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#Storm

[TD] Автосалон [Простенький]

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#Storm

И снова здравствуйте, вторая работа, меню для автосалона. Простенько, но как по мне красиво :D


//Player Textdraws:

new PlayerText:Textdraw0[MAX_PLAYERS];
new PlayerText:Textdraw1[MAX_PLAYERS];
new PlayerText:Textdraw2[MAX_PLAYERS];
new PlayerText:Textdraw3[MAX_PLAYERS];
new PlayerText:Textdraw4[MAX_PLAYERS];
new PlayerText:Textdraw5[MAX_PLAYERS];
new PlayerText:Textdraw6[MAX_PLAYERS];
new PlayerText:Textdraw7[MAX_PLAYERS];
new PlayerText:Textdraw8[MAX_PLAYERS];
new PlayerText:Textdraw9[MAX_PLAYERS];
new PlayerText:Textdraw10[MAX_PLAYERS];
new PlayerText:Textdraw11[MAX_PLAYERS];
new PlayerText:Textdraw12[MAX_PLAYERS];


Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 624.333496, 127.603698, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 16.039300);
PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 467.333343, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw0[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 102);
PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw0[playerid], 0);

Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 624.333007, 127.603706, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 2.369343);
PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 467.333496, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw1[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw1[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw1[playerid], -2147483393);
PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw1[playerid], 0);

Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 480.333251, 129.422210, "Лада Приора");
PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw2[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw2[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw2[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw2[playerid], 1);

Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 492.000061, 162.192565, "ID Машины :");
PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.244999, 1.541924);
PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw3[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw3[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw3[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw3[playerid], 1);

Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 471.000000, 160.533340, "hud:radar_impound");
PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw4[playerid], 17.000019, 14.518505);
PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw4[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw4[playerid], 4);

Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 556.999877, 163.851867, "522");
PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.229000, 1.330369);
PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw5[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw5[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw5[playerid], 1);

Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 492.333435, 184.348114, "Стоимость :");
PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.244999, 1.541924);
PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw6[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw6[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw6[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw6[playerid], 1);

Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 470.999938, 184.762939, "hud:radar_cash");
PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw7[playerid], 17.000019, 14.518505);
PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw7[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw7[playerid], 4);

Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 560.666870, 186.007415, "4500000");
PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.229000, 1.330369);
PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw8[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw8[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw8[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw8[playerid], 1);

Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 520.667053, 216.703628, "Приобрести");
PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.161999, 1.558519);
PlayerTextDrawTextSize(playerid, Textdraw9[playerid], 563.333801, -2.074079);
PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw9[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw9[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw9[playerid], 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw9[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw9[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw9[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw9[playerid], true);

Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 474.333587, 236.444458, "<<");
PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw10[playerid], 493.000061, 6.222229);
PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw10[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw10[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw10[playerid], 255);
PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw10[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw10[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw10[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw10[playerid], true);

Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 588.333496, 236.614807, ">>");
PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw11[playerid], 608.000061, 17.422225);
PlayerTextDrawAlignment(playerid, Textdraw11[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw11[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw11[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw11[playerid], 255);
PlayerTextDrawSetShadow(playerid, Textdraw11[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw11[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw11[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw11[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw11[playerid], true);

Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 528.333496, 252.962921, "Отмена");
PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.161999, 1.558519);
PlayerTextDrawTextSize(playerid, Textdraw12[playerid], 554.000427, 12.029624);
PlayerTextDrawAlignment(playerid, Textdraw12[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw12[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw12[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw12[playerid], -2147483393);
PlayerTextDrawSetShadow(playerid, Textdraw12[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw12[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw12[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw12[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw12[playerid], true);


Исходник : *Клик*

 

Скриншотик : *Клик*

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SCRIPTMAN

Неплохо, но кнопки узковаты в длине.

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