Vladimir_Kulkov 87 Опубликовано 19 января, 2017 (изменено) вот сам TextDraw static Text:Speed[10], PlayerText:Pspeed[MAX_PLAYERS][11]; stock TextSpeedveh() { Speed[0] = TextDrawCreate(460.750000, 376.000000, "usebox"); TextDrawLetterSize(Speed[0], 0.000000, 6.877777); TextDrawTextSize(Speed[0], 632.375000, 0.000000); TextDrawAlignment(Speed[0], 1); TextDrawColor(Speed[0], 0); TextDrawUseBox(Speed[0], true); TextDrawBoxColor(Speed[0], 102); TextDrawSetShadow(Speed[0], 0); TextDrawSetOutline(Speed[0], 0); TextDrawFont(Speed[0], 0); Speed[1] = TextDrawCreate(633.875000, 425.000000, "usebox"); TextDrawLetterSize(Speed[1], 0.000000, 1.174075); TextDrawTextSize(Speed[1], 459.875000, 0.000000); TextDrawAlignment(Speed[1], 1); TextDrawColor(Speed[1], 0); TextDrawUseBox(Speed[1], true); TextDrawBoxColor(Speed[1], 102); TextDrawSetShadow(Speed[1], 0); TextDrawSetOutline(Speed[1], 0); TextDrawFont(Speed[1], 0); Speed[2] = TextDrawCreate(499.500000, 393.500061, "usebox"); TextDrawLetterSize(Speed[2], 0.000000, 2.664812); TextDrawTextSize(Speed[2], 460.500000, 0.000000); TextDrawAlignment(Speed[2], 1); TextDrawColor(Speed[2], 0); TextDrawUseBox(Speed[2], true); TextDrawBoxColor(Speed[2], 102); TextDrawSetShadow(Speed[2], 0); TextDrawSetOutline(Speed[2], 0); TextDrawFont(Speed[2], 0); Speed[3] = TextDrawCreate(633.625000, 393.333343, "usebox"); TextDrawLetterSize(Speed[3], 0.000000, 2.664812); TextDrawTextSize(Speed[3], 593.625000, 0.000000); TextDrawAlignment(Speed[3], 1); TextDrawColor(Speed[3], 0); TextDrawUseBox(Speed[3], true); TextDrawBoxColor(Speed[3], 102); TextDrawSetShadow(Speed[3], 0); TextDrawSetOutline(Speed[3], 0); TextDrawFont(Speed[3], 0); Speed[4] = TextDrawCreate(544.625000, 393.166687, "usebox"); TextDrawLetterSize(Speed[4], 0.000000, 2.664812); TextDrawTextSize(Speed[4], 503.625000, 0.000000); TextDrawAlignment(Speed[4], 1); TextDrawColor(Speed[4], 0); TextDrawUseBox(Speed[4], true); TextDrawBoxColor(Speed[4], 102); TextDrawSetShadow(Speed[4], 0); TextDrawSetOutline(Speed[4], 0); TextDrawFont(Speed[4], 0); Speed[5] = TextDrawCreate(590.000000, 393.000000, "usebox"); TextDrawLetterSize(Speed[5], 0.000000, 2.664812); TextDrawTextSize(Speed[5], 548.000000, 0.000000); TextDrawAlignment(Speed[5], 1); TextDrawColor(Speed[5], 0); TextDrawUseBox(Speed[5], true); TextDrawBoxColor(Speed[5], 102); TextDrawSetShadow(Speed[5], 0); TextDrawSetOutline(Speed[5], 0); TextDrawFont(Speed[5], 0); Speed[6] = TextDrawCreate(480.625000, 383.250000, "Speed"); TextDrawLetterSize(Speed[6], 0.289999, 1.506664); TextDrawAlignment(Speed[6], 2); TextDrawColor(Speed[6], -1); TextDrawUseBox(Speed[6], true); TextDrawBoxColor(Speed[6], 0); TextDrawSetShadow(Speed[6], 0); TextDrawSetOutline(Speed[6], 1); TextDrawBackgroundColor(Speed[6], 51); TextDrawFont(Speed[6], 1); TextDrawSetProportional(Speed[6], 1); Speed[7] = TextDrawCreate(524.375000, 381.499938, "Probeg"); TextDrawLetterSize(Speed[7], 0.214999, 1.669999); TextDrawAlignment(Speed[7], 2); TextDrawColor(Speed[7], -1); TextDrawSetShadow(Speed[7], 0); TextDrawSetOutline(Speed[7], 1); TextDrawBackgroundColor(Speed[7], 51); TextDrawFont(Speed[7], 1); Speed[8] = TextDrawCreate(568.750000, 382.666564, "Benzin"); TextDrawLetterSize(Speed[8], 0.214999, 1.669999); TextDrawAlignment(Speed[8], 2); TextDrawColor(Speed[8], -1); TextDrawSetShadow(Speed[8], 0); TextDrawSetOutline(Speed[8], 1); TextDrawBackgroundColor(Speed[8], 51); TextDrawFont(Speed[8], 1); Speed[9] = TextDrawCreate(613.500000, 383.083190, "Battery"); TextDrawLetterSize(Speed[9], 0.211870, 1.664167); TextDrawAlignment(Speed[9], 2); TextDrawColor(Speed[9], -1); TextDrawSetShadow(Speed[9], 0); TextDrawSetOutline(Speed[9], 1); TextDrawBackgroundColor(Speed[9], 51); TextDrawFont(Speed[9], 1); } stock PlayerTextSpeedveh(playerid) { Pspeed[playerid][0] = CreatePlayerTextDraw(playerid, 455.625000, 312.083435, ""); PlayerTextDrawFont(playerid, Pspeed[playerid][0], 5); PlayerTextDrawUseBox(playerid, Pspeed[playerid][0], 1) ; PlayerTextDrawBoxColor(playerid, Pspeed[playerid][0], 0x0c0c0c100); PlayerTextDrawBackgroundColor(playerid, Pspeed[playerid][0], 0x0c0c0c100); PlayerTextDrawSetPreviewModel(playerid, Pspeed[playerid][0], 413); PlayerTextDrawSetPreviewRot(playerid, Pspeed[playerid][0], 0.000000, 0.000000, -45.000000, 1.000000); PlayerTextDrawTextSize(playerid, Pspeed[playerid][0], 205.000000, 106.750000); Pspeed[playerid][1] = CreatePlayerTextDraw(playerid, 479.500000, 399.249847, "100"); PlayerTextDrawLetterSize(playerid, Pspeed[playerid][1], 0.211870, 1.664167); PlayerTextDrawAlignment(playerid, Pspeed[playerid][1], 2); PlayerTextDrawColor(playerid, Pspeed[playerid][1], -1); PlayerTextDrawSetShadow(playerid, Pspeed[playerid][1], 0); PlayerTextDrawSetOutline(playerid, Pspeed[playerid][1], 1); PlayerTextDrawBackgroundColor(playerid, Pspeed[playerid][1], 51); PlayerTextDrawFont(playerid, Pspeed[playerid][1], 1); Pspeed[playerid][2] = CreatePlayerTextDraw(playerid, 523.000000, 399.666503, "1900000"); PlayerTextDrawLetterSize(playerid, Pspeed[playerid][2], 0.211870, 1.664167); PlayerTextDrawAlignment(playerid, Pspeed[playerid][2], 2); PlayerTextDrawColor(playerid, Pspeed[playerid][2], -1); PlayerTextDrawSetShadow(playerid, Pspeed[playerid][2], 0); PlayerTextDrawSetOutline(playerid, Pspeed[playerid][2], 1); PlayerTextDrawBackgroundColor(playerid, Pspeed[playerid][2], 51); PlayerTextDrawFont(playerid, Pspeed[playerid][2], 1); Pspeed[playerid][3] = CreatePlayerTextDraw(playerid, 569.000000, 400.083221, "100"); PlayerTextDrawLetterSize(playerid, Pspeed[playerid][3], 0.211870, 1.664167); PlayerTextDrawAlignment(playerid, Pspeed[playerid][3], 2); PlayerTextDrawColor(playerid, Pspeed[playerid][3], -1); PlayerTextDrawSetShadow(playerid, Pspeed[playerid][3], 0); PlayerTextDrawSetOutline(playerid, Pspeed[playerid][3], 1); PlayerTextDrawBackgroundColor(playerid, Pspeed[playerid][3], 51); PlayerTextDrawFont(playerid, Pspeed[playerid][3], 1); Pspeed[playerid][4] = CreatePlayerTextDraw(playerid, 613.750000, 399.916564, "100"); PlayerTextDrawLetterSize(playerid, Pspeed[playerid][4], 0.211870, 1.664167); PlayerTextDrawAlignment(playerid, Pspeed[playerid][4], 2); PlayerTextDrawColor(playerid, Pspeed[playerid][4], -1); PlayerTextDrawSetShadow(playerid, Pspeed[playerid][4], 0); PlayerTextDrawSetOutline(playerid, Pspeed[playerid][4], 1); PlayerTextDrawBackgroundColor(playerid, Pspeed[playerid][4], 51); PlayerTextDrawFont(playerid, Pspeed[playerid][4], 1); Pspeed[playerid][5] = CreatePlayerTextDraw(playerid, 465.625000, 422.333282, "engine"); PlayerTextDrawLetterSize(playerid, Pspeed[playerid][5], 0.205623, 1.442499); PlayerTextDrawAlignment(playerid, Pspeed[playerid][5], 1); PlayerTextDrawColor(playerid, Pspeed[playerid][5], -2147483393); PlayerTextDrawSetShadow(playerid, Pspeed[playerid][5], 0); PlayerTextDrawSetOutline(playerid, Pspeed[playerid][5], 1); PlayerTextDrawBackgroundColor(playerid, Pspeed[playerid][5], 51); PlayerTextDrawFont(playerid, Pspeed[playerid][5], 1); PlayerTextDrawSetProportional(playerid, Pspeed[playerid][5], 1); PlayerTextDrawSetSelectable(playerid, Pspeed[playerid][5], true); Pspeed[playerid][6] = CreatePlayerTextDraw(playerid, 492.875000, 423.333282, "lights"); PlayerTextDrawLetterSize(playerid, Pspeed[playerid][6], 0.225622, 1.354997); PlayerTextDrawAlignment(playerid, Pspeed[playerid][6], 1); PlayerTextDrawColor(playerid, Pspeed[playerid][6], -2147483393); PlayerTextDrawSetShadow(playerid, Pspeed[playerid][6], 0); PlayerTextDrawSetOutline(playerid, Pspeed[playerid][6], 1); PlayerTextDrawBackgroundColor(playerid, Pspeed[playerid][6], 51); PlayerTextDrawFont(playerid, Pspeed[playerid][6], 1); PlayerTextDrawSetProportional(playerid, Pspeed[playerid][6], 1); PlayerTextDrawSetSelectable(playerid, Pspeed[playerid][6], true); Pspeed[playerid][7] = CreatePlayerTextDraw(playerid, 518.250000, 422.583221, "alarm"); PlayerTextDrawLetterSize(playerid, Pspeed[playerid][7], 0.257499, 1.442499); PlayerTextDrawAlignment(playerid, Pspeed[playerid][7], 1); PlayerTextDrawColor(playerid, Pspeed[playerid][7], -2147483393); PlayerTextDrawSetShadow(playerid, Pspeed[playerid][7], 0); PlayerTextDrawSetOutline(playerid, Pspeed[playerid][7], 1); PlayerTextDrawBackgroundColor(playerid, Pspeed[playerid][7], 51); PlayerTextDrawFont(playerid, Pspeed[playerid][7], 1); PlayerTextDrawSetProportional(playerid, Pspeed[playerid][7], 1); PlayerTextDrawSetSelectable(playerid, Pspeed[playerid][7], true); Pspeed[playerid][8] = CreatePlayerTextDraw(playerid, 548.750000, 422.916748, "doors"); PlayerTextDrawLetterSize(playerid, Pspeed[playerid][8], 0.248749, 1.465831); PlayerTextDrawAlignment(playerid, Pspeed[playerid][8], 1); PlayerTextDrawColor(playerid, Pspeed[playerid][8], -2147483393); PlayerTextDrawSetShadow(playerid, Pspeed[playerid][8], 0); PlayerTextDrawSetOutline(playerid, Pspeed[playerid][8], 1); PlayerTextDrawBackgroundColor(playerid, Pspeed[playerid][8], 51); PlayerTextDrawFont(playerid, Pspeed[playerid][8], 1); PlayerTextDrawSetProportional(playerid, Pspeed[playerid][8], 1); PlayerTextDrawSetSelectable(playerid, Pspeed[playerid][8], true); Pspeed[playerid][9] = CreatePlayerTextDraw(playerid, 579.125000, 422.750091, "bonnet"); PlayerTextDrawLetterSize(playerid, Pspeed[playerid][9], 0.206248, 1.512498); PlayerTextDrawAlignment(playerid, Pspeed[playerid][9], 1); PlayerTextDrawColor(playerid, Pspeed[playerid][9], -2147483393); PlayerTextDrawSetShadow(playerid, Pspeed[playerid][9], 0); PlayerTextDrawSetOutline(playerid, Pspeed[playerid][9], 1); PlayerTextDrawBackgroundColor(playerid, Pspeed[playerid][9], 51); PlayerTextDrawFont(playerid, Pspeed[playerid][9], 1); PlayerTextDrawSetProportional(playerid, Pspeed[playerid][9], 1); PlayerTextDrawSetSelectable(playerid, Pspeed[playerid][9], true); Pspeed[playerid][10] = CreatePlayerTextDraw(playerid, 608.250000, 422.583343, "boot"); PlayerTextDrawLetterSize(playerid, Pspeed[playerid][10], 0.218124, 1.524165); PlayerTextDrawAlignment(playerid, Pspeed[playerid][10], 1); PlayerTextDrawColor(playerid, Pspeed[playerid][10], -2147483393); PlayerTextDrawSetShadow(playerid, Pspeed[playerid][10], 0); PlayerTextDrawSetOutline(playerid, Pspeed[playerid][10], 1); PlayerTextDrawBackgroundColor(playerid, Pspeed[playerid][10], 51); PlayerTextDrawFont(playerid, Pspeed[playerid][10], 1); PlayerTextDrawSetProportional(playerid, Pspeed[playerid][10], 1); PlayerTextDrawSetSelectable(playerid, Pspeed[playerid][10], true); } Pspeed[playerid][0] = модель машиныPspeed[playerid][1] = скоростьPspeed[playerid][2] = пробегPspeed[playerid][3] = бензинPspeed[playerid][4] = акумну, а дальше уже понятноИ да не смотрите на Ыpeed это у меня русификатор мозгу ... Автор : неизвестно Изменено 19 января, 2017 пользователем Vladimir_Kulkov Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты