#Storm 29 Опубликовано 19 октября, 2018 И снова здравствуйте, вторая работа, меню для автосалона. Простенько, но как по мне красиво :D //Player Textdraws: new PlayerText:Textdraw0[MAX_PLAYERS]; new PlayerText:Textdraw1[MAX_PLAYERS]; new PlayerText:Textdraw2[MAX_PLAYERS]; new PlayerText:Textdraw3[MAX_PLAYERS]; new PlayerText:Textdraw4[MAX_PLAYERS]; new PlayerText:Textdraw5[MAX_PLAYERS]; new PlayerText:Textdraw6[MAX_PLAYERS]; new PlayerText:Textdraw7[MAX_PLAYERS]; new PlayerText:Textdraw8[MAX_PLAYERS]; new PlayerText:Textdraw9[MAX_PLAYERS]; new PlayerText:Textdraw10[MAX_PLAYERS]; new PlayerText:Textdraw11[MAX_PLAYERS]; new PlayerText:Textdraw12[MAX_PLAYERS]; Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 624.333496, 127.603698, "usebox"); PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 16.039300); PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 467.333343, 0.000000); PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1); PlayerTextDrawColor(playerid, Textdraw0[playerid], 0); PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true); PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 102); PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0); PlayerTextDrawFont(playerid, Textdraw0[playerid], 0); Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 624.333007, 127.603706, "usebox"); PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 2.369343); PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 467.333496, 0.000000); PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1); PlayerTextDrawColor(playerid, Textdraw1[playerid], 0); PlayerTextDrawUseBox(playerid, Textdraw1[playerid], true); PlayerTextDrawBoxColor(playerid, Textdraw1[playerid], -2147483393); PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0); PlayerTextDrawFont(playerid, Textdraw1[playerid], 0); Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 480.333251, 129.422210, "Лада Приора"); PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.449999, 1.600000); PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1); PlayerTextDrawColor(playerid, Textdraw2[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 1); PlayerTextDrawBackgroundColor(playerid, Textdraw2[playerid], 51); PlayerTextDrawFont(playerid, Textdraw2[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw2[playerid], 1); Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 492.000061, 162.192565, "ID Машины :"); PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.244999, 1.541924); PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1); PlayerTextDrawColor(playerid, Textdraw3[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 1); PlayerTextDrawBackgroundColor(playerid, Textdraw3[playerid], 51); PlayerTextDrawFont(playerid, Textdraw3[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw3[playerid], 1); Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 471.000000, 160.533340, "hud:radar_impound"); PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, Textdraw4[playerid], 17.000019, 14.518505); PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1); PlayerTextDrawColor(playerid, Textdraw4[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0); PlayerTextDrawFont(playerid, Textdraw4[playerid], 4); Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 556.999877, 163.851867, "522"); PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.229000, 1.330369); PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1); PlayerTextDrawColor(playerid, Textdraw5[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 1); PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], 51); PlayerTextDrawFont(playerid, Textdraw5[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw5[playerid], 1); Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 492.333435, 184.348114, "Стоимость :"); PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.244999, 1.541924); PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1); PlayerTextDrawColor(playerid, Textdraw6[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 1); PlayerTextDrawBackgroundColor(playerid, Textdraw6[playerid], 51); PlayerTextDrawFont(playerid, Textdraw6[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw6[playerid], 1); Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 470.999938, 184.762939, "hud:radar_cash"); PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, Textdraw7[playerid], 17.000019, 14.518505); PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1); PlayerTextDrawColor(playerid, Textdraw7[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 0); PlayerTextDrawFont(playerid, Textdraw7[playerid], 4); Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 560.666870, 186.007415, "4500000"); PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.229000, 1.330369); PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1); PlayerTextDrawColor(playerid, Textdraw8[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 1); PlayerTextDrawBackgroundColor(playerid, Textdraw8[playerid], 51); PlayerTextDrawFont(playerid, Textdraw8[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw8[playerid], 1); Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 520.667053, 216.703628, "Приобрести"); PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.161999, 1.558519); PlayerTextDrawTextSize(playerid, Textdraw9[playerid], 563.333801, -2.074079); PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1); PlayerTextDrawColor(playerid, Textdraw9[playerid], -1); PlayerTextDrawUseBox(playerid, Textdraw9[playerid], true); PlayerTextDrawBoxColor(playerid, Textdraw9[playerid], 8388863); PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 0); PlayerTextDrawBackgroundColor(playerid, Textdraw9[playerid], 51); PlayerTextDrawFont(playerid, Textdraw9[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw9[playerid], 1); PlayerTextDrawSetSelectable(playerid, Textdraw9[playerid], true); Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 474.333587, 236.444458, "<<"); PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.449999, 1.600000); PlayerTextDrawTextSize(playerid, Textdraw10[playerid], 493.000061, 6.222229); PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1); PlayerTextDrawColor(playerid, Textdraw10[playerid], -1); PlayerTextDrawUseBox(playerid, Textdraw10[playerid], true); PlayerTextDrawBoxColor(playerid, Textdraw10[playerid], 255); PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 1); PlayerTextDrawBackgroundColor(playerid, Textdraw10[playerid], 51); PlayerTextDrawFont(playerid, Textdraw10[playerid], 1); PlayerTextDrawSetProportional(playerid, Textdraw10[playerid], 1); PlayerTextDrawSetSelectable(playerid, Textdraw10[playerid], true); Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 588.333496, 236.614807, ">>"); PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.449999, 1.600000); PlayerTextDrawTextSize(playerid, Textdraw11[playerid], 608.000061, 17.422225); PlayerTextDrawAlignment(playerid, Textdraw11[playerid], 1); PlayerTextDrawColor(playerid, Textdraw11[playerid], -1); PlayerTextDrawUseBox(playerid, Textdraw11[playerid], true); PlayerTextDrawBoxColor(playerid, Textdraw11[playerid], 255); PlayerTextDrawSetShadow(playerid, Textdraw11[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 1); PlayerTextDrawBackgroundColor(playerid, Textdraw11[playerid], 51); PlayerTextDrawFont(playerid, Textdraw11[playerid], 1); PlayerTextDrawSetProportional(playerid, Textdraw11[playerid], 1); PlayerTextDrawSetSelectable(playerid, Textdraw11[playerid], true); Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 528.333496, 252.962921, "Отмена"); PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.161999, 1.558519); PlayerTextDrawTextSize(playerid, Textdraw12[playerid], 554.000427, 12.029624); PlayerTextDrawAlignment(playerid, Textdraw12[playerid], 1); PlayerTextDrawColor(playerid, Textdraw12[playerid], -1); PlayerTextDrawUseBox(playerid, Textdraw12[playerid], true); PlayerTextDrawBoxColor(playerid, Textdraw12[playerid], -2147483393); PlayerTextDrawSetShadow(playerid, Textdraw12[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 0); PlayerTextDrawBackgroundColor(playerid, Textdraw12[playerid], 51); PlayerTextDrawFont(playerid, Textdraw12[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw12[playerid], 1); PlayerTextDrawSetSelectable(playerid, Textdraw12[playerid], true); Исходник : *Клик* Скриншотик : *Клик* Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
SCRIPTMAN 358 Опубликовано 19 октября, 2018 Неплохо, но кнопки узковаты в длине. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты