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Показаны результаты для тегов 'crmp'.
Найдено: 2,041 результат
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Это таже работа что и предыдущая только с добавление кабинета директора CreateObject(3643, 2697.78, -2457.86, 19.68, 0.00, 0.00, 0.00);CreateObject(1930, 2702.91, -2448.99, 22.89, 0.00, 0.00, 91.00);CreateObject(1930, 2710.79, -2448.85, 22.88, 0.00, 0.00, 91.00);CreateObject(1948, 2714.81, -2448.76, 22.11, 0.00, 0.00, -86.00);CreateObject(1930, 2714.66, -2443.32, 22.87, 0.00, 0.00, 2.00);CreateObject(1930, 2714.51, -2435.41, 22.89, 0.00, 0.00, 0.00);CreateObject(1739, 2698.84, -2442.58, 23.31, 0.00, 0.00, -180.00);CreateObject(1364, 2713.77, -2440.43, 21.65, 0.00, 0.00, -89.00);CreateObject(1746, 2713.83, -2437.21, 21.21, 0.00, 0.00, 0.00);CreateObject(1746, 2713.79, -2434.69, 21.17, 0.00, 0.00, 0.00);CreateObject(1361, 2713.74, -2432.90, 21.61, 0.00, 0.00, 0.00);CreateObject(1361, 2713.75, -2431.23, 21.61, 0.00, 0.00, 0.00);CreateObject(2082, 2704.68, -2443.51, 20.89, 0.00, 0.00, 91.00);CreateObject(3055, 2697.85, -2446.47, 21.67, 0.00, 0.00, 91.00);CreateObject(2081, 2706.56, -2443.47, 20.89, 0.00, 0.00, -178.00);CreateObject(1744, 2706.13, -2443.50, 21.99, 0.00, 0.00, -91.00);CreateObject(1742, 2706.03, -2443.22, 21.35, 0.00, 0.00, -91.00);CreateObject(2081, 2708.48, -2443.46, 20.89, 0.00, 0.00, -178.00);CreateObject(1744, 2708.02, -2443.47, 21.97, 0.00, 0.00, -91.00);CreateObject(1742, 2708.00, -2442.93, 21.35, 0.00, 0.00, -91.00);CreateObject(2082, 2710.31, -2442.38, 20.89, 0.00, 0.00, -178.00);CreateObject(2081, 2710.37, -2440.43, 20.89, 0.00, 0.00, -89.00);CreateObject(1744, 2710.32, -2440.89, 21.97, 0.00, 0.00, 0.00);CreateObject(1930, 2714.45, -2433.32, 22.91, 0.00, 0.00, 1.00);CreateObject(3055, 2701.02, -2437.26, 22.61, 0.00, 0.00, -2.00);CreateObject(1948, 2706.45, -2437.44, 22.11, 0.00, 0.00, 0.00);CreateObject(3055, 2706.52, -2433.57, 22.29, 0.00, 0.00, 88.00);CreateObject(2963, 2703.44, -2429.42, 22.89, 0.00, 0.00, 91.00);CreateObject(1746, 2706.11, -2430.75, 21.39, 0.00, 0.00, 0.00);CreateObject(1746, 2706.07, -2433.27, 21.39, 0.00, 0.00, -2.00);CreateObject(1746, 2699.54, -2430.14, 21.39, 0.00, 0.00, 90.00);CreateObject(1749, 2701.45, -2433.73, 21.35, 0.00, 0.00, 2.00);CreateObject(2941, 2701.66, -2432.95, 22.18, 0.00, 0.00, 91.00);CreateObject(1743, 2701.71, -2434.76, 22.06, 0.00, 0.00, 0.00);CreateObject(1744, 2701.35, -2433.86, 22.12, 0.00, 0.00, 0.00);CreateObject(1742, 2700.64, -2433.80, 21.33, 0.00, 0.00, 0.00);
- 7 ответов
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- 1
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- pawn
- criminal russia
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(и ещё 4 )
C тегом:
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Вот ещё моя работа за сегодня,теперь это банк который находится в г.Южном! CreateObject(967, 2381.04, -1890.88, 20.92, 0.00, 0.00, 91.00);CreateObject(966, 2379.35, -1890.64, 20.92, 0.00, 0.00, -2.00);CreateObject(967, 2370.71, -1890.73, 20.91, 0.00, 0.00, -271.00);CreateObject(968, 2379.28, -1890.56, 21.84, 0.00, 0.00, 0.00);CreateObject(1746, 2385.17, -1905.69, 22.14, 0.00, 0.00, 0.00);CreateObject(1746, 2385.16, -1908.22, 22.14, 0.00, 0.00, 0.00);CreateObject(1361, 2385.33, -1909.99, 22.40, 0.00, 0.00, 0.00);CreateObject(1739, 2378.37, -1904.39, 23.26, 0.00, 0.00, 90.00);CreateObject(1746, 2385.00, 2886.00, -1911.00, 0.00, 0.00, 0.00);CreateObject(1746, 2385.00, 2378.00, -1911.00, 0.00, 0.00, 0.00);CreateObject(2082, 2378.00, 164.00, -1913.00, 0.00, 0.00, 0.00);CreateObject(1746, 2385.25, -1911.84, 22.14, 0.00, 0.00, 0.00);CreateObject(1746, 2385.27, -1914.37, 22.14, 0.00, 0.00, 0.00);CreateObject(1361, 2385.53, -1916.37, 22.38, 0.00, 0.00, 0.00);CreateObject(2082, 2378.95, -1913.32, 21.66, 0.00, 0.00, -91.00);CreateObject(2081, 2377.04, -1913.32, 21.67, 0.00, 0.00, 0.00);CreateObject(1744, 2377.50, -1913.36, 22.75, 0.00, 0.00, 84.00);CreateObject(1742, 2377.53, -1913.76, 22.11, 0.00, 0.00, 91.00);CreateObject(2081, 2375.11, -1913.32, 21.67, 0.00, 0.00, 0.00);CreateObject(1744, 2375.54, -1913.30, 22.75, 0.00, 0.00, 84.00);CreateObject(1742, 2375.61, -1913.82, 22.11, 0.00, 0.00, 91.00);CreateObject(2081, 2373.19, -1913.31, 21.67, 0.00, 0.00, 0.00);CreateObject(1744, 2373.61, -1913.31, 22.75, 0.00, 0.00, 91.00);CreateObject(1742, 2373.66, -1913.90, 22.11, 0.00, 0.00, 91.00);CreateObject(2082, 2371.32, -1914.33, 21.67, 0.00, 0.00, 0.00);CreateObject(1749, 2366.34, -1913.05, 22.16, 0.00, 0.00, 0.00);CreateObject(1663, 2365.52, -1913.04, 22.07, 0.00, 0.00, 84.00);CreateObject(1663, 2367.31, -1913.03, 22.09, 0.00, 0.00, -113.00);CreateObject(1744, 2366.63, -1913.95, 22.94, 0.00, 0.00, -40.00);CreateObject(1743, 2366.57, -1912.03, 22.88, 0.00, 0.00, 0.00);CreateObject(2031, 2380.36, -1904.19, 22.86, 0.00, 0.00, -90.00);CreateObject(2031, 2383.10, -1904.17, 22.86, 0.00, 0.00, 91.00);CreateObject(1749, 2366.16, -1909.77, 22.14, 0.00, 0.00, 0.00);CreateObject(1663, 2365.30, -1909.87, 22.07, 0.00, 0.00, 91.00);CreateObject(1663, 2367.12, -1909.78, 22.09, 0.00, 0.00, -98.00);CreateObject(1743, 2366.30, -1908.74, 22.85, 0.00, 0.00, 0.00);CreateObject(1744, 2366.48, -1910.64, 22.91, 0.00, 0.00, -55.00);CreateObject(1749, 2366.10, -1906.19, 22.14, 0.00, 0.00, 0.00);CreateObject(1663, 2367.04, -1906.18, 22.07, 0.00, 0.00, -91.00);CreateObject(1663, 2365.24, -1906.13, 22.07, 0.00, 0.00, 91.00);CreateObject(1743, 2366.25, -1905.15, 22.86, 0.00, 0.00, 0.00);CreateObject(1744, 2366.43, -1907.14, 22.92, 0.00, 0.00, -55.00);
- 5 ответов
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- 1
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- pawn
- criminal russia
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(и ещё 4 )
C тегом:
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Здравствуйте уважаемые пользователи GSG! Вот я выложил свой маппинг как Парковка она находится в Южном напротив АЗС! Думаю вам понравится RemoveBuildingForPlayer(playerid, 4443, 2267.0901, -1737.3300, 22.9640, 0.25);CreateObject(4861, 2245.41, -1707.82, 26.98, 0.00, 0.00, 90.00);CreateObject(4442, 2233.77, -1722.44, 19.27, 0.00, 0.00, 0.00);CreateObject(4442, 2239.38, -1722.52, 19.29, 0.00, 0.00, 0.00);CreateObject(4442, 2246.86, -1716.57, 19.27, 0.00, 0.00, 0.00);CreateObject(4442, 2233.92, -1715.99, 19.29, 0.00, 0.00, 0.00);CreateObject(3508, 2222.80, -1706.57, 20.40, 0.00, 0.00, 0.00);CreateObject(3508, 2229.29, -1698.55, 20.39, 0.00, 0.00, 0.00);CreateObject(4442, 2236.24, -1711.83, 19.32, 0.00, 0.00, 0.00);CreateObject(4442, 2220.53, -1706.05, 19.28, 0.00, 0.00, 91.00);CreateObject(4442, 2226.36, -1706.28, 19.30, 0.00, 0.00, 91.00);CreateObject(4442, 2241.08, -1693.27, 19.31, 0.00, 0.00, 0.00);CreateObject(4442, 2240.12, -1699.23, 19.31, 0.00, 0.00, 0.00);CreateObject(2013, 2250.22, -1729.56, 22.55, 0.00, 0.00, -90.00);CreateObject(1746, 2249.86, -1728.07, 22.18, 0.00, 0.00, 182.00);CreateObject(1746, 2253.96, -1727.21, 22.18, 0.00, 0.00, 88.00);CreateObject(1749, 2252.97, -1731.77, 22.26, 0.00, 0.00, -91.00);CreateObject(1663, 2252.98, -1730.74, 22.22, 0.00, 0.00, 0.00);CreateObject(1744, 2252.86, -1731.62, 23.04, 0.00, 0.00, -86.00);CreateObject(967, 2238.58, -1726.68, 20.96, 0.00, 0.00, -91.00);CreateObject(996, 2242.41, -1726.32, 21.44, 0.00, 0.00, 0.00);CreateObject(983, 2237.75, -1722.38, 21.67, 0.00, 0.00, 0.00);CreateObject(983, 2233.93, -1722.41, 21.72, 0.00, 0.00, 0.00);CreateObject(983, 2229.97, -1722.45, 21.72, 0.00, 0.00, 0.00);CreateObject(983, 2226.66, -1722.49, 21.79, 0.00, 0.00, 0.00);CreateObject(983, 2222.73, -1722.46, 21.75, 0.00, 0.00, 0.00);CreateObject(983, 2219.17, -1722.40, 21.79, 0.00, 0.00, 0.00);CreateObject(983, 2248.80, -1719.12, 21.69, 0.00, 0.00, 91.00);CreateObject(983, 2248.85, -1723.37, 21.72, 0.00, 0.00, 91.00);CreateObject(983, 2248.25, -1715.06, 21.73, 0.00, 0.00, 91.00);CreateObject(983, 2249.14, -1693.78, 21.73, 0.00, 0.00, -91.00);CreateObject(983, 2249.29, -1698.13, 21.73, 0.00, 0.00, -91.00);
- 4 ответа
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- 1
-
- pawn
- criminal russia
-
(и ещё 4 )
C тегом:
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Вот моя вторая работа,думаю вам понравится! CreateObject(3643, 2697.78, -2457.86, 19.68, 0.00, 0.00, 0.00);CreateObject(1930, 2702.85, -2444.34, 22.89, 0.00, 0.00, 91.00);CreateObject(1930, 2710.77, -2444.20, 22.88, 0.00, 0.00, 91.00);CreateObject(1948, 2714.68, -2444.13, 22.11, 0.00, 0.00, -86.00);CreateObject(1930, 2714.43, -2438.64, 22.87, 0.00, 0.00, 2.00);CreateObject(1930, 2714.32, -2433.37, 22.89, 0.00, 0.00, 0.00);CreateObject(1739, 2698.84, -2442.58, 23.31, 0.00, 0.00, -180.00);CreateObject(1364, 2713.77, -2440.43, 21.65, 0.00, 0.00, -89.00);CreateObject(1746, 2713.83, -2437.21, 21.21, 0.00, 0.00, 0.00);CreateObject(1746, 2713.79, -2434.69, 21.17, 0.00, 0.00, 0.00);CreateObject(1361, 2713.74, -2432.90, 21.61, 0.00, 0.00, 0.00);CreateObject(1361, 2713.75, -2431.23, 21.61, 0.00, 0.00, 0.00);CreateObject(2082, 2704.11, -2438.41, 20.89, 0.00, 0.00, 91.00);CreateObject(10250, 2698.56, -2432.03, 20.89, 0.00, 0.00, 90.00);CreateObject(10250, 2698.58, -2434.88, 20.89, 0.00, 0.00, 91.00);CreateObject(10250, 2698.60, -2437.71, 20.89, 0.00, 0.00, 91.00);CreateObject(3055, 2697.85, -2446.47, 21.67, 0.00, 0.00, 91.00);CreateObject(2081, 2706.07, -2438.46, 20.89, 0.00, 0.00, -178.00);CreateObject(1744, 2705.64, -2438.46, 21.99, 0.00, 0.00, -91.00);CreateObject(1742, 2705.56, -2437.98, 21.35, 0.00, 0.00, -91.00);CreateObject(2081, 2708.00, -2438.44, 20.89, 0.00, 0.00, -178.00);CreateObject(1744, 2707.56, -2438.58, 21.97, 0.00, 0.00, -91.00);CreateObject(1742, 2707.48, -2437.79, 21.35, 0.00, 0.00, -91.00);CreateObject(2082, 2709.87, -2437.33, 20.89, 0.00, 0.00, -178.00);CreateObject(2081, 2709.92, -2435.41, 20.89, 0.00, 0.00, -89.00);CreateObject(1744, 2709.93, -2435.86, 21.97, 0.00, 0.00, 0.00);CreateObject(10009, 2700.96, -2443.76, 20.89, 0.00, 0.00, 178.00);CreateObject(10009, 2705.78, -2429.99, 20.89, 0.00, 0.00, 0.00);
- 25 ответов
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- 4
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- pawn
- criminal russia
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(и ещё 5 )
C тегом:
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Здравствуйте уважаемые пользователи GSG!Вот решил выложить свой первый маппинг сюда,строго не судите!Это моя первая работа! RemoveBuildingForPlayer(playerid, 2028, 2505.1399, -2123.4299, 22.8600, 0.25);RemoveBuildingForPlayer(playerid, 2028, 2505.1299, -2119.9800, 22.8600, 0.25);RemoveBuildingForPlayer(playerid, 2028, 2509.5400, -2123.5500, 22.8600, 0.25);RemoveBuildingForPlayer(playerid, 2028, 2508.8401, -2123.5601, 22.8600, 0.25);RemoveBuildingForPlayer(playerid, 2028, 2507.3000, -2118.6799, 22.8600, 0.25);RemoveBuildingForPlayer(playerid, 2028, 2511.3101, -2118.7800, 22.8600, 0.25);RemoveBuildingForPlayer(playerid, 2028, 2513.5400, -2123.5100, 22.8600, 0.25);CreateObject(4442, 2512.76, -2136.73, 19.27, 0.00, 0.00, 0.00);CreateObject(4442, 2513.13, -2132.28, 19.27, 0.00, 0.00, 0.00);CreateObject(4442, 2512.93, -2127.52, 19.27, 0.00, 0.00, 0.00);CreateObject(4442, 2512.77, -2122.53, 19.27, 0.00, 0.00, 0.00);CreateObject(983, 2525.68, -2137.30, 21.70, 0.00, 0.00, 91.00);CreateObject(983, 2525.63, -2139.81, 21.68, 0.00, 0.00, 90.00);CreateObject(983, 2525.64, -2134.41, 21.68, 0.00, 0.00, -89.00);CreateObject(983, 2525.64, -2130.74, 21.68, 0.00, 0.00, 90.00);CreateObject(10120, 2509.41, -2122.92, 23.02, 0.00, 0.00, 91.00);CreateObject(10120, 2504.98, -2119.85, 22.82, 0.00, 0.00, 91.00);CreateObject(2886, 2514.35, -2136.47, 23.48, 0.00, 0.00, 0.00);CreateObject(2942, 2503.72, -2136.13, 23.05, 0.00, 0.00, 271.00);CreateObject(3039, 2507.43, -2138.18, 20.96, 0.00, 0.00, 0.00);CreateObject(3039, 2511.87, -2138.10, 20.98, 0.00, 0.00, 0.00);CreateObject(3041, 2516.25, -2135.06, 20.97, 0.00, 0.00, 91.00);CreateObject(3041, 2516.12, -2121.01, 20.97, 0.00, 0.00, 91.00);CreateObject(1760, 2528.02, -2118.06, 20.96, 0.00, 0.00, 0.00);CreateObject(1760, 2526.38, -2118.13, 20.96, 0.00, 0.00, 0.00);CreateObject(1760, 2524.44, -2118.09, 20.96, 0.00, 0.00, 0.00);CreateObject(1760, 2522.71, -2118.17, 21.25, 0.00, 0.00, 0.00);CreateObject(1760, 2520.80, -2118.52, 20.96, 0.00, 0.00, 0.00);CreateObject(1760, 2519.10, -2118.45, 20.96, 0.00, 0.00, 0.00);CreateObject(1760, 2517.11, -2118.57, 20.96, 0.00, 0.00, 0.00);CreateObject(1760, 2527.72, -2115.57, 20.96, 0.00, 0.00, 0.00);CreateObject(1760, 2525.76, -2115.61, 20.96, 0.00, 0.00, 0.00);CreateObject(1760, 2523.64, -2115.86, 20.96, 0.00, 0.00, 0.00);CreateObject(1760, 2521.16, -2115.95, 20.96, 0.00, 0.00, 0.00);CreateObject(1760, 2518.63, -2116.14, 20.96, 0.00, 0.00, 0.00);CreateObject(1760, 2516.20, -2115.97, 21.09, 0.00, 0.00, 0.00);
- 11 ответов
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- 4
-
- pawn
- criminal russia
-
(и ещё 5 )
C тегом:
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Ко всем stock'ам: stock IsADiesel(carid) { new diesel = GetVehicleModel(carid); { if(diesel==403||diesel==406||diesel==407||diesel== 408||diesel==416//ниже ид машин которые заправляются дизелем ||diesel==423||diesel==427||diesel==428||diesel==431||diesel==432 ||diesel==433||diesel==437||diesel==443||diesel==444||diesel==455 ||diesel==456||diesel==486||diesel==498||diesel==499||diesel==508 ||diesel==514||diesel==515||diesel==524||diesel==532||diesel==544 ||diesel==552||diesel==556||diesel==557||diesel==573||diesel==578 ||diesel==588||diesel==609) { return 1; } } return 0; } //80 FUEL stock IsA80Fuel(carid) { new vofuell = GetVehicleModel(carid); { if(vofuell==404||vofuell==412||vofuell==422||vofuell==438||vofuell==440//ниже ид машин которые заправляются 80 ||vofuell==466||vofuell==467||vofuell==474||vofuell==478||vofuell==483 ||vofuell==485||vofuell==504||vofuell==518||vofuell==525||vofuell==529 ||vofuell==530||vofuell==531||vofuell==536||vofuell==542||vofuell==543 ||vofuell==545||vofuell==568||vofuell==572||vofuell==574||vofuell==575 ||vofuell==576||vofuell==583||vofuell==600||vofuell==604||vofuell==605) { return 1; } } return 0; } //92 FUEL stock IsA92Fuel(carid) { new dvfuell = GetVehicleModel(carid); { if(dvfuell==401||dvfuell==405||dvfuell==409||dvfuell==413||dvfuell==414//ниже ид машин которые заправляются 92 ||dvfuell==418||dvfuell==419||dvfuell==420||dvfuell==421||dvfuell==424 ||dvfuell==426||dvfuell==434||dvfuell==436||dvfuell==439||dvfuell==442 ||dvfuell==445||dvfuell==448||dvfuell==457||dvfuell==458||dvfuell==459 ||dvfuell==461||dvfuell==462||dvfuell==463||dvfuell==468||dvfuell==470 ||dvfuell==471||dvfuell==475||dvfuell==479||dvfuell==480||dvfuell==482 ||dvfuell==489||dvfuell==490||dvfuell==491||dvfuell==492||dvfuell==495 ||dvfuell==496||dvfuell==500||dvfuell==505||dvfuell==507||dvfuell==516 ||dvfuell==517||dvfuell==521||dvfuell==522||dvfuell==523||dvfuell==526 ||dvfuell==527||dvfuell==528||dvfuell==533||dvfuell==534||dvfuell==535 ||dvfuell==540||dvfuell==546||dvfuell==547||dvfuell==549||dvfuell==550 ||dvfuell==551||dvfuell==554||dvfuell==555||dvfuell==558||dvfuell==561 ||dvfuell==566||dvfuell==579||dvfuell==580||dvfuell==581||dvfuell==582 ||dvfuell==585||dvfuell==586||dvfuell==589||dvfuell==596||dvfuell==597 ||dvfuell==598||dvfuell==599||dvfuell==601||dvfuell==602||dvfuell==603) { return 1; } } return 0; } //95 FUEL stock IsA95Fuel(carid) { new dpfuell = GetVehicleModel(carid); { if(dpfuell==400||dpfuell==402||dpfuell==411||dpfuell==415||dpfuell==429||dpfuell==451//ниже ид машин которые естественно заправляются дизелем95 ||dpfuell==477||dpfuell==494||dpfuell==502||dpfuell==503||dpfuell==506 ||dpfuell==541||dpfuell==559||dpfuell==560||dpfuell==562||dpfuell==565||dpfuell==567 ||dpfuell==587) { return 1; } } return 0; } В OnPlayerDialogResponse: if(dialogid == 380) { if(response) { if(listitem == 0) { if(IsPlayerConnected(playerid)) { new vehicle = GetPlayerVehicleID(playerid); if(SBizzInfo[8][sbProducts] == 0)//8 бизнесс у меня заправка { GameTextForPlayer(playerid, "~r~Out Of Stock", 5000, 1); return 1; } if(IsADiesel(vehicle)) { if(SBizzInfo[8][sbLocked] == 0)//8 бизнесс у меня заправка { if(IsAtGasStation(playerid)) { GameTextForPlayer(playerid,"~w~~n~~n~~n~~n~~n~~n~~ n~~n~~n~A‹¦OMO—…‡’ €AЊPA‹‡•E¦C•,ЊOѓO„ѓ…¦E ЊO„A‡Y†C¦A...",2000,3); TogglePlayerControllable(playerid, 0); SetTimer("Fillup",RefuelWait,0); Refueling[playerid] = 1; } } else { SendClientMessage(playerid, COLOR_LIGHTRED, "Заправочная станция закрыта"); return 1; } } else { SendClientMessage(playerid, COLOR_LIGHTRED, "Ваш автомобиль не подходит под данную категорию"); SendClientMessage(playerid, COLOR_LIGHTRED, "Посмотреть категорию своего автомобиля (/ifuel)"); return 1; } } return 1; } /// else if(listitem == 1) { if(IsPlayerConnected(playerid)) { new vehicle = GetPlayerVehicleID(playerid); if(SBizzInfo[8][sbProducts] == 0)//8 бизнесс у меня заправка { GameTextForPlayer(playerid, "~r~Out Of Stock", 5000, 1); return 1; } if(IsA80Fuel(vehicle)) { if(SBizzInfo[8][sbLocked] == 0)//8 бизнесс у меня заправка { if(IsAtGasStation(playerid)) { GameTextForPlayer(playerid,"~w~~n~~n~~n~~n~~n~~n~~ n~~n~~n~A‹¦OMO—…‡’ €AЊPA‹‡•E¦C•,ЊOѓO„ѓ…¦E ЊO„A‡Y†C¦A...",2000,3); TogglePlayerControllable(playerid, 0); SetTimer("Fillup",RefuelWait,0); Refueling[playerid] = 1; } } else { SendClientMessage(playerid, COLOR_LIGHTRED, "Заправочная станция закрыта"); return 1; } } else { SendClientMessage(playerid, COLOR_LIGHTRED, "Ваш автомобиль не подходит под данную категорию"); SendClientMessage(playerid, COLOR_LIGHTRED, "Посмотреть категорию своего автомобиля (/ifuel)"); return 1; } } return 1; } /// else if(listitem == 2) { if(IsPlayerConnected(playerid)) { new vehicle = GetPlayerVehicleID(playerid); if(SBizzInfo[8][sbProducts] == 0)//8 бизнесс у меня заправка { GameTextForPlayer(playerid, "~r~Out Of Stock", 5000, 1); return 1; } if(IsA92Fuel(vehicle)) { if(SBizzInfo[8][sbLocked] == 0)//8 бизнесс у меня заправка { if(IsAtGasStation(playerid)) { GameTextForPlayer(playerid,"~w~~n~~n~~n~~n~~n~~n~~ n~~n~~n~A‹¦OMO—…‡’ €AЊPA‹‡•E¦C•,ЊOѓO„ѓ…¦E ЊO„A‡Y†C¦A...",2000,3); TogglePlayerControllable(playerid, 0); SetTimer("Fillup",RefuelWait,0); Refueling[playerid] = 1; } } else { SendClientMessage(playerid, COLOR_LIGHTRED, "Заправочная станция закрыта"); return 1; } } else { SendClientMessage(playerid, COLOR_LIGHTRED, "Ваш автомобиль не подходит под данную категорию"); SendClientMessage(playerid, COLOR_LIGHTRED, "Посмотреть категорию своего автомобиля (/ifuel)"); return 1; } } return 1; } /// else if(listitem == 3) { if(IsPlayerConnected(playerid)) { new vehicle = GetPlayerVehicleID(playerid); if(SBizzInfo[8][sbProducts] == 0)//8 бизнесс у меня заправка { GameTextForPlayer(playerid, "~r~Out Of Stock", 5000, 1); return 1; } if(IsA95Fuel(vehicle)) { if(SBizzInfo[8][sbLocked] == 0)//8 бизнесс у меня заправка { if(IsAtGasStation(playerid)) { GameTextForPlayer(playerid,"~w~~n~~n~~n~~n~~n~~n~~ n~~n~~n~A‹¦OMO—…‡’ €AЊPA‹‡•E¦C•,ЊOѓO„ѓ…¦E ЊO„A‡Y†C¦A...",2000,3); TogglePlayerControllable(playerid, 0); SetTimer("Fillup",RefuelWait,0); Refueling[playerid] = 1; } } else { SendClientMessage(playerid, COLOR_LIGHTRED, "Заправочная станция закрыта"); return 1; } } else { SendClientMessage(playerid, COLOR_LIGHTRED, "Ваш автомобиль не подходит под данную категорию"); SendClientMessage(playerid, COLOR_LIGHTRED, "Посмотреть категорию своего автомобиля (/ifuel)"); return 1; } } return 1; } /// } } В OnPlayerCommandText: if(strcmp(cmd, "/ifuel", true) == 0) { if(IsPlayerConnected(playerid)) { if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { new carid; carid = gLastCar[playerid]; new toplivo[32]; if(IsADiesel(carid)) { toplivo = "Дизельный двигатель"; } else if(IsA80Fuel(carid)) { toplivo = "Топливо 80"; } else if(IsA92Fuel(carid)) { toplivo = "Топливо 92"; } else if(IsA95Fuel(carid)) { toplivo = "Топливо 95"; } format(string, sizeof(string), "** Вид топлива: %s", toplivo); SendClientMessage(playerid, COLOR_GREY, string); } else { SendClientMessage(playerid, COLOR_GREY, "Вы должны быть в автомобиле"); return 1; } } return 1; }[/size][/font][/color] [color=#000000][font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]if(strcmp(cmd, "/fill", true) == 0) { if(IsPlayerConnected(playerid)) { if(IsAtGasStation(playerid))//если игрок на бензоправке, то даем ему диалог { ShowPlayerDialog(playerid,380,DIALOG_STYLE_LIST,"Выбор бензина","Дизельное топливо\n80 Бензин\n92 Бензин\n95 Бензин","Ок","Отмена"); } } return 1; } Автор не я,взято с другого портала.
- 10 ответов
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- 2
-
- всё для crmp
- pawn
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(и ещё 5 )
C тегом:
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Эта кмд создана чтобы писать xD else if(strcmp(cmdtext,"/piss",true) == 0) { if(GetPlayerState(playerid)!=PLAYER_STATE_ONFOOT) return true; giveplayerid= GetClosestPlayer(playerid); if(PlayerInfo[playerid][pSex] == 1) //чтобы девочки немогли этого делать xD { SetPlayerSpecialAction(playerid,68); //Вроде как анимация [img=http://gsgames.ru/forum/public/style_emoticons/<#EMO_DIR#>/wink.gif] SetPlayerDrunkLevel(playerid, 0); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "%s справляет нужду", sendername); //пишем в чат на расстоянние 10 ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); //Цвет пурпурный //SetPlayerAttachedObject(playerid, 1, 322, 1, -0.403834, 0.239940, 0.038157, 279.414489, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000 ); } return true;Вставить в OnGameModeText
- 3 ответа
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- crmp
- всё для crmp
- (и ещё 5 )
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else if(strcmp(cmd, "/kick", true) == 0) { if(dostup[playerid] != true)return true; { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_WHITE, "{DDA0DD} >> Введите{FFFFFF}: /kick [ИД] [причина]"); giveplayerid = ReturnUser(tmp); if (PlayerInfo[playerid][pLevel] >= 2 && PlayerInfo[playerid][pAdmin] >= 1) { if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx { idx++; } new offset = idx; new result[64]; while ((idx { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) return SendClientMessage(playerid, COLOR_WHITE, "Введите: /kick [ИД] [причина]"); new year, month,day; getdate(year, month, day); PlayerInfo[giveplayerid][pRp] -=5; format(string, sizeof(string), "Администратор %s кикнул %s. Причина: %s", sendername,giveplayer, (result)); SendClientMessageToAll(COLOR_LIGHTRED, string); Kick(giveplayerid); return true; } } } else { SendClientMessage(playerid, COLOR_GREY, "{DB7093} [ERROR]: {D3D3D3} Игрок не найден!"); } } return true;
- 9 ответов
-
- crmp
- всё для crmp
- (и ещё 5 )
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Прощу прощение за команду /me, забыл ProxDetector. Итак теперь для того что бы команды работали нужны: [zcmd] и [sscafn]. - Как использовать командный процессор zcmd + sscafn! Ко всем define, если нет: #define COLOR_PURPLE 0xC2A2DAAA В любое свободное место пишем:/me CMD:me(playerid, params[]) { new string[64]; if(sscanf(params, "s[128]", params[0])) return SendClientMessage(playerid, COLOR_GREY, "Введите: /me [действие]"); format(string, sizeof(string), "* %s %s", Name(playerid), params[0]); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); return true; } CMD:do(playerid, params[]) { new string[64]; if(sscanf(params, "s[128]", params[0])) return SendClientMessage(playerid, COLOR_GREY, "Введите: /do [действие]"); format(string, sizeof(string), "* %s ((%s))", Name(playerid), params[0]); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); return true; } /try CMD:try(playerid, params[]) { new string[64]; if(sscanf(params, "s[128]", params[0])) return SendClientMessage(playerid, COLOR_GREY, "Введите: /try [действие]"); new temptryrand = random(2); if(temptryrand == 1) { format(string, sizeof(string), "* %s %s {00ff00}| Удачно", Name(playerid), params[0]); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); return true; } else { format(string, sizeof(string), "* %s %s {ff7518}| Неудачно", Name(playerid), params[0]); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } return true; } В конец мода: stock Name(playerid) { new PlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, PlayerName, sizeof(PlayerName)); return PlayerName; } stock ProxDetector(Float:radi, playerid, string[], col1, col2, col3, col4, col5) { if(IsPlayerConnected(playerid)) { new Float:posx, Float:posy, Float:posz; new Float:oldposx, Float:oldposy, Float:oldposz; new Float:tempposx, Float:tempposy, Float:tempposz; GetPlayerPos(playerid, oldposx, oldposy, oldposz); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i)) { GetPlayerPos(i, posx, posy, posz); tempposx = (oldposx -posx); tempposy = (oldposy -posy); tempposz = (oldposz -posz); if(((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16))) SendClientMessage(i, col1, string); else if(((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8))) SendClientMessage(i, col2, string); else if(((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4))) SendClientMessage(i, col3, string); else if(((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2))) SendClientMessage(i, col4, string); else if(((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) SendClientMessage(i, col5, string); } } } } return true; }
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Ко все define, у кого нет: #define COLOR_PURPLE 0xC2A2DAAA CMD:me(playerid, params[]) { new string[64]; if(sscanf(params, "s[128]", params[0])) return SendClientMessage(playerid, COLOR_GREY, "Введите: /me [действие]"); format(string, sizeof(string), "* %s %s", Name(playerid), params[0]); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); return true; } В конец мода: stock Name(playerid) { new PlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, PlayerName, sizeof(PlayerName)); return PlayerName; }
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Предлагаю вашему вниманию скрипт, скачанный давно мною, опять же с этого форума. Помните, авто находились возле торгового центра Южный? Вот и к этому скрипту предлагалась отдельная стоянка. Но при установки стоянки, игра к подъезду к этой стоянке, вылетала. Поэтому я положил этот скрипт к себе в папочку "На доработку". Что я поменял: Изменил спавн авто (теперь все авто стоят напротив клуба 8бит) Изменил, все авто, теперь только "москвичи", только хардкор. Добавил 4 мотоцикла. Скрипт весь на диалогах. -=* Код.*=- -=* Готовый скрипт.*=- -=* Screenshots *=- * Скрипт, я только редактировал, он не является переделанным скриптом, который выложил tatarin. Скрипт выкладывали, год назад, на этот форум, после произошла очистка, оригинал сохранился, но он не исправен в работе. Жду комментарий!
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Думаю многим пригодиться эта регистрация+статистика+кмд Скрин: Регистрация/Логин Смена пароля в диалоге Статистика игрока Киллы Смерти Деньги Сохранённые позиции Проверка на Онлайн Скин - Сохранение позиции при выходе и смерти - Телепорт командой на эти самые позиции Команды: CMD - /changepass - Смена пароля CMD - /gotooldpos - Телепорт на сохранённые в файле позиции CMD - /mystats - Статистика о cебе CMD - /pstats - Диалог с вводом ID - Статистика игрока или файла на сервере rega dini.pwn
- 15 ответов
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- 3
-
- crmp
- всё для crmp
- (и ещё 5 )
-
Убрал Железный мост в г.Южный (Все пытались там проехать :D ) + поставил лого CR Смотрится отлично ) RemoveBuildingForPlayer(playerid, 5308, 2494.1499, -1175.0300, 0.0000, 0.25);RemoveBuildingForPlayer(playerid, 5312, 2494.1499, -1175.0300, 0.0000, 0.25);RemoveBuildingForPlayer(playerid, 5307, 2496.6101, -1182.1300, 0.0010, 0.25);RemoveBuildingForPlayer(playerid, 5311, 2496.6101, -1182.1300, 0.0010, 0.25);RemoveBuildingForPlayer(playerid, 5307, 2490.6299, -1182.1300, 0.0010, 0.25);RemoveBuildingForPlayer(playerid, 5311, 2490.6299, -1182.1300, 0.0010, 0.25);RemoveBuildingForPlayer(playerid, 5310, 2490.6299, -1182.1300, 23.1655, 0.25);RemoveBuildingForPlayer(playerid, 5310, 2496.6101, -1182.1300, 23.1655, 0.25);RemoveBuildingForPlayer(playerid, 5309, 2493.8101, -1182.1300, 23.1655, 0.25);CreateDynamicObject(8564, 2493.72, -1341.44, 31.90, 0.00, 0.00, 90.00);
- 2 ответа
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- 1
-
- crmp
- criminal russia
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(и ещё 4 )
C тегом:
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В public OnPlayerConnect(playerid) if(!IsRPNick(playerid)) { SendClientMessage(playerid,CINFO,"У Вас Non-RP ник. Вы должны сменить его на вид: Имя_Фамилия"); SendClientMessage(playerid,CINFO,"Имя_Фамилия должны быть на латинице!"); SendClientMessage(playerid,CINFO,"Пример: Jack_Black"); Kick(playerid); return 1; } В конец мода: stock IsRPNick(playerid) { new plname[MAX_PLAYER_NAME]; GetPlayerName(playerid, plname, MAX_PLAYER_NAME); for(new i=0;i<strlen(plname);i++) { if( !((plname[i]>='a'&&plname[i]<='z') || (plname[i]>='A'&&plname[i]<='Z') || plname[i]=='_')) { return 0; // недопустимые символы в нике } } new d = strfind(plname, "_"); if( d==-1 ) return 0; // нет _ в нике if(strfind(plname, "_", false, d+1) != -1) return 0; // больше одного _ в нике new name[10]; strmid(name, plname, 0, d, sizeof name); new surname[10]; strmid(surname, plname, d+1, strlen(plname), sizeof surname); if(strlen(name)<3 || strlen(name)>9) return 0; // неверная длина имени if(strlen(surname)<3 || strlen(surname)>9) return 0; // неверная длина фамилии if(!(name[0]>='A' && name[0]<='Z')) return 0; // первая буква имени не заглавная if(!(surname[0]>='A' && surname[0]<='Z')) return 0; // первая буква фамилии не заглавная for(new i=1;i<strlen(name);i++) { if(!(name[i]>='a'&&name[i]<='z')) return 0; // неверные буквы в имени } for(new i=1;i<strlen(surname);i++) { if(!(surname[i]>='a'&&surname[i]<='z'))return 0; // неверные буквы в фамилии } return 1;// ok }
- 5 ответов
-
- crmp
- всё для crmp
- (и ещё 5 )
-
Всем доброго времени суток. Сегодня я попробую помочь людям которые не понимают этот командный процессор. ZCMD - это быстрый и простой командный процессор сделанный Zeex поэтому я научу Вас, ребята, которые не знают как с ним работать. sscanf - является строкой расщепления рутинной сделанный Y_Less. Что нам нужно? 1) Нам необходим include ZCMD. Скачать - http://rghost.ru/48159848 2) Нам необходим include Sscanf. Скачать - http://rghost.ru/48159900 Ok, Вы скачали? Good. Теперь идем в папку pawno, открываем папку include и вставляем туда то, что Вы скачали. Шаг №1. Если Вы используете Windows Server, то Вам необходим plugins sscanf.dll - есть в архиве. Ok, Вы скачали? Good. Теперь идём в папку с Вашим сервером, открываем папку plugins и вставляем туда то, что скачали. Потом нажимаем стрелочку "Назад" и находим файл server.cfg и в самый конец вставляем строку: plugins sscanf. Если Вы используете Linux Server, то тогда Вам необходим plugins sscanf.so - есть в архиве. Ok, Вы скачали? Good. Теперь идём в папку с Вашим сервером, открываем папку plugins и вставляем туда то, что скачали. Потом нажимаем стрелочку "Назад" и находим файл server.cfg и в самый конец вставляем строку: plugins sscanf.so. Шаг №2. Использование. Последний шаг. Итак, все нужные файлы мы скачали. Перейдем к их использованию. Открываем свой мод, и в самое начало мода вставляем (ко всем include): #include <sscanf2> #include <zcmd> Ok, Вставили? Good. Идем дальше, команды не нужно делать в: public OnPlayerCommandText(playerid, cmdtext[]) Команды, мы будем делать не в начале, не в середине, а в конце мода! И вообще, если Вы решили перейти на ZCMD, отключите его, в местo: return 1; поставьте: return 0; Так он нам больше не понадобится. Итак, давайте начнем делать основную команду, вставляем в конец мода: CMD:pawno(playerid, params[]) { // Здесь будет наш код. return 1; } Что такое playerid? И params[]? playerid - это игрок который будет использовать нашу команду, а params[] - это действие, которое будет выполняться при вводе команды. Давайте попробуем добавить сообщение в команду? Итак: CMD:pawno(playerid, params[]) { SendClientMessage(playerid, 0xFFFFFFF, "Пацаны, у меня команда работает! Yeah!"); return 1; } Компилируем... Good. Заходим, тестим. Отлично! Примечание: я добавил цвет "0xFFFFFFF" по умолчанию, можно добавить туда цвет какой вы хотите. Теперь, давайте использовать sscanf, команда будет посложнее... CMD:heal(playerid, params[]) { if(sscanf(params, "u", params[0])) return SendClientMessage(playerid, 0xFFFFFFF, "Используй: /heal [id/name]"); if(!IsPlayerConnected(params[0])) return SendClientMessage(playerid, 0xFFFFFFF, "Игрок не найден!"); SetPlayerHealth(params[0], 100); return 1; } "u" - спецификатор, который выступает за Ник / ID игрока. А также, sscanf будет проверять, если отправитель использует не правильное использование команды, выведет сообщение: Используй: /heal [id/name] Другие спецификаторы: i, d - используются при целых числах. !IsPlayerConnected - проверка на подключение игрока, если игрока нет на сервере, то Вам выведет сообщение: Игрок не найден! SetPlayerHealth - и собственно самa функция выдачи здоровья, 100 - это кол-во жизней. Компилируем... Good. Заходим, тестим. Отлично! На этом я думаю закончить свой урок. Всем спасибо за внимание. Автор урока: lovely
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- 2
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- crmp
- criminal russia
-
(и ещё 4 )
C тегом:
-
Стандартный TextDraw название сервера State99 В начало мода new Text:gStateText; В public OnGameModeInit() gStateText = TextDrawCreate(88.000000, 426.000000, "State 99"); TextDrawAlignment(gStateText, 2); TextDrawBackgroundColor(gStateText, 255); TextDrawFont(gStateText, 2); TextDrawLetterSize(gStateText, 0.450000, 1.800000); TextDrawColor(gStateText, 0xFFFFFFff); TextDrawSetOutline(gStateText, 1); TextDrawSetProportional(gStateText, 1); В public OnPlayerConnect(playerid) TextDrawShowForPlayer(playerid,gStateText);
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- 1
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- всё для crmp
- pawn
-
(и ещё 5 )
C тегом:
-
Помните, давным давно, где-то год назад, на форуме лежала карта деревни Озерье. Я давно ее скачивал. И покопавшись в скачанном нашел ее. Автор, пользователь, который выкладывал ее, говорил, что типо она создана была для URM. Но лично мое мнение, что он врал. Я выкладываю ее оригинал. Далее я буду над ней работать, и выкладывать последующие версии. Их будет всего 2. Так, что модеров, и админов прошу не закрывать данную тему. -=* Вот код.*=- CreateObject(9139,-2260.10009766,-1141.00000000,47.79999924,0.00000000,0.00000000,69.99938965); //object(sbvgseseafloor06) (2)CreateObject(9206,-2228.79980469,-1146.39941406,47.70000076,0.24719238,0.00000000,68.74145508); //object(land2_sfn10) (2)CreateObject(4338,-2281.10009766,-1130.00000000,49.79999924,0.00000000,0.00000000,158.99963379); //object(sbseabed_08_sfse) (1)CreateObject(4931,-2284.30004883,-1088.50000000,47.00000000,0.00000000,0.00000000,67.99450684); //object(lodch1_las0fhy01) (1)CreateObject(4934,-2269.69995117,-1096.69995117,47.00000000,0.00000000,0.00000000,65.99993896); //object(lodtun1_las01) (1)CreateObject(4443,-2221.19995117,-1149.00000000,48.90000153,0.00000000,0.00000000,302.99145508); //object(lodseabed074) (1)CreateObject(9131,-2249.10009766,-1102.40002441,48.29999924,0.00000000,0.00000000,248.24462891); //object(shbbyhswall13_lvs) (1)CreateObject(1790,-2357.00000000,-1090.90002441,51.90000153,0.00000000,0.00000000,148.99609375); //object(swank_video_3) (1)CreateObject(1791,-2138.50000000,-1148.69995117,51.90000153,0.00000000,0.00000000,346.00000000); //object(swank_tv_2) (1)CreateObject(4931,-2200.39990234,-1160.00000000,47.00000000,0.00000000,0.00000000,249.99438477); //object(lodch1_las0fhy01) (2)CreateObject(9139,-2192.10009766,-1121.69995117,47.70000076,0.00000000,0.00000000,250.49938965); //object(sbvgseseafloor06) (6)CreateObject(4933,-2297.60009766,-1122.59997559,47.00000000,0.00000000,0.00000000,248.50000000); //object(lodch1_las0gj01) (1)CreateObject(4935,-2234.60009766,-1112.09997559,47.00000000,0.00000000,0.00000000,250.00000000); //object(lodtun2_las01) (1)CreateObject(4338,-2214.89990234,-1113.59997559,49.90000153,0.00000000,0.00000000,340.99963379); //object(sbseabed_08_sfse) (2)CreateObject(4932,-2317.10009766,-1116.19995117,47.00000000,0.00000000,0.00000000,248.00000000); //object(lodch1_las0fg01) (1)CreateObject(4935,-2320.30004883,-1078.00000000,47.79999924,0.00000000,0.00000000,245.99938965); //object(lodtun2_las01) (2)CreateObject(9139,-2337.00000000,-1109.69995117,47.79999924,359.50000000,0.00000000,63.99938965); //object(sbvgseseafloor06) (7)CreateObject(4933,-2336.19995117,-1065.59997559,47.00000000,0.00000000,0.00000000,62.49972534); //object(lodch1_las0gj01) (2)CreateObject(1953,-2176.50000000,-1170.19995117,49.50000000,0.00000000,0.00000000,250.50000000); //object(turn_plater_r) (1)CreateObject(4933,-2167.39990234,-1133.50000000,47.00000000,0.00000000,0.00000000,68.49972534); //object(lodch1_las0gj01) (3)CreateObject(4934,-2146.80004883,-1137.59997559,47.00000000,0.00000000,0.00000000,67.99487305); //object(lodtun1_las01) (2)CreateObject(9147,-2221.60009766,-1171.09997559,47.00000000,0.00000000,0.00000000,250.00000000); //object(lodibrdg01_lvs) (1)CreateObject(4430,-2221.30004883,-1144.00000000,49.50000000,0.00000000,0.00000000,22.99438477); //object(lodseabed061) (1)CreateObject(8643,-2214.80004883,-1153.00000000,47.09999847,0.00000000,0.00000000,160.99169922); //object(vgsebuild01_lvs) (1)CreateObject(8743,-2207.19995117,-1153.50000000,47.00000000,0.00000000,0.00000000,198.72564697); //object(lodstngrnd01_lvs) (1)CreateObject(3516,-2229.19995117,-1171.00000000,48.20000076,0.00000000,0.00000000,69.75000000); //object(vgsstriptlights