Вообщем переводил я обычный TextDraw на PlayerTextDraw и вроде все сделал но выдало варнинги на 3 строчки в паблике OnPlayerClickTextDraw
вот сами варнинги
C:\Users\Âîâà\Desktop\SkylandRp\gamemodes\new.pwn(64678) : warning 213: tag mismatch: expected tag "Text", but found "PlayerText"
C:\Users\Âîâà\Desktop\SkylandRp\gamemodes\new.pwn(64735) : warning 213: tag mismatch: expected tag "Text", but found "PlayerText"
C:\Users\Âîâà\Desktop\SkylandRp\gamemodes\new.pwn(64792) : warning 213: tag mismatch: expected tag "Text", but found "PlayerText"
Вообщем переводил я обычный TextDraw на PlayerTextDraw и вроде все сделал но выдало варнинги на 3 строчки в паблике OnPlayerClickTextDraw
вот сами варнинги
C:\Users\Âîâà\Desktop\SkylandRp\gamemodes\new.pwn(64678) : warning 213: tag mismatch: expected tag "Text", but found "PlayerText"
C:\Users\Âîâà\Desktop\SkylandRp\gamemodes\new.pwn(64735) : warning 213: tag mismatch: expected tag "Text", but found "PlayerText"
C:\Users\Âîâà\Desktop\SkylandRp\gamemodes\new.pwn(64792) : warning 213: tag mismatch: expected tag "Text", but found "PlayerText"
вот 1 строчка
if(clickedid == Textdraw004[playerid])
вот 2 строчка
else if(clickedid == Textdraw003[playerid])
вот 3 строчка
else if(clickedid == Textdraw005[playerid])
Вот если нужен весь паблик OnPlayerClickTextDraw
public OnPlayerClickTextDraw(playerid,Text:clickedid) { if(clickedid == Textdraw004[playerid]) { if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, 230); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = 230; } else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, 213); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = 213; } else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, 137); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = 137; } else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, 78); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = 78; } else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, 79); SelectCharPlace[playerid] = 6; ChosenSkin[playerid] = 79; } else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, 212); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = 212; } else if(SelectCharPlace[playerid] == 7) { SetPlayerSkin(playerid, 55); SelectCharPlace[playerid] = 8; ChosenSkin[playerid] = 55; } else if(SelectCharPlace[playerid] == 8) { SetPlayerSkin(playerid, 77); SelectCharPlace[playerid] = 9; ChosenSkin[playerid] = 77; } else if(SelectCharPlace[playerid] == 9) { SetPlayerSkin(playerid, 90); SelectCharPlace[playerid] = 7; ChosenSkin[playerid] = 90; } } else if(clickedid == Textdraw003[playerid]) { if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, 212); SelectCharPlace[playerid] = 6; ChosenSkin[playerid] = 212; } else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, 79); SelectCharPlace[playerid] = 5; ChosenSkin[playerid] = 79; } else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, 78); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = 78; } else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, 137); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = 137; } else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, 213); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = 213; } else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, 230); SelectCharPlace[playerid] = 1; ChosenSkin[playerid] = 230; } else if(SelectCharPlace[playerid] == 7) { SetPlayerSkin(playerid, 90); SelectCharPlace[playerid] = 9; ChosenSkin[playerid] = 90; } else if(SelectCharPlace[playerid] == 9) { SetPlayerSkin(playerid, 77); SelectCharPlace[playerid] = 8; ChosenSkin[playerid] = 77; } else if(SelectCharPlace[playerid] == 8) { SetPlayerSkin(playerid, 55); SelectCharPlace[playerid] = 7; ChosenSkin[playerid] = 55; } } else if(clickedid == Textdraw005[playerid]) { PlayerTextDrawHide(playerid,Textdraw000[playerid]); PlayerTextDrawHide(playerid,Textdraw001[playerid]); PlayerTextDrawHide(playerid,Textdraw002[playerid]); PlayerTextDrawHide(playerid,Textdraw003[playerid]); PlayerTextDrawHide(playerid,Textdraw004[playerid]); PlayerTextDrawHide(playerid,Textdraw005[playerid]); CancelSelectTextDraw(playerid); PlayerInfo[playerid][pChar] = ChosenSkin[playerid]; SelectCharPlace[playerid] = 0; PlayerInfo[playerid][pTut] = 1; CharPrice[playerid] = 0; SelectCharID[playerid] = 0; SelectChar[playerid] = 0; PicCP[playerid] = 0; PlayerInfo[playerid][pRank] = 0; SetTimerEx("UnFreezePlayer", 2000, false, "i", playerid); // ãäå 2000 ýòî âðåìÿ çàìîðîçêè (2000 = 2 ñåêóíäû) SetPlayerInterior(playerid,0); PlayerInfo[playerid][pInt] = 0; SetPlayerVirtualWorld(playerid, 0); SpawnPlayer(playerid); OnPlayerUpdateRL(playerid); } return true; }
Прошу вашей помощи :)
Изменено пользователем Vovan0_0Поделиться сообщением
Ссылка на сообщение
Поделиться на другие сайты