Marvellous 271 Опубликовано 31 июля, 2017 Выкладываю вторую работу со своего мода Astera. Почему пишу постоянно что с мода Астера? Просто у многих уже есть данный мод,может кто и себе поставит! Автор: Я [Marvellous] При копирование материала,обязательно указывайте Автора. Скрины: Вот собственно и сам код: CreateDynamicObject(970, 2747.177734,-1264.864257,23.085927, 0.000000,0.000000,-90.199928); CreateDynamicObject(1232, 2747.147216,-1267.115112,25.10, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.170166,-1269.347167,23.085927, 0.000000,0.000000,-90.099899); CreateDynamicObject(1232, 2747.151855,-1271.608032,25.10, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.166259,-1273.849853,23.085914, 0.000000,0.000000,-90.099975); CreateDynamicObject(1232, 2747.152832,-1276.099487,25.10, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.167480,-1278.319702,23.075908, 0.000000,0.000000,-90.399932); CreateDynamicObject(1232, 2747.150146,-1280.569091,25.10, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.160400,-1282.784790,23.085922, 0.000000,0.000000,-89.899993); CreateDynamicObject(1232, 2747.161865,-1285.026855,25.10, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.166503,-1287.245971,23.095884, 0.000000,-0.300001,-90.000007); CreateDynamicObject(1232, 2747.164794,-1289.493896,25.10, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.165039,-1291.713134,23.115924, 0.000000,0.000000,-90.099998); CreateDynamicObject(1232, 2747.155761,-1293.956420,25.10, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.169677,-1296.185302,23.115913, 0.000000,0.000000,-90.999961); CreateDynamicObject(1232, 2747.160888,-1298.426879,25.10, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.165039,-1300.716674,23.105932, 0.000000,0.000000,-89.899978); CreateDynamicObject(1232, 2747.160400,-1303.006958,25.105949, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.162597,-1305.298828,23.105924, 0.000000,0.000000,-89.999938); CreateDynamicObject(1232, 2747.164062,-1307.589721,25.105949, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.165283,-1309.879272,23.105915, 0.000000,0.000000,-89.899971); CreateDynamicObject(1232, 2747.171142,-1312.163696,25.105949, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.168701,-1314.445678,23.095928, 0.000000,0.000000,-89.999938); CreateDynamicObject(1232, 2747.171630,-1316.735229,25.105949, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.170410,-1319.013671,23.095924, 0.000000,0.000000,-89.999938); CreateDynamicObject(1232, 2747.167480,-1321.303955,25.105949, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.162109,-1323.589111,23.095918, 0.000000,0.000000,-89.900001); CreateDynamicObject(1232, 2747.178710,-1325.872436,25.105949, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.171142,-1328.163452,23.095943, 0.000000,0.000000,-90.000000); CreateDynamicObject(1232, 2747.166748,-1330.453002,25.105949, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.171875,-1332.739868,23.085927, 0.000000,0.000000,-90.000015); CreateDynamicObject(1232, 2747.175048,-1335.034545,25.105949, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.173095,-1337.317626,23.075931, 0.000000,0.000000,-90.000000); CreateDynamicObject(1232, 2747.167236,-1339.601562,25.105949, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.170654,-1341.881591,23.075922, 0.000000,0.000000,-89.900024); CreateDynamicObject(1232, 2747.173095,-1344.175415,25.105949, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.173095,-1346.471435,23.075937, 0.200000,0.000000,-90.099952); CreateDynamicObject(1232, 2747.176757,-1348.761352,25.105949, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.167236,-1351.053955,23.075933, 0.000000,0.000000,-89.999961); CreateDynamicObject(1232, 2747.169677,-1353.339111,25.105949, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.175781,-1355.618774,23.075914, -0.899999,0.000000,-90.100082); CreateDynamicObject(1232, 2747.168701,-1357.900878,25.105949, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.547363,-1140.193481,23.095905, 0.000000,0.000000,-90.099983); CreateDynamicObject(1232, 2747.562255,-1137.903198,25.085948, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.552734,-1135.603393,23.095909, 0.000000,0.000000,-90.000007); CreateDynamicObject(1232, 2747.569091,-1133.306884,25.085948, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.567626,-1131.014892,23.085916, 0.000000,0.000000,-89.799911); CreateDynamicObject(1232, 2747.566162,-1128.718139,25.085948, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.551025,-1126.408935,23.085908, 0.000000,0.000000,-89.999931); CreateDynamicObject(1232, 2747.566406,-1124.118652,25.085948, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.556884,-1121.817016,23.075910, 0.000000,0.000000,-90.099952); CreateDynamicObject(1232, 2747.563476,-1119.519409,25.085948, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.562744,-1117.224365,23.085926, 0.000000,0.000000,-89.899971); CreateDynamicObject(1232, 2747.560546,-1114.930297,25.085948, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.569580,-1112.637084,23.077678, 0.000000,0.000000,-90.099937); CreateDynamicObject(1232, 2747.564941,-1110.348632,25.085948, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.560791,-1108.046508,23.075908, 0.000000,0.000000,-89.999977); CreateDynamicObject(1232, 2747.558593,-1105.756835,25.095943, 0.000000,0.000000,0.000000); CreateDynamicObject(970, 2747.55, -1144.34, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.55, -1148.49, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.53, -1152.63, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.52, -1156.79, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.51, -1160.93, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.50, -1165.09, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.49, -1169.21, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.47, -1173.33, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.44, -1177.45, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.44, -1181.57, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.43, -1185.71, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.42, -1189.85, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.42, -1189.85, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.41, -1193.97, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.40, -1198.11, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.38, -1202.25, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.37, -1206.39, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.36, -1210.55, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.35, -1214.69, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.35, -1218.85, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.34, -1222.99, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.32, -1227.11, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.29, -1231.25, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.27, -1235.39, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.27, -1239.53, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.27, -1239.53, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.25, -1243.67, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.22, -1247.81, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.19, -1251.97, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.18, -1256.13, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(970, 2747.17, -1260.56, 23.10, 0.00, 0.00, -90.10); CreateDynamicObject(1232, 2747.22, -1262.69, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.22, -1258.34, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.23, -1254.09, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.25, -1249.95, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.23, -1245.79, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.26, -1241.63, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.28, -1237.48, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.29, -1233.35, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.31, -1229.29, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.33, -1225.08, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.33, -1220.87, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.33, -1216.80, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.35, -1212.69, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.35, -1208.46, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.36, -1204.28, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.38, -1200.17, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.37, -1196.06, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.39, -1191.98, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.39, -1187.72, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.41, -1183.65, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.42, -1179.36, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.43, -1175.42, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.45, -1171.27, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.48, -1167.20, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.47, -1163.04, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.48, -1158.87, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.48, -1154.69, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.51, -1150.56, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.53, -1146.29, 25.10, 0.00, 0.00, 0.00); CreateDynamicObject(1232, 2747.58, -1142.22, 25.10, 0.00, 0.00, 0.00); Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
EgasVegas 842 Опубликовано 31 июля, 2017 уж слишком много фонарей... Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Marvellous 271 Опубликовано 31 июля, 2017 @EgasVegas,Ночью красиво ехать... Попробуй и поймешь почему,там мост синим светиться и + фонари,красиво получилось! Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
SCRIPTMAN 358 Опубликовано 31 июля, 2017 Ну ничего так. Я бы взял себе, да у нас 3D объекты( 2 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
NekitGames 0 Опубликовано 18 февраля, 2019 Как убрать эту текстурку? Мост не работает. Пишите мне Вконтакте - https://vk.com/id529528249Скрины: https://imgur.com/a/KQZHqJA Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Dainis 21 Опубликовано 20 июля, 2019 Выглядит неплохо Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты