Marvellous 271 Опубликовано 15 декабря, 2017 Описывать не буду,смотрите скрин. Автор: MaJoR new PlayerText:Textdraw0[MAX_PLAYERS]; new PlayerText:Textdraw1[MAX_PLAYERS]; new PlayerText:Textdraw2[MAX_PLAYERS]; new PlayerText:Textdraw3[MAX_PLAYERS]; new PlayerText:Textdraw4[MAX_PLAYERS]; new PlayerText:Textdraw5[MAX_PLAYERS]; new PlayerText:Textdraw6[MAX_PLAYERS]; new PlayerText:Textdraw7[MAX_PLAYERS]; new PlayerText:Textdraw8[MAX_PLAYERS]; new PlayerText:Textdraw9[MAX_PLAYERS]; new PlayerText:Textdraw10[MAX_PLAYERS]; new PlayerText:Textdraw11[MAX_PLAYERS]; new PlayerText:Textdraw12[MAX_PLAYERS]; new PlayerText:Textdraw13[MAX_PLAYERS]; new PlayerText:Textdraw14[MAX_PLAYERS]; new PlayerText:Textdraw15[MAX_PLAYERS]; new PlayerText:Textdraw16[MAX_PLAYERS]; new PlayerText:Textdraw17[MAX_PLAYERS]; new PlayerText:Textdraw18[MAX_PLAYERS]; new PlayerText:Textdraw19[MAX_PLAYERS]; Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 611.546142, 369.000030, "usebox"); PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 5.840743); PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 477.296997, 0.000000); PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1); PlayerTextDrawColor(playerid, Textdraw0[playerid], 0); PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true); PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 102); PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0); PlayerTextDrawFont(playerid, Textdraw0[playerid], 0); Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 611.546142, 369.583312, "usebox"); PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 5.775930); PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 477.765747, 0.000000); PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1); PlayerTextDrawColor(playerid, Textdraw1[playerid], 0); PlayerTextDrawUseBox(playerid, Textdraw1[playerid], true); PlayerTextDrawBoxColor(playerid, Textdraw1[playerid], 102); PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0); PlayerTextDrawFont(playerid, Textdraw1[playerid], 0); Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 483.981933, 379.166534, "IIIIIIIIIIIIIIIIIIII"); PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.400805, 1.413332); PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1); PlayerTextDrawColor(playerid, Textdraw2[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 0); PlayerTextDrawBackgroundColor(playerid, Textdraw2[playerid], 51); PlayerTextDrawFont(playerid, Textdraw2[playerid], 1); PlayerTextDrawSetProportional(playerid, Textdraw2[playerid], 1); Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 492.884521, 371.000030, "180"); PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.311317, 1.074997); PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1); PlayerTextDrawColor(playerid, Textdraw3[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 1); PlayerTextDrawBackgroundColor(playerid, Textdraw3[playerid], 51); PlayerTextDrawFont(playerid, Textdraw3[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw3[playerid], 1); Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 516.778991, 370.416778, "km/h"); PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.245255, 1.191664); PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1); PlayerTextDrawColor(playerid, Textdraw4[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 1); PlayerTextDrawBackgroundColor(playerid, Textdraw4[playerid], 51); PlayerTextDrawFont(playerid, Textdraw4[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw4[playerid], 1); Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 485.857421, 409.500183, "1000"); PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.197935, 1.354998); PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1); PlayerTextDrawColor(playerid, Textdraw5[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 1); PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], 51); PlayerTextDrawFont(playerid, Textdraw5[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw5[playerid], 1); Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 505.598510, 409.916900, "hp"); PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.224640, 