#Storm 29 Опубликовано 20 октября, 2018 И снова здравствуйте, и сегодня у нас статистика персонажа. Скриншот : *Клик* Исходник : *Клик* //Player Textdraws: new PlayerText:Textdraw0[MAX_PLAYERS]; new PlayerText:Textdraw1[MAX_PLAYERS]; new PlayerText:Textdraw2[MAX_PLAYERS]; new PlayerText:Textdraw3[MAX_PLAYERS]; new PlayerText:Textdraw4[MAX_PLAYERS]; new PlayerText:Textdraw5[MAX_PLAYERS]; new PlayerText:Textdraw6[MAX_PLAYERS]; new PlayerText:Textdraw7[MAX_PLAYERS]; new PlayerText:Textdraw8[MAX_PLAYERS]; new PlayerText:Textdraw9[MAX_PLAYERS]; new PlayerText:Textdraw10[MAX_PLAYERS]; new PlayerText:Textdraw11[MAX_PLAYERS]; new PlayerText:Textdraw12[MAX_PLAYERS]; new PlayerText:Textdraw13[MAX_PLAYERS]; new PlayerText:Textdraw14[MAX_PLAYERS]; new PlayerText:Textdraw15[MAX_PLAYERS]; new PlayerText:Textdraw16[MAX_PLAYERS]; new PlayerText:Textdraw17[MAX_PLAYERS]; new PlayerText:Textdraw18[MAX_PLAYERS]; new PlayerText:Textdraw19[MAX_PLAYERS]; new PlayerText:Textdraw20[MAX_PLAYERS]; new PlayerText:Textdraw21[MAX_PLAYERS]; new PlayerText:Textdraw22[MAX_PLAYERS]; new PlayerText:Textdraw23[MAX_PLAYERS]; new PlayerText:Textdraw24[MAX_PLAYERS]; new PlayerText:Textdraw25[MAX_PLAYERS]; Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 398.000000, 96.077751, "usebox"); PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 15.259044); PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 243.666702, 0.000000); PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1); PlayerTextDrawColor(playerid, Textdraw0[playerid], 0); PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true); PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 102); PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0); PlayerTextDrawFont(playerid, Textdraw0[playerid], 0); Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 397.999908, 96.077751, "usebox"); PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 1.552469); PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 243.666702, 0.000000); PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1); PlayerTextDrawColor(playerid, Textdraw1[playerid], 0); PlayerTextDrawUseBox(playerid, Textdraw1[playerid], true); PlayerTextDrawBoxColor(playerid, Textdraw1[playerid], 363517183); PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0); PlayerTextDrawFont(playerid, Textdraw1[playerid], 0); Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 287.333435, 94.577819, "Sam_Swile"); PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.449999, 1.600000); PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1); PlayerTextDrawColor(playerid, Textdraw2[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 0); PlayerTextDrawBackgroundColor(playerid, Textdraw2[playerid], 51); PlayerTextDrawFont(playerid, Textdraw2[playerid], 3); PlayerTextDrawSetProportional(playerid, Textdraw2[playerid], 1); Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 251.000000, 117.392570, "Игровой уровень :"); PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.135664, 1.371850); PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1); PlayerTextDrawColor(playerid, Textdraw3[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 0); PlayerTextDrawBackgroundColor(playerid, Textdraw3[playerid], 51); PlayerTextDrawFont(playerid, Textdraw3[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw3[playerid], 1); Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 250.999969, 130.422210, "Организация : "); PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.135664, 1.371850); PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1); PlayerTextDrawColor(playerid, Textdraw4[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0); PlayerTextDrawBackgroundColor(playerid, Textdraw4[playerid], 51); PlayerTextDrawFont(playerid, Textdraw4[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw4[playerid], 1); Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 250.666702, 143.525970, "Должность :"); PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.135664, 1.371850); PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1); PlayerTextDrawColor(playerid, Textdraw5[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 0); PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], 51); PlayerTextDrawFont(playerid, Textdraw5[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw5[playerid], 1); Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 250.666702, 155.311157, "Деньги :"); PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.135664, 1.371850); PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1); PlayerTextDrawColor(playerid, Textdraw6[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 0); PlayerTextDrawBackgroundColor(playerid, Textdraw6[playerid], 51); PlayerTextDrawFont(playerid, Textdraw6[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw6[playerid], 1); Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 250.666687, 167.925903, "Деньги в банке :"); PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.135664, 1.371850); PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1); PlayerTextDrawColor(playerid, Textdraw7[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 0); PlayerTextDrawBackgroundColor(playerid, Textdraw7[playerid], 51); PlayerTextDrawFont(playerid, Textdraw7[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw7[playerid], 1); Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 349.999847, 