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Preskat

TEXTDRAW ХУД ДЛЯ DAYZ СЕРВЕРА

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Preskat

Добрый вечер форумчане 


Хочу предоставить вам мою работу 


Худ для Dayz Сервера 



5ffTsfx.png


 


Всю систему сливать не буду солью только сами ТекстДравы




new PlayerText:PLAYER_HUD[MAX_PLAYERS][22];
PLAYER_HUD[playerid][0] = CreatePlayerTextDraw(playerid,640.000000, 246.000000, "_");
PlayerTextDrawBackgroundColor(playerid,PLAYER_HUD[playerid][0], 255);
PlayerTextDrawFont(playerid,PLAYER_HUD[playerid][0], 1);
PlayerTextDrawLetterSize(playerid,PLAYER_HUD[playerid][0], 0.500000, 21.100000);
PlayerTextDrawColor(playerid,PLAYER_HUD[playerid][0], -1);
PlayerTextDrawSetOutline(playerid,PLAYER_HUD[playerid][0], 0);
PlayerTextDrawSetProportional(playerid,PLAYER_HUD[playerid][0], 1);
PlayerTextDrawSetShadow(playerid,PLAYER_HUD[playerid][0], 1);
PlayerTextDrawUseBox(playerid,PLAYER_HUD[playerid][0], 1);
PlayerTextDrawBoxColor(playerid,PLAYER_HUD[playerid][0], 555819519);
PlayerTextDrawTextSize(playerid,PLAYER_HUD[playerid][0], 591.000000, 0.000000);
PlayerTextDrawSetSelectable(playerid,PLAYER_HUD[playerid][0], 0);

PLAYER_HUD[playerid][1] = CreatePlayerTextDraw(playerid,637.000000, 249.000000, "_");
PlayerTextDrawBackgroundColor(playerid,PLAYER_HUD[playerid][1], 255);
PlayerTextDrawFont(playerid,PLAYER_HUD[playerid][1], 1);
PlayerTextDrawLetterSize(playerid,PLAYER_HUD[playerid][1], 0.479999, 20.399997);
PlayerTextDrawColor(playerid,PLAYER_HUD[playerid][1], -1);
PlayerTextDrawSetOutline(playerid,PLAYER_HUD[playerid][1], 0);
PlayerTextDrawSetProportional(playerid,PLAYER_HUD[playerid][1], 1);
PlayerTextDrawSetShadow(playerid,PLAYER_HUD[playerid][1], 1);
PlayerTextDrawUseBox(playerid,PLAYER_HUD[playerid][1], 1);
PlayerTextDrawBoxColor(playerid,PLAYER_HUD[playerid][1], 1499027967);
PlayerTextDrawTextSize(playerid,PLAYER_HUD[playerid][1], 593.000000, -1.000000);
PlayerTextDrawSetSelectable(playerid,PLAYER_HUD[playerid][1], 0);

PLAYER_HUD[playerid][2] = CreatePlayerTextDraw(playerid,636.000000, 250.000000, "_");
PlayerTextDrawBackgroundColor(playerid,PLAYER_HUD[playerid][2], 255);
PlayerTextDrawFont(playerid,PLAYER_HUD[playerid][2], 1);
PlayerTextDrawLetterSize(playerid,PLAYER_HUD[playerid][2], 0.469999, 20.099996);
PlayerTextDrawColor(playerid,PLAYER_HUD[playerid][2], -1);
PlayerTextDrawSetOutline(playerid,PLAYER_HUD[playerid][2], 0);
PlayerTextDrawSetProportional(playerid,PLAYER_HUD[playerid][2], 1);
PlayerTextDrawSetShadow(playerid,PLAYER_HUD[playerid][2], 1);
PlayerTextDrawUseBox(playerid,PLAYER_HUD[playerid][2], 1);
PlayerTextDrawBoxColor(playerid,PLAYER_HUD[playerid][2], 252645375);
PlayerTextDrawTextSize(playerid,PLAYER_HUD[playerid][2], 594.000000, -1.000000);
PlayerTextDrawSetSelectable(playerid,PLAYER_HUD[playerid][2], 0);

PLAYER_HUD[playerid][3] = CreatePlayerTextDraw(playerid,606.000000, 251.000000, "hud:radar_hostpital");
PlayerTextDrawBackgroundColor(playerid,PLAYER_HUD[playerid][3], 255);
PlayerTextDrawFont(playerid,PLAYER_HUD[playerid][3], 4);
PlayerTextDrawLetterSize(playerid,PLAYER_HUD[playerid][3], 0.500000, 1.000000);
PlayerTextDrawColor(playerid,PLAYER_HUD[playerid][3], -1);
PlayerTextDrawSetOutline(playerid,PLAYER_HUD[playerid][3], 0);
PlayerTextDrawSetProportional(playerid,PLAYER_HUD[playerid][3], 1);
PlayerTextDrawSetShadow(playerid,PLAYER_HUD[playerid][3], 1);
PlayerTextDrawUseBox(playerid,PLAYER_HUD[playerid][3], 1);
PlayerTextDrawBoxColor(playerid,PLAYER_HUD[playerid][3], 255);
PlayerTextDrawTextSize(playerid,PLAYER_HUD[playerid][3], 18.000000, 20.000000);
PlayerTextDrawSetSelectable(playerid,PLAYER_HUD[playerid][3], 0);

PLAYER_HUD[playerid][4] = CreatePlayerTextDraw(playerid,615.000000, 270.000000, "??opo?©e");//Здоровье
PlayerTextDrawAlignment(playerid,PLAYER_HUD[playerid][4], 2);
PlayerTextDrawBackgroundColor(playerid,PLAYER_HUD[playerid][4], 255);
PlayerTextDrawFont(playerid,PLAYER_HUD[playerid][4], 2);
PlayerTextDrawLetterSize(playerid,PLAYER_HUD[playerid][4], 0.170000, 1.000000);
PlayerTextDrawColor(playerid,PLAYER_HUD[playerid][4], -1);
PlayerTextDrawSetOutline(playerid,PLAYER_HUD[playerid][4], 0);
PlayerTextDrawSetProportional(playerid,PLAYER_HUD[playerid][4], 1);
PlayerTextDrawSetShadow(playerid,PLAYER_HUD[playerid][4], 0);
PlayerTextDrawSetSelectable(playerid,PLAYER_HUD[playerid][4], 0);

PLAYER_HUD[playerid][5] = CreatePlayerTextDraw(playerid,616.000000, 279.000000, "100%");
PlayerTextDrawAlignment(playerid,PLAYER_HUD[playerid][5], 2);
PlayerTextDrawBackgroundColor(playerid,PLAYER_HUD[playerid][5], 255);
PlayerTextDrawFont(playerid,PLAYER_HUD[playerid][5], 1);
PlayerTextDrawLetterSize(playerid,PLAYER_HUD[playerid][5], 0.310000, 1.200000);
PlayerTextDrawColor(playerid,PLAYER_HUD[playerid][5], -1);
PlayerTextDrawSetOutline(playerid,PLAYER_HUD[playerid][5], 0);
PlayerTextDrawSetProportional(playerid,PLAYER_HUD[playerid][5], 1);
PlayerTextDrawSetShadow(playerid,PLAYER_HUD[playerid][5], 0);
PlayerTextDrawSetSelectable(playerid,PLAYER_HUD[playerid][5], 0);

PLAYER_HUD[playerid][6] = CreatePlayerTextDraw(playerid,595.000000, 290.000000, "-");
PlayerTextDrawBackgroundColor(playerid,PLAYER_HUD[playerid][6], 255);
PlayerTextDrawFont(playerid,PLAYER_HUD[playerid][6], 1);
PlayerTextDrawLetterSize(playerid,PLAYER_HUD[playerid][6], 2.859998, 0.599999);
PlayerTextDrawColor(playerid,PLAYER_HUD[playerid][6], -1);
PlayerTextDrawSetOutline(playerid,PLAYER_HUD[playerid][6], 0);
PlayerTextDrawSetProportional(playerid,PLAYER_HUD[playerid][6], 1);
PlayerTextDrawSetShadow(playerid,PLAYER_HUD[playerid][6], 1);
PlayerTextDrawSetSelectable(playerid,PLAYER_HUD[playerid][6], 0);

PLAYER_HUD[playerid][7] = CreatePlayerTextDraw(playerid,606.000000, 297.000000, "hud:radar_burgershot");
PlayerTextDrawBackgroundColor(playerid,PLAYER_HUD[playerid][7], 255);
PlayerTextDrawFont(playerid,PLAYER_HUD[playerid][7], 4);
PlayerTextDrawLetterSize(playerid,PLAYER_HUD[playerid][7], 0.500000, 1.000000);
PlayerTextDrawColor(playerid,PLAYER_HUD[playerid][7], -1);
PlayerTextDrawSetOutline(playerid,PLAYER_HUD[playerid][7], 0);
PlayerTextDrawSetProportional(playerid,PLAYER_HUD[playerid][7], 1);
PlayerTextDrawSetShadow(playerid,PLAYER_HUD[playerid][7], 1);
PlayerTextDrawUseBox(playerid,PLAYER_HUD[playerid][7], 1);
PlayerTextDrawBoxColor(playerid,PLAYER_HUD[playerid][7], 255);
PlayerTextDrawTextSize(playerid,PLAYER_HUD[playerid][7], 18.000000, 20.000000);
PlayerTextDrawSetSelectable(playerid,PLAYER_HUD[playerid][7], 0);

PLAYER_HUD[playerid][8] = CreatePlayerTextDraw(playerid,615.000000, 317.000000, "‚o?o?");//Голод
PlayerTextDrawAlignment(playerid,PLAYER_HUD[playerid][8], 2);
PlayerTextDrawBackgroundColor(playerid,PLAYER_HUD[playerid][8], 255);
PlayerTextDrawFont(playerid,PLAYER_HUD[playerid][8], 2);
PlayerTextDrawLetterSize(playerid,PLAYER_HUD[playerid][8], 0.170000, 1.000000);
PlayerTextDrawColor(playerid,PLAYER_HUD[playerid][8], -1);
PlayerTextDrawSetOutline(playerid,PLAYER_HUD[playerid][8], 0);
PlayerTextDrawSetProportional(playerid,PLAYER_HUD[playerid][8], 1);
PlayerTextDrawSetShadow(playerid,PLAYER_HUD[playerid][8], 0);
PlayerTextDrawSetSelectable(playerid,PLAYER_HUD[playerid][8], 0);

PLAYER_HUD[playerid][9] = CreatePlayerTextDraw(playerid,616.000000, 325.000000, "100%");
PlayerTextDrawAlignment(playerid,PLAYER_HUD[playerid][9], 2);
PlayerTextDrawBackgroundColor(playerid,PLAYER_HUD[playerid][9], 255);
PlayerTextDrawFont(playerid,PLAYER_HUD[playerid][9], 1);
PlayerTextDrawLetterSize(playerid,PLAYER_HUD[playerid][9], 0.310000, 1.200000);
PlayerTextDrawColor(playerid,PLAYER_HUD[playerid][9], -1);
PlayerTextDrawSetOutline(playerid,PLAYER_HUD[playerid][9], 0);
PlayerTextDrawSetProportional(playerid,PLAYER_HUD[playerid][9], 1);
PlayerTextDrawSetShadow(playerid,PLAYER_HUD[playerid][9], 0);
PlayerTextDrawSetSelectable(playerid,PLAYER_HUD[playerid][9], 0);

PLAYER_HUD[playerid][10] = CreatePlayerTextDraw(playerid,595.000000, 336.000000, "-");
PlayerTextDrawBackgroundColor(playerid,PLAYER_HUD[playerid][10], 255);
PlayerTextDrawFont(playerid,PLAYER_HUD[playerid][10], 1);
PlayerTextDrawLetterSize(playerid,PLAYER_HUD[playerid][10], 2.859998, 0.599999);
PlayerTextDrawColor(playerid,PLAYER_HUD[playerid][10], -1);
PlayerTextDrawSetOutline(playerid,PLAYER_HUD[playerid][10], 0);
PlayerTextDrawSetProportional(playerid,PLAYER_HUD[playerid][10], 1);
PlayerTextDrawSetShadow(playerid,PLAYER_HUD[playerid][10], 1);
PlayerTextDrawSetSelectable(playerid,PLAYER_HUD[playerid][10], 0);

PLAYER_HUD[playerid][11] = CreatePlayerTextDraw(playerid,606.000000, 343.000000, "hud:radar_diner");
PlayerTextDrawBackgroundColor(playerid,PLAYER_HUD[playerid][11], 255);
PlayerTextDrawFont(playerid,PLAYER_HUD[playerid][11], 4);
PlayerTextDrawLetterSize(playerid,PLAYER_HUD[playerid][11], 0.500000, 1.000000);
PlayerTextDrawColor(playerid,PLAYER_HUD[playerid][11], -1);
PlayerTextDrawSetOutline(playerid,PLAYER_HUD[playerid][11], 0);
PlayerTextDrawSetProportional(playerid,PLAYER_HUD[playerid][11], 1);
PlayerTextDrawSetShadow(playerid,PLAYER_HUD[playerid][11], 1);
PlayerTextDrawUseBox(playerid,PLAYER_HUD[playerid][11], 1);
PlayerTextDrawBoxColor(playerid,PLAYER_HUD[playerid][11], 255);
PlayerTextDrawTextSize(playerid,PLAYER_HUD[playerid][11], 18.000000, 20.000000);
PlayerTextDrawSetSelectable(playerid,PLAYER_HUD[playerid][11], 0);

PLAYER_HUD[playerid][12] = CreatePlayerTextDraw(playerid,615.000000, 362.000000, "„a„?a");//Жажда
PlayerTextDrawAlignment(playerid,PLAYER_HUD[playerid][12], 2);
PlayerTextDrawBackgroundColor(playerid,PLAYER_HUD[playerid][12], 255);
PlayerTextDrawFont(playerid,PLAYER_HUD[playerid][12], 2);
PlayerTextDrawLetterSize(playerid,PLAYER_HUD[playerid][12], 0.170000, 1.000000);
PlayerTextDrawColor(playerid,PLAYER_HUD[playerid][12], -1);
PlayerTextDrawSetOutline(playerid,PLAYER_HUD[playerid][12], 0);
PlayerTextDrawSetProportional(playerid,PLAYER_HUD[playerid][12], 1);
PlayerTextDrawSetShadow(playerid,PLAYER_HUD[playerid][12], 0);
PlayerTextDrawSetSelectable(playerid,PLAYER_HUD[playerid][12], 0);

PLAYER_HUD[playerid][13] = CreatePlayerTextDraw(playerid,616.000000, 370.000000, "100%");
PlayerTextDrawAlignment(playerid,PLAYER_HUD[playerid][13], 2);
PlayerTextDrawBackgroundColor(playerid,PLAYER_HUD[playerid][13], 255);
PlayerTextDrawFont(playerid,PLAYER_HUD[playerid][13], 1);
PlayerTextDrawLetterSize(playerid,PLAYER_HUD[playerid][13], 0.310000, 1.200000);
PlayerTextDrawColor(playerid,PLAYER_HUD[playerid][13], -1);
PlayerTextDrawSetOutline(playerid,PLAYER_HUD[playerid][13], 0);
PlayerTextDrawSetProportional(playerid,PLAYER_HUD[playerid][13], 1);
PlayerTextDrawSetShadow(playerid,PLAYER_HUD[playerid][13], 0);
PlayerTextDrawSetSelectable(playerid,PLAYER_HUD[playerid][13], 0);

PLAYER_HUD[playerid][14] = CreatePlayerTextDraw(playerid,595.000000, 381.000000, "-");
PlayerTextDrawBackgroundColor(playerid,PLAYER_HUD[playerid][14], 255);
PlayerTextDrawFont(playerid,PLAYER_HUD[playerid][14], 1);
PlayerTextDrawLetterSize(playerid,PLAYER_HUD[playerid][14], 2.859998, 0.599999);
PlayerTextDrawColor(playerid,PLAYER_HUD[playerid][14], -1);
PlayerTextDrawSetOutline(playerid,PLAYER_HUD[playerid][14], 0);
PlayerTextDrawSetProportional(playerid,PLAYER_HUD[playerid][14], 1);
PlayerTextDrawSetShadow(playerid,PLAYER_HUD[playerid][14], 1);
PlayerTextDrawSetSelectable(playerid,PLAYER_HUD[playerid][14], 0);

PLAYER_HUD[playerid][15] = CreatePlayerTextDraw(playerid,606.000000, 387.000000, "hud:radar_locosyndicate");
PlayerTextDrawBackgroundColor(playerid,PLAYER_HUD[playerid][15], 255);
PlayerTextDrawFont(playerid,PLAYER_HUD[playerid][15], 4);
PlayerTextDrawLetterSize(playerid,PLAYER_HUD[playerid][15], 0.500000, 1.000000);
PlayerTextDrawColor(playerid,PLAYER_HUD[playerid][15], 16711935);
PlayerTextDrawSetOutline(playerid,PLAYER_HUD[playerid][15], 0);
PlayerTextDrawSetProportional(playerid,PLAYER_HUD[playerid][15], 1);
PlayerTextDrawSetShadow(playerid,PLAYER_HUD[playerid][15], 1);
PlayerTextDrawUseBox(playerid,PLAYER_HUD[playerid][15], 1);
PlayerTextDrawBoxColor(playerid,PLAYER_HUD[playerid][15], 255);
PlayerTextDrawTextSize(playerid,PLAYER_HUD[playerid][15], 18.000000, 20.000000);
PlayerTextDrawSetSelectable(playerid,PLAYER_HUD[playerid][15], 0);

PLAYER_HUD[playerid][16] = CreatePlayerTextDraw(playerid,615.000000, 407.000000, "…??y¤e®?e");//Излучение
PlayerTextDrawAlignment(playerid,PLAYER_HUD[playerid][16], 2);
PlayerTextDrawBackgroundColor(playerid,PLAYER_HUD[playerid][16], 255);
PlayerTextDrawFont(playerid,PLAYER_HUD[playerid][16], 2);
PlayerTextDrawLetterSize(playerid,PLAYER_HUD[playerid][16], 0.150000, 1.000000);
PlayerTextDrawColor(playerid,PLAYER_HUD[playerid][16], -1);
PlayerTextDrawSetOutline(playerid,PLAYER_HUD[playerid][16], 0);
PlayerTextDrawSetProportional(playerid,PLAYER_HUD[playerid][16], 1);
PlayerTextDrawSetShadow(playerid,PLAYER_HUD[playerid][16], 0);
PlayerTextDrawSetSelectable(playerid,PLAYER_HUD[playerid][16], 0);

PLAYER_HUD[playerid][17] = CreatePlayerTextDraw(playerid,616.000000, 415.000000, "100%");
PlayerTextDrawAlignment(playerid,PLAYER_HUD[playerid][17], 2);
PlayerTextDrawBackgroundColor(playerid,PLAYER_HUD[playerid][17], 255);
PlayerTextDrawFont(playerid,PLAYER_HUD[playerid][17], 1);
PlayerTextDrawLetterSize(playerid,PLAYER_HUD[playerid][17], 0.310000, 1.200000);
PlayerTextDrawColor(playerid,PLAYER_HUD[playerid][17], -1);
PlayerTextDrawSetOutline(playerid,PLAYER_HUD[playerid][17], 0);
PlayerTextDrawSetProportional(playerid,PLAYER_HUD[playerid][17], 1);
PlayerTextDrawSetShadow(playerid,PLAYER_HUD[playerid][17], 0);
PlayerTextDrawSetSelectable(playerid,PLAYER_HUD[playerid][17], 0);

PLAYER_HUD[playerid][18] = CreatePlayerTextDraw(playerid,617.000000, 19.000000, "_");
PlayerTextDrawBackgroundColor(playerid,PLAYER_HUD[playerid][18], 255);
PlayerTextDrawFont(playerid,PLAYER_HUD[playerid][18], 1);
PlayerTextDrawLetterSize(playerid,PLAYER_HUD[playerid][18], 0.680000, 11.599993);
PlayerTextDrawColor(playerid,PLAYER_HUD[playerid][18], -1);
PlayerTextDrawSetOutline(playerid,PLAYER_HUD[playerid][18], 0);
PlayerTextDrawSetProportional(playerid,PLAYER_HUD[playerid][18], 1);
PlayerTextDrawSetShadow(playerid,PLAYER_HUD[playerid][18], 1);
PlayerTextDrawUseBox(playerid,PLAYER_HUD[playerid][18], 1);
PlayerTextDrawBoxColor(playerid,PLAYER_HUD[playerid][18], 555819519);
PlayerTextDrawTextSize(playerid,PLAYER_HUD[playerid][18], 494.000000, 2.000000);
PlayerTextDrawSetSelectable(playerid,PLAYER_HUD[playerid][18], 0);

PLAYER_HUD[playerid][19] = CreatePlayerTextDraw(playerid,615.000000, 22.000000, "_");
PlayerTextDrawBackgroundColor(playerid,PLAYER_HUD[playerid][19], 255);
PlayerTextDrawFont(playerid,PLAYER_HUD[playerid][19], 1);
PlayerTextDrawLetterSize(playerid,PLAYER_HUD[playerid][19], 0.479999, 10.899998);
PlayerTextDrawColor(playerid,PLAYER_HUD[playerid][19], -1);
PlayerTextDrawSetOutline(playerid,PLAYER_HUD[playerid][19], 0);
PlayerTextDrawSetProportional(playerid,PLAYER_HUD[playerid][19], 1);
PlayerTextDrawSetShadow(playerid,PLAYER_HUD[playerid][19], 1);
PlayerTextDrawUseBox(playerid,PLAYER_HUD[playerid][19], 1);
PlayerTextDrawBoxColor(playerid,PLAYER_HUD[playerid][19], 1499027967);
PlayerTextDrawTextSize(playerid,PLAYER_HUD[playerid][19], 496.000000, -1.000000);
PlayerTextDrawSetSelectable(playerid,PLAYER_HUD[playerid][19], 0);

PLAYER_HUD[playerid][20] = CreatePlayerTextDraw(playerid,614.000000, 23.000000, "_");
PlayerTextDrawBackgroundColor(playerid,PLAYER_HUD[playerid][20], 255);
PlayerTextDrawFont(playerid,PLAYER_HUD[playerid][20], 1);
PlayerTextDrawLetterSize(playerid,PLAYER_HUD[playerid][20], 0.479999, 10.699997);
PlayerTextDrawColor(playerid,PLAYER_HUD[playerid][20], -1);
PlayerTextDrawSetOutline(playerid,PLAYER_HUD[playerid][20], 0);
PlayerTextDrawSetProportional(playerid,PLAYER_HUD[playerid][20], 1);
PlayerTextDrawSetShadow(playerid,PLAYER_HUD[playerid][20], 1);
PlayerTextDrawUseBox(playerid,PLAYER_HUD[playerid][20], 1);
PlayerTextDrawBoxColor(playerid,PLAYER_HUD[playerid][20], 252645375);
PlayerTextDrawTextSize(playerid,PLAYER_HUD[playerid][20], 497.000000, -1.000000);
PlayerTextDrawSetSelectable(playerid,PLAYER_HUD[playerid][20], 0);

PLAYER_HUD[playerid][21] = CreatePlayerTextDraw(playerid,555.000000, 42.000000, "Y—??c¦?a: 00~n~Zombie Y—??c¦?a: 00~n~Xe¦?o¦: 00~n~Opy›?e: M4 -");
PlayerTextDrawAlignment(playerid,PLAYER_HUD[playerid][21], 2);
PlayerTextDrawBackgroundColor(playerid,PLAYER_HUD[playerid][21], 255);
PlayerTextDrawFont(playerid,PLAYER_HUD[playerid][21], 2);
PlayerTextDrawLetterSize(playerid,PLAYER_HUD[playerid][21], 0.180000, 1.100000);
PlayerTextDrawColor(playerid,PLAYER_HUD[playerid][21], -1);
PlayerTextDrawSetOutline(playerid,PLAYER_HUD[playerid][21], 0);
PlayerTextDrawSetProportional(playerid,PLAYER_HUD[playerid][21], 1);
PlayerTextDrawSetShadow(playerid,PLAYER_HUD[playerid][21], 0);
PlayerTextDrawSetSelectable(playerid,PLAYER_HUD[playerid][21], 0); 

 


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Griimzz

Хорошая работа, продолжайте в том же духе!

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