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  1. Здравствуйте, помоги устранить Warning's SSCANF! вот сами Warning's [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] Loaded 9 vehicles [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] Loaded 3 dealerships [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] sscanf warning: Unenclosed specifier parameters are deprecated, consider using something like p<,>. [12:54:07] Loaded 3 fuel stations вот сами stock'и Load's stock LoadVehicles() { new File:handle, count; new filename[64], line[256]; for(new i=1; i < MAX_DVEHICLES; i++) { format(filename, sizeof(filename), VEHICLE_FILE_PATH "v%d.ini", i); if(!fexist(filename)) continue; handle = fopen(filename, io_read); while(fread(handle, line)) { StripNL(line); if(!line[0]) continue; if(strcmp(line, "Created=", false, 8) == 0) VehicleCreated[i] = strval(line[8]); else if(strcmp(line, "Model=", false, 6) == 0) VehicleModel[i] = strval(line[6]); else if(strcmp(line, "Pos=", false, 4) == 0) sscanf(line[4], "p,ffff", VehiclePos[i][0], VehiclePos[i][1], VehiclePos[i][2], VehiclePos[i][3]); else if(strcmp(line, "Colors=", false, 7) == 0) sscanf(line[7], "p,dd", VehicleColor[i][0], VehicleColor[i][1]); else if(strcmp(line, "Interior=", false, 9) == 0) VehicleInterior[i] = strval(line[9]); else if(strcmp(line, "VirtualWorld=", false, 13) == 0) VehicleWorld[i] = strval(line[13]); else if(strcmp(line, "Owner=", false, 6) == 0) strmid(VehicleOwner[i], line, 6, sizeof(line)); else if(strcmp(line, "NumberPlate=", false, 12) == 0) strmid(VehicleNumberPlate[i], line, 12, sizeof(line)); else if(strcmp(line, "Value=", false, 6) == 0) VehicleValue[i] = strval(line[6]); else if(strcmp(line, "Trunk1=", false, 7) == 0) sscanf(line[7], "p,dd", VehicleTrunk[i][0][0], VehicleTrunk[i][0][1]); else if(strcmp(line, "Trunk2=", false, 7) == 0) sscanf(line[7], "p,dd", VehicleTrunk[i][1][0], VehicleTrunk[i][1][1]); else if(strcmp(line, "Trunk3=", false, 7) == 0) sscanf(line[7], "p,dd", VehicleTrunk[i][2][0], VehicleTrunk[i][2][1]); else if(strcmp(line, "Trunk4=", false, 7) == 0) sscanf(line[7], "p,dd", VehicleTrunk[i][3][0], VehicleTrunk[i][3][1]); else if(strcmp(line, "Trunk5=", false, 7) == 0) sscanf(line[7], "p,dd", VehicleTrunk[i][4][0], VehicleTrunk[i][4][1]); else if(strcmp(line, "Mod0=", false, 5) == 0) VehicleMods[i][0] = strval(line[5]); else if(strcmp(line, "Mod1=", false, 5) == 0) VehicleMods[i][1] = strval(line[5]); else if(strcmp(line, "Mod2=", false, 5) == 0) VehicleMods[i][2] = strval(line[5]); else if(strcmp(line, "Mod3=", false, 5) == 0) VehicleMods[i][3] = strval(line[5]); else if(strcmp(line, "Mod4=", false, 5) == 0) VehicleMods[i][4] = strval(line[5]); else if(strcmp(line, "Mod5=", false, 5) == 0) VehicleMods[i][5] = strval(line[5]); else if(strcmp(line, "Mod6=", false, 5) == 0) VehicleMods[i][6] = strval(line[5]); else if(strcmp(line, "Mod7=", false, 5) == 0) VehicleMods[i][7] = strval(line[5]); else if(strcmp(line, "Mod8=", false, 5) == 0) VehicleMods[i][8] = strval(line[5]); else if(strcmp(line, "Mod9=", false, 5) == 0) VehicleMods[i][9] = strval(line[5]); else if(strcmp(line, "Mod10=", false, 6) == 0) VehicleMods[i][10] = strval(line[6]); else if(strcmp(line, "Mod11=", false, 6) == 0) VehicleMods[i][11] = strval(line[6]); else if(strcmp(line, "Mod12=", false, 6) == 0) VehicleMods[i][12] = strval(line[6]); else if(strcmp(line, "Mod13=", false, 6) == 0) VehicleMods[i][13] = strval(line[6]); else if(strcmp(line, "Paintjob=", false, 9) == 0) VehiclePaintjob[i] = strval(line[9]); } fclose(handle); if(VehicleCreated[i]) count++; } printf(" Loaded %d vehicles", count); } stock LoadDealerships() { new File:handle, count; new filename[64], line[256]; for(new i=1; i < MAX_DEALERSHIPS; i++) { format(filename, sizeof(filename), DEALERSHIP_FILE_PATH "d%d.ini", i); if(!fexist(filename)) continue; handle = fopen(filename, io_read); while(fread(handle, line)) { StripNL(line); if(!line[0]) continue; if(strcmp(line, "Created=", false, 8) == 0) DealershipCreated[i] = strval(line[8]); else if(strcmp(line, "Pos=", false, 4) == 0) sscanf(line[4], "p,fff", DealershipPos[i][0], DealershipPos[i][1], DealershipPos[i][2]); } fclose(handle); if(DealershipCreated[i]) count++; } printf(" Loaded %d dealerships", count); } stock LoadFuelStations() { new File:handle, count; new filename[64], line[256]; for(new i=1; i < MAX_FUEL_STATIONS; i++) { format(filename, sizeof(filename), FUEL_STATION_FILE_PATH "f%d.ini", i); if(!fexist(filename)) continue; handle = fopen(filename, io_read); while(fread(handle, line)) { StripNL(line); if(!line[0]) continue; if(strcmp(line, "Created=", false, 8) == 0) FuelStationCreated[i] = strval(line[8]); else if(strcmp(line, "Pos=", false, 4) == 0) sscanf(line[4], "p,fff", FuelStationPos[i][0], FuelStationPos[i][1], FuelStationPos[i][2]); } fclose(handle); if(FuelStationCreated[i]) count++; } printf(" Loaded %d fuel stations", count); } на сервере установлен sscanf Version: 2.8.1 эти Warning's в server_log.txt при запуске мода.
  2. ruslan14141414

    помогите с ощибкай

    Warning: PlayerDialogResponse PlayerId: 3 dialog ID doesn't match last sent dialog ID в консоле такое выходит
  3. ruslan14141414

    помогите с ощибкай пожалуйста

    warning 209: function "SecUpdate" should return a value public SecUpdate() { Timer(); HealCheck(); HealthCheck(); ArmourCheck(); //GunsCheck(); MoneyCheck(); GzCheck(); // new Float:shealth; if(MafiaInfo[1][mMineral] > 2000) { new full; for(new i = 1; i { if(MafiaMatsSlot[i] > 0 && FarrieryTimeMafia[i] == 0) full = i; } if(full > 0) { FarrieryTimeMafia[full] = random(30) + 60; FarrieryTimeMafia_[full] = 1500 + random(500); MafiaInfo[1][mMineral] -= FarrieryTimeMafia_[full]; MafiaFarriery += FarrieryTimeMafia_[full]; format(string, 60, "Кузница\nРуды на переплавке: {FFFF00}%i{ffffff} кг", MafiaFarriery); Update3DTextLabelText(tPickup[19], 0xffffffff, string); SetMafiaInt(1, "mineral", MafiaInfo[1][mMineral]); format(string, 50, "Руды на складе: {FFFF00}%i / 100000{ffffff} кг", MafiaInfo[1][mMineral]); Update3DTextLabelText(tPickup[13], 0xffffffff, string); } } for(new i = 1; i { new j = i - 1; if(MafiaFuelTime[j] > 0) MafiaFuelTime[j]--; if(MafiaInfo[3][mFuel][j] { MafiaInfo[3][mFuel][j] += random(30) + 50; MafiaFuelTime[j] = random(60) + 100; format(MafiaInfo[3][mFuels], 128, "%i, %i, %i, %i, %i", MafiaInfo[3][mFuel][0], MafiaInfo[3][mFuel][1], MafiaInfo[3][mFuel][2], MafiaInfo[3][mFuel][3], MafiaInfo[3][mFuel][4]); SetMafiaStr(3, "fuel", MafiaInfo[3][mFuels]); format(string, 50, "Топлива в скважине: {FF9900}%i{ffffff} литров", MafiaInfo[3][mFuel][j]); Update3DTextLabelText(tPickup[20+j], 0xffffffff, string); } if(MafiaDrugs[i][1] == true && MafiaDrugs[i][2] == false) { new Float:X, Float:Y, Float:Z; for(new p = 0; p { if(SeedObjectStatus[i][p] == true) { GetObjectPos(SeedObject[i][p], X, Y, Z); MoveObject(SeedObject[i][p], X, Y, Z+0.0069163894653, 2, 0.0, 0.0, 0.0); } } GetObjectPos(SeedObject[i][0], X, Y, Z); if(Z >= 129.19999694824) MafiaDrugs[i][2] = true; } if(MafiaDrugTime[i] != 0 && MafiaDrugTime[i] { SendFMes(MafiaDrugSlot[i], COLOR_LIGHTRED, "[F] У вашей организации истекло время (Ферма)"); MafiaDrugSlot[i] = 0; MafiaDrugTime[i] = 0; } if(MafiaMatsTime[i] != 0 && MafiaMatsTime[i] { for(new p = 0; p { if(!IsPlayerConnected(p) || PlayerLogged[p] == 0) continue; if(GetPVarInt(p, "FactoryPlaceSF") > 0 && PlayerInfo[p][pMember] == MafiaMatsSlot[i]) { new z = GetPVarInt(p, "FactoryPlaceSF")-1; StatusFactorySF[z] = false; Delete3DTextLabel(FactorySFText3D[z]); DeletePVar(p, "FactoryPlaceSF"); DeletePVar(p, "MinerCount"); DeletePVar(p, "FactorySlot"); DeletePVar(p, "FactoryGunSF"); DisablePlayerCheckpoint(p); } } SendFMes(MafiaMatsSlot[i], COLOR_LIGHTRED, "[F] У вашей организации истекло время (Завод)"); MafiaMatsSlot[i] = 0; MafiaMatsTime[i] = 0; Update3DTextLabelText(tPickup[13+i], 0xFFFFFFFF, "Пусто"); } if(FarrieryTimeMafia[i] > 0) { FarrieryTimeMafia[i]--; if(FarrieryTimeMafia[i] == 0) { MafiaMetal[i] += FarrieryTimeMafia_[i]; format(MafiaInfo[1][mMetals], 128, "%i, %i, %i, %i, %i", MafiaMetal[1], MafiaMetal[2], MafiaMetal[3], MafiaMetal[4], MafiaMetal[5]); SetMafiaStr(1, "metals", MafiaInfo[1][mMetals]); MafiaFarriery -= FarrieryTimeMafia_[i]; FarrieryTimeMafia_[i] = 0; if(MafiaMatsSlot[i] > 0) { format(string, 100, "{ffff00}%s\n{ffffff}Металла: {ffff00}%i{ffffff} кг", FracInfo[MafiaMatsSlot[i]][fName], MafiaMetal[i]); Update3DTextLabelText(tPickup[13+i], 0xFFFFFFFF, string); } else Update3DTextLabelText(tPickup[13+i], 0xFFFFFFFF, "Пусто"); } } } if(FarrieryTime > 0) { FarrieryTime--; if(FarrieryTime == 0) { Metal += Farriery; Farriery = 0; SetOtherInt("metal", Metal); SetOtherInt("farriery", Farriery); format(string, 60, "Металла на складе: {33AA33}%i / 100000{ffffff} кг", Metal); Update3DTextLabelText(tPickup[2], 0xFFFFFFFF, string); if(Mineral[1] > 2000 && Metal { FarrieryTime = random(60) + 120; Farriery = 1500 + random(500); Mineral[1] -= Farriery; SetOtherInt("farriery", Farriery); SetOtherInt("factmineral", Mineral[1]); UpdateLabelMatsArmy(); } format(string, 60, "Кузница\nРуды на переплавке: {33AA33}%i{ffffff} кг", Farriery); Update3DTextLabelText(tPickup[11], 0xFFFFFFFF, string); } } if(priztime { if(TOTALPRIZ { SendClientMessageToAll(COLOR_BLUE, "Внимание! Лотерея отменена из-за маленького кол-ва участников"); priztime = gettime() + random(3600) + 10800; } else { new full, randnumber = (TOTALPRIZ), randprize = 20000 + random(10000); if(randnumber == 0) randnumber = 1; format(string, 256, "Лотерея! Участник под номером %i выйграл лотерею. Приз: %i рублей", randnumber, randprize); SendClientMessageToAll(COLOR_BLUE, string); for(new j = 0; j { if(IsPlayerConnected(j) || PlayerLogged[j] == 0) continue; if(PlayerInfo[j][pLottery] == randnumber) { SendMes(j, COLOR_WHITE, "Вы выйграли лотерею. На ваш банк. счет поступило: %i рублей", randprize); PlayerInfo[j][pBank] += randprize; PlayerInfo[j][pLottery] = 0; full++; } else if(PlayerInfo[j][pLottery] > 0 && PlayerInfo[j][pLottery] != randnumber) { SendMes(j, COLOR_WHITE, "Увы, вы не выйграли в лотерее. Попробуйте еще раз"); PlayerInfo[j][pLottery] = 0; } } if(full == 0) { new bank, name[MAX_PLAYER_NAME]; format(query, sizeof(query), "SELECT name FROM "TABLE_ACCOUNT" WHERE lottery = %i", randnumber); mysql_query(query); mysql_store_result(); if(mysql_fetch_row_format(query)) { mysql_get_field("bank", var); bank = strval(var); mysql_get_field("name", name); } mysql_free_result(); bank += randprize; format(query,sizeof(query), "UPDATE "TABLE_ACCOUNT" SET bank = %i WHERE name = '%s'",bank, name); mysql_query(query); } format(query, sizeof(query), "UPDATE "TABLE_ACCOUNT" SET lottery = 0"); mysql_query(query); TOTALPRIZ = 0; SetOtherInt("totalpriz", TOTALPRIZ); } priztime = gettime() + random(3600) + 10800; } if(PickDate for(new i = 1; i { if(GZSafeTime[i] > 0) { GZSafeTime[i]--; if(GZSafeTime[i] == 60 || GZSafeTime[i] == 120) { format(string,127,"[F] У вас осталось %d секунд на подготовку",GZSafeTime[i]); SendFMes(GZInfo[i][gNapad],COLOR_LIGHTRED,string); SendFMes(GZInfo[i][gFrak],COLOR_LIGHTRED,string); } if(GZSafeTime[i] == 0) { format(string,127,"[F] Время на подготовку вышло. После того, как на зоне не будет игроков, она перейдет к противнику"); SendFMes(GZInfo[i][gNapad],COLOR_LIGHTRED,string); SendFMes(GZInfo[i][gFrak],COLOR_LIGHTRED,string); } } } for(new i =0;i { if(FrakCD[i] >0) { FrakCD[i] --; if(FrakCD[i] == 0) SendFMes(i,COLOR_LIGHTRED,"[F] Ваша банда снова может участвовать в захвате зон"); } } for(new i; i { if(IsPlayerNPC(i))return 1; if(!IsPlayerConnected(i)) continue; CheckWeapon(i); if(GetPVarInt(i, "AntiBreik") > 0) SetPVarInt(i, "AntiBreik", GetPVarInt(i, "AntiBreik") - 1); if(PlayerLogged[i] == 0) { if(TimeLogged[i] > -1 && TimeLogged[i] { TimeLogged[i]++; if(TimeLogged[i] == 120) { SendClientMessage(i, COLOR_LIGHTRED, LoggedTimeOver); Kick(i); } } continue; } GetPosPickup(i); if(IsTheMember(PlayerInfo[i][pMember])) PlayerInfo[i][pCheckTime]++; if(Ether[i] == true) SetPVarInt(i, "InEther", GetPVarInt(i, "InEther") + 1); if(CellTime[i] > -1) { CellTime[i]++; if(Mobile[Mobile[i]] == -1 && CellTime[i] == 5) { CellTime[i] = 0; format(string, 90, "У %s звонит мобильный телефон", sendername(Mobile[i])); ProxDetectorNew(Mobile[i],30.0,COLOR_PURPLE,string); } } new time[3]; gettime(time[0], time[1], time[2]); if(time[0] == 5 && time[1] >= 0 && time[2] { SendClientMessage(i, COLOR_LIGHTRED, "Внимание! В 05:05 (МСК) произойдет рестарт, вы должны покинуть сервер"); Kick(i); } if(Mobile[i] != -1 && EtherCalled[i] == false) { SetPVarInt(i, "CallTime", GetPVarInt(i, "CallTime") + 1); if(GetPVarInt(i, "CallTime") >= 10) { if(PlayerInfo[i][pBank] > PHONE_PRICE) { PlayerInfo[i][pBank] -= PHONE_PRICE; Exchequer+=PHONE_PRICE; format(query, 256, "UPDATE "TABLE_PICK" SET exchequer = %d", Exchequer); mysql_query(query); SetPVarInt(i, "CallTime", 0); } else { new caller = Mobile[i]; SendClientMessage(caller, COLOR_GRAD2, "Недостаточно средств на счету..."); SetPlayerSpecialAction(caller,SPECIAL_ACTION_STOPUSECELLPHONE); CellTime[caller] = -1; CellTime[i] = -1; SendClientMessage(i, COLOR_GRAD2, "Недостаточно средств на счету..."); Mobile[i] = -1; SetPlayerSpecialAction(i,SPECIAL_ACTION_STOPUSECELLPHONE); DeletePVar(i, "CallTime"); DeletePVar(caller, "CallTime"); SendClientMessage(i, COLOR_GRAD2, "Недостаточно средств на счету..."); } } } if(GetPlayerSpecialAction(i) == SPECIAL_ACTION_USEJETPACK) { SendClientMessage(i, COLOR_LIGHTRED, "Вы кикнуты по подозрению в читерстве (#1233)"); Kick(i); } if(GetPVarInt(i, "TimeTaxi") > 0) { SetPVarInt(i, "TimeTaxi", GetPVarInt(i, "TimeTaxi") - 1); if(GetPVarInt(i, "TimeTaxi") == 0) { if(GetMoney(i) > GetPVarInt(i, "TaxiPrice")) { format(string, 32, "~r~-%iР", GetPVarInt(i, "TaxiPrice")); GameTextForPlayer(i, string, 5000, 1); format(string, 32, "~b~+%iР", GetPVarInt(i, "TaxiPrice")); GameTextForPlayer(GetPVarInt(i, "PlayerTaxi"), string, 5000, 1); GiveMoney(i, -GetPVarInt(i, "TaxiPrice")); PlayerInfo[GetPVarInt(i, "PlayerTaxi")][pPayCheck] += GetPVarInt(i, "TaxiPrice"); SetPVarInt(i, "TimeTaxi", 30); SetPVarInt(GetPVarInt(i, "PlayerTaxi"), "TaxiMoney", GetPVarInt(GetPVarInt(i, "PlayerTaxi"), "TaxiMoney") + GetPVarInt(i, "TaxiPrice")); } else { SendMes(i, COLOR_GREY, "Недостаточно средств!"); RemovePlayerFromVehicle(i); } } } if(GetPVarInt(i, "FishingTime") > 0 && GetPVarInt(i, "Fishing") > 0) { SetPVarInt(i, "FishingTime", GetPVarInt(i, "FishingTime") - 1); if(GetPVarInt(i, "FishingTime") == 0) { new fish = random(3), massa, massa_, name[20]; if(fish == 0) name = "маленькую", massa = 1 + random(15); if(fish == 1) name = "среднюю", massa = 15 + random(15); if(fish == 2) name = "большую", massa = 30 + random(15); if(fish == 3) name = "ничего", massa = 0; if(PlayerInfo[i][pLic][3] != 0) massa_ += massa*2; else massa_ = massa; PlayerInfo[i][pFish] += massa_; if(fish == 3) SendClientMessage(i, COLOR_BLUE, "Вы ничего не поймали. Попробуйте еще раз"); else SendMes(i, COLOR_BLUE, "Вы поймали %s рыбу. Вес: %i кг", name, massa_); TogglePlayerControllable(i, 1); ApplyAnimation(i,"CARRY","crry_prtial",4.0,0,0,0,0,0); DeletePVar(i, "FishingTime"); DeletePVar(i, "Fishing"); RemovePlayerAttachedObject(i,0); RemovePlayerAttachedObject(i,GetPVarInt(i, "FishingObject")); DeletePVar(i, "FishingObject"); } } if(GetPVarInt(i, "PlayerMechTime") > 0) { SetPVarInt(i, "PlayerMechTime", GetPVarInt(i, "PlayerMechTime") - 1); if(GetPVarInt(i, "PlayerMechTime") == 0) { SendMes(i, COLOR_LIGHTBLUE, "Вы починили транспорт %s'у за %i рублей", sendername(GetPVarInt(i, "PlayerMechID")), GetPVarInt(GetPVarInt(i, "PlayerMechID"), "MechanicPrice")); SendMes(GetPVarInt(i, "PlayerMechID"), COLOR_LIGHTBLUE, "Автомеханик %s починил ваш транспорт за %i рублей", sendername(i), GetPVarInt(GetPVarInt(i, "PlayerMechID"), "MechanicPrice")); format(string, 64, "%s починил транспорт", sendername(i)); ProxDetectorNew(i,30.0,COLOR_PURPLE,string); GiveMoney(i, -GetPVarInt(GetPVarInt(i, "PlayerMechID"), "MechanicPrice")); PlayerInfo[GetPVarInt(i, "PlayerMechID")][pPayCheck] += GetPVarInt(GetPVarInt(i, "PlayerMechID"), "MechanicPrice"); RepairVehicle(GetPVarInt(i, "PlayerMechVehID")); GetVehicleParamsEx(GetPVarInt(i, "PlayerMechVehID"),engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(GetPVarInt(i, "PlayerMechVehID"),engine,lights,alarm,doors,VEHICLE_PARAMS_OFF,boot,objective); ApplyAnimation(i,"CARRY","crry_prtial",4.0,0,0,0,0,0); Bonnet[GetPVarInt(i, "PlayerMechVehID")] = false; DestroyPickup(Pickup_Mech[GetPVarInt(i, "PlayerMechVehID")]); DeletePVar(i, "PlayerMechTime"); DeletePVar(GetPVarInt(i, "PlayerMechID"), "PlayerMech"); DeletePVar(GetPVarInt(i, "PlayerMechID"), "MechanicPrice"); DeletePVar(i, "PlayerMechVehID"); DeletePVar(i, "PlayerMechID"); } } if(GetPVarInt(i, "TimeDM") > 0) { SetPVarInt(i, "TimeDM", GetPVarInt(i, "TimeDM") - 1); if(GetPVarInt(i, "TimeDM") == 0) { ApplyAnimation(i,"CARRY","crry_prtial",4.0,0,0,0,0,0); DeletePVar(i, "TimeDM"); } } if(GetPVarInt(i, "TimeBus") > 0) { SetPVarInt(i, "TimeBus", GetPVarInt(i, "TimeBus") - 1); format(string,32,"~r~%i",GetPVarInt(i, "TimeBus")); GameTextForPlayer(i, string, 2000, 6); if(GetPVarInt(i, "TimeBus") == 0) { DeletePVar(i, "TimeBus"); new type = GetPVarInt(i, "TypeBus"), p = pPressed[i]; SetPVarInt(i, "BusStop", 1); if(type == 1) SetPlayerRaceCheckpoint(i,0,BusCityLS[p][0],BusCityLS[p][1],BusCityLS[p][2],BusCityLS[p][3],BusCityLS[p][4],BusCityLS[p][5],5.0); if(type == 2) SetPlayerRaceCheckpoint(i,0,BusCitySF[p][0],BusCitySF[p][1],BusCitySF[p][2],BusCitySF[p][3],BusCitySF[p][4],BusCitySF[p][5],5.0); if(type == 3) SetPlayerRaceCheckpoint(i,0,BusCityLV[p][0],BusCityLV[p][1],BusCityLV[p][2],BusCityLV[p][3],BusCityLV[p][4],BusCityLV[p][5],5.0); if(type == 4) SetPlayerRaceCheckpoint(i,0,BusSchool[p][0],BusSchool[p][1],BusSchool[p][2],BusSchool[p][3],BusSchool[p][4],BusSchool[p][5],5.0); if(type == 5) SetPlayerRaceCheckpoint(i,0,BusLS[p][0],BusLS[p][1],BusLS[p][2],BusLS[p][3],BusLS[p][4],BusLS[p][5],5.0); } } if(EtherCalled[i] == true) { if(PlayerInfo[i][pBank] > CallPrice[PlayerInfo[i][pNews]-1]) { PlayerInfo[i][pBank] -= CallPrice[PlayerInfo[i][pNews]-1]; if(PlayerInfo[i][pNews]-1 == 0) { FracBank[8] += CallPrice[PlayerInfo[i][pNews]-1]; SetOtherInt("ntoday", FracBank[8]); } else { FracBank[9] += CallPrice[PlayerInfo[i][pNews]-1]; SetOtherInt("ntimes", FracBank[9]); } } else { new caller = Mobile[i]; SendClientMessage(caller, COLOR_GRAD2, "Недостаточно средств на счету..."); SetPlayerSpecialAction(caller,SPECIAL_ACTION_STOPUSECELLPHONE); CellTime[caller] = -1; CellTime[i] = -1; Mobile[caller] = -1; if(EtherCalled[i] == true) EtherCalled[i] = false; if(EtherCalled[caller] == true) EtherCalled[caller] = false; SendClientMessage(i, COLOR_GRAD2, "Недостаточно средств на счету..."); Mobile[i] = -1; SetPlayerSpecialAction(i,SPECIAL_ACTION_STOPUSECELLPHONE); } } if(PlayerInfo[i][pJail] > 0) { PlayerInfo[i][pJailTime]--; if(PlayerInfo[i][pJailTime] == 0) { if(PlayerInfo[i][pJail] == 1) { SetPlayerPos(i, 1552.704467,-1675.532470,16.195312); SetPlayerFacingAngle(i,13.8672); } if(PlayerInfo[i][pJail] == 2) { SetPlayerPos(i, -1605.4390,712.8561,13.8085); SetPlayerFacingAngle(i,359.2197); } if(PlayerInfo[i][pJail] == 3) { SetPlayerPos(i, 2340.1804,2456.4050,14.9688); SetPlayerFacingAngle(i,180.0); } SendClientMessage(i, COLOR_WHITE,"Вы заплатили свой долг обществу, теперь вы свободны"); format(string, 32, "~g~Freedom"); SetPlayerTeamColor(i); GameTextForPlayer(i, string, 5000, 1); PlayerInfo[i][pJail] = 0; PlayerInfo[i][pJailTime] = 0; SetPlayerInterior(i, 0); SetPlayerVirtualWorld(i, 0); } } if(PlayerInfo[i][pMuted] > 0) { PlayerInfo[i][pMuted]--; if(PlayerInfo[i][pMuted] == 0) { SendClientMessage(i, COLOR_LIGHTRED, "Время бан чата закончилось, теперь вы можете говорить"); SendClientMessage(i, COLOR_WHITE, "Соблюдайте правила сервера, чтобы избежать бан чата"); } } if(PlayerInfo[i][pWanted] > 0) { PlayerInfo[i][pWantedTime]--; if(PlayerInfo[i][pWantedTime] { PlayerInfo[i][pWanted]--; SetPlayerWantedLevel(i, PlayerInfo[i][pWanted]); SendMes(i, COLOR_YELLOW, "Ваш уровень розыска: %i", PlayerInfo[i][pWanted]); if(PlayerInfo[i][pWanted] > 0) PlayerInfo[i][pWantedTime] = 1800 + random(300); } } SetPVarInt(i, "HealthTime", GetPVarInt(i, "HealthTime") + 1); if(GetPVarInt(i, "HealthTime") == 30) { SetPVarInt(i, "HealthTime", 0); GetPlayerHealth(i, shealth); SetHealth(i, shealth-1); } if(PlayerInfo[i][pHeal] { SetPVarInt(i, "HealthTime_", GetPVarInt(i, "HealthTime_") + 1); if(GetPVarInt(i, "HealthTime_") == 600) { SetPVarInt(i, "HealthTime_", 0); SendClientMessage(i, COLOR_YELLOW, "У вас сильно ухудшилось здоровье, вылечитесь у медика"); } } if(MedicCallTime[i] > 0) { format(string, 32, "%d",MedicCallTime[i]); GameTextForPlayer(i, string, 1500, 6); MedicCallTime[i]--; if(MedicCallTime[i] == 0) { PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0); GameTextForPlayer(i, "~r~–APKEP УCЏAмO‹‡Eм", 2500, 1); DisablePlayerRaceCheckpoint(i); } } if(MechCallTime[i] > 0) { format(string, 32, "%d",MechCallTime[i]); GameTextForPlayer(i, string, 1500, 6); MechCallTime[i]--; if(MechCallTime[i] == 0) { PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0); GameTextForPlayer(i, "~r~–APKEP УCЏAмO‹‡Eм", 2500, 1); DisablePlayerRaceCheckpoint(i); } } if(TaxiCallTime[i] > 0) { format(string, 32, "%d",TaxiCallTime[i]); GameTextForPlayer(i, string, 1500, 6); TaxiCallTime[i]--; if(TaxiCallTime[i] == 0) { PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0); GameTextForPlayer(i, "~r~–APKEP УCЏAмO‹‡Eм", 2500, 1); DisablePlayerRaceCheckpoint(i); } } if(GetPVarInt(i, "FactoryPlaceSF") > 0 && !PlayerToKvadrat(i,MafiaInfo[1][mCoord][0], MafiaInfo[1][mCoord][1],MafiaInfo[1][mCoord][2],MafiaInfo[1][mCoord][3])) { new p = GetPVarInt(i, "FactoryPlaceSF")-1; StatusFactorySF[p] = false; Delete3DTextLabel(FactorySFText3D[p]); DeletePVar(i, "FactoryPlaceSF"); DeletePVar(i, "MinerCount"); DeletePVar(i, "FactorySlot"); DeletePVar(i, "FactoryGunSF"); DisablePlayerCheckpoint(i); if(IsPlayerAttachedObjectSlotUsed(i, 3)) RemovePlayerAttachedObject(i,3); SendMes(i, COLOR_LIGHTRED, "Вы покинулы территорию завода. Работа закончена"); } if(TazerTime[i] > 0) { TazerTime[i]--; if(TazerTime[i] == 0) { TogglePlayerControllable(i, 1); ApplyAnimation(i,"CARRY","crry_prtial",4.0,0,0,0,0,0); } } if(GetPlayerDrunkLevel(i) > 0) { SetPVarInt(i, "DrunkTime", GetPVarInt(i, "DrunkTime") + 1); if(GetPVarInt(i, "DrunkTime") >= 100) { SetPlayerDrunkLevel(i, GetPlayerDrunkLevel(i) - 1000); SetPVarInt(i, "DrunkTime", 0); } } if(ProductTime[i] > 0 && GetPVarInt(i, "ProductID") > 0) { ProductTime[i]--; format(string,32,"~r~%d",ProductTime[i]); GameTextForPlayer(i, string, 2000, 6); if(ProductTime[i] == 0) { SendClientMessage(i, COLOR_LIGHTRED, "Время истекло, выполнение заказа отменено"); ProductInfo[GetPVarInt(i, "ProductID")][pStatus] = false; DeletePVar(i, "ProductID"); } } if(FuelTime[i] > 0 && GetPVarInt(i, "FuelID") > 0) { FuelTime[i]--; format(string,32,"~r~%d",FuelTime[i]); GameTextForPlayer(i, string, 2000, 6); if(FuelTime[i] == 0) { SendClientMessage(i, COLOR_LIGHTRED, "Время истекло, выполнение заказа отменено"); FuelInfo[GetPVarInt(i, "FuelID")][pStatus] = false; DisablePlayerRaceCheckpoint(i); DeletePVar(i, "FuelID"); } } if(materials_Time[i] > 0) { materials_Time[i]--; format(string,32,"~r~%d",materials_Time[i]); GameTextForPlayer(i, string, 2000, 6); if(materials_Time[i] == 0) { SendClientMessage(i, COLOR_LIGHTRED, "Время истекло, перевозка единиц оружия отменена"); materials_Status[i] = 0; } } if(GetPVarInt(i, "BusTime") > 0) { SetPVarInt(i, "BusTime", GetPVarInt(i, "BusTime") - 1); format(string,32,"~r~%d",GetPVarInt(i, "BusTime") - 1); GameTextForPlayer(i, string, 2000, 6); if(GetPVarInt(i, "BusTime") == 0) { SendMes(i, COLOR_BLUE, "Рабочий день завершен. Вами заработано: %i рублей", GetPVarInt(i, "BusMoney")); SendClientMessage(i, COLOR_WHITE, "Деньги будут перечислены на счет во время зарплаты"); PlayerInfo[i][pPayCheck] += GetPVarInt(i, "BusMoney"); SetVehicleToRespawn(GetPVarInt(i, "RentBus")); DeletePVar(i, "BusTime"); DeletePVar(i, "TypeBus"); DeletePVar(i, "PriceBus"); DeletePVar(i, "BusStop"); DeletePVar(i, "BusMoney"); pPressed[i] = 0; } } if(Product_time[i] > 0) { Product_time[i]--; format(string, 16, "~g~Waiting"); GameTextForPlayer(i, string, 2000, 6); if(Product_time[i] == 12) TogglePlayerControllable(i, 0); if(Product_time[i] == 0) { TogglePlayerControllable(i, 1); StatusFactory[GetPVarInt(i, "FactoryID")] = false; new objectid = CreateObject(2358, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToPlayer(objectid, i, 0.0, 0.3, 0.4, 0, 1.5, 2 ); _Factory[i] = objectid; ApplyAnimation(i,"CARRY","crry_prtial",4.1,0,1,1,1,1); DeletePVar(i, "FactoryID"); } } } }
  4. David_Kred

    Help warning

    include\dutils.inc(368) : warning 219: local variable "str1" shadows a variable at a preceding level C:\Users\Sochi\Desktop\??? ??????\????\pawno\include\dutils.inc(368) : warning 219: local variable "str2" shadows a variable at a preceding level C:\Users\Sochi\Desktop\??? ??????\????\pawno\include\dutils.inc(427) : warning 219: local variable "str2" shadows a variable at a preceding level
  5. hteppl

    Progress Bar

    В общем,решил впилить в мод новый спидак.А спидак с ProgressBar`ом. Вставил new Bar:Benzin[MAX_PLAYERS]; В OnPlayerConnect Benzin[playerid] = CreatePlayerProgressBar(558.0, 432.0, 74.5, 7.2, -171, 100.0); В public OnPlayerStateChange(playerid, newstate, oldstate) ShowPlayerProgressBar(playerid, PlayerBar:Benzin[playerid]); В public OnPlayerExitVehicle(playerid, vehicleid) HidePlayerProgressBar(playerid, PlayerBar:Benzin[playerid]); Progress Bar не высвечивается в посадке в машину + жалуется на эту строку Benzin[playerid] = CreatePlayerProgressBar(558.0, 432.0, 74.5, 7.2, -171, 100.0); Crimean RolePlay\gamemodes\new.pwn(1937) :warning 213: tag mismatch Crimean RolePlay\gamemodes\new.pwn(1937) : warning 213: tag mismatch Crimean RolePlay\gamemodes\new.pwn(1937) : warning 213: tag mismatch
  6. Vladimir_Kulkov

    помогите решить.

    C:\Users\люба\Desktop\GRAND ROLEPLAY\MODEGAME\gamemodes\frp.pwn(4372) : warning 219: local variable "PlayerPos" shadows a variable at a preceding level C:\Users\люба\Desktop\GRAND ROLEPLAY\MODEGAME\gamemodes\frp.pwn(4393) : warning 219: local variable "PlayerPos" shadows a variable at a preceding level C:\Users\люба\Desktop\GRAND ROLEPLAY\MODEGAME\gamemodes\frp.pwn(4472) : warning 219: local variable "PlayerPos" shadows a variable at a preceding level C:\Users\люба\Desktop\GRAND ROLEPLAY\MODEGAME\gamemodes\frp.pwn(4583) : warning 219: local variable "PlayerPos" shadows a variable at a preceding level C:\Users\люба\Desktop\GRAND ROLEPLAY\MODEGAME\gamemodes\frp.pwn(4668) : warning 219: local variable "PlayerPos" shadows a variable at a preceding level C:\Users\люба\Desktop\GRAND ROLEPLAY\MODEGAME\gamemodes\frp.pwn(4712) : warning 219: local variable "PlayerPos" shadows a variable at a preceding level C:\Users\люба\Desktop\GRAND ROLEPLAY\MODEGAME\gamemodes\frp.pwn(4720) : warning 213: tag mismatch C:\Users\люба\Desktop\GRAND ROLEPLAY\MODEGAME\gamemodes\frp.pwn(56032) : warning 219: local variable "PlayerPos" shadows a variable at a preceding level C:\Users\люба\Desktop\GRAND ROLEPLAY\MODEGAME\gamemodes\frp.pwn(56072) : warning 203: symbol is never used: "IsPlayerFalling" Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
  7. C:\Users\Администратор\Desktop\edrp\gamemodes\gamemod.pwn(25909) : warning 204: symbol is assigned a value that is never used: "vehmodel" C:\Users\Администратор\Desktop\edrp\gamemodes\gamemod.pwn(42179) : warning 203: symbol is never used: "CreatedCar" C:\Users\Администратор\Desktop\edrp\gamemodes\gamemod.pwn(42179) : warning 203: symbol is never used: "ryzhyk" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 3 Warnings. Вот строчка там где первый варн new vehicleid = GetPlayerVehicleID(playerid), vehmodel = GetVehicleModel(vehicleid); А два последних нету в моде вобще,мод заканчиваеться на 42178 а дальше ничего
  8. idendemon

    Мод Домик в Деревнье

    C:\Users\Home\Desktop\[Country RolePlay\gamemodes\DomVDerevne.pwn(9948) : warning 202: number of arguments does not match definition C:\Users\Home\Desktop\[Country RolePlay\gamemodes\DomVDerevne.pwn(9958) : warning 202: number of arguments does not match definition C:\Users\Home\Desktop\[Country RolePlay\gamemodes\DomVDerevne.pwn(11663) : warning 213: tag mismatch C:\Users\Home\Desktop\[Country RolePlay\gamemodes\DomVDerevne.pwn(21965) : warning 202: number of arguments does not match definition C:\Users\Home\Desktop\[Country RolePlay\gamemodes\DomVDerevne.pwn(21965) : warning 202: number of arguments does not match definition C:\Users\Home\Desktop\[Country RolePlay\gamemodes\DomVDerevne.pwn(25793) : warning 202: number of arguments does not match definition C:\Users\Home\Desktop\[Country RolePlay\gamemodes\DomVDerevne.pwn(26060) : warning 235: public function lacks forward declaration (symbol "GameModeExitFunc") C:\Users\Home\Desktop\[Country RolePlay\gamemodes\DomVDerevne.pwn(28218) : warning 213: tag mismatch C:\Users\Home\Desktop\[Country RolePlay\gamemodes\DomVDerevne.pwn(28254) : warning 213: tag mismatch C:\Users\Home\Desktop\[Country RolePlay\gamemodes\DomVDerevne.pwn(32656) : warning 203: symbol is never used: "Textdraw1" C:\Users\Home\Desktop\[Country RolePlay\gamemodes\DomVDerevne.pwn(8907) : warning 204: symbol is assigned a value that is never used: "lastreport" C:\Users\Home\Desktop\[Country RolePlay\gamemodes\DomVDerevne.pwn(8907 -- 32656) : warning 203: symbol is never used: "neon" C:\Users\Home\Desktop\[Country RolePlay\gamemodes\DomVDerevne.pwn(8907 -- 32656) : warning 203: symbol is never used: "wned" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 17 Warnings.
  9. Бешенный Кот

    CreateDynamicObject: Expecting 11 parameter(s) Streamer 2.7.8

    Это хорошо или плохо?
  10. Vladimir_Kulkov

    string

    C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(804) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(1517) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(1547) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(2481) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(2581) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(2723) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(3540) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(3975) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(3999) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(4022) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(4044) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(4069) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(4093) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(4114) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(4135) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(4177) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(4195) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(4213) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(4232) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(4249) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(4266) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(4287) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(4309) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(4331) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(4352) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(4372) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(4394) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(4416) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(4437) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(4645) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(4678) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(4871) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(4879) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(5892) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(6022) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(6032) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(6047) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(6189) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(6574) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(6726) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(7433) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(7739) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(7773) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(7818) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(7837) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(7852) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(7926) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(8405) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(8439) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(8449) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(8925) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(9044) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(9246) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(11372) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(11430) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(11435) : error 017: undefined symbol "pLock" C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(11470) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(11733) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(12439) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(14593) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(15135) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(15196) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(15274) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(15856) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(15858) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(15874) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(15888) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(15902) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(15916) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(15930) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(15944) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(15967) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(32783) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(32876) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(33555) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(34703) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(34709) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(34716) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(34729) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(34741) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(34800) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(35049) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(35091) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(35103) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(35134) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(35317) : warning 219: local variable "string" shadows a variable at a preceding level C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(35511) : error 021: symbol already defined: "GivePlayerMoney" C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(35514) : error 010: invalid function or declaration C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(35522) : error 010: invalid function or declaration C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(35529) : error 010: invalid function or declaration C:\Users\????\Desktop\????? ????? (2)\gamemodes\new.pwn(35531) : warning 203: symbol is never used: "string" Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 6 Errors.
  11. fubarpatsharp

    Number of arguments does not match definition

    Перейду сразу к сути: есть код и есть варнинг. Как решить - понятия не имею. new str[128]; if(!strcmp(CarInfo[GetRealID(newcar)][cOwner],"Nones",false)) { TogglePlayerControllable(playerid,0); SCM(playerid, COLOR_BLUE, "_________________________________________________"); SCM(playerid,-1,"{FFFFFF}Данный Автомобиль: {33AA33}находится на Продаже" ,CarInfo[GetRealID(newcar)]); format(str,sizeof(str),"{FFFFFF}Стоимость Автомобиля:{33AA33} %d$",CarInfo[GetRealID(newcar)][cPrice]); SCM(playerid,-1,str); SCM(playerid,-1,"{FFFFFF}Информация для покупки:{33AA33} /buycar"); SCM(playerid, COLOR_BLUE, "_________________________________________________"); return 1; }
  12. sscanf2.inc(69) : warning 235: public function lacks forward declaration (symbol "OnNPCModeInit")
  13. C:\Users\Люба\Desktop\Новая папка (3)\GreenTech RP\gamemodes\new.pwn(10224) : warning 219: local variable "carid" shadows a variable at a preceding level C:\Users\Люба\Desktop\Новая папка (3)\GreenTech RP\gamemodes\new.pwn(10382) : warning 219: local variable "carid" shadows a variable at a preceding level C:\Users\Люба\Desktop\Новая папка (3)\GreenTech RP\gamemodes\new.pwn(10533) : warning 219: local variable "carid" shadows a variable at a preceding level C:\Users\Люба\Desktop\Новая папка (3)\GreenTech RP\gamemodes\new.pwn(10646) : warning 219: local variable "carid" shadows a variable at a preceding level C:\Users\Люба\Desktop\Новая папка (3)\GreenTech RP\gamemodes\new.pwn(10760) : warning 219: local variable "carid" shadows a variable at a preceding level C:\Users\Люба\Desktop\Новая папка (3)\GreenTech RP\gamemodes\new.pwn(10887) : warning 219: local variable "carid" shadows a variable at a preceding level C:\Users\Люба\Desktop\Новая папка (3)\GreenTech RP\gamemodes\new.pwn(11002) : warning 219: local variable "carid" shadows a variable at a preceding level Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 7 Warnings.
  14. Max_Eitzen

    Warning(opcode 0x107): Exception 0xC0000005 at 0x59F8B4

    Снова здравствуйте. Опять у меня проблемы. При добавлении новых объектов в пак, возле их места расположения крашит (Warning(opcode 0x107): Exception 0xC0000005 at 0x59F8B4) Подскажите, как решить данную проблему.
  15. Всем привет дорогие форумчане , помогите пожалуйста . Вставляю объекты в pawno все как надо , компливирую дает Warning
  16. Здравствуйте я не пойму предупреждение 202 и 213.... вроде сделано всё нормально (в игре работает), но в павно выдает последующие предупреждение. C:\Users\?????\Desktop\????\??? ??????????\111\gamemodes\razrab.pwn(10723) : warning 202: number of arguments does not match definition C:\Users\?????\Desktop\????\??? ??????????\111\gamemodes\razrab.pwn(17422) : warning 213: tag mismatch C:\Users\?????\Desktop\????\??? ??????????\111\gamemodes\razrab.pwn(17422) : warning 202: number of arguments does not match definition сами строки: строка 10723: SetPlayerPos(playerid, -424.2004,627.8239,12.1944,88.9426); что это?, я не понимаю обычные координаты... предупреждение x2 с 202 и 213 сама строка: строка 14422 pdd = CreatePickup(1239,2155.7573,-2196.1357,23.3069); // пикап Ребят подскажите, координаты ведь правильно прописываю.
  17. Karpyha

    warning 215: expression has no effect

    Всем привет, создаю номера на т/с с диалогом "выбора региона" Как можно сократить данный текст?, я не понимаю как. //============================================================================== if(strcmp(cmd, "/nomer", true) == 0) { ShowPlayerDialog(playerid,832,2,"Номера регионов","01\n02\n03\n04\n05\n06\n07\n08\n09\n10\n11\n12\n13\n14\n15\n16\n17\n18\n19\n20\n21\n22\n23\n24\n25\n26\n27\n28\n29\n30\n31\n32\n33\n34\n35\n36\n37\n38\n39\n40\n41\n42\n43\n44\n45\n46\n47\n48\n49\n50\n51\n52\n53\n54\n55\n56\n57\n58\n59\n60\n61\n62\n63\n64\n65\n66\n67\n68\n69\n70\n71\n72\n73\n74\n75\n76\n77\n78\n79\n80\n81\n82\n83\n84\n85\n86\n87\n88\n89\n90\n91\n92\n93\n94\n95\n96\n97\n98\n99\n102\n113\n116\n121\n123\n124\n125\n134\n136\n138\n142\n150\n152\n154\n159\n161\n163\n164\n169\n173\n174\n177\n178\n186\n190\n196\n197\n199\n725\n750\n777\n790\n797","Выбрать","Закрыть"); return true; } Вот вроде все записано регионы, но, выдает ошибку павно. C:\Users\Серый\Desktop\игры\Мои разработки\111\gamemodes\razrab.pwn(48667) : warning 215: expression has no effect C:\Users\Серый\Desktop\игры\Мои разработки\111\gamemodes\razrab.pwn(48667) : error 001: expected token: ";", but found "\" C:\Users\Серый\Desktop\игры\Мои разработки\111\gamemodes\razrab.pwn(48667) : error 029: invalid expression, assumed zero C:\Users\Серый\Desktop\игры\Мои разработки\111\gamemodes\razrab.pwn(48667) : fatal error 107: too many error messages on one line C:\Users\Серый\Desktop\игры\Мои разработки\111\gamemodes\razrab.pwn(48666) : error 075: input line too long (after substitutions) C:\Users\Серый\Desktop\игры\Мои разработки\111\gamemodes\razrab.pwn(48667) : error 037: invalid string (possibly non-terminated string Что и как действовать? я не знаю, подскажите умные люди. Впервые создал диалог, все нормально сделал, но вот эта строка с номером выдает ошибки.
  18. Predator

    warning 213: tag mismatch

    В общем захотел сделать новый спидометр. Вот проблемные строчки:
  19. Вставил сис.подъездов (2718) : warning 217: loose indentation if(newkeys & KEY_SPRINT) (2720) : warning 219: local variable "padik" shadows a variable at a preceding level for(new padik = 1; padik <= AllPadik; padik++) (2730) : warning 219: local variable "padik" shadows a variable at a preceding level for(new padik = 1; padik <= AllPadik; padik++) (2742) : warning 217: loose indentation if (newkeys&8192) (34682) : warning 217: loose indentation for(new padik = 1; padik <= AllPadik; padik++) (34682) : warning 219: local variable "padik" shadows a variable at a preceding level for(new padik = 1; padik <= AllPadik; padik++) (37141) : warning 217: loose indentation if(strcmp(cmd, "/createpadik", true) == 0) (71105) : warning 219: local variable "padik" shadows a variable at a preceding level for(new padik = 1; padik <= AllPadik; padik++) (71129) : warning 219: local variable "padik" shadows a variable at a preceding level stock UpdatePadik(padik) (71141) : warning 219: local variable "padik" shadows a variable at a preceding level stock SavePadik(padik)
  20. CRMP1

    warning 217: loose indentation

    Всем привет... Скачал сервер CRMP|RP 7.3.7 Там когда запускаю сервер через "samp-server-cr " пишет в конце окошке МНЕ НАДО ИСПРАВИТЬ ВОТ ЭТО... Что бы сервер запускался ------------------------------------------------------------------------------------------------ "Script [Gamemodes/2.amx]:Run time error 19: "File or function is not found" Number of vehicle models:0 ------------------------------------------------------------------------------------------------ И вот ошибки в павно. (25050) : warning 217: loose indentation (25051) : warning 217: loose indentation (54356) : warning 217: loose indentation (54381) : warning 217: loose indentation (56479) : warning 217: loose indentation (56620) : warning 217: loose indentation (63338) : warning 217: loose indentation (63575) : warning 217: loose indentation (69844) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
  21. CRMP1

    warning 219: local variable

    Всем привет... сегодня на этом портале нашел " Систему двигателей " Я установил как там было сделано. Но ошибки вышли. Вот эта система двигателя " http://cr-mp.ru/forum/topic/13732-sistema-dvigatelia-dlia-newpwn/ " ОШИБКИ: (2631) : warning 219: local variable "engine" shadows a variable at a preceding level (2631) : warning 219: local variable "lights" shadows a variable at a preceding level (2631) : warning 219: local variable "alarm" shadows a variable at a preceding level (2631) : warning 219: local variable "doors" shadows a variable at a preceding level (2631) : warning 219: local variable "bonnet" shadows a variable at a preceding level (2631) : warning 219: local variable "boot" shadows a variable at a preceding level (2631) : warning 219: local variable "objective" shadows a variable at a preceding level (11976) : warning 219: local variable "engine" shadows a variable at a preceding level (11976) : warning 219: local variable "lights" shadows a variable at a preceding level (11976) : warning 219: local variable "alarm" shadows a variable at a preceding level (11976) : warning 219: local variable "doors" shadows a variable at a preceding level (11976) : warning 219: local variable "bonnet" shadows a variable at a preceding level (11976) : warning 219: local variable "boot" shadows a variable at a preceding level (11976) : warning 219: local variable "objective" shadows a variable at a preceding level (11979) : error 017: undefined symbol "vehicleid" (11981) : error 017: undefined symbol "vehicleid" (11982) : error 017: undefined symbol "vehicleid" (11975) : warning 204: symbol is assigned a value that is never used: "newcar" (56590) : warning 203: symbol is never used: "Sait" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
  22. Kucher

    warning 203: symbol is never used

    Ребятки выручайте в ошибках не шарю! C:\Users\Sergey\Desktop\mod\2.pwn(24858) : warning 217: loose indentation C:\Users\Sergey\Desktop\mod\2.pwn(24966) : warning 217: loose indentation C:\Users\Sergey\Desktop\mod\2.pwn(25054) : warning 217: loose indentation C:\Users\Sergey\Desktop\mod\2.pwn(25055) : warning 217: loose indentation C:\Users\Sergey\Desktop\mod\2.pwn(54360) : warning 217: loose indentation C:\Users\Sergey\Desktop\mod\2.pwn(54385) : warning 217: loose indentation C:\Users\Sergey\Desktop\mod\2.pwn(56483) : warning 217: loose indentation C:\Users\Sergey\Desktop\mod\2.pwn(56624) : warning 217: loose indentation C:\Users\Sergey\Desktop\mod\2.pwn(63342) : warning 217: loose indentation C:\Users\Sergey\Desktop\mod\2.pwn(63579) : warning 217: loose indentation C:\Users\Sergey\Desktop\mod\2.pwn(69848) : warning 217: loose indentation C:\Users\Sergey\Desktop\mod\2.pwn(74883) : warning 203: symbol is never used: "ObjectShip" C:\Users\Sergey\Desktop\mod\2.pwn(74883) : warning 203: symbol is never used: "Ships" C:\Users\Sergey\Desktop\mod\2.pwn(74883) : warning 203: symbol is never used: "TrunkInfo" C:\Users\Sergey\Desktop\mod\2.pwn(74883) : warning 203: symbol is never used: "block" C:\Users\Sergey\Desktop\mod\2.pwn(74883) : warning 203: symbol is never used: "shield" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase Header size: 10400 bytes Code size: 4681028 bytes Data size: 61105460 bytes Stack/heap size: 16384 bytes; estimated max. usage: unknown, due to recursion Total requirements:65813272 bytes 16 Warnings.
  23. Leha_leha

    warning 217: loose indentation

    Помогите исправит пожалуйста: мод самп(connected RP) ошибка: warning 217: loose indentation if(newkeys == 131072) if(IsPlayerInRangeOfPoint(playerid,2.0,2117.363769,-1779.585205,13.866897) || IsPlayerInRangeOfPoint(playerid,2.0,1157.916259,-1831.056762,13.594606) || IsPlayerInRangeOfPoint(playerid,2.0,319.211914,-1790.712646,4.927175)) return 1; new v = GetPlayerVehicleID(playerid); if(GetVehicleModel(v)==509||GetVehicleModel(v)==510||GetVehicleModel(v)==481) return 1; new sendername[MAX_PLAYER_NAME], string[256]; if(CreateCar[v] == 1) return SendClientMessage(playerid,-1,"?????? ???????/????????? ????????? ?/?"); if(VEngine[v] == 0) { if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { if(RentBike[v][rentTime] > 0) { if(RentBike[v][rentKey] == 0) return SendClientMessage(playerid, COLOR_WHITE, "??? ????? ? ????? ?????????!"); } else { if(CarInfo[v][cKey] == 0) return SendClientMessage(playerid, COLOR_WHITE, "??? ????? ? ????? ?????????!"); } GetPlayerName(playerid, sendername, sizeof(sendername)); if(CarInfo[v][cFuel] <= 0.1) return SendClientMessage(playerid, COLOR_WHITE, "? ???? ??? ???????!"); EngineStart(playerid, v); return 1; } } else { if(IsPlayerInVehicle(playerid, v)) { if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "%s ?????? ????????? ", sendername); ProxDetectorChat(playerid, 15.0, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); SendClientMessage(playerid, COLOR_GREY, "?? ????????? ?????????."); GetVehicleParamsEx(v,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(v,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective); VEngine[v] = 0; return 1; } else SendClientMessage(playerid, COLOR_GREY, "?? ?????? ???? ?? ????? ????????????? ????????!"); } } return 1; }
  24. C:\Users\Сергей\Desktop\The Omsk RP Revival\gamemodes\Omsk.pwn(11235) : warning 202: number of arguments does not match definition C:\Users\Сергей\Desktop\The Omsk RP Revival\gamemodes\Omsk.pwn(19429) : warning 217: loose indentation C:\Users\Сергей\Desktop\The Omsk RP Revival\gamemodes\Omsk.pwn(19444) : warning 217: loose indentation C:\Users\Сергей\Desktop\The Omsk RP Revival\gamemodes\Omsk.pwn(42139) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase Как исправить?
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