1) (1)CreateObject(3514,-2242.19995117,-1142.90002441,48.40000153,0.00000000,0.00000000,159.50000000); //object(vgs_roadsign02) (1)CreateObject(3515,-2246.69995117,-1094.59997559,47.00000000,0.00000000,0.00000000,248.24993896); //object(vgsfountain) (2)CreateObject(616,-2200.89990234,-1193.40002441,47.00000000,0.00000000,0.00000000,0.00000000); //object(veg_treea1) (1)CreateObject(641,-2219.19995117,-1186.50000000,47.00000000,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (1)CreateObject(634,-2211.19995117,-1192.30004883,47.09999847,0.00000000,0.00000000,0.00000000); //object(veg_palmkbb11) (1)CreateObject(660,-2216.69995117,-1182.80004883,47.00000000,0.00000000,0.00000000,0.00000000); //object(pinetree03) (1)CreateObject(616,-2172.69995117,-1195.90002441,47.00000000,0.00000000,0.00000000,0.00000000); //object(veg_treea1) (2)CreateObject(616,-2251.00000000,-1169.80004883,49.29999924,0.00000000,0.00000000,0.00000000); //object(veg_treea1) (3)CreateObject(616,-2236.39990234,-1185.90002441,47.09999847,0.00000000,0.00000000,0.00000000); //object(veg_treea1) (4)CreateObject(634,-2185.69995117,-1195.59997559,47.00000000,0.00000000,0.00000000,0.00000000); //object(veg_palmkbb11) (2)CreateObject(634,-2225.50000000,-1192.59997559,47.09999847,0.00000000,0.00000000,0.00000000); //object(veg_palmkbb11) (3)CreateObject(634,-2235.00000000,-1177.80004883,47.00000000,0.00000000,0.00000000,0.00000000); //object(veg_palmkbb11) (4)CreateObject(634,-2255.69995117,-1163.69995117,47.00000000,0.00000000,0.00000000,0.00000000); //object(veg_palmkbb11) (5)CreateObject(634,-2280.50000000,-1162.69995117,47.00000000,0.00000000,0.00000000,0.00000000); //object(veg_palmkbb11) (6)CreateObject(641,-2192.89990234,-1190.90002441,47.00000000,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (2)CreateObject(641,-2178.30004883,-1206.40002441,47.09999847,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (3)CreateObject(641,-2219.89990234,-1198.80004883,47.09999847,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (4)CreateObject(641,-2229.50000000,-1184.00000000,47.00000000,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (5)CreateObject(641,-2245.69995117,-1185.50000000,47.09999847,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (6)CreateObject(641,-2243.00000000,-1171.80004883,47.00000000,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (7)CreateObject(641,-2273.10009766,-1171.80004883,47.09999847,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (8)CreateObject(641,-2252.80004883,-1178.80004883,47.70000076,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (9)CreateObject(660,-2180.69995117,-1198.69995117,47.00000000,0.00000000,0.00000000,0.00000000); //object(pinetree03) (2)CreateObject(660,-2216.30004883,-1193.59997559,47.09999847,0.00000000,0.00000000,0.00000000); //object(pinetree03) (3)CreateObject(660,-2242.30004883,-1180.09997559,47.09999847,0.00000000,0.00000000,0.00000000); //object(pinetree03) (4)CreateObject(660,-2262.10009766,-1173.30004883,47.09999847,0.00000000,0.00000000,0.00000000); //object(pinetree03) (5)CreateObject(660,-2268.39990234,-1163.00000000,47.00000000,0.00000000,0.00000000,0.00000000); //object(pinetree03) (6)CreateObject(616,-2290.19995117,-1158.69995117,47.00000000,0.00000000,0.00000000,0.00000000); //object(veg_treea1) (7)CreateObject(641,-2304.19995117,-1145.30004883,47.00000000,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (12)CreateObject(641,-2282.10009766,-1144.50000000,47.00000000,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (13)CreateObject(634,-2289.50000000,-1169.80004883,47.09999847,0.00000000,0.00000000,0.00000000); //object(veg_palmkbb11) (8)CreateObject(634,-2292.89990234,-1146.80004883,47.00000000,0.00000000,0.00000000,0.00000000); //object(veg_palmkbb11) (9)CreateObject(634,-2313.80004883,-1157.19995117,47.09999847,0.00000000,0.00000000,0.00000000); //object(veg_palmkbb11) (10)CreateObject(634,-2325.50000000,-1134.30004883,47.00000000,0.00000000,0.00000000,0.00000000); //object(veg_palmkbb11) (11)CreateObject(641,-2314.10009766,-1135.59997559,47.00000000,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (15)CreateObject(641,-2344.80004883,-1148.19995117,47.09999847,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (16)CreateObject(641,-2345.50000000,-1124.90002441,47.00000000,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (17)CreateObject(641,-2325.60009766,-1156.50000000,47.09999847,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (18)CreateObject(616,-2338.30004883,-1152.40002441,47.09999847,0.00000000,0.00000000,0.00000000); //object(veg_treea1) (9)CreateObject(616,-2319.89990234,-1150.90002441,47.00000000,0.00000000,0.00000000,0.00000000); //object(veg_treea1) (10)CreateObject(616,-2335.60009766,-1132.80004883,47.00000000,0.00000000,0.00000000,0.00000000); //object(veg_treea1) (11)CreateObject(616,-2357.39990234,-1146.09997559,47.09999847,0.00000000,0.00000000,0.00000000); //object(veg_treea1) (12)CreateObject(634,-2346.80004883,-1138.00000000,47.00000000,0.00000000,0.00000000,0.00000000); //object(veg_palmkbb11) (12)CreateObject(634,-2322.89990234,-1142.59997559,47.00000000,0.00000000,0.00000000,0.00000000); //object(veg_palmkbb11) (13)CreateObject(634,-2356.89990234,-1118.80004883,47.00000000,0.00000000,0.00000000,0.00000000); //object(veg_palmkbb11) (14)CreateObject(641,-2358.50000000,-1134.40002441,47.00000000,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (21)CreateObject(641,-2345.89990234,-1132.09997559,47.00000000,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (22)CreateObject(641,-2371.19995117,-1138.59997559,47.09999847,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (23)CreateObject(641,-2304.19995117,-1162.59997559,47.09999847,0.00000000,0.00000000,0.00000000); //object(veg_palmkb13) (25) -=* Далее кому нужно, под стример. *=- CreateDynamicObject(9139,-2260.1000977,-1141.0000000,47.7999992,0.0000000,0.0000000,69.9993896); //object(sbvgseseafloor06)(2)CreateDynamicObject(9206,-2228.7998047,-1146.3994141,47.7000008,0.2471924,0.0000000,68.7414551); //object(land2_sfn10)(2)CreateDynamicObject(4338,-2281.1000977,-1130.0000000,49.7999992,0.0000000,0.0000000,158.9996338); //object(sbseabed_08_sfse)(1)CreateDynamicObject(4931,-2284.3000488,-1088.5000000,47.0000000,0.0000000,0.0000000,67.9945068); //object(lodch1_las0fhy01)(1)CreateDynamicObject(4934,-2269.6999512,-1096.6999512,47.0000000,0.0000000,0.0000000,65.9999390); //object(lodtun1_las01)(1)CreateDynamicObject(4443,-2221.1999512,-1149.0000000,48.9000015,0.0000000,0.0000000,302.9914551); //object(lodseabed074)(1)CreateDynamicObject(9131,-2249.1000977,-1102.4000244,48.2999992,0.0000000,0.0000000,248.2446289); //object(shbbyhswall13_lvs)(1)CreateDynamicObject(1790,-2357.0000000,-1090.9000244,51.9000015,0.0000000,0.0000000,148.9960938); //object(swank_video_3)(1)CreateDynamicObject(1791,-2138.5000000,-1148.6999512,51.9000015,0.0000000,0.0000000,346.0000000); //object(swank_tv_2)(1)CreateDynamicObject(4931,-2200.3999023,-1160.0000000,47.0000000,0.0000000,0.0000000,249.9943848); //object(lodch1_las0fhy01)(2)CreateDynamicObject(9139,-2192.1000977,-1121.6999512,47.7000008,0.0000000,0.0000000,250.4993897); //object(sbvgseseafloor06)(6)CreateDynamicObject(4933,-2297.6000977,-1122.5999756,47.0000000,0.0000000,0.0000000,248.5000000); //object(lodch1_las0gj01)(1)CreateDynamicObject(4935,-2234.6000977,-1112.0999756,47.0000000,0.0000000,0.0000000,250.0000000); //object(lodtun2_las01)(1)CreateDynamicObject(4338,-2214.8999023,-1113.5999756,49.9000015,0.0000000,0.0000000,340.9996338); //object(sbseabed_08_sfse)(2)CreateDynamicObject(4932,-2317.1000977,-1116.1999512,47.0000000,0.0000000,0.0000000,248.0000000); //object(lodch1_las0fg01)(1)CreateDynamicObject(4935,-2320.3000488,-1078.0000000,47.7999992,0.0000000,0.0000000,245.9993897); //object(lodtun2_las01)(2)CreateDynamicObject(9139,-2337.0000000,-1109.6999512,47.7999992,359.5000000,0.0000000,63.9993896); //object(sbvgseseafloor06)(7)CreateDynamicObject(4933,-2336.1999512,-1065.5999756,47.0000000,0.0000000,0.0000000,62.4997253); //object(lodch1_las0gj01)(2)CreateDynamicObject(1953,-2176.5000000,-1170.1999512,49.5000000,0.0000000,0.0000000,250.5000000); //object(turn_plater_r)(1)CreateDynamicObject(4933,-2167.3999023,-1133.5000000,47.0000000,0.0000000,0.0000000,68.4997253); //object(lodch1_las0gj01)(3)CreateDynamicObject(4934,-2146.8000488,-1137.5999756,47.0000000,0.0000000,0.0000000,67.9948730); //object(lodtun1_las01)(2)CreateDynamicObject(9147,-2221.6000977,-1171.0999756,47.0000000,0.0000000,0.0000000,250.0000000); //object(lodibrdg01_lvs)(1)CreateDynamicObject(4430,-2221.3000488,-1144.0000000,49.5000000,0.0000000,0.0000000,22.9943848); //object(lodseabed061)(1)CreateDynamicObject(8643,-2214.8000488,-1153.0000000,47.0999985,0.0000000,0.0000000,160.9916992); //object(vgsebuild01_lvs)(1)CreateDynamicObject(8743,-2207.1999512,-1153.5000000,47.0000000,0.0000000,0.0000000,198.7256470); //object(lodstngrnd01_lvs)(1)CreateDynamicObject(3516,-2229.1999512,-1171.0000000,48.2000008,0.0000000,0.0000000,69.7500000); //object(vgsstriptlights1)(1)CreateDynamicObject(3514,-2242.1999512,-1142.9000244,48.4000015,0.0000000,0.0000000,159.5000000); //object(vgs_roadsign02)(1)CreateDynamicObject(3515,-2246.6999512,-1094.5999756,47.0000000,0.0000000,0.0000000,248.2499390); //object(vgsfountain)(2)CreateDynamicObject(616,-2200.8999023,-1193.4000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(1)CreateDynamicObject(641,-2219.1999512,-1186.5000000,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(1)CreateDynamicObject(634,-2211.1999512,-1192.3000488,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11)(1)CreateDynamicObject(660,-2216.6999512,-1182.8000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(pinetree03)(1)CreateDynamicObject(616,-2172.6999512,-1195.9000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(2)CreateDynamicObject(616,-2251.0000000,-1169.8000488,49.2999992,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(3)CreateDynamicObject(616,-2236.3999023,-1185.9000244,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(4)CreateDynamicObject(634,-2185.6999512,-1195.5999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11)(2)CreateDynamicObject(634,-2225.5000000,-1192.5999756,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11)(3)CreateDynamicObject(634,-2235.0000000,-1177.8000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11)(4)CreateDynamicObject(634,-2255.6999512,-1163.6999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11)(5)CreateDynamicObject(634,-2280.5000000,-1162.6999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11)(6)CreateDynamicObject(641,-2192.8999023,-1190.9000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(2)CreateDynamicObject(641,-2178.3000488,-1206.4000244,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(3)CreateDynamicObject(641,-2219.8999023,-1198.8000488,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(4)CreateDynamicObject(641,-2229.5000000,-1184.0000000,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(5)CreateDynamicObject(641,-2245.6999512,-1185.5000000,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(6)CreateDynamicObject(641,-2243.0000000,-1171.8000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(7)CreateDynamicObject(641,-2273.1000977,-1171.8000488,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(8)CreateDynamicObject(641,-2252.8000488,-1178.8000488,47.7000008,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(9)CreateDynamicObject(660,-2180.6999512,-1198.6999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(pinetree03)(2)CreateDynamicObject(660,-2216.3000488,-1193.5999756,47.0999985,0.0000000,0.0000000,0.0000000); //object(pinetree03)(3)CreateDynamicObject(660,-2242.3000488,-1180.0999756,47.0999985,0.0000000,0.0000000,0.0000000); //object(pinetree03)(4)CreateDynamicObject(660,-2262.1000977,-1173.3000488,47.0999985,0.0000000,0.0000000,0.0000000); //object(pinetree03)(5)CreateDynamicObject(660,-2268.3999023,-1163.0000000,47.0000000,0.0000000,0.0000000,0.0000000); //object(pinetree03)(6)CreateDynamicObject(616,-2290.1999512,-1158.6999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(7)CreateDynamicObject(641,-2304.1999512,-1145.3000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(12)CreateDynamicObject(641,-2282.1000977,-1144.5000000,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(13)CreateDynamicObject(634,-2289.5000000,-1169.8000488,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11)(8)CreateDynamicObject(634,-2292.8999023,-1146.8000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11)(9)CreateDynamicObject(634,-2313.8000488,-1157.1999512,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11)(10)CreateDynamicObject(634,-2325.5000000,-1134.3000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11)(11)CreateDynamicObject(641,-2314.1000977,-1135.5999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(15)CreateDynamicObject(641,-2344.8000488,-1148.1999512,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(16)CreateDynamicObject(641,-2345.5000000,-1124.9000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(17)CreateDynamicObject(641,-2325.6000977,-1156.5000000,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(18)CreateDynamicObject(616,-2338.3000488,-1152.4000244,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(9)CreateDynamicObject(616,-2319.8999023,-1150.9000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(10)CreateDynamicObject(616,-2335.6000977,-1132.8000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(11)CreateDynamicObject(616,-2357.3999023,-1146.0999756,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(12)CreateDynamicObject(634,-2346.8000488,-1138.0000000,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11)(12)CreateDynamicObject(634,-2322.8999023,-1142.5999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11)(13)CreateDynamicObject(634,-2356.8999023,-1118.8000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11)(14)CreateDynamicObject(641,-2358.5000000,-1134.4000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(21)CreateDynamicObject(641,-2345.8999023,-1132.0999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(22)CreateDynamicObject(641,-2371.1999512,-1138.5999756,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(23)CreateDynamicObject(641,-2304.1999512,-1162.5999756,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(25) -=* Далее карта MTA. *=- <map edf:definitions="editor_main"><object id="object(sbvgseseafloor06)(2)" model="9139" posX="-2260.1000977" posY="-1141.0000000" posZ="47.7999992" rotX="0.0000000" rotY="0.0000000" rotZ="69.9993896" dimension="0" interior="0" /><object id="object(land2_sfn10)(2)" model="9206" posX="-2228.7998047" posY="-1146.3994141" posZ="47.7000008" rotX="0.2471924" rotY="0.0000000" rotZ="68.7414551" dimension="0" interior="0" /><object id="object(sbseabed_08_sfse)(1)" model="4338" posX="-2281.1000977" posY="-1130.0000000" posZ="49.7999992" rotX="0.0000000" rotY="0.0000000" rotZ="158.9996338" dimension="0" interior="0" /><object id="object(lodch1_las0fhy01)(1)" model="4931" posX="-2284.3000488" posY="-1088.5000000" posZ="47.0000000" rotX="0.0000000" rotY="0.0000000" rotZ="67.9945068" dimension="0" interior="0" /><object id="object(lodtun1_las01)(1)" model="4934" posX="-2269.6999512" posY="-1096.6999512" posZ="47.0000000" rotX="0.0000000" rotY="0.0000000" rotZ="65.9999390" dimension="0" interior="0" /><object id="object(lodseabed074)(1)" model="4443" posX="-2221.1999512" posY="-1149.0000000" posZ="48.9000015" rotX="0.0000000" rotY="0.0000000" rotZ="302.9914551" dimension="0" interior="0" /><object id="object(shbbyhswall13_lvs)(1)" model="9131" posX="-2249.1000977" posY="-1102.4000244" posZ="48.2999992" rotX="0.0000000" rotY="0.0000000" rotZ="248.2446289" dimension="0" interior="0" /><object id="object(swank_video_3)(1)" model="1790" posX="-2357.0000000" posY="-1090.9000244" posZ="51.9000015" rotX="0.0000000" rotY="0.0000000" rotZ="148.9960938" dimension="0" interior="0" /><object id="object(swank_tv_2)(1)" model="1791" posX="-2138.5000000" posY="-1148.6999512" posZ="51.9000015" rotX="0.0000000" rotY="0.0000000" rotZ="346.0000000" dimension="0" interior="0" /><object id="object(lodch1_las0fhy01)(2)" model="4931" posX="-2200.3999023" posY="-1160.0000000" posZ="47.0000000" rotX="0.0000000" rotY="0.0000000" rotZ="249.9943848" dimension="0" interior="0" /><object id="object(sbvgseseafloor06)(6)" model="9139" posX="-2192.1000977" posY="-1121.6999512" posZ="47.7000008" rotX="0.0000000" rotY="0.0000000" rotZ="250.4993897" dimension="0" interior="0" /><object id="object(lodch1_las0gj01)(1)" model="4933" posX="-2297.6000977" posY="-1122.5999756" posZ="47.0000000" rotX="0.0000000" rotY="0.0000000" rotZ="248.5000000" dimension="0" interior="0" /><object id="object(lodtun2_las01)(1)" model="4935" posX="-2234.6000977" posY="-1112.0999756" posZ="47.0000000" rotX="0.0000000" rotY="0.0000000" rotZ="250.0000000" dimension="0" interior="0" /><object id="object(sbseabed_08_sfse)(2)" model="4338" posX="-2214.8999023" posY="-1113.5999756" posZ="49.9000015" rotX="0.0000000" rotY="0.0000000" rotZ="340.9996338" dimension="0" interior="0" /><object id="object(lodch1_las0fg01)(1)" model="4932" posX="-2317.1000977" posY="-1116.1999512" posZ="47.0000000" rotX="0.0000000" rotY="0.0000000" rotZ="248.0000000" dimension="0" interior="0" /><object 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model="4934" posX="-2146.8000488" posY="-1137.5999756" posZ="47.0000000" rotX="0.0000000" rotY="0.0000000" rotZ="67.9948730" dimension="0" interior="0" /><object id="object(lodibrdg01_lvs)(1)" model="9147" posX="-2221.6000977" posY="-1171.0999756" posZ="47.0000000" rotX="0.0000000" rotY="0.0000000" rotZ="250.0000000" dimension="0" interior="0" /><object id="object(lodseabed061)(1)" model="4430" posX="-2221.3000488" posY="-1144.0000000" posZ="49.5000000" rotX="0.0000000" rotY="0.0000000" rotZ="22.9943848" dimension="0" interior="0" /><object id="object(vgsebuild01_lvs)(1)" model="8643" posX="-2214.8000488" posY="-1153.0000000" posZ="47.0999985" rotX="0.0000000" rotY="0.0000000" rotZ="160.9916992" dimension="0" interior="0" /><object id="object(lodstngrnd01_lvs)(1)" model="8743" posX="-2207.1999512" posY="-1153.5000000" posZ="47.0000000" rotX="0.0000000" rotY="0.0000000" rotZ="198.7256470" dimension="0" interior="0" /><object id="object(vgsstriptlights1)(1)" model="3516" 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posX="-2357.3999023" posY="-1146.0999756" posZ="47.0999985" rotX="0.0000000" rotY="0.0000000" rotZ="0.0000000" dimension="0" interior="0" /><object id="object(veg_palmkbb11)(12)" model="634" posX="-2346.8000488" posY="-1138.0000000" posZ="47.0000000" rotX="0.0000000" rotY="0.0000000" rotZ="0.0000000" dimension="0" interior="0" /><object id="object(veg_palmkbb11)(13)" model="634" posX="-2322.8999023" posY="-1142.5999756" posZ="47.0000000" rotX="0.0000000" rotY="0.0000000" rotZ="0.0000000" dimension="0" interior="0" /><object id="object(veg_palmkbb11)(14)" model="634" posX="-2356.8999023" posY="-1118.8000488" posZ="47.0000000" rotX="0.0000000" rotY="0.0000000" rotZ="0.0000000" dimension="0" interior="0" /><object id="object(veg_palmkb13)(21)" model="641" posX="-2358.5000000" posY="-1134.4000244" posZ="47.0000000" rotX="0.0000000" rotY="0.0000000" rotZ="0.0000000" dimension="0" interior="0" /><object id="object(veg_palmkb13)(22)" model="641" posX="-2345.8999023" posY="-1132.0999756" posZ="47.0000000" rotX="0.0000000" rotY="0.0000000" rotZ="0.0000000" dimension="0" interior="0" /><object id="object(veg_palmkb13)(23)" model="641" posX="-2371.1999512" posY="-1138.5999756" posZ="47.0999985" rotX="0.0000000" rotY="0.0000000" rotZ="0.0000000" dimension="0" interior="0" /><object id="object(veg_palmkb13)(25)" model="641" posX="-2304.1999512" posY="-1162.5999756" posZ="47.0999985" rotX="0.0000000" rotY="0.0000000" rotZ="0.0000000" dimension="0" interior="0" /></map>
- 14 ответов
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- 3
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Решил сделать интересный интерьер квартиры ну или дома кому как удобно. Вот скрины код:[/size] CreateObject(1904,2324.0000000,-2498.6001000,-44.5000000,0.0000000,0.0000000,179.9950000); //object(chip_stack10) (1) CreateObject(1905,2324.0000000,-2498.6001000,-44.6000000,0.0000000,0.0000000,179.9950000); //object(pkr_chplo08) (1) CreateObject(1493,2321.6999500,-2496.6999500,-46.8000000,0.0000000,0.0000000,359.2500000); //object(gen_doorshop01) (1) CreateObject(1518,2328.1999500,-2497.3999000,-45.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_tv_2) (1) CreateObject(1747,2327.3000500,-2497.6001000,-45.7000000,0.0000000,0.0000000,94.0000000); //object(low_tv_2) (1) CreateObject(1749,2328.1001000,-2497.1999500,-46.3000000,0.0000000,0.0000000,91.7500000); //object(med_tv_3) (1) CreateObject(1750,2330.8000500,-2503.6001000,-45.9000000,0.0000000,0.0000000,8.0000000); //object(med_tv_2) (1) CreateObject(1747,2328.8999000,-2497.5000000,-45.7000000,0.0000000,0.0000000,95.2490000); //object(low_tv_2) (2) CreateObject(2966,2327.6999500,-2497.3999000,-45.8000000,0.0000000,0.0000000,0.0000000); //object(mobile1993b) (1) CreateObject(3779,2325.6999500,-2493.3000500,-45.2000000,0.0000000,0.0000000,90.0000000); //object(lodust1las2_las2) (1) CreateObject(1594,2324.3999000,-2498.6999500,-46.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (1) CreateObject(1670,2324.1999500,-2499.0000000,-45.8000000,0.0000000,0.0000000,0.0000000); //object(propcollecttable) (1) CreateObject(1746,2327.6001000,-2504.0000000,-46.3000000,0.0000000,0.0000000,270.0000000); //object(swank_1_footstool) (1) CreateObject(1746,2325.1001000,-2504.0000000,-46.3000000,0.0000000,0.0000000,270.0000000); //object(swank_1_footstool) (2) CreateObject(2909,2327.6001000,-2504.6001000,-44.8000000,0.0000000,0.0000000,90.0000000); //object(kmb_frontgate) (1) CreateObject(2909,2319.3000500,-2504.6001000,-45.5000000,0.0000000,0.0000000,90.0000000); //object(kmb_frontgate) (2) Автор работы: Komendant(Артем) время работы: 15 минут.
- 3 ответа
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- 3
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- crmp
- всё для crmp
-
(и ещё 4 )
C тегом:
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Первая моя работа , будет доработано , кому надо ловите Фото: Автор: Артем By GRAND Скайп: Game-Left Время работы: 10 минут. Код AddStaticVehicleEx(405,2073.3999023,-2031.1999512,18.8999996,272.2500000,-1,-1,15); //Sentinel AddStaticVehicleEx(466,2073.5000000,-2027.5999756,18.6000004,272.2500000,-1,-1,15); //Glendale AddStaticVehicleEx(492,2073.3999023,-2023.8000488,19.0000000,270.0000000,-1,-1,15); //Greenwood AddStaticVehicleEx(516,2073.6999512,-2019.5999756,18.6000004,270.0000000,-1,-1,15); //Nebula AddStaticVehicleEx(540,2073.5996094,-2015.5996094,18.7999992,272.0000000,-1,-1,15); //Vincent AddStaticVehicleEx(551,2073.6000977,-2011.8000488,18.2999992,271.5000000,-1,-1,15); //Merit AddStaticVehicleEx(413,2187.0000000,-2059.8999023,19.1000004,0.0000000,91,1,15); //Pony AddStaticVehicleEx(413,2182.0000000,-2059.6000977,19.1000004,0.0000000,99,1,15); //Pony AddStaticVehicleEx(413,2187.1000977,-2051.0000000,19.1000004,0.0000000,105,1,15); //Pony AddStaticVehicleEx(413,2182.0000000,-2051.1999512,19.1000004,0.0000000,-1,-1,15); //Pony AddStaticVehicleEx(413,2182.0000000,-2069.8000488,19.1000004,0.0000000,-1,-1,15); //Pony AddStaticVehicleEx(413,2187.1000977,-2070.6999512,19.1000004,0.0000000,-1,-1,15); //Pony CreateObject(2438,2079.6000977,-2057.1000977,34.7999992,0.0000000,0.0000000,0.0000000); //object(cj_slush_mac) (1) CreateObject(2439,2077.8999023,-1979.5000000,33.2999992,0.0000000,0.0000000,0.0000000); //object(cj_ff_conter_3) (1) CreateObject(996,2070.6999512,-2010.4000244,18.6000004,0.0000000,0.0000000,271.0000000); //object(lhouse_barrier1) (1) CreateObject(996,2070.8999023,-2018.5000000,18.6000004,0.0000000,0.0000000,268.9969482); //object(lhouse_barrier1) (2) CreateObject(996,2070.6999512,-2026.5999756,18.6000004,0.0000000,0.0000000,271.2469482); //object(lhouse_barrier1) (3) CreateObject(996,2082.6000977,-2032.6999512,18.5000000,0.0000000,0.0000000,86.5000000); //object(lhouse_barrier1) (4) CreateObject(996,2082.6000977,-2010.5000000,18.6000004,0.0000000,0.0000000,272.7500000); //object(lhouse_barrier1) (5) CreateObject(966,2083.0000000,-2025.0000000,17.7999992,0.0000000,0.0000000,270.0000000); //object(bar_gatebar01) (1) CreateObject(968,2083.0000000,-2025.0000000,18.7000008,0.0000000,0.0000000,265.5000000); //object(barrierturn) (1) CreateObject(970,2072.8999023,-2030.0000000,18.2999992,0.0000000,0.0000000,2.0000000); //object(fencesmallb) (1) CreateObject(970,2072.8999023,-2025.9000244,18.2999992,0.0000000,0.0000000,0.7500000); //object(fencesmallb) (2) CreateObject(970,2073.1000977,-2021.9000244,18.3999996,0.0000000,0.0000000,359.0000000); //object(fencesmallb) (3) CreateObject(970,2073.1999512,-2017.8000488,18.2999992,0.0000000,0.0000000,0.2500000); //object(fencesmallb) (4) CreateObject(970,2072.8999023,-2013.8000488,18.2999992,0.0000000,0.0000000,359.7500000); //object(fencesmallb) (5) CreateObject(3317,2168.5000000,-2049.1999512,17.7999992,0.0000000,0.0000000,270.0000000); //object(sw_bigburb_01) (1) CreateObject(2119,2227.6000977,-1917.0000000,18.1000004,0.0000000,0.0000000,0.0000000); //object(med_dinning_6) (1) CreateObject(2615,2227.6999512,-1917.0000000,18.1000004,0.0000000,0.0000000,0.0000000); //object(police_nb3) (1) CreateObject(870,2175.1000977,-2032.6999512,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (1) CreateObject(870,2172.6000977,-2032.8000488,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (2) CreateObject(870,2174.8999023,-2036.0000000,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (3) CreateObject(870,2172.1999512,-2035.9000244,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (4) CreateObject(870,2173.6999512,-2034.4000244,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (5) CreateObject(870,2175.1999512,-2034.5000000,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (6) CreateObject(870,2173.6999512,-2032.5999756,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (7) CreateObject(870,2175.0000000,-2037.1999512,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (8) CreateObject(870,2172.6000977,-2037.0000000,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (9) CreateObject(8623,2083.8999023,-2032.6999512,17.7999992,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (2) CreateObject(8623,2083.8000488,-2030.9000244,17.7999992,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (3) CreateObject(8623,2083.6999512,-2029.0999756,17.7999992,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (4) CreateObject(8623,2083.8999023,-2027.1999512,17.7999992,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (5) CreateObject(8623,2083.1999512,-2010.6999512,17.7999992,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (6) CreateObject(8623,2083.3999023,-2012.4000244,17.7999992,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (7) CreateObject(8623,2083.5000000,-2014.0999756,17.7999992,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (8) CreateObject(8623,2083.6000977,-2015.9000244,17.7999992,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (9) CreateObject(870,2170.8999023,-2037.0999756,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (10) CreateObject(870,2171.1999512,-2034.5000000,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (11) CreateObject(870,2171.3999023,-2032.5999756,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (12) CreateObject(870,2169.0000000,-2037.0000000,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (13) CreateObject(870,2169.3999023,-2034.5999756,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (14) CreateObject(870,2169.5000000,-2032.5999756,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (15) CreateObject(870,2166.8999023,-2037.0000000,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (16) CreateObject(870,2167.3999023,-2034.5999756,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (17) CreateObject(870,2167.3999023,-2032.6999512,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (18) CreateObject(870,2166.0000000,-2032.6999512,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (19) CreateObject(870,2165.3999023,-2035.4000244,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (20) CreateObject(870,2164.1999512,-2037.0000000,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (21) CreateObject(870,2164.5000000,-2032.6999512,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (22) CreateObject(870,2163.6000977,-2034.5000000,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (23) CreateObject(870,2162.6999512,-2032.4000244,18.1000004,0.0000000,0.0000000,302.0000000); //object(veg_pflowers2wee) (24) CreateObject(870,2162.1999512,-2034.4000244,18.1000004,0.0000000,0.0000000,301.9976807); //object(veg_pflowers2wee) (25) CreateObject(870,2160.8000488,-2032.6999512,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (26) CreateObject(870,2162.3000488,-2036.3000488,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (27) CreateObject(870,2160.1999512,-2035.5999756,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (28) CreateObject(870,2162.6000977,-2037.0999756,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (29) CreateObject(870,2160.1999512,-2037.0000000,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (30) CreateObject(870,2159.3999023,-2032.5000000,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (31) CreateObject(870,2159.1999512,-2034.4000244,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (32) CreateObject(870,2158.8000488,-2036.9000244,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (33) CreateObject(870,2158.3999023,-2032.6999512,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (34) CreateObject(870,2158.5000000,-2034.3000488,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (35) CreateObject(870,2158.3000488,-2035.5999756,18.1000004,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (36) CreateObject(3039,2174.8999023,-2027.6999512,17.7999992,0.0000000,0.0000000,0.0000000); //object(ct_stall1) (1) CreateObject(3039,2170.5000000,-2027.5000000,17.7999992,0.0000000,0.0000000,0.0000000); //object(ct_stall1) (2) CreateObject(3039,2166.1999512,-2027.4000244,17.7999992,0.0000000,0.0000000,0.0000000); //object(ct_stall1) (3) CreateObject(3039,2162.1000977,-2027.1999512,17.7999992,0.0000000,0.0000000,0.0000000); //object(ct_stall1) (4) CreateObject(3039,2158.1999512,-2027.0999756,17.7999992,0.0000000,0.0000000,0.0000000); //object(ct_stall1) (5) CreateObject(2984,2189.1000977,-2017.9000244,19.2000008,0.0000000,0.0000000,0.0000000); //object(portaloo) (1) CreateObject(2984,2189.1000977,-2016.5000000,19.2000008,0.0000000,0.0000000,0.0000000); //object(portaloo) (2) CreateObject(2942,2165.1999512,-2052.0000000,18.6000004,0.0000000,0.0000000,177.7500000); //object(kmb_atm1) (1) CreateObject(1256,2161.1999512,-2049.3999023,18.5000000,0.0000000,0.0000000,272.0000000); //object(stonebench1) (1) CreateObject(1256,2164.1000977,-2049.3999023,18.5000000,0.0000000,0.0000000,270.0000000); //object(stonebench1) (2) CreateObject(1256,2158.1999512,-2049.5000000,18.5000000,0.0000000,0.0000000,271.9995117); //object(stonebench1) (3) CreateObject(1256,2175.6000977,-2049.6000977,18.5000000,0.0000000,0.0000000,270.0000000); //object(stonebench1) (4) CreateObject(1256,2173.1000977,-2049.5000000,18.5000000,0.0000000,0.0000000,270.0000000); //object(stonebench1) (5) CreateObject(1281,2151.5000000,-2047.8000488,18.6000004,0.0000000,0.0000000,0.0000000); //object(parktable1) (1) CreateObject(1281,2145.6000977,-2047.5000000,18.6000004,0.0000000,0.0000000,0.0000000); //object(parktable1) (2) CreateObject(1281,2148.1000977,-2050.8000488,18.6000004,0.0000000,0.0000000,0.0000000); //object(parktable1) (3) CreateObject(1281,2145.1999512,-2053.0000000,18.6000004,0.0000000,0.0000000,0.0000000); //object(parktable1) (4) CreateObject(1281,2151.0000000,-2053.6000977,18.6000004,0.0000000,0.0000000,0.0000000); //object(parktable1) (5) CreateObject(2279,2624.0097656,-2526.7500000,18.5109997,0.0000000,0.0000000,0.0000000); //object(frame_thick_6) (1) CreateObject(634,2175.1999512,-2041.4000244,17.7999992,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (1) CreateObject(634,2159.3999023,-2042.3000488,17.7999992,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (2) /* Objects converted: 82 Vehicles converted: 12 Vehicle models found: 7 ---------------------- In the time this conversion took to finish a hummingbird could have flapped it's wings 0.55 times! */ Предлагайте что добавить , как улучшить карту.Обновлено.
- 12 ответов
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- 4
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- crmp
- всё для crmp
-
(и ещё 4 )
C тегом:
-
Этот скрипт убирает брань с вашего сервера %) Никто не сможет сказать даже " У р о д " ((Типо с пробелами))antimat.rar
- 4 ответа
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- crmp
- всё для crmp
- (и ещё 5 )
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Команда для создания шипов с пробитием колёс. if(strcmp(cmd, "/stinger", true) == 0) { if(!(PlayerInfo[playerid][pMember]==1||PlayerInfo[playerid][pLeader]==1)) // Фракция { SendClientMessage(playerid, COLOR_GRAD1, "Вы не из ДПС!"); return 1; } if(PlayerInfo[playerid][pRank]<7) // ранг,с которого можно ставить шипы { SendClientMessage(playerid, COLOR_GREY, "Вы должны дослужится до лейтенанта, чтобы ставить шипы!"); return 1; } if(totalstinger==(MAX_STINGERS-1)) { SendClientMessage(playerid, COLOR_GRAD1, "Шипы закончились, уберите другие шипы!"); // если закончились шипы return 1; } if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid, COLOR_GRAD1, "Вы должны выйти из машины!"); // если человек в авто return 1; } /*if(PlayerInfo[playerid][pTeam]==1&&PlayerInfo[playerid][pRank]<6) // для 1 фракции с 6 ранга { SendClientMessage(playerid, COLOR_GRAD1, "Шипы можно ставить с 6го ранга"); return 1; } if(PlayerInfo[playerid][pTeam]==13&&PlayerInfo[playerid][pRank]<3) //для 13 фракции шипы с 3 ранга { SendClientMessage(playerid, COLOR_GRAD1, "Шипы можно ставить с 3го ранга"); return 1; }*/ new rtext[256]; if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)// { if(PlayerInfo[playerid][pRank] == 1) { rtext = "Рядовой полиции (ГАИ)"; } else if(PlayerInfo[playerid][pRank] == 2) { rtext = "Мл. сержант полиции (ГАИ)"; } else if(PlayerInfo[playerid][pRank] == 3) { rtext = "Сержант полиции (ГАИ)"; } else if(PlayerInfo[playerid][pRank] == 4) { rtext = "Ст. сержант полиции (ГАИ)"; } else if(PlayerInfo[playerid][pRank] == 5) { rtext = "Старшина полиции (ГАИ)"; } else if(PlayerInfo[playerid][pRank] == 6) { rtext = "Мл. лейтенант полиции (ГАИ)"; } else if(PlayerInfo[playerid][pRank] == 7) { rtext = "Лейтенант полиции (ГАИ)"; } else if(PlayerInfo[playerid][pRank] == 8) { rtext = "Ст. лейтенант полиции (ГАИ)"; } else if(PlayerInfo[playerid][pRank] == 9) { rtext = "Капитан полиции (ГАИ)"; } else if(PlayerInfo[playerid][pRank] == 10) { rtext = "Майор полиции (ГАИ)"; } else if(PlayerInfo[playerid][pRank] == 11) { rtext = "Подполковник полиции (ГАИ)"; } else if(PlayerInfo[playerid][pRank] == 12) { rtext = "Полковник полиции (ГАИ)"; } else if(PlayerInfo[playerid][pRank] == 13) { rtext = "Генерал-майор полиции (ГАИ)"; } else if(PlayerInfo[playerid][pRank] == 14) { rtext = "Генерал-лейтенант полиции (ГАИ)"; } else if(PlayerInfo[playerid][pRank] == 15) { rtext = "Генерал-полковник полиции (ГАИ)"; } else { rtext = "Полковник полиции (ГАИ)"; } } totalstinger=totalstinger+1; new Float:xA,Float:yA,Float:zA,Float:rot; GetPlayerPos(playerid,xA,yA,zA); GetPlayerFacingAngle(playerid,rot); GetPlayerName(playerid,sendername,sizeof(sendername)); stinger[totalstinger]= CreateObject(2899,xA,yA,(zA-0.87),0.0,0.0,rot); ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 1, 1, 1, 2000, 1); format(string, sizeof(string), "* %s %s установл шипы",rtext,sendername); ProxDetector(20.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); if(MAX_STINGERS-totalstinger>0){ format(string,sizeof(string), "Осталось %d шипов.", (MAX_STINGERS-1-totalstinger)); } else { format(string,sizeof(string), "Осталось 0 шипов."); } SendClientMessage(playerid,COLOR_WHITE,string); return 1; } Так же кмд для удаления if(strcmp(cmd, "/delstinger", true) == 0) { if(!(PlayerInfo[playerid][pMember]==1||PlayerInfo[playerid][pLeader]==1)) { SendClientMessage(playerid, COLOR_GRAD1, "Вы не ГАИ!"); return 1; } new Float:xA,Float:yA,Float:zA; for(new id=0; id<MAX_STINGERS; id++) { if(IsValidObject(stinger[id])) { GetObjectPos(stinger[id],xA,yA,zA); if(IsPlayerInRangeOfPoint(playerid,1.2,xA,yA,zA)) { new rtext[256]; if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)// { if(PlayerInfo[playerid][pRank] == 1) { rtext = "Рядовой полиции (ГАИ)"; } else if(PlayerInfo[playerid][pRank] == 2) { rtext = "Мл. сержант полиции (ГАИ)"; } else if(PlayerInfo[playerid][pRank] == 3) { rtext = "Сержант полиции (ГАИ)"; } else if(PlayerInfo[playerid][pRank] == 4) { rtext = "Ст. сержант полиции (ГАИ)"; } else if(PlayerInfo[playerid][pRank] == 5) { rtext = "Старшина полиции (ГАИ)"; } else if(PlayerInfo[playerid][pRank] == 6) { rtext = "Мл. лейтенант полиции (ГАИ)"; } else if(PlayerInfo[playerid][pRank] == 7) { rtext = "Лейтенант полиции (ГАИ)"; } else if(PlayerInfo[playerid][pRank] == 8) { rtext = "Ст. лейтенант полиции (ГАИ)"; } else if(PlayerInfo[playerid][pRank] == 9) { rtext = "Капитан полиции (ГАИ)"; } else if(PlayerInfo[playerid][pRank] == 10) { rtext = "Майор полиции (ГАИ)"; } else if(PlayerInfo[playerid][pRank] == 11) { rtext = "Подполковник полиции (ГАИ)"; } else if(PlayerInfo[playerid][pRank] == 12) { rtext = "Полковник полиции (ГАИ)"; } else if(PlayerInfo[playerid][pRank] == 13) { rtext = "Генерал-майор полиции (ГАИ)"; } else if(PlayerInfo[playerid][pRank] == 14) { rtext = "Генерал-лейтенант полиции (ГАИ)"; } else if(PlayerInfo[playerid][pRank] == 15) { rtext = "Генерал-полковник полиции (ГАИ)"; } else { rtext = "Полковник полиции (ГАИ)"; } } GetPlayerName(playerid,sendername,sizeof(sendername)); DestroyObject(stinger[id]); totalstinger-=1; format(string, sizeof(string), "* %s %s убрал шипы",rtext,sendername); ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 1, 1, 1, 2000, 1); ProxDetector(20.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); format(string,sizeof(string), "Осталось %d шипов", (MAX_STINGERS-1-totalstinger)); SendClientMessage(playerid,COLOR_WHITE,string); return 1; } } } SendClientMessage(playerid, COLOR_GRAD1, "Вы не возле шипов"); return 1; }
- 5 ответов
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- crmp
- всё для crmp
- (и ещё 5 )
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Доброго дня суток, дорогие форумчане. Сегодня я решил написать Анти взлом RCON и поделиться этим с Вами. Вот сам код: (P.S. Если у вас в моде уже есть паблик OnRconLoginAttempt, просто скопируйте все, что в нем находится.) Вставьте в любое место Вашего мода: public OnRconLoginAttempt(ip[], password[], success) { for(new i=0; i<GetMaxPlayers(); i++) {//Цикл if(success == 0) {//Если вход в RCON не удался new text[144], name[MAX_PLAYER_NAME];//Тут хранится имя игрока и сообщение, выводимое в чат GetPlayerName(i, name, sizeof(name));//Узнаем имя игрока format(text, sizeof(text), "%s был забанен за попытку взлома RCON пароля!", name);//Форматируем строку (Можете подставить свой текст) SendClientMessageToAll(-1, text);//Выводим текст в чат всем BanEx(i, "Попытка взлома RCON пароля!");//Можете подставить свое действие (В данном случае банит с причиной "Попытка взлома RCON пароля") } } return 1; } Вот и все! Теперь, если кто-то введет неправильный RCON пароль, в моем случае, его забанит. Можно сделать и попытки входа (Например, если человек ввел 3 раза неправильно пароль, его банит). Автор: Max_Mister
- 7 ответов
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- 4
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- crmp
- всё для crmp
- (и ещё 5 )
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Схожий спидометр со спидометром из JC2MP. Не поворачивается при повороте камеры (пробовал, он мигает, не предлагать). Видим только для водителя. Подстраивается под параметры транспорта (для некоторых моделей немного неверен). Требования: Incognito's Streamer Plugin Ссылка: Тык
- 10 ответов
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- 3
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- crmp
- всё для crmp
- (и ещё 5 )
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Доброго времени суток, уважаемые пользователи портала! Сегодня мы с вами разберем, как сделать лог убийств с сохранением ников обоих игроков и времени убийств. Итак, начнем!Перед началом проверьте у себя в моде присутствие следующей строки: #include <file> В public OnPlayerDeath закинем код следующего вида: new year, month,day;//переменные даты new hour,minute,second;//переменные времени new nick1[24];//ник убитого new nick2[24];//ник убийцы new string[256]; getdate(year,month,day); //вычисление даты gettime (hour,minute,second);//вычисление времени GetPlayerName(playerid, nick1, sizeof(nick1));//Получаем ник убитого GetPlayerName(killerid, nick2, sizeof(nick2));//Получаем ник убийцы. format(string, sizeof(string), "[%d.%d.%d][%d:%d:%d]%s ubil igroka %s", year, month, day, hour, minute, second, nick2, nick1);//Собираем весь пазл KillLog(string);//Обращаемся к паблику записи лога Далее в любое место: forward KillLog([string]); public KillLog([string]) { new entry[256]; format(entry, sizeof(entry), "%sn",string);//Подготавливаем к записи new File:hFile;//переменная под файл hFile = fopen("logkill.log", io_append);//открываем файл fwrite(hFile, entry);//записываем! fclose(hFile);//закрываем ФАЙЛ! } В папке scriptfiles создайте папку log и в ней файл kill.log Удачи! Спасибо за внимание! Ах да, скрины:
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-Здравствуйте уважаемые форумичи:D-Вашему вниманию представляю мод Aniboo Rp-Как я знаю мод с 0-На сервере есть множество работ-Автосалон с бесконечным авто(Тоесть вы просто подходите к пикапу и выбираете авто)-Возможность открытия фракций (Лицензеры, Репортёры, Такси,Правительство,ОПГ и т.д.), за определенные суммы денег.-Возможность покупки бизнеса (Магазины, ломбарды, закусочные, ларьки и т.д)-А также базы для вашей организации-Покупки домов, гаражей-Один минус.Нету Карты.-Нету Админ Панели.-Меню на СКМ-5ти уровневая сис-ма админки.Чтобы дать 5 Уровень Администрарования надо зайти в FTP.1-4 LvL даеться командой /makeadminНу вообщем все.Кому нравиться +Автор-Неизвестен. Aniboo Rp.zip