1.290832); PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1); PlayerTextDrawColor(playerid, Textdraw6[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 1); PlayerTextDrawBackgroundColor(playerid, Textdraw6[playerid], 51); PlayerTextDrawFont(playerid, Textdraw6[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw6[playerid], 1); Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 522.059814, 409.166809, "0020"); PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.187159, 1.401666); PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1); PlayerTextDrawColor(playerid, Textdraw7[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 1); PlayerTextDrawBackgroundColor(playerid, Textdraw7[playerid], 51); PlayerTextDrawFont(playerid, Textdraw7[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw7[playerid], 1); Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 542.269287, 409.583496, "km"); PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.198872, 1.349165); PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1); PlayerTextDrawColor(playerid, Textdraw8[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 1); PlayerTextDrawBackgroundColor(playerid, Textdraw8[playerid], 51); PlayerTextDrawFont(playerid, Textdraw8[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw8[playerid], 1); Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 557.324829, 409.416931, "98"); PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.198872, 1.349165); PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1); PlayerTextDrawColor(playerid, Textdraw9[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 1); PlayerTextDrawBackgroundColor(playerid, Textdraw9[playerid], 51); PlayerTextDrawFont(playerid, Textdraw9[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw9[playerid], 1); Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 568.163696, 409.250213, "L"); PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.198872, 1.349165); PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1); PlayerTextDrawColor(playerid, Textdraw10[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 1); PlayerTextDrawBackgroundColor(playerid, Textdraw10[playerid], 51); PlayerTextDrawFont(playerid, Textdraw10[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw10[playerid], 1); Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 577.218200, 399.000030, "ВЃAPВ‘"); PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.183879, 1.238332); PlayerTextDrawAlignment(playerid, Textdraw11[playerid], 1); PlayerTextDrawColor(playerid, Textdraw11[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw11[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 1); PlayerTextDrawBackgroundColor(playerid, Textdraw11[playerid], 51); PlayerTextDrawFont(playerid, Textdraw11[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw11[playerid], 1); Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 574.001647, 387.166595, "ВѓВ‹EPВ…"); PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.183879, 1.238332); PlayerTextDrawAlignment(playerid, Textdraw12[playerid], 1); PlayerTextDrawColor(playerid, Textdraw12[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw12[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 1); PlayerTextDrawBackgroundColor(playerid, Textdraw12[playerid], 51); PlayerTextDrawFont(playerid, Textdraw12[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw12[playerid], 1); Textdraw13[playerid] = CreatePlayerTextDraw(playerid, 561.883422, 375.333374, "ƒ‹…‚AВ¦E‡’"); PlayerTextDrawLetterSize(playerid, Textdraw13[playerid], 0.151551, 1.232498); PlayerTextDrawAlignment(playerid, Textdraw13[playerid], 1); PlayerTextDrawColor(playerid, Textdraw13[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw13[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw13[playerid], 1); PlayerTextDrawBackgroundColor(playerid, Textdraw13[playerid], 51); PlayerTextDrawFont(playerid, Textdraw13[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw13[playerid], 1); Textdraw14[playerid] = CreatePlayerTextDraw(playerid, 599.707824, 378.000061, "LD_POOL:ball"); PlayerTextDrawLetterSize(playerid, Textdraw14[playerid], 0.449999, 1.600000); PlayerTextDrawTextSize(playerid, Textdraw14[playerid], 6.559297, 7.583335); PlayerTextDrawAlignment(playerid, Textdraw14[playerid], 1); PlayerTextDrawColor(playerid, Textdraw14[playerid], 16711935); PlayerTextDrawSetShadow(playerid, Textdraw14[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw14[playerid], 1); PlayerTextDrawBackgroundColor(playerid, Textdraw14[playerid], 51); PlayerTextDrawFont(playerid, Textdraw14[playerid], 4); PlayerTextDrawSetProportional(playerid, Textdraw14[playerid], 1); Textdraw15[playerid] = CreatePlayerTextDraw(playerid, 600.239257, 389.500091, "LD_POOL:ball"); PlayerTextDrawLetterSize(playerid, Textdraw15[playerid], 0.449999, 1.600000); PlayerTextDrawTextSize(playerid, Textdraw15[playerid], 6.559297, 7.583335); PlayerTextDrawAlignment(playerid, Textdraw15[playerid], 1); PlayerTextDrawColor(playerid, Textdraw15[playerid], -16776961); PlayerTextDrawSetShadow(playerid, Textdraw15[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw15[playerid], 1); PlayerTextDrawBackgroundColor(playerid, Textdraw15[playerid], 51); PlayerTextDrawFont(playerid, Textdraw15[playerid], 4); PlayerTextDrawSetProportional(playerid, Textdraw15[playerid], 1); Textdraw16[playerid] = CreatePlayerTextDraw(playerid, 600.302185, 402.166839, "LD_POOL:ball"); PlayerTextDrawLetterSize(playerid, Textdraw16[playerid], 0.449999, 1.600000); PlayerTextDrawTextSize(playerid, Textdraw16[playerid], 6.559297, 7.583335); PlayerTextDrawAlignment(playerid, Textdraw16[playerid], 1); PlayerTextDrawColor(playerid, Textdraw16[playerid], -16776961); PlayerTextDrawSetShadow(playerid, Textdraw16[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw16[playerid], 1); PlayerTextDrawBackgroundColor(playerid, Textdraw16[playerid], 51); PlayerTextDrawFont(playerid, Textdraw16[playerid], 4); PlayerTextDrawSetProportional(playerid, Textdraw16[playerid], 1); Textdraw17[playerid] = CreatePlayerTextDraw(playerid, 557.729492, 393.833435, "hud:radar_centre"); PlayerTextDrawLetterSize(playerid, Textdraw17[playerid], 0.449999, 1.600000); PlayerTextDrawTextSize(playerid, Textdraw17[playerid], 10.775987, 13.416669); PlayerTextDrawAlignment(playerid, Textdraw17[playerid], 1); PlayerTextDrawColor(playerid, Textdraw17[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw17[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw17[playerid], 1); PlayerTextDrawBackgroundColor(playerid, Textdraw17[playerid], 51); PlayerTextDrawFont(playerid, Textdraw17[playerid], 4); PlayerTextDrawSetProportional(playerid, Textdraw17[playerid], 1); Textdraw18[playerid] = CreatePlayerTextDraw(playerid, 531.555053, 394.250000, "hud:radar_impound"); PlayerTextDrawLetterSize(playerid, Textdraw18[playerid], 0.449999, 1.600000); PlayerTextDrawTextSize(playerid, Textdraw18[playerid], 10.775987, 13.416669); PlayerTextDrawAlignment(playerid, Textdraw18[playerid], 1); PlayerTextDrawColor(playerid, Textdraw18[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw18[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw18[playerid], 1); PlayerTextDrawBackgroundColor(playerid, Textdraw18[playerid], 51); PlayerTextDrawFont(playerid, Textdraw18[playerid], 4); PlayerTextDrawSetProportional(playerid, Textdraw18[playerid], 1); Textdraw19[playerid] = CreatePlayerTextDraw(playerid, 497.415924, 395.249969, "hud:radar_modGarage"); PlayerTextDrawLetterSize(playerid, Textdraw19[playerid], 0.449999, 1.600000); PlayerTextDrawTextSize(playerid, Textdraw19[playerid], 10.775987, 13.416669); PlayerTextDrawAlignment(playerid, Textdraw19[playerid], 1); PlayerTextDrawColor(playerid, Textdraw19[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw19[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw19[playerid], 1); PlayerTextDrawBackgroundColor(playerid, Textdraw19[playerid], 51); PlayerTextDrawFont(playerid, Textdraw19[playerid], 4); PlayerTextDrawSetProportional(playerid, Textdraw19[playerid], 1); 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Rici 158 Опубликовано 15 декабря, 2017 Годно,я думаю теперь на каждом нубо сервере он будет Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
BELOFF 7 Опубликовано 15 декабря, 2017 @Rici,Так-то он давно был слит в какой-то группе,а про нубо сервера не думаю обычно основатель таких серверов умеют только названия и бонус менять :) Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты