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Dimonikom

Небольшой маппинг в Южном

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Dimonikom

Всем привет. Вот решил занятся мапингом новенький сторога не судите!

 

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CreateObject(616,2425.3000500,-2171.1001000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(1)
CreateObject(616,2419.0000000,-2171.3000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(2)
CreateObject(616,2412.0000000,-2171.3000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(3)
CreateObject(616,2481.3000500,-2135.1999500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(4)
CreateObject(616,2481.0000000,-2127.8000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(5)
CreateObject(616,2480.8999000,-2121.8999000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(6)
CreateObject(616,2480.8999000,-2115.8999000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(7)
CreateObject(616,2480.8000500,-2110.5000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(8)
CreateObject(616,2480.8000500,-2105.1999500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(9)
CreateObject(616,2481.0000000,-2099.8000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(10)
CreateObject(616,2481.1001000,-2094.8999000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(11)
CreateObject(616,2481.0000000,-2090.1999500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(12)
CreateObject(616,2480.8999000,-2085.3000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(13)
CreateObject(616,2481.0000000,-2080.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(14)
CreateObject(616,2480.8999000,-2075.1001000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(15)
CreateObject(616,2480.8999000,-2070.6999500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(16)
CreateObject(616,2480.6999500,-2065.5000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(17)
CreateObject(616,2480.6001000,-2061.1001000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(18)
CreateObject(616,2481.1001000,-2056.6999500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(19)
CreateObject(616,2480.8999000,-2052.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(20)
CreateObject(616,2480.8000500,-2047.4000200,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(21)
CreateObject(616,2480.8000500,-2043.8000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(22)
CreateObject(616,2481.0000000,-2039.5999800,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(23)
CreateObject(616,2480.8999000,-2035.1999500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(24)
CreateObject(616,2480.6999500,-2031.4000200,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(25)
CreateObject(616,2481.0000000,-2027.5000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(26)
CreateObject(616,2481.1001000,-2022.9000200,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(27)
CreateObject(616,2481.0000000,-2018.1999500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(28)
CreateObject(616,2480.8999000,-2008.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(29)
CreateObject(616,2481.3000500,-2003.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(30)
CreateObject(616,2481.6999500,-1998.1999500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(31)
CreateObject(616,2481.3000500,-1993.5999800,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(32)
CreateObject(616,2481.1999500,-1987.5000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(33)
CreateObject(616,2481.3999000,-1982.3000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(34)
CreateObject(616,2481.1999500,-1977.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(35)
CreateObject(616,2481.1999500,-1972.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(36)
CreateObject(616,2481.1999500,-1967.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(37)
CreateObject(616,2481.3000500,-1962.9000200,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(38)
CreateObject(616,2481.1001000,-1959.3000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(39)
CreateObject(616,2481.3999000,-1955.9000200,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(40)
CreateObject(616,2481.1001000,-1952.3000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(41)
CreateObject(616,2481.0000000,-1948.5999800,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(42)
CreateObject(616,2481.1001000,-1945.5000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(43)
CreateObject(616,2481.0000000,-1941.6999500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(44)
CreateObject(616,2480.8999000,-1938.8000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(45)
CreateObject(616,2480.8000500,-1935.3000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(46)
CreateObject(616,2480.6999500,-1931.3000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(47)
CreateObject(616,2480.6001000,-1927.5999800,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(48)
CreateObject(616,2480.6999500,-1922.6999500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(49)
CreateObject(616,2480.8000500,-1918.6999500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(50)
CreateObject(616,2480.6001000,-1914.3000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(51)
CreateObject(616,2480.6999500,-1909.6999500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(52)
CreateObject(616,2480.6001000,-1905.4000200,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(53)
CreateObject(616,2480.6001000,-1900.5999800,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(54)
CreateObject(616,2480.5000000,-1895.6992200,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(55)
CreateObject(2281,2570.5000000,-1834.8000500,18.0000000,0.0000000,0.0000000,182.5280000); //object(frame_thick_5)(1)
CreateObject(2281,2567.8000500,-1829.6999500,18.0000000,0.0000000,0.0000000,182.5270000); //object(frame_thick_5)(2)
CreateObject(2281,2570.6992200,-1794.7998000,15.5000000,0.0000000,0.0000000,182.5270000); //object(frame_thick_5)(3)
CreateObject(1232,2266.3999000,-1828.0999800,23.5000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1)(2)
CreateObject(1711,2269.6999500,-1732.5000000,26.9000000,0.0000000,0.0000000,0.0000000); //object(kb_chair01)(1)
CreateObject(1711,2269.6999500,-1726.9000200,26.9000000,0.0000000,0.0000000,0.0000000); //object(kb_chair01)(2)
CreateObject(1711,2269.6999500,-1721.0000000,26.9000000,0.0000000,0.0000000,0.0000000); //object(kb_chair01)(3)
CreateObject(1711,2269.7998000,-1715.2998000,26.9000000,0.0000000,0.0000000,0.0000000); //object(kb_chair01)(4)
CreateObject(1711,2262.0000000,-1738.3000500,26.9000000,0.0000000,0.0000000,0.0000000); //object(kb_chair01)(5)
CreateObject(1711,2256.8000500,-1738.3000500,26.9000000,0.0000000,0.0000000,0.0000000); //object(kb_chair01)(6)
CreateObject(1711,2251.8000500,-1738.3000500,26.9000000,0.0000000,0.0000000,0.0000000); //object(kb_chair01)(7)
CreateObject(1711,2247.1001000,-1738.3000500,26.9000000,0.0000000,0.0000000,0.0000000); //object(kb_chair01)(8)
CreateObject(4112,2269.6999500,-1729.6999500,21.5000000,0.0000000,0.0000000,180.0000000); //object(build01_lan)(1)
CreateObject(4112,2269.8000500,-1723.6999500,21.5000000,0.0000000,0.0000000,179.9950000); //object(build01_lan)(2)
CreateObject(4112,2269.7998000,-1717.8994100,21.5000000,0.0000000,0.0000000,179.9950000); //object(build01_lan)(3)
CreateObject(4112,2259.5000000,-1738.4000200,21.5000000,0.0000000,0.0000000,89.9950000); //object(build01_lan)(4)
CreateObject(4112,2254.1999500,-1738.5000000,21.5000000,0.0000000,0.0000000,89.9940000); //object(build01_lan)(5)
CreateObject(4112,2249.3999000,-1738.4000200,21.5000000,0.0000000,0.0000000,89.9890000); //object(build01_lan)(6)
CreateObject(10196,2267.5966800,-1738.7099600,20.9074900,0.0000000,0.0000000,0.0000000); //object(hotelbits_sfe01)(1)
CreateObject(10196,2265.6001000,-1738.5000000,21.1000000,0.0000000,0.0000000,0.0000000); //object(hotelbits_sfe01)(2)
CreateObject(10196,2269.6001000,-1736.9000200,21.1000000,0.0000000,358.0000000,292.0000000); //object(hotelbits_sfe01)(3)
CreateObject(1510,2266.3369100,-1738.1064500,20.8176900,0.0000000,0.0000000,0.0000000); //object(dyn_ashtry)(1)
CreateObject(1432,2263.7998000,-1739.6992200,21.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2)(1)
CreateObject(1432,2266.3994100,-1741.5996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2)(2)
CreateObject(1432,2268.8999000,-1739.9000200,21.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2)(3)
CreateObject(1665,2263.7998000,-1739.6992200,21.6500000,0.0000000,0.0000000,0.0000000); //object(propashtray1)(1)
CreateObject(1668,2266.3994100,-1741.5996100,21.8000000,0.0000000,0.0000000,0.0000000); //object(propvodkabotl1)(1)
CreateObject(1667,2266.0000000,-1741.9000200,21.7000000,0.0000000,0.0000000,0.0000000); //object(propwineglass1)(1)
CreateObject(1667,2266.3999000,-1741.0999800,21.7000000,0.0000000,0.0000000,0.0000000); //object(propwineglass1)(2)
CreateObject(1667,2266.7998000,-1742.0000000,21.7000000,0.0000000,0.0000000,0.0000000); //object(propwineglass1)(3)
CreateObject(1481,2265.7998000,-1734.5000000,21.7000000,0.0000000,0.0000000,87.9950000); //object(dyn_bar_b_q)(1)
CreateObject(1747,2265.2998000,-1739.0000000,23.4000000,0.0000000,0.0000000,141.9980000); //object(low_tv_2)(1)
CreateObject(1747,2268.8999000,-1739.0000000,23.4000000,0.0000000,0.0000000,43.9980000); //object(low_tv_2)(2)
CreateObject(2993,2269.1999500,-1737.6999500,24.1000000,0.0000000,0.0000000,0.0000000); //object(kmb_goflag)(1)
CreateObject(1231,2300.8000500,-1711.0000000,23.7000000,0.0000000,0.0000000,312.0000000); //object(streetlamp2)(2)
CreateObject(1215,2269.6001000,-1738.0000000,21.5000000,0.0000000,0.0000000,0.0000000); //object(bollardlight)(1)
CreateObject(2250,2438.0000000,-1579.6999500,20.0000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_19)(1)
CreateObject(2250,2436.3000500,-1635.6999500,20.0000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_19)(2)
CreateObject(2250,2401.3999000,-1631.0999800,20.0000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_19)(3)
CreateObject(2250,2397.3000500,-1578.3000500,20.0000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_19)(4)
CreateObject(2250,2368.3999000,-1634.6999500,20.0000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_19)(5)
CreateObject(2250,2365.3999000,-1586.0000000,20.0000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_19)(6)
CreateObject(2250,2337.2998000,-1637.1992200,20.0000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_19)(7)
CreateObject(2250,2341.5996100,-1589.6992200,19.0000000,0.0000000,0.0000000,331.9960000); //object(plant_pot_19)(8)
CreateObject(968,2300.1992200,-1785.5000000,21.8000000,358.2640000,329.9800000,272.9990000); //object(barrierturn)(1)
CreateObject(966,2300.1999500,-1785.5000000,21.0000000,0.0000000,0.0000000,270.0000000); //object(bar_gatebar01)(1)
CreateObject(635,2268.1001000,-1776.4000200,21.0000000,0.0000000,0.0000000,296.9990000); //object(veg_fern_balcny_kb1)(1)
CreateObject(635,2268.6999500,-1770.3000500,21.0000000,0.0000000,0.0000000,296.9990000); //object(veg_fern_balcny_kb1)(2)
CreateObject(635,2263.3000500,-1770.3000500,20.9000000,0.0000000,0.0000000,296.9990000); //object(veg_fern_balcny_kb1)(3)
CreateObject(635,2258.1001000,-1770.5000000,20.9000000,0.0000000,0.0000000,296.9990000); //object(veg_fern_balcny_kb1)(4)
CreateObject(635,2269.0000000,-1795.6999500,21.0000000,0.0000000,0.0000000,296.9990000); //object(veg_fern_balcny_kb1)(5)
CreateObject(635,2269.1999500,-1801.0000000,21.0000000,0.0000000,0.0000000,296.9990000); //object(veg_fern_balcny_kb1)(6)
CreateObject(635,2269.3999000,-1806.4000200,21.0000000,0.0000000,0.0000000,296.9990000); //object(veg_fern_balcny_kb1)(7)
CreateObject(635,2269.5000000,-1810.9000200,21.0000000,0.0000000,0.0000000,296.9990000); //object(veg_fern_balcny_kb1)(8)
CreateObject(635,2269.5000000,-1815.1999500,21.0000000,0.0000000,0.0000000,296.9990000); //object(veg_fern_balcny_kb1)(9)
CreateObject(635,2264.3000500,-1796.0000000,21.0000000,0.0000000,0.0000000,296.9990000); //object(veg_fern_balcny_kb1)(10)
CreateObject(635,2260.8000500,-1799.1999500,21.0000000,0.0000000,0.0000000,296.9990000); //object(veg_fern_balcny_kb1)(11)
CreateObject(635,2257.3999000,-1803.4000200,21.0000000,0.0000000,0.0000000,296.9990000); //object(veg_fern_balcny_kb1)(12)
CreateObject(635,2253.3000500,-1806.8000500,21.0000000,0.0000000,0.0000000,296.9990000); //object(veg_fern_balcny_kb1)(13)
CreateObject(983,2223.1001000,-1771.8000500,21.6000000,0.0000000,0.0000000,4.0000000); //object(fenceshit3)(1)
CreateObject(983,2212.3000500,-1772.0000000,21.7000000,0.0000000,0.0000000,359.9990000); //object(fenceshit3)(2)
CreateObject(983,2212.3000500,-1778.4000200,21.7000000,0.0000000,0.0000000,359.9950000); //object(fenceshit3)(3)
CreateObject(983,2212.3000500,-1784.8000500,21.7000000,0.0000000,0.0000000,359.9950000); //object(fenceshit3)(4)
CreateObject(984,2197.1999500,-1793.1999500,21.6000000,0.0000000,0.0000000,0.0000000); //object(fenceshit2)(1)
CreateObject(984,2203.8999000,-1799.5000000,21.6000000,0.0000000,0.0000000,270.0000000); //object(fenceshit2)(2)
CreateObject(983,2213.3999000,-1799.5000000,21.7000000,0.0000000,0.0000000,90.0000000); //object(fenceshit3)(5)
CreateObject(669,2187.3000500,-1776.9000200,20.4000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4)(1)
CreateObject(669,2187.5000000,-1788.8000500,20.5000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4)(2)
CreateObject(669,2187.6999500,-1797.8000500,20.5000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4)(3)
CreateObject(669,2188.0000000,-1806.6999500,20.5000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4)(4)
CreateObject(669,2202.6001000,-1808.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4)(5)
CreateObject(669,2220.1001000,-1808.3000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4)(6)
CreateObject(669,2172.6999500,-1773.0000000,18.2000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4)(7)
CreateObject(669,2179.0000000,-1787.5999800,19.0000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4)(8)
CreateObject(669,2179.6001000,-1798.1999500,19.0000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4)(9)
CreateObject(669,2180.3000500,-1808.1999500,19.2000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4)(10)
CreateObject(669,2172.3000500,-1808.1999500,18.2000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4)(11)
CreateObject(669,2172.3999000,-1794.8000500,18.2000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4)(12)
CreateObject(669,2172.1001000,-1783.1999500,18.1000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4)(13)
CreateObject(669,2184.3999000,-1771.1999500,20.1000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4)(14)
CreateObject(646,2208.1999500,-1771.0999800,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb14)(1)
CreateObject(646,2204.8999000,-1771.3000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb14)(2)
CreateObject(646,2204.8994100,-1771.2998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb14)(3)
CreateObject(2420,2142.6001000,-1668.8000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(cj_ff_bucket)(1)
CreateObject(2420,2197.0000000,-1684.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(cj_ff_bucket)(2)
CreateObject(2420,2240.6999500,-1656.4000200,21.0000000,0.0000000,0.0000000,0.0000000); //object(cj_ff_bucket)(3)
CreateObject(4737,2446.3999000,-2306.3999000,32.6000000,0.0000000,0.0000000,0.0000000); //object(fireescapes3_lan2)(1)
CreateObject(4737,2446.3000500,-2282.8000500,32.6000000,0.0000000,0.0000000,2.0000000); //object(fireescapes3_lan2)(2)
CreateObject(1711,2422.5000000,-2283.8999000,27.0000000,0.0000000,0.0000000,245.9950000); //object(kb_chair01)(9)
CreateObject(1711,2422.6001000,-2290.3000500,27.0000000,0.0000000,0.0000000,245.9950000); //object(kb_chair01)(10)
CreateObject(2895,2269.3999000,-1861.3000500,21.1000000,0.0000000,0.0000000,0.0000000); //object(fun_flower_law)(1)
CreateObject(1911,1723.5999800,-2442.1999500,8.3000000,0.0000000,0.0000000,0.0000000); //object(chip_stack11)(1)
CreateObject(1383,1744.0999800,-2456.3999000,42.5000000,0.0000000,0.0000000,0.0000000); //object(twrcrane_m_04)(1)
CreateObject(1381,1744.3000500,-2456.1001000,76.4000000,0.0000000,0.0000000,0.0000000); //object(magnocrane_04)(1)
CreateObject(1384,1744.4000200,-2455.6999500,76.0000000,0.0000000,0.0000000,0.0000000); //object(twrcrane_m_01)(1)
CreateObject(1390,1756.3000500,-2383.3999000,57.2000000,0.0000000,0.0000000,0.0000000); //object(twrcrane_s_02)(1)
CreateObject(1380,1744.5000000,-2456.1001000,34.0000000,0.0000000,0.0000000,0.0000000); //object(magnocrane_01)(1)
CreateObject(1378,1710.9000200,-2493.3999000,33.0000000,0.0000000,0.0000000,0.0000000); //object(containercrane_04)(1)
CreateObject(1376,1711.0000000,-2466.5000000,28.5000000,0.0000000,0.0000000,0.0000000); //object(containercrane_03)(1)
CreateObject(5500,-137.4335900,-1026.6269500,40.1330000,0.0000000,0.0000000,44.0000000); //object(laeroad35)(1)
CreateObject(4894,2266.6001000,-1913.5000000,18.0000000,0.0000000,0.0000000,268.0000000); //object(dwntwnbit1b_las)(1)
CreateObject(4894,2266.1999500,-1962.9000200,18.0000000,0.0000000,0.0000000,267.9950000); //object(dwntwnbit1b_las)(2)
CreateObject(982,1867.0000000,-2213.5000000,11.0000000,0.0000000,0.0000000,0.0000000); //object(fenceshit)(1)
CreateObject(984,1867.0000000,-2232.6999500,10.9000000,0.0000000,0.0000000,0.0000000); //object(fenceshit2)(4)
CreateObject(983,1867.0000000,-2242.3000500,10.9000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3)(13)
CreateObject(982,1879.8000500,-2200.6999500,11.1000000,0.0000000,0.0000000,270.0000000); //object(fenceshit)(3)
CreateObject(982,1905.3000500,-2200.6999500,11.1000000,0.0000000,0.0000000,270.0000000); //object(fenceshit)(4)
CreateObject(982,1930.8000500,-2200.6999500,11.1000000,0.0000000,0.0000000,270.0000000); //object(fenceshit)(5)
CreateObject(983,1946.8000500,-2200.6999500,11.1000000,0.0000000,0.0000000,270.0000000); //object(fenceshit3)(15)
CreateObject(983,1949.9000200,-2200.6999500,11.1000000,0.0000000,0.0000000,270.0000000); //object(fenceshit3)(16)
CreateObject(982,1952.0999800,-2213.6001000,11.1000000,0.0000000,0.0000000,0.0000000); //object(fenceshit)(7)
CreateObject(982,1952.1999500,-2232.5000000,11.0000000,0.0000000,0.0000000,0.0000000); //object(fenceshit)(8)
CreateObject(969,-1808.9000200,-2874.6999500,21.6000000,0.0000000,0.0000000,240.0000000); //object(electricgate)(3)
CreateObject(4276,2264.2998000,-2184.5000000,26.7000000,0.0000000,0.0000000,299.9930000); //object(sbseabed91_las2)(1)
CreateObject(8623,2250.8000500,-2187.0000000,20.9000000,0.0000000,0.0000000,258.9920000); //object(bush03_lvs)(1)
CreateObject(8623,2250.5000000,-2190.3000500,20.9000000,0.0000000,0.0000000,258.9920000); //object(bush03_lvs)(2)
CreateObject(8623,2250.1999500,-2193.6001000,20.9000000,0.0000000,0.0000000,258.9920000); //object(bush03_lvs)(3)
CreateObject(8623,2250.0000000,-2196.8000500,20.9000000,0.0000000,0.0000000,258.9920000); //object(bush03_lvs)(4)
CreateObject(8623,2249.6001000,-2200.3000500,20.9000000,0.0000000,0.0000000,258.9920000); //object(bush03_lvs)(5)
CreateObject(8623,2249.3000500,-2203.1999500,20.9000000,0.0000000,0.0000000,258.9920000); //object(bush03_lvs)(6)
CreateObject(1256,2249.5000000,-2176.8000500,21.6000000,0.0000000,0.0000000,4.0000000); //object(stonebench1)(1)
CreateObject(1256,2249.5000000,-2188.5000000,21.6000000,0.0000000,0.0000000,353.9990000); //object(stonebench1)(2)
CreateObject(1256,2249.1999500,-2191.8000500,21.6000000,0.0000000,0.0000000,353.9960000); //object(stonebench1)(3)
CreateObject(1256,2248.8999000,-2195.1999500,21.6000000,0.0000000,0.0000000,353.9960000); //object(stonebench1)(4)
CreateObject(1256,2248.6999500,-2198.3999000,21.6000000,0.0000000,0.0000000,353.9960000); //object(stonebench1)(5)
CreateObject(1256,2248.3000500,-2201.8999000,21.6000000,0.0000000,0.0000000,353.9960000); //object(stonebench1)(6)
CreateObject(1256,2251.3000500,-2203.8999000,21.6000000,0.0000000,0.0000000,93.9960000); //object(stonebench1)(7)
CreateObject(625,2253.1001000,-2197.5000000,20.9000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb1)(1)
CreateObject(625,2253.3999000,-2199.3999000,20.9000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb1)(2)
CreateObject(625,2253.6999500,-2201.6001000,20.9000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb1)(3)
CreateObject(625,2252.0000000,-2202.3000500,20.9000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb1)(4)
CreateObject(625,2249.8999000,-2202.6999500,21.4000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb1)(5)
CreateObject(625,2252.1999500,-2196.0000000,20.9000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb1)(6)
CreateObject(625,2252.1999500,-2200.6001000,20.9000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb1)(7)
CreateObject(625,2251.0000000,-2201.3000500,20.9000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb1)(8)
CreateObject(625,2252.1001000,-2199.1001000,20.9000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb1)(9)
CreateObject(625,2251.1001000,-2199.3000500,20.9000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb1)(10)
CreateObject(625,2251.8000500,-2197.1001000,20.9000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb1)(11)
CreateObject(625,2250.3999000,-2198.8000500,20.9000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb1)(12)
CreateObject(625,2264.5000000,-2188.6001000,20.9000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb1)(13)
CreateObject(625,2250.5000000,-2195.5000000,20.9000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb1)(14)
CreateObject(625,2250.6999500,-2192.3000500,20.9000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb1)(15)
CreateObject(625,2251.6001000,-2194.1999500,20.9000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb1)(16)
CreateObject(625,2251.8999000,-2191.3000500,20.9000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb1)(17)
CreateObject(625,2251.5000000,-2189.5000000,20.9000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb1)(18)
CreateObject(625,2250.8999000,-2189.0000000,20.9000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb1)(19)
CreateObject(5464,2524.5595700,-2128.1894500,21.5000000,0.0000000,0.0000000,0.0000000); //object(laeglenpark04tr)(2)
CreateObject(5464,2515.6494100,-2128.2002000,21.5000000,0.0000000,0.0000000,0.0000000); //object(laeglenpark04tr)(3)
CreateObject(970,2526.6999500,-2116.8000500,21.5000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb)(10)
CreateObject(970,2522.5000000,-2116.8000500,21.5000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb)(12)
CreateObject(970,2518.3000500,-2116.8000500,21.5000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb)(13)
CreateObject(970,2514.0700700,-2116.8000500,21.5000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb)(14)
CreateObject(1432,2517.6001000,-2118.6999500,21.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2)(4)
CreateObject(1432,2517.6001000,-2122.6999500,21.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2)(5)
CreateObject(1432,2520.6999500,-2121.3000500,21.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2)(7)
CreateObject(1432,2523.6001000,-2118.6001000,21.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2)(8)
CreateObject(1432,2525.6001000,-2121.8999000,21.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2)(9)
CreateObject(1481,2520.3999000,-2117.3000500,21.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_bar_b_q)(2)
CreateObject(1515,2505.4099100,-2131.3000500,22.5000000,0.0000000,0.0000000,134.0000000); //object(dyn_slot_prop)(1)
CreateObject(970,2504.1001000,-2138.0000000,21.6000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb)(15)
CreateObject(5464,2508.6999500,-2128.1999500,21.5000000,0.0000000,0.0000000,0.0000000); //object(laeglenpark04tr)(5)
CreateObject(970,2506.1999500,-2140.1001000,21.6000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb)(17)
CreateObject(970,2510.3999000,-2140.1001000,21.6000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb)(18)
CreateObject(970,2514.5996100,-2140.0996100,21.6000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb)(20)
CreateObject(970,2509.8000500,-2116.8000500,21.5000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb)(21)
CreateObject(970,2505.6001000,-2116.8000500,21.5000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb)(22)
CreateObject(970,2526.6001000,-2137.8000500,19.7000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb)(20)
CreateObject(970,2526.6999500,-2140.1001000,21.6000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb)(20)
CreateObject(970,2518.8000500,-2140.1001000,21.6000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb)(20)
CreateObject(982,2437.1001000,-2170.0000000,21.4000000,0.0000000,0.0000000,270.0000000); //object(fenceshit)(1)
CreateObject(982,2411.5000000,-2170.0000000,21.4000000,0.0000000,0.0000000,270.0000000); //object(fenceshit)(2)
CreateObject(982,2385.8999000,-2170.0000000,21.4000000,0.0000000,0.0000000,270.0000000); //object(fenceshit)(3)
CreateObject(982,2360.3000500,-2170.0000000,21.4000000,0.0000000,0.0000000,270.0000000); //object(fenceshit)(4)
CreateObject(982,2334.6999500,-2170.0000000,21.4000000,0.0000000,0.0000000,270.0000000); //object(fenceshit)(5)
CreateObject(982,2309.1001000,-2170.0000000,21.4000000,0.0000000,0.0000000,270.0000000); //object(fenceshit)(6)
CreateObject(982,2283.5000000,-2170.0000000,21.4000000,0.0000000,0.0000000,270.0000000); //object(fenceshit)(7)
CreateObject(983,2267.5000000,-2170.0000000,21.4000000,0.0000000,0.0000000,90.0000000); //object(fenceshit3)(1)
CreateObject(982,2207.1999500,-2128.3999000,21.6000000,0.0000000,0.0000000,90.0000000); //object(fenceshit)(8)
CreateObject(982,2207.1001000,-2120.6001000,21.6000000,0.0000000,0.0000000,90.0000000); //object(fenceshit)(9)
CreateObject(982,2181.5000000,-2120.6001000,21.6000000,0.0000000,0.0000000,90.0000000); //object(fenceshit)(10)
CreateObject(982,2181.6001000,-2128.3999000,21.6000000,0.0000000,0.0000000,90.0000000); //object(fenceshit)(11)
CreateObject(4443,2132.6001000,-2128.8999000,22.8000000,0.0000000,0.0000000,359.9950000); //object(lodseabed074)(1)
CreateObject(982,2156.0000000,-2128.3999000,21.6000000,0.0000000,0.0000000,90.0000000); //object(fenceshit)(12)
CreateObject(983,2140.0000000,-2128.3999000,21.6000000,0.0000000,0.0000000,270.0000000); //object(fenceshit3)(2)
CreateObject(982,2155.8999000,-2120.6001000,21.6000000,0.0000000,0.0000000,90.0000000); //object(fenceshit)(13)
CreateObject(982,2130.3000500,-2120.6001000,21.6000000,0.0000000,0.0000000,90.0000000); //object(fenceshit)(14)
CreateObject(982,2104.6999500,-2120.6001000,21.6000000,0.0000000,0.0000000,90.0000000); //object(fenceshit)(15)
CreateObject(982,2079.1001000,-2120.6001000,21.6000000,0.0000000,0.0000000,90.0000000); //object(fenceshit)(16)
CreateObject(982,2053.5000000,-2120.6001000,21.6000000,0.0000000,0.0000000,90.0000000); //object(fenceshit)(17)
CreateObject(982,2027.9000200,-2120.6001000,21.6000000,0.0000000,0.0000000,90.0000000); //object(fenceshit)(18)
CreateObject(983,2011.9000200,-2120.6001000,21.6000000,0.0000000,0.0000000,270.0000000); //object(fenceshit3)(3)
CreateObject(982,2106.8000500,-2128.3000500,21.6000000,0.0000000,0.0000000,270.0000000); //object(fenceshit)(19)
CreateObject(982,2081.1999500,-2128.3000500,21.6000000,0.0000000,0.0000000,270.0000000); //object(fenceshit)(20)
CreateObject(982,2055.6001000,-2128.3000500,21.6000000,0.0000000,0.0000000,270.0000000); //object(fenceshit)(21)
CreateObject(982,2030.0000000,-2128.3000500,21.6000000,0.0000000,0.0000000,270.0000000); //object(fenceshit)(22)
CreateObject(984,2015.3000500,-2128.3000500,21.6000000,0.0000000,0.0000000,270.0000000); //object(fenceshit2)(3)
CreateObject(1942,2144.3994100,-1792.7998000,20.8000000,0.0000000,0.0000000,0.0000000); //object(kg50)(2)
CreateObject(4112,2269.7998000,-1712.4000200,21.5000000,0.0000000,0.0000000,179.9950000); //object(build01_lan)(3)
CreateObject(1711,2269.7998000,-1709.5999800,26.9000000,0.0000000,0.0000000,0.0000000); //object(kb_chair01)(4)
CreateObject(4112,2269.7998000,-1706.6999500,21.5000000,0.0000000,0.0000000,179.9950000); //object(build01_lan)(3)
CreateObject(1711,2269.7998000,-1703.8000500,26.9000000,0.0000000,0.0000000,0.0000000); //object(kb_chair01)(4)
CreateObject(4112,2269.7998000,-1700.6999500,21.5000000,0.0000000,0.0000000,179.9950000); //object(build01_lan)(3)
CreateObject(1711,2269.7998000,-1697.5000000,26.9000000,0.0000000,0.0000000,0.0000000); //object(kb_chair01)(4)
CreateObject(973,2601.0000000,-2135.2998000,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-2135.3000500,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-2126.0000000,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-2116.6999500,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-2126.1001000,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-2116.8000500,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(634,2600.1992200,-2137.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(973,2601.0000000,-2107.3999000,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-2098.1001000,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-2088.8000500,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-2079.5000000,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-2070.1999500,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-2060.8999000,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-2051.6001000,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-2042.3000500,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-2033.0000000,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-2023.6999500,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-2014.4000200,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-2005.0999800,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1995.8000500,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1986.5000000,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1977.1999500,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1967.9000200,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1958.5999800,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1949.3000500,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1940.0000000,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1930.6999500,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1921.4000200,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1912.0999800,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1902.8000500,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1893.5999800,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1884.2998000,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1875.0000000,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1865.6999500,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1856.4000200,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1847.0999800,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1837.8000500,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1828.5000000,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1819.1999500,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1809.9000200,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1800.5999800,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1791.3000500,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1782.0000000,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1772.6999500,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1763.4000200,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1754.0999800,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1744.8000500,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1735.5000000,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1726.1999500,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2601.0000000,-1716.9000200,21.8000000,0.0000000,0.0000000,270.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-2107.6001000,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3994100,-2098.2998000,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-2089.0000000,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3994100,-2079.6992200,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-2070.3999000,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-2061.1001000,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3994100,-2051.7998000,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-2042.5000000,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3994100,-2033.1992200,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-2023.9000200,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-2014.5999800,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-2005.3000500,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-1996.0000000,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-1986.6999500,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-1977.4000200,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-1968.0999800,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-1958.8000500,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-1949.5000000,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-1940.1999500,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3994100,-1931.0000000,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-1921.6999500,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-1912.4000200,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-1903.0999800,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-1893.8000500,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-1884.5000000,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-1875.1999500,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3994100,-1865.8994100,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-1856.5999800,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-1847.3000500,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-1838.0000000,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-1828.6999500,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-1819.4000200,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-1810.0999800,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3994100,-1800.7998000,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-1791.5000000,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-1782.1999500,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-1772.9000200,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-1763.5999800,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-1754.3000500,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-1745.0000000,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-1735.6999500,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-1726.4000200,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,2599.3999000,-1717.0999800,21.8000000,0.0000000,0.0000000,90.0000000); //object(sub_roadbarrier) (1)
CreateObject(634,2600.1992200,-2128.1001000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-2118.3000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-2108.8000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-2097.8000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-2087.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-2076.3000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-2065.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-2053.3000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-2040.8000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-2028.3000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-2016.5000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-2005.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-1992.8000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-1980.8000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-1968.8000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1999500,-1957.3000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-1945.8000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-1933.8000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-1921.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-1908.5000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-1896.5000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-1883.5000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-1871.1999500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-1859.1999500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-1845.6999500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-1833.5000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-1820.3000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-1807.3000500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-1793.5000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-1751.5999800,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-1740.0999800,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-1728.5000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(634,2600.1992200,-1716.6999500,21.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2)
CreateObject(1232,2598.2998000,-2139.3994100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (1)
CreateObject(8623,2598.1992200,-2137.8994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (1)
CreateObject(1256,2598.8994100,-2135.3994100,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (1)
CreateObject(8623,2598.1992200,-2132.8994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (2)
CreateObject(1232,2598.2998000,-2131.0996100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (2)
CreateObject(8623,2598.1992200,-2129.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (3)
CreateObject(1256,2598.8994100,-2126.5996100,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (2)
CreateObject(8623,2598.1992200,-2123.8994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (4)
CreateObject(1232,2598.2998000,-2122.0996100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (3)
CreateObject(8623,2598.1992200,-2120.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (5)
CreateObject(1256,2598.8994100,-2117.5996100,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (3)
CreateObject(8623,2598.1992200,-2114.8994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (6)
CreateObject(1232,2598.2998000,-2113.0996100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (4)
CreateObject(8623,2598.1992200,-2111.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (7)
CreateObject(1256,2598.8994100,-2108.5996100,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (4)
CreateObject(8623,2598.1992200,-2105.8994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (8)
CreateObject(1232,2598.2998000,-2104.0996100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (5)
CreateObject(8623,2598.1992200,-2102.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (9)
CreateObject(1256,2598.8994100,-2099.6992200,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (5)
CreateObject(8623,2598.1992200,-2096.8994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (10)
CreateObject(1232,2598.2998000,-2095.0996100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (6)
CreateObject(8623,2598.1992200,-2093.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (11)
CreateObject(1256,2598.8994100,-2090.5996100,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (6)
CreateObject(8623,2598.1992200,-2087.8994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (12)
CreateObject(1232,2598.2998000,-2086.0996100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (7)
CreateObject(8623,2598.1992200,-2084.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (13)
CreateObject(1256,2598.8994100,-2081.5996100,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (7)
CreateObject(8623,2598.1992200,-2078.8994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (14)
CreateObject(1232,2598.2998000,-2077.0996100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (8)
CreateObject(8623,2598.1992200,-2075.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (15)
CreateObject(1256,2598.8994100,-2072.5996100,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (8)
CreateObject(8623,2598.1992200,-2069.8994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (16)
CreateObject(1232,2598.2998000,-2068.0996100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (9)
CreateObject(8623,2598.1992200,-2066.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (17)
CreateObject(1256,2598.8994100,-2063.5996100,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (9)
CreateObject(8623,2598.1992200,-2060.8994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (18)
CreateObject(1232,2598.2998000,-2059.0996100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (10)
CreateObject(8623,2598.1992200,-2057.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (19)
CreateObject(1256,2598.8994100,-2054.6992200,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (10)
CreateObject(8623,2598.1992200,-2051.8994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (20)
CreateObject(1232,2598.2998000,-2050.0996100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (11)
CreateObject(8623,2598.1992200,-2048.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (21)
CreateObject(1256,2598.8994100,-2045.6992200,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (11)
CreateObject(8623,2598.1992200,-2043.0996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (22)
CreateObject(1232,2598.2998000,-2041.2998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (12)
CreateObject(8623,2598.1992200,-2039.5996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (23)
CreateObject(1256,2598.8994100,-2036.8994100,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (12)
CreateObject(8623,2598.1992200,-2034.0996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (24)
CreateObject(1232,2598.2998000,-2032.2998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (13)
CreateObject(8623,2598.1992200,-2030.5996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (25)
CreateObject(1256,2598.8994100,-2027.7998000,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (13)
CreateObject(8623,2598.1992200,-2025.0996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (26)
CreateObject(1232,2598.2998000,-2023.2998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (14)
CreateObject(8623,2598.1992200,-2021.5996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (27)
CreateObject(1256,2598.8994100,-2018.6992200,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (14)
CreateObject(8623,2598.1992200,-2015.7998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (28)
CreateObject(1232,2598.2998000,-2013.7998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (15)
CreateObject(8623,2598.1992200,-2011.7998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (29)
CreateObject(1256,2598.8994100,-2009.0000000,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (15)
CreateObject(8623,2598.1992200,-2006.2998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (30)
CreateObject(1232,2598.2998000,-2004.2998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (16)
CreateObject(8623,2598.1992200,-2002.2998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (31)
CreateObject(1256,2598.8994100,-1999.5996100,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (16)
CreateObject(8623,2598.1992200,-1996.7998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (32)
CreateObject(1232,2598.2998000,-1994.7998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (17)
CreateObject(8623,2598.1992200,-1993.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (33)
CreateObject(1256,2598.8994100,-1990.1992200,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (17)
CreateObject(8623,2598.1992200,-1987.5000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (34)
CreateObject(1232,2598.2998000,-1985.5000000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (18)
CreateObject(8623,2598.1992200,-1983.5000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (35)
CreateObject(1256,2598.8994100,-1980.6992200,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (18)
CreateObject(8623,2598.1992200,-1978.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (36)
CreateObject(1232,2598.2998000,-1976.0000000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (19)
CreateObject(8623,2598.1992200,-1974.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (37)
CreateObject(1256,2598.8994100,-1971.0000000,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (19)
CreateObject(8623,2598.1992200,-1968.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (38)
CreateObject(1232,2598.2998000,-1966.0000000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (20)
CreateObject(8623,2598.1992200,-1964.2998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (39)
CreateObject(1256,2598.8994100,-1961.3994100,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (20)
CreateObject(8623,2598.1992200,-1958.5996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (40)
CreateObject(1232,2598.2998000,-1956.6992200,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (21)
CreateObject(8623,2598.1992200,-1955.0996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (41)
CreateObject(1256,2598.8994100,-1952.2998000,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (21)
CreateObject(8623,2598.1992200,-1949.2998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (42)
CreateObject(1232,2598.2998000,-1947.3994100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (22)
CreateObject(8623,2598.1992200,-1945.7998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (43)
CreateObject(1256,2598.8994100,-1942.8994100,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (22)
CreateObject(8623,2598.1992200,-1940.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (44)
CreateObject(1232,2598.2998000,-1938.0996100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (23)
CreateObject(8623,2598.1992200,-1936.2998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (45)
CreateObject(1256,2598.8994100,-1933.6992200,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (23)
CreateObject(8623,2598.1992200,-1931.0996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (46)
CreateObject(1232,2598.2998000,-1929.3994100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (24)
CreateObject(8623,2598.1992200,-1927.6992200,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (47)
CreateObject(1256,2598.8994100,-1924.8994100,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (24)
CreateObject(8623,2598.1992200,-1922.1992200,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (48)
CreateObject(1232,2598.2998000,-1920.3994100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (25)
CreateObject(8623,2598.1992200,-1918.6992200,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (49)
CreateObject(1256,2598.8994100,-1915.7998000,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (25)
CreateObject(8623,2598.1992200,-1913.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (50)
CreateObject(1232,2598.2998000,-1911.1992200,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (26)
CreateObject(8623,2598.1992200,-1909.5000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (51)
CreateObject(1256,2598.8999000,-1906.5999800,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (26)
CreateObject(8623,2598.1992200,-1904.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (52)
CreateObject(1232,2598.2998000,-1902.0000000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (27)
CreateObject(8623,2598.1992200,-1900.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (53)
CreateObject(1256,2598.8994100,-1897.0996100,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (27)
CreateObject(8623,2598.1992200,-1894.2998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (54)
CreateObject(1232,2598.2998000,-1892.5000000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (28)
CreateObject(8623,2598.1992200,-1890.7998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (55)
CreateObject(1256,2598.8994100,-1887.7998000,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (28)
CreateObject(8623,2598.1992200,-1884.7998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (56)
CreateObject(1232,2598.2998000,-1882.7998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (29)
CreateObject(8623,2598.1992200,-1880.7998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (57)
CreateObject(1256,2598.8999000,-1877.6999500,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (29)
CreateObject(8623,2598.1992200,-1874.7998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (58)
CreateObject(1232,2598.2998000,-1872.7998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (30)
CreateObject(8623,2598.1992200,-1870.7998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (59)
CreateObject(1256,2598.8994100,-1867.8994100,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (30)
CreateObject(8623,2598.1992200,-1865.0996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (60)
CreateObject(1232,2598.2998000,-1863.2998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (31)
CreateObject(8623,2598.1992200,-1861.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (61)
CreateObject(1256,2598.8994100,-1858.5000000,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (31)
CreateObject(8623,2598.1992200,-1855.6992200,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (62)
CreateObject(1232,2598.2998000,-1853.7998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (32)
CreateObject(8623,2598.1992200,-1852.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (63)
CreateObject(1256,2598.8994100,-1849.0996100,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (32)
CreateObject(8623,2598.1992200,-1846.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (64)
CreateObject(1232,2598.2998000,-1844.0996100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (33)
CreateObject(8623,2598.1992200,-1842.2998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (65)
CreateObject(1256,2598.8994100,-1839.5000000,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (33)
CreateObject(8623,2598.1992200,-1836.5996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (66)
CreateObject(1232,2598.2998000,-1834.5996100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (34)
CreateObject(8623,2598.1992200,-1832.5996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (67)
CreateObject(1256,2598.8999000,-1829.5999800,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (34)
CreateObject(8623,2598.1992200,-1826.7998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (68)
CreateObject(1232,2598.2998000,-1824.7998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (35)
CreateObject(8623,2598.1992200,-1823.0996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (69)
CreateObject(1256,2598.8999000,-1820.0999800,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (35)
CreateObject(8623,2598.1992200,-1817.0996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (70)
CreateObject(1232,2598.2998000,-1815.2998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (36)
CreateObject(8623,2598.1992200,-1813.5996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (71)
CreateObject(1256,2598.8994100,-1810.8994100,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (36)
CreateObject(8623,2598.1992200,-1808.0996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (72)
CreateObject(1232,2598.2998000,-1806.0000000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (37)
CreateObject(8623,2598.1992200,-1804.0996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (73)
CreateObject(1256,2598.8994100,-1801.2998000,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (37)
CreateObject(8623,2598.1992200,-1798.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (74)
CreateObject(1232,2598.2998000,-1796.2998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (38)
CreateObject(8623,2598.1992200,-1794.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (75)
CreateObject(1256,2598.8994100,-1791.5000000,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (38)
CreateObject(8623,2598.1992200,-1788.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (76)
CreateObject(1232,2598.2998000,-1786.2998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (39)
CreateObject(8623,2598.1992200,-1784.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (77)
CreateObject(8623,2598.1992200,-1775.8994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (78)
CreateObject(1256,2598.8994100,-1772.7998000,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (39)
CreateObject(8623,2598.1992200,-1769.5996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (79)
CreateObject(1232,2598.2998000,-1777.5000000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (40)
CreateObject(1232,2598.2998000,-1767.8994100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (41)
CreateObject(8623,2598.1992200,-1761.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (80)
CreateObject(1256,2598.8994100,-1757.8994100,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (40)
CreateObject(8623,2598.1992200,-1754.6992200,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (81)
CreateObject(1232,2598.2998000,-1752.5996100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (42)
CreateObject(8623,2598.1992200,-1750.6992200,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (82)
CreateObject(1256,2598.8994100,-1747.6992200,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (41)
CreateObject(8623,2598.1992200,-1744.6992200,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (83)
CreateObject(1232,2598.2998000,-1742.7998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (43)
CreateObject(8623,2598.1992200,-1741.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (84)
CreateObject(1256,2598.8994100,-1737.7998000,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (42)
CreateObject(8623,2598.1992200,-1734.6992200,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (85)
CreateObject(1232,2598.2998000,-1732.7998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (44)
CreateObject(8623,2598.1992200,-1731.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (86)
CreateObject(1256,2598.8994100,-1728.0996100,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (43)
CreateObject(8623,2598.1992200,-1725.0996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (87)
CreateObject(1232,2598.2998000,-1723.2998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (45)
CreateObject(8623,2598.1992200,-1721.5996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (88)
CreateObject(1256,2598.8994100,-1718.5996100,21.6000000,0.0000000,0.0000000,0.0000000); //object(stonebench1) (44)
CreateObject(8623,2598.1992200,-1715.5996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (89)
CreateObject(1232,2598.2998000,-1713.7998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (46)
CreateObject(1232,2602.1001000,-2139.3994100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (1)
CreateObject(8623,2602.1999500,-2137.8994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (1)
CreateObject(1256,2601.5000000,-2135.3994100,21.6000000,0.0000000,0.0000000,180.0000000); //object(stonebench1) (1)
CreateObject(8623,2602.1999500,-2132.8994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (2)
CreateObject(1232,2602.1001000,-2131.0996100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (2)
CreateObject(8623,2602.1999500,-2129.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (3)
CreateObject(1256,2601.5000000,-2126.5996100,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1999500,-2123.8994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (4)
CreateObject(1232,2602.1001000,-2122.0996100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (3)
CreateObject(8623,2602.1999500,-2120.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (5)
CreateObject(1256,2601.5000000,-2117.5996100,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1999500,-2114.8994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (6)
CreateObject(1232,2602.1001000,-2113.0996100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (4)
CreateObject(8623,2602.1999500,-2111.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (7)
CreateObject(1256,2601.5000000,-2108.5996100,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1999500,-2105.8994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (8)
CreateObject(1232,2602.1001000,-2104.0996100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (5)
CreateObject(8623,2602.1999500,-2102.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (9)
CreateObject(1256,2601.5000000,-2099.6992200,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1999500,-2096.8994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (10)
CreateObject(1232,2602.1001000,-2095.0996100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (6)
CreateObject(8623,2602.1999500,-2093.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (11)
CreateObject(1256,2601.5000000,-2090.5996100,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-2087.8994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (12)
CreateObject(1232,2602.0996100,-2086.0996100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (7)
CreateObject(8623,2602.1992200,-2084.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (13)
CreateObject(1256,2601.5000000,-2081.5996100,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-2078.8994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (14)
CreateObject(1232,2602.0996100,-2077.0996100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (8)
CreateObject(8623,2602.1992200,-2075.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (15)
CreateObject(1256,2601.5000000,-2072.5996100,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-2069.8994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (16)
CreateObject(1232,2602.0996100,-2068.0996100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (9)
CreateObject(8623,2602.1992200,-2066.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (17)
CreateObject(1256,2601.5000000,-2063.5996100,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-2060.8994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (18)
CreateObject(1232,2602.0996100,-2059.0996100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (10)
CreateObject(8623,2602.1992200,-2057.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (19)
CreateObject(1256,2601.5000000,-2054.6992200,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-2051.8994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (20)
CreateObject(1232,2602.0996100,-2050.0996100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (11)
CreateObject(8623,2602.1992200,-2048.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (21)
CreateObject(1256,2601.5000000,-2045.6992200,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-2043.0996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (22)
CreateObject(1232,2602.0996100,-2041.2998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (12)
CreateObject(8623,2602.1992200,-2039.5996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (23)
CreateObject(1256,2601.5000000,-2036.8994100,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-2034.0996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (24)
CreateObject(1232,2602.0996100,-2032.2998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (13)
CreateObject(8623,2602.1992200,-2030.5996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (25)
CreateObject(1256,2601.5000000,-2027.7998000,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-2025.0996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (26)
CreateObject(1232,2602.0996100,-2023.2998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (14)
CreateObject(8623,2602.1992200,-2021.5996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (27)
CreateObject(1256,2601.6001000,-2018.6992200,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-2015.7998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (28)
CreateObject(1232,2602.0996100,-2013.7998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (15)
CreateObject(8623,2602.1992200,-2011.7998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (29)
CreateObject(1256,2601.6001000,-2009.0000000,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-2006.2998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (30)
CreateObject(1232,2602.0996100,-2004.2998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (16)
CreateObject(8623,2602.1992200,-2002.2998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (31)
CreateObject(1256,2601.5000000,-1999.5996100,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-1996.7998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (32)
CreateObject(1232,2602.0996100,-1994.7998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (17)
CreateObject(8623,2602.1992200,-1993.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (33)
CreateObject(1256,2601.5000000,-1990.1992200,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-1987.5000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (34)
CreateObject(1232,2602.0996100,-1985.5000000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (18)
CreateObject(8623,2602.1992200,-1983.5000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (35)
CreateObject(1256,2601.5000000,-1980.6992200,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-1978.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (36)
CreateObject(1232,2602.0996100,-1976.0000000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (19)
CreateObject(8623,2602.1992200,-1974.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (37)
CreateObject(1256,2601.5000000,-1971.0000000,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-1968.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (38)
CreateObject(1232,2602.0996100,-1966.0000000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (20)
CreateObject(8623,2602.1992200,-1964.2998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (39)
CreateObject(1256,2601.5000000,-1961.3994100,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-1958.5996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (40)
CreateObject(1232,2602.0996100,-1956.6992200,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (21)
CreateObject(8623,2602.1992200,-1955.0996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (41)
CreateObject(1256,2601.5000000,-1952.2998000,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-1949.2998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (42)
CreateObject(1232,2602.0996100,-1947.3994100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (22)
CreateObject(8623,2602.1992200,-1945.7998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (43)
CreateObject(1256,2601.5000000,-1942.8994100,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-1940.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (44)
CreateObject(1232,2602.0996100,-1938.0996100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (23)
CreateObject(8623,2602.1992200,-1936.2998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (45)
CreateObject(1256,2601.5000000,-1933.6992200,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-1931.0996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (46)
CreateObject(1232,2602.0996100,-1929.3994100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (24)
CreateObject(8623,2602.1992200,-1927.6992200,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (47)
CreateObject(1256,2601.5000000,-1924.8994100,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-1922.1992200,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (48)
CreateObject(1232,2602.0996100,-1920.3994100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (25)
CreateObject(8623,2602.1992200,-1918.6992200,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (49)
CreateObject(1256,2601.5000000,-1915.7998000,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-1913.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (50)
CreateObject(1232,2602.1992200,-1911.1992200,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (26)
CreateObject(8623,2602.1992200,-1909.5000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (51)
CreateObject(1256,2601.5000000,-1906.5999800,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-1904.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (52)
CreateObject(1232,2602.1992200,-1902.0000000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (27)
CreateObject(8623,2602.1992200,-1900.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (53)
CreateObject(1256,2601.5000000,-1897.0996100,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-1894.2998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (54)
CreateObject(1232,2602.1992200,-1892.5000000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (28)
CreateObject(8623,2602.1992200,-1890.7998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (55)
CreateObject(1256,2601.5000000,-1887.7998000,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-1884.7998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (56)
CreateObject(1232,2602.1992200,-1882.7998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (29)
CreateObject(8623,2602.1992200,-1880.7998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (57)
CreateObject(1256,2601.5000000,-1877.6992200,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-1874.7998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (58)
CreateObject(1232,2602.1992200,-1872.7998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (30)
CreateObject(8623,2602.1992200,-1870.7998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (59)
CreateObject(1256,2601.5000000,-1867.8994100,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-1865.0996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (60)
CreateObject(1232,2602.1992200,-1863.2998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (31)
CreateObject(8623,2602.1992200,-1861.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (61)
CreateObject(1256,2601.5000000,-1858.5000000,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-1855.6992200,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (62)
CreateObject(1232,2602.1992200,-1853.7998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (32)
CreateObject(8623,2602.1992200,-1852.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (63)
CreateObject(1256,2601.5000000,-1849.0996100,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-1846.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (64)
CreateObject(1232,2602.1992200,-1844.0996100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (33)
CreateObject(8623,2602.1992200,-1842.2998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (65)
CreateObject(1256,2601.5000000,-1839.5000000,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-1836.5996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (66)
CreateObject(1232,2602.1992200,-1834.5996100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (34)
CreateObject(8623,2602.1992200,-1832.5996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (67)
CreateObject(1256,2601.5000000,-1829.5999800,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-1826.7998000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (68)
CreateObject(1232,2602.1992200,-1824.7998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (35)
CreateObject(8623,2602.1992200,-1823.0996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (69)
CreateObject(1256,2601.5000000,-1820.0999800,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-1817.0996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (70)
CreateObject(1232,2602.1992200,-1815.2998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (36)
CreateObject(8623,2602.1992200,-1813.5996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (71)
CreateObject(1256,2601.5000000,-1810.8994100,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-1808.0996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (72)
CreateObject(1232,2602.1992200,-1806.0000000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (37)
CreateObject(8623,2602.1992200,-1804.0996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (73)
CreateObject(1256,2601.5000000,-1801.2998000,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-1798.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (74)
CreateObject(1232,2602.1992200,-1796.2998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (38)
CreateObject(8623,2602.1992200,-1794.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (75)
CreateObject(1256,2601.5000000,-1791.5000000,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (1)
CreateObject(8623,2602.1992200,-1788.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (76)
CreateObject(1232,2602.1992200,-1786.2998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (39)
CreateObject(8623,2602.1992200,-1784.3994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (77)
CreateObject(1232,2602.1992200,-1777.5000000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (40)
CreateObject(8623,2602.1992200,-1775.8994100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (78)
CreateObject(1256,2601.5000000,-1772.7998000,21.6000000,0.0000000,0.0000000,180.0000000); //object(stonebench1) (39)
CreateObject(8623,2602.1992200,-1769.5996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (79)
CreateObject(1232,2602.1992200,-1767.8994100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (41)
CreateObject(8623,2602.1992200,-1761.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (80)
CreateObject(1256,2601.5000000,-1757.8994100,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (39)
CreateObject(8623,2602.1992200,-1754.6992200,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (81)
CreateObject(1232,2602.1992200,-1752.5996100,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (42)
CreateObject(8623,2602.1992200,-1750.6992200,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (82)
CreateObject(1256,2601.5000000,-1747.6992200,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (39)
CreateObject(8623,2602.1992200,-1744.6992200,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (83)
CreateObject(1232,2602.1992200,-1742.7998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (43)
CreateObject(8623,2602.1992200,-1741.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (84)
CreateObject(1256,2601.5000000,-1737.7998000,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (39)
CreateObject(8623,2602.1992200,-1734.6992200,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (85)
CreateObject(1232,2602.1992200,-1732.7998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (44)
CreateObject(8623,2602.1992200,-1731.0000000,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (86)
CreateObject(1256,2601.5000000,-1728.0996100,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (39)
CreateObject(8623,2602.1992200,-1725.0996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (87)
CreateObject(1232,2602.1992200,-1723.2998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (45)
CreateObject(8623,2602.1992200,-1721.5996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (88)
CreateObject(1256,2601.5000000,-1718.5996100,21.6000000,0.0000000,0.0000000,179.9950000); //object(stonebench1) (39)
CreateObject(8623,2602.1992200,-1715.5996100,21.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (89)
CreateObject(1232,2602.1992200,-1713.7998000,23.8000000,0.0000000,0.0000000,0.0000000); //object(streetlamp1) (46)
CreateObject(2281,2564.6001000,-1736.0999800,15.5000000,0.0000000,0.0000000,176.5270000); //object(frame_thick_5)(3)
CreateObject(2281,2564.1999500,-1714.5999800,15.5000000,0.0000000,0.0000000,170.5230000); //object(frame_thick_5)(3)
CreateObject(1942,2144.3994100,-1792.7998000,22.5900000,0.0000000,0.0000000,0.0000000); //object(kg50)(2)

 

 

 

Наши услуги:

 

http://gsgames.ru/forum/topic/8984-predstavliaem-uslugi-maperov/

 

 

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meL

Куда столько ненужных объектов ? В с ума сошли ? Я бы не брал ваши услуги...

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Amfy

Нихрена себе не большой мапинг в южном. Куда столько деревьев с клумбами?

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mariks

Я в шоке 

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TrollFace

Для справки - деревья сильно нагружают Клиента.

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Andros Diaz

Стена из елок будет жестко лагать, да и вообще довольно много лишних объектов - зачем столько деревьев и так много скамеек?

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#Warface

:sad:  :sad:

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bulat_121

Я в шоке)

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SHOROOP

О болезни "мапперов" под названием "деревья по линейке" тактично умолчу.

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#Warface

Эххххх..

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ART 

Эххххх..

Извиняюсь за оффтоп, но может ты тоже перестанешь это делать, чем было высказано это предложение?

 

:sad:  :sad:

и это..выдавай нормальные мысли, и прошу выдать предупреждение за оффтоп.

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#Warface

 

Эххххх..

Извиняюсь за оффтоп, но может ты тоже перестанешь это делать, чем было высказано это предложение?

 

:sad:  :sad:

и это..выдавай нормальные мысли, и прошу выдать предупреждение за оффтоп.

 

Я смотрю ты умный сильно....... Тебе ли не всё равно моё мнения? и я смогу лучше вот и увидишь, уже делаю скора будет работа на форуме жди!

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Barbaris

О болезни "мапперов" под названием "деревья по линейке" тактично умолчу.

:D

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ART 

 

 

Эххххх..

Извиняюсь за оффтоп, но может ты тоже перестанешь это делать, чем было высказано это предложение?

 

:sad:  :sad:

и это..выдавай нормальные мысли, и прошу выдать предупреждение за оффтоп.

 

Я смотрю ты умный сильно....... Тебе ли не всё равно моё мнения? и я смогу лучше вот и увидишь, уже делаю скора будет работа на форуме жди!

 

Сам то понял что написал?

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#Warface

Да! а ты чё нет? ну ты ди..л.

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azon099

Да! а ты чё нет? ну ты ди..л.

Я прочитал твои сообщения и тоже ничего не понял!Открою секрет, мы не можем уловить твои мысли, и если пишешь что-то, убедись что тебя поймут!

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FreEzZz

Слишком много деревьев. Слишком много лавочек. Слишком много ненужных объектов. Много где нет фундаментаплит(закрывающих траву). Есть бессмысленный маппинг кое-где.

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FVCKFISH

Человек написал , что он раньше не занимался маппингом. Не всегда получается что-то с первого раза , пробуй ещё делать , выкладывай.

Приглядывайся к мапингам других пользователей, делай мапинги , чтобы не говорили.

 

Не используй так часто деревья, очень большая нагрузка идет на загрузку карты. Зависимо для чего ты делаешь мапинг , если РП мапинг , то нужно делать то , что видишь в реальной жизни.

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TrollFace

Тема закрыта.

За оффтопы и оскорбления выношу предупреждения.

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Гость
Эта тема закрыта для публикации ответов.
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