118.318473, "25"); PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.199331, 1.587555); PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1); PlayerTextDrawColor(playerid, Textdraw8[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 0); PlayerTextDrawBackgroundColor(playerid, Textdraw8[playerid], 51); PlayerTextDrawFont(playerid, Textdraw8[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw8[playerid], 1); Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 362.333343, 118.222206, "( )"); PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.136665, 1.662222); PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1); PlayerTextDrawColor(playerid, Textdraw9[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 0); PlayerTextDrawBackgroundColor(playerid, Textdraw9[playerid], 51); PlayerTextDrawFont(playerid, Textdraw9[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw9[playerid], 1); Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 367.000061, 119.466682, "10/64"); PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.148999, 1.355257); PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1); PlayerTextDrawColor(playerid, Textdraw10[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 0); PlayerTextDrawBackgroundColor(playerid, Textdraw10[playerid], 51); PlayerTextDrawFont(playerid, Textdraw10[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw10[playerid], 1); Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 350.000091, 131.422286, "ДПС г.Южный"); PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.135664, 1.371850); PlayerTextDrawAlignment(playerid, Textdraw11[playerid], 1); PlayerTextDrawColor(playerid, Textdraw11[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw11[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 0); PlayerTextDrawBackgroundColor(playerid, Textdraw11[playerid], 51); PlayerTextDrawFont(playerid, Textdraw11[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw11[playerid], 1); Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 350.333496, 142.792724, "Генерал"); PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.135664, 1.371850); PlayerTextDrawAlignment(playerid, Textdraw12[playerid], 1); PlayerTextDrawColor(playerid, Textdraw12[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw12[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 0); PlayerTextDrawBackgroundColor(playerid, Textdraw12[playerid], 51); PlayerTextDrawFont(playerid, Textdraw12[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw12[playerid], 1); Textdraw13[playerid] = CreatePlayerTextDraw(playerid, 350.333557, 154.918624, "1000000"); PlayerTextDrawLetterSize(playerid, Textdraw13[playerid], 0.135664, 1.371850); PlayerTextDrawAlignment(playerid, Textdraw13[playerid], 1); PlayerTextDrawColor(playerid, Textdraw13[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw13[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw13[playerid], 0); PlayerTextDrawBackgroundColor(playerid, Textdraw13[playerid], 51); PlayerTextDrawFont(playerid, Textdraw13[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw13[playerid], 1); Textdraw14[playerid] = CreatePlayerTextDraw(playerid, 375.333465, 154.577911, "Руб"); PlayerTextDrawLetterSize(playerid, Textdraw14[playerid], 0.135664, 1.371850); PlayerTextDrawAlignment(playerid, Textdraw14[playerid], 1); PlayerTextDrawColor(playerid, Textdraw14[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw14[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw14[playerid], 0); PlayerTextDrawBackgroundColor(playerid, Textdraw14[playerid], 51); PlayerTextDrawFont(playerid, Textdraw14[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw14[playerid], 1); Textdraw15[playerid] = CreatePlayerTextDraw(playerid, 376.000122, 167.192687, "Руб"); PlayerTextDrawLetterSize(playerid, Textdraw15[playerid], 0.135664, 1.371850); PlayerTextDrawAlignment(playerid, Textdraw15[playerid], 1); PlayerTextDrawColor(playerid, Textdraw15[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw15[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw15[playerid], 0); PlayerTextDrawBackgroundColor(playerid, Textdraw15[playerid], 51); PlayerTextDrawFont(playerid, Textdraw15[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw15[playerid], 1); Textdraw16[playerid] = CreatePlayerTextDraw(playerid, 350.333526, 166.363082, "1000000"); PlayerTextDrawLetterSize(playerid, Textdraw16[playerid], 0.135664, 1.371850); PlayerTextDrawAlignment(playerid, Textdraw16[playerid], 1); PlayerTextDrawColor(playerid, Textdraw16[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw16[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw16[playerid], 0); PlayerTextDrawBackgroundColor(playerid, Textdraw16[playerid], 51); PlayerTextDrawFont(playerid, Textdraw16[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw16[playerid], 1); Textdraw17[playerid] = CreatePlayerTextDraw(playerid, 250.666595, 194.059204, "Номер телефона :"); PlayerTextDrawLetterSize(playerid, Textdraw17[playerid], 0.135664, 1.371850); PlayerTextDrawAlignment(playerid, Textdraw17[playerid], 1); PlayerTextDrawColor(playerid, Textdraw17[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw17[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw17[playerid], 0); PlayerTextDrawBackgroundColor(playerid, Textdraw17[playerid], 51); PlayerTextDrawFont(playerid, Textdraw17[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw17[playerid], 1); Textdraw18[playerid] = CreatePlayerTextDraw(playerid, 250.666625, 180.540740, "Работа :"); PlayerTextDrawLetterSize(playerid, Textdraw18[playerid], 0.135664, 1.371850); PlayerTextDrawAlignment(playerid, Textdraw18[playerid], 1); PlayerTextDrawColor(playerid, Textdraw18[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw18[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw18[playerid], 0); PlayerTextDrawBackgroundColor(playerid, Textdraw18[playerid], 51); PlayerTextDrawFont(playerid, Textdraw18[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw18[playerid], 1); Textdraw19[playerid] = CreatePlayerTextDraw(playerid, 350.333587, 180.296356, "Безработный"); PlayerTextDrawLetterSize(playerid, Textdraw19[playerid], 0.135664, 1.371850); PlayerTextDrawAlignment(playerid, Textdraw19[playerid], 1); PlayerTextDrawColor(playerid, Textdraw19[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw19[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw19[playerid], 0); PlayerTextDrawBackgroundColor(playerid, Textdraw19[playerid], 51); PlayerTextDrawFont(playerid, Textdraw19[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw19[playerid], 1); Textdraw20[playerid] = CreatePlayerTextDraw(playerid, 350.333679, 193.496307, "777777"); PlayerTextDrawLetterSize(playerid, Textdraw20[playerid], 0.135664, 1.371850); PlayerTextDrawAlignment(playerid, Textdraw20[playerid], 1); PlayerTextDrawColor(playerid, Textdraw20[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw20[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw20[playerid], 0); PlayerTextDrawBackgroundColor(playerid, Textdraw20[playerid], 51); PlayerTextDrawFont(playerid, Textdraw20[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw20[playerid], 1); Textdraw21[playerid] = CreatePlayerTextDraw(playerid, 397.333282, 97.896392, "X"); PlayerTextDrawLetterSize(playerid, Textdraw21[playerid], 0.338665, 1.301331); PlayerTextDrawTextSize(playerid, Textdraw21[playerid], 406.333496, 0.414801); PlayerTextDrawAlignment(playerid, Textdraw21[playerid], 1); PlayerTextDrawColor(playerid, Textdraw21[playerid], -8388353); PlayerTextDrawUseBox(playerid, Textdraw21[playerid], true); PlayerTextDrawBoxColor(playerid, Textdraw21[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw21[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw21[playerid], 0); PlayerTextDrawBackgroundColor(playerid, Textdraw21[playerid], -1); PlayerTextDrawFont(playerid, Textdraw21[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw21[playerid], 1); PlayerTextDrawSetSelectable(playerid, Textdraw21[playerid], true); Textdraw22[playerid] = CreatePlayerTextDraw(playerid, 250.666427, 206.674026, "Законопослушность:"); PlayerTextDrawLetterSize(playerid, Textdraw22[playerid], 0.135664, 1.371850); PlayerTextDrawAlignment(playerid, Textdraw22[playerid], 1); PlayerTextDrawColor(playerid, Textdraw22[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw22[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw22[playerid], 0); PlayerTextDrawBackgroundColor(playerid, Textdraw22[playerid], 51); PlayerTextDrawFont(playerid, Textdraw22[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw22[playerid], 1); Textdraw23[playerid] = CreatePlayerTextDraw(playerid, 350.667053, 205.696289, "100"); PlayerTextDrawLetterSize(playerid, Textdraw23[playerid], 0.135664, 1.371850); PlayerTextDrawAlignment(playerid, Textdraw23[playerid], 1); PlayerTextDrawColor(playerid, Textdraw23[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw23[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw23[playerid], 0); PlayerTextDrawBackgroundColor(playerid, Textdraw23[playerid], 51); PlayerTextDrawFont(playerid, Textdraw23[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw23[playerid], 1); Textdraw24[playerid] = CreatePlayerTextDraw(playerid, 350.667022, 218.311065, "Мужской"); PlayerTextDrawLetterSize(playerid, Textdraw24[playerid], 0.135664, 1.371850); PlayerTextDrawAlignment(playerid, Textdraw24[playerid], 1); PlayerTextDrawColor(playerid, Textdraw24[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw24[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw24[playerid], 0); PlayerTextDrawBackgroundColor(playerid, Textdraw24[playerid], 51); PlayerTextDrawFont(playerid, Textdraw24[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw24[playerid], 1); Textdraw25[playerid] = CreatePlayerTextDraw(playerid, 250.666442, 218.044403, "Пол :"); PlayerTextDrawLetterSize(playerid, Textdraw25[playerid], 0.135664, 1.371850); PlayerTextDrawAlignment(playerid, Textdraw25[playerid], 1); PlayerTextDrawColor(playerid, Textdraw25[playerid], -1); PlayerTextDrawSetShadow(playerid, Textdraw25[playerid], 0); PlayerTextDrawSetOutline(playerid, Textdraw25[playerid], 0); PlayerTextDrawBackgroundColor(playerid, Textdraw25[playerid], 51); PlayerTextDrawFont(playerid, Textdraw25[playerid], 2); PlayerTextDrawSetProportional(playerid, Textdraw25[playerid], 1); Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
NIKRUS 70 Опубликовано 20 октября, 2018 Не плохой, но минус, под каждый мод придется дописывать/удалять графы. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
#Storm 29 Опубликовано 20 октября, 2018 @NIKRUS, Спасибо, ну я в своих работах прикладываю исходники. Думаю с этим проблем возникнуть не должно. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
SCRIPTMAN 358 Опубликовано 20 октября, 2018 Крестик нужно было рядом расположить, точнее на синем боксе, лучше было бы. Ну и чуть пошире можно, а так красиво) Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты