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  1. Уважаемые пользователи,помогите собрать мод. Проблема такая,инуклид есть а выдаёт ошибку C:\Documents and Settings\????????\??????? ????\МОД)\gamemodes\ever.pwn(161) : fatal error 100: cannot read from file: "includes/foreach" Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 1 Error. Как устранить эту ошибку?! Кто поможет даже заплачу!
  2. Компилирую мод вылетают варниги! Помогите исправить! C:Documents and Settings??????????? ?????????12 (????????)gamemodesnew.pwn(7821) : warning 217: loose indentation C:Documents and Settings??????????? ?????????12 (????????)gamemodesnew.pwn(9268) : warning 217: loose indentation C:Documents and Settings??????????? ?????????12 (????????)gamemodesnew.pwn(10163) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 3 Warnings. Строка 7821 else if(!strcmp(cmd, "/cuff", true)) Строка 9268 else if(!strcmp(cmd, "/pm", true)) А полностью Строка 10163 else if(!strcmp(cmd, "/setname", true))
  3. Уважаемые пользователи : gs-games.ru, прошу вас помогите мне,как изменить базы фракций,их спавн, и ихний транспорт, зарание огромное спасибо!! (дам + каждому кто поможет мне!!)))) http://forum.gs-games.ru/public/style_emoticons/default/friends[1].gif
  4. Вот выкладываю номера мож кому нить пригадится есле уж взяли ставте + if(strcmp(cmd, "/vipnomer", true) == 0) { new str[128]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_ISPOLZUY, "Ну бля, че нуб? Кмд: /vipnomer id [номер], еба"); new tmpp=ReturnUser(tmp); if(IsPlayerConnected(tmpp)) { if(!IsPlayerInAnyVehicle(tmpp)) return SendClientMessage(playerid, COLOR_ISPOLZUY, "*Игрок не в автомобиле"); new carid = GetPlayerVehicleID(tmpp); if(GetRealID(carid) == -1) return SendClientMessage(playerid, COLOR_GRAD2, "Игрок должен быть в своём автомобиле"); if(strcmp(Name(tmpp),CarInfo[GetRealID(carid)][cOwner],true) != 0) return SendClientMessage(playerid, COLOR_ISPOLZUY, "Автомобиль не пренадлежит игроку"); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) idx++; new offset = idx, result[256]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result) && PlayerInfo[playerid][pAdmin] > 8) { if(!CarLabel[carid]) { } else Delete3DTextLabel(CarLabel[carid]); format(CarInfo[GetRealID(carid)][cNumber],64,"{FF0000}%s{FF0000}%d%d%d{FF0000}%s%s{2641FE}|RUS",randomchar(), random(9), random(9), random(9), randomchar(), randomchar());// CarLabel[carid] = Create3DTextLabel(CarInfo[GetRealID(carid)][cNumber],0xFFFF00FF,0.0,0.0,0.0,40.0,0,1); Attach3DTextLabelToVehicle(CarLabel[carid] , carid , 0.0, 0.0, 1.1); format(str,sizeof(str),"Вам выдали номер %s Админ %s",CarInfo[GetRealID(carid)][cNumber],Name(playerid)); SendClientMessage(tmpp,-1,str); GetPlayerName(playerid, sendername, sizeof(sendername)); SaveCar(GetRealID(carid)); return 1; } else if(PlayerInfo[playerid][pAdmin] > 8) { if(!CarLabel[carid]) { } else Delete3DTextLabel(CarLabel[carid]); format(CarInfo[GetRealID(carid)][cNumber],64,"{FF0000}%s {2641FE}|RUS",result); CarLabel[carid] = Create3DTextLabel(CarInfo[GetRealID(carid)][cNumber],0xFFFF00FF,0.0,0.0,0.0,40.0,0,1); Attach3DTextLabelToVehicle(CarLabel[carid] , carid , 0.0, 0.0, 1.1); format(str,sizeof(str),"Вам выдал блат номер %s Админ %s",CarInfo[GetRealID(carid)][cNumber],Name(playerid)); SendClientMessage(tmpp,-1,str); SaveCar(GetRealID(carid)); return 1; } else return SendClientMessage(playerid, COLOR_GRAD1, "Нет прав"); } else return SendClientMessage(playerid, COLOR_GRAD1, "Этого игрока нет в сети!"); } //============================================================================== if(strcmp(cmd, "/vipnomerua", true) == 0) { new str[128]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_ISPOLZUY, "Кмд: /vipnomerua id [номер]"); new tmpp=ReturnUser(tmp); if(IsPlayerConnected(tmpp)) { if(!IsPlayerInAnyVehicle(tmpp)) return SendClientMessage(playerid, COLOR_ISPOLZUY, "*Игрок не в автомобиле"); new carid = GetPlayerVehicleID(tmpp); if(GetRealID(carid) == -1) return SendClientMessage(playerid, COLOR_GRAD2, "Игрок должен быть в своём автомобиле"); if(strcmp(Name(tmpp),CarInfo[GetRealID(carid)][cOwner],true) != 0) return SendClientMessage(playerid, COLOR_ISPOLZUY, "Автомобиль не пренадлежит игроку"); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) idx++; new offset = idx, result[256]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result) && PlayerInfo[playerid][pAdmin] > 8) { if(!CarLabel[carid]) { } else Delete3DTextLabel(CarLabel[carid]); format(CarInfo[GetRealID(carid)][cNumber],64,"{33CCFF}%s{33CCFF}%d%d%d{33CCFF}%s%s{FFFF00}|UA",randomchar(), random(9), random(9), random(9), randomchar(), randomchar());// CarLabel[carid] = Create3DTextLabel(CarInfo[GetRealID(carid)][cNumber],0xFFFF00FF,0.0,0.0,0.0,40.0,0,1); Attach3DTextLabelToVehicle(CarLabel[carid] , carid , 0.0, 0.0, 1.1); format(str,sizeof(str),"Вам выдали номер %s Админ %s",CarInfo[GetRealID(carid)][cNumber],Name(playerid)); SendClientMessage(tmpp,-1,str); GetPlayerName(playerid, sendername, sizeof(sendername)); SaveCar(GetRealID(carid)); return 1; } else if(PlayerInfo[playerid][pAdmin] > 8) { if(!CarLabel[carid]) { } else Delete3DTextLabel(CarLabel[carid]); format(CarInfo[GetRealID(carid)][cNumber],64,"{33CCFF}%s {FFFF00}|UA",result); CarLabel[carid] = Create3DTextLabel(CarInfo[GetRealID(carid)][cNumber],0xFFFF00FF,0.0,0.0,0.0,40.0,0,1); Attach3DTextLabelToVehicle(CarLabel[carid] , carid , 0.0, 0.0, 1.1); format(str,sizeof(str),"Вам выдал блат номер %s Админ %s",CarInfo[GetRealID(carid)][cNumber],Name(playerid)); SendClientMessage(tmpp,-1,str); SaveCar(GetRealID(carid)); return 1; } else return SendClientMessage(playerid, COLOR_GRAD1, "Нет прав"); } else return SendClientMessage(playerid, COLOR_GRAD1, "Этого игрока нет в сети!"); } if(strcmp(cmd, "/vipnomer", true) == 0) { new str[128]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_ISPOLZUY, "Ну бля, че нуб? Кмд: /vipnomer id [номер], еба"); new tmpp=ReturnUser(tmp); if(IsPlayerConnected(tmpp)) { if(!IsPlayerInAnyVehicle(tmpp)) return SendClientMessage(playerid, COLOR_ISPOLZUY, "*Игрок не в автомобиле"); new carid = GetPlayerVehicleID(tmpp); if(GetRealID(carid) == -1) return SendClientMessage(playerid, COLOR_GRAD2, "Игрок должен быть в своём автомобиле"); if(strcmp(Name(tmpp),CarInfo[GetRealID(carid)][cOwner],true) != 0) return SendClientMessage(playerid, COLOR_ISPOLZUY, "Автомобиль не пренадлежит игроку"); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) idx++; new offset = idx, result[256]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result) && PlayerInfo[playerid][pAdmin] > 8) { if(!CarLabel[carid]) { } else Delete3DTextLabel(CarLabel[carid]); format(CarInfo[GetRealID(carid)][cNumber],64,"{FF0000}%s{FF0000}%d%d%d{FF0000}%s%s{2641FE}|RUS",randomchar(), random(9), random(9), random(9), randomchar(), randomchar());// CarLabel[carid] = Create3DTextLabel(CarInfo[GetRealID(carid)][cNumber],0xFFFF00FF,0.0,0.0,0.0,40.0,0,1); Attach3DTextLabelToVehicle(CarLabel[carid] , carid , 0.0, 0.0, 1.1); format(str,sizeof(str),"Вам выдали номер %s Админ %s",CarInfo[GetRealID(carid)][cNumber],Name(playerid)); SendClientMessage(tmpp,-1,str); GetPlayerName(playerid, sendername, sizeof(sendername)); SaveCar(GetRealID(carid)); return 1; } else if(PlayerInfo[playerid][pAdmin] > 8) { if(!CarLabel[carid]) { } else Delete3DTextLabel(CarLabel[carid]); format(CarInfo[GetRealID(carid)][cNumber],64,"{FF0000}%s {2641FE}|RUS",result); CarLabel[carid] = Create3DTextLabel(CarInfo[GetRealID(carid)][cNumber],0xFFFF00FF,0.0,0.0,0.0,40.0,0,1); Attach3DTextLabelToVehicle(CarLabel[carid] , carid , 0.0, 0.0, 1.1); format(str,sizeof(str),"Вам выдал блат номер %s Админ %s",CarInfo[GetRealID(carid)][cNumber],Name(playerid)); SendClientMessage(tmpp,-1,str); SaveCar(GetRealID(carid)); return 1; } else return SendClientMessage(playerid, COLOR_GRAD1, "Нет прав"); } else return SendClientMessage(playerid, COLOR_GRAD1, "Этого игрока нет в сети!"); } //============================================================================== if(strcmp(cmd, "/vipnomerua", true) == 0) { new str[128]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_ISPOLZUY, "Кмд: /vipnomerua id [номер]"); new tmpp=ReturnUser(tmp); if(IsPlayerConnected(tmpp)) { if(!IsPlayerInAnyVehicle(tmpp)) return SendClientMessage(playerid, COLOR_ISPOLZUY, "*Игрок не в автомобиле"); new carid = GetPlayerVehicleID(tmpp); if(GetRealID(carid) == -1) return SendClientMessage(playerid, COLOR_GRAD2, "Игрок должен быть в своём автомобиле"); if(strcmp(Name(tmpp),CarInfo[GetRealID(carid)][cOwner],true) != 0) return SendClientMessage(playerid, COLOR_ISPOLZUY, "Автомобиль не пренадлежит игроку"); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) idx++; new offset = idx, result[256]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result) && PlayerInfo[playerid][pAdmin] > 8) { if(!CarLabel[carid]) { } else Delete3DTextLabel(CarLabel[carid]); format(CarInfo[GetRealID(carid)][cNumber],64,"{33CCFF}%s{33CCFF}%d%d%d{33CCFF}%s%s{FFFF00}|UA",randomchar(), random(9), random(9), random(9), randomchar(), randomchar());// CarLabel[carid] = Create3DTextLabel(CarInfo[GetRealID(carid)][cNumber],0xFFFF00FF,0.0,0.0,0.0,40.0,0,1); Attach3DTextLabelToVehicle(CarLabel[carid] , carid , 0.0, 0.0, 1.1); format(str,sizeof(str),"Вам выдали номер %s Админ %s",CarInfo[GetRealID(carid)][cNumber],Name(playerid)); SendClientMessage(tmpp,-1,str); GetPlayerName(playerid, sendername, sizeof(sendername)); SaveCar(GetRealID(carid)); return 1; } else if(PlayerInfo[playerid][pAdmin] > 8) { if(!CarLabel[carid]) { } else Delete3DTextLabel(CarLabel[carid]); format(CarInfo[GetRealID(carid)][cNumber],64,"{33CCFF}%s {FFFF00}|UA",result); CarLabel[carid] = Create3DTextLabel(CarInfo[GetRealID(carid)][cNumber],0xFFFF00FF,0.0,0.0,0.0,40.0,0,1); Attach3DTextLabelToVehicle(CarLabel[carid] , carid , 0.0, 0.0, 1.1); format(str,sizeof(str),"Вам выдал блат номер %s Админ %s",CarInfo[GetRealID(carid)][cNumber],Name(playerid)); SendClientMessage(tmpp,-1,str); SaveCar(GetRealID(carid)); return 1; } else return SendClientMessage(playerid, COLOR_GRAD1, "Нет прав"); } else return SendClientMessage(playerid, COLOR_GRAD1, "Этого игрока нет в сети!"); }
  5. Вадим Ярцов

    Посёлок недалеко от Арзамаса

    CreateObject(5245,2529.8000488,-241.1999969,-0.1000000,0.0000000,0.0000000,0.0000000); //object(lodtrk4c_las2) (1) CreateObject(5245,2552.0000000,-245.0000000,-0.2000000,0.0000000,0.0000000,1.2500000); //object(lodtrk4c_las2) (2) CreateObject(5246,2449.5000000,-201.6000061,0.9000000,0.0000000,0.0000000,0.0000000); //object(lod_stordralas01) (1) CreateObject(5246,2565.8999023,-203.1000061,3.2000000,0.0000000,0.0000000,0.0000000); //object(lod_stordralas01) (2) CreateObject(5246,2590.5000000,-205.0000000,4.3000002,0.0000000,0.0000000,0.2500000); //object(lod_stordralas01) (3) CreateObject(5241,2653.6999512,-245.6999969,-0.4000000,0.0000000,0.0000000,0.0000000); //object(lodganghud_las2) (1) CreateObject(2168,2747.3999023,-1262.0000000,21.6000004,0.0000000,0.0000000,0.0000000); //object(partition) (1) CreateObject(2168,2747.3999023,-1202.1999512,21.6000004,0.0000000,0.0000000,0.0000000); //object(partition) (2) CreateObject(5112,-537.3994141,1221.2998047,21.6000004,0.0000000,0.0000000,172.4908447); //object(laroads_26_las2) (1) CreateObject(5357,2512.6000977,-957.5000000,1.7000000,0.0000000,0.0000000,90.0000000); //object(lodedscrsap_las02) (1) CreateObject(5372,2448.3999023,-913.0999756,25.3999996,0.0000000,0.0000000,26.0000000); //object(alphbrk7_las2) (1) CreateObject(5372,2552.1000977,-915.7000122,22.2000008,0.0000000,0.0000000,21.9981689); //object(alphbrk7_las2) (2) CreateObject(5372,2550.1999512,-978.2999878,19.8999996,0.0000000,0.0000000,73.9981689); //object(alphbrk7_las2) (3) CreateObject(5372,2388.8999023,-1037.0999756,17.3999996,0.0000000,0.0000000,73.9929199); //object(alphbrk7_las2) (4) CreateObject(5372,2383.1000977,-954.0000000,20.5000000,0.0000000,0.0000000,75.9929199); //object(alphbrk7_las2) (5) CreateObject(5372,2501.5000000,-869.2999878,26.0000000,0.0000000,0.0000000,253.9924316); //object(alphbrk7_las2) (6) CreateObject(5372,2632.1000977,-982.7999878,20.3999996,0.0000000,0.0000000,49.9929199); //object(alphbrk7_las2) (7) CreateObject(2429,2192.3896484,-2671.9199219,21.8180008,0.0000000,0.0000000,0.0000000); //object(cj_ff_cup_disp) (1) CreateObject(2429,2192.3896484,-2671.9199219,21.8180008,0.0000000,0.0000000,0.0000000); //object(cj_ff_cup_disp) (2) CreateObject(2429,2646.0000000,-795.2000122,9.0000000,0.0000000,0.0000000,0.0000000); //object(cj_ff_cup_disp) (3) CreateObject(2429,2606.6000977,-795.2000122,9.1000004,0.0000000,0.0000000,0.0000000); //object(cj_ff_cup_disp) (4) CreateObject(2429,2555.3999023,-795.2000122,9.1000004,0.0000000,0.0000000,0.0000000); //object(cj_ff_cup_disp) (5) CreateObject(2429,2707.3000488,-795.2000122,9.1999998,0.0000000,0.0000000,0.0000000); //object(cj_ff_cup_disp) (6) CreateObject(4926,-313.8999939,1259.6999512,14.3000002,0.0000000,0.0000000,87.7500000); //object(lodity1_las01) (1) CreateObject(636,-322.7999878,1267.0000000,11.6999998,6.9873047,0.8898926,148.8697815); //object(veg_fern_balcny_kb2) (1) CreateObject(9130,-288.2000122,1258.0999756,12.0000000,0.0000000,0.0000000,359.7500000); //object(lodeamuntn) (1) CreateObject(9133,-297.8999939,1286.1999512,11.3999996,0.0000000,0.0000000,180.0000000); //object(lodadcasign_lvs) (1) CreateObject(9121,-314.0000000,1287.4000244,12.1000004,0.0000000,0.0000000,268.7500000); //object(flmngoneon01) (1) CreateObject(9133,-281.5000000,1285.9000244,11.5000000,0.0000000,0.0000000,180.0000000); //object(lodadcasign_lvs) (2) CreateObject(4931,-272.1000061,1257.1999512,11.3999996,0.0000000,0.0000000,269.9945068); //object(lodch1_las0fhy01) (1) CreateObject(4975,-254.1999969,1259.3000488,11.5000000,0.0000000,0.0000000,88.5255127); //object(lodedland1_las01) (1) CreateObject(3415,-229.0000000,1377.5999756,12.8999996,0.0000000,0.0000000,1.0000000); //object(ce_loghut1) (1) CreateObject(1953,-250.5000000,1357.6999512,14.0000000,0.0000000,0.0000000,87.7500000); //object(turn_plater_r) (1) CreateObject(2118,-251.6000061,1368.4000244,13.5000000,0.0000000,0.0000000,0.0000000); //object(swank_dinning_6) (1) CreateObject(2118,-235.1000061,1367.6999512,13.5000000,0.0000000,0.0000000,0.0000000); //object(swank_dinning_6) (2) CreateObject(2553,-282.5000000,1337.6999512,11.8000002,0.0000000,0.0000000,0.0000000); //object(cj_ss_8_l) (1) CreateObject(4596,-254.5000000,1290.8000488,11.5000000,0.0000000,0.0000000,0.0000000); //object(cspgm_lan2) (1) CreateObject(1412,-268.2999878,1364.3000488,13.0000000,0.0000000,0.0000000,90.0000000); //object(dyn_mesh_2) (1) CreateObject(1412,-268.3999939,1369.5000000,13.1000004,0.0000000,0.0000000,90.0000000); //object(dyn_mesh_2) (2) CreateObject(1412,-268.3999939,1374.8000488,13.1000004,0.0000000,0.0000000,90.0000000); //object(dyn_mesh_2) (3) CreateObject(1412,-268.2999878,1380.1999512,13.0000000,0.0000000,0.0000000,90.0000000); //object(dyn_mesh_2) (4) CreateObject(1412,-268.2999878,1385.4000244,13.0000000,0.0000000,0.0000000,90.0000000); //object(dyn_mesh_2) (5) CreateObject(1412,-268.2000122,1390.6999512,13.0000000,0.0000000,0.0000000,90.0000000); //object(dyn_mesh_2) (6) CreateObject(1412,-268.2000122,1395.0000000,13.0000000,0.0000000,0.0000000,90.0000000); //object(dyn_mesh_2) (7) CreateObject(1412,-265.6000061,1397.5999756,13.0000000,0.0000000,0.0000000,182.0000000); //object(dyn_mesh_2) (8) CreateObject(1412,-260.3999939,1397.8000488,13.0000000,0.0000000,0.0000000,181.9995117); //object(dyn_mesh_2) (9) CreateObject(1412,-255.1999969,1398.0000000,13.0000000,0.0000000,0.0000000,181.9995117); //object(dyn_mesh_2) (10) CreateObject(1412,-250.0000000,1398.1999512,13.0000000,0.0000000,0.0000000,181.9995117); //object(dyn_mesh_2) (11) CreateObject(1412,-244.8999939,1398.4000244,13.1000004,0.0000000,0.0000000,181.9995117); //object(dyn_mesh_2) (12) CreateObject(1410,-265.0000000,1344.5000000,12.6000004,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1b) (1) CreateObject(1410,-260.3999939,1344.5999756,12.6000004,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1b) (2) CreateObject(1410,-256.0000000,1344.8000488,12.6000004,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1b) (3) CreateObject(1410,-251.3999939,1344.8000488,12.6000004,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1b) (4) CreateObject(1410,-247.1000061,1344.8000488,12.6000004,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1b) (5) CreateObject(1410,-242.6000061,1344.9000244,12.6000004,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1b) (6) CreateObject(1410,-238.1999969,1345.0000000,12.6000004,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1b) (7) CreateObject(1410,-233.6999969,1345.0999756,12.6000004,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1b) (8) CreateObject(1410,-229.1999969,1345.0999756,12.6000004,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1b) (9) CreateObject(1410,-224.8000031,1345.1999512,12.3000002,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1b) (10) CreateObject(1410,-221.3999939,1345.3000488,12.6000004,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1b) (11) CreateObject(1410,-221.6000061,1345.1999512,12.1999998,0.0000000,0.0000000,0.0000000); //object(dyn_f_r_wood_1b) (12) CreateObject(1411,-219.3000031,1348.3000488,12.8000002,0.0000000,0.0000000,268.0000000); //object(dyn_mesh_1) (1) CreateObject(1411,-219.5000000,1353.8000488,12.6000004,0.0000000,0.0000000,267.9949951); //object(dyn_mesh_1) (2) CreateObject(1411,-219.3000031,1358.8000488,12.6000004,0.0000000,0.0000000,267.9949951); //object(dyn_mesh_1) (4) CreateObject(1411,-219.3000031,1364.1999512,12.6000004,0.0000000,0.0000000,269.7449951); //object(dyn_mesh_1) (5) CreateObject(1411,-219.3000031,1369.5000000,12.6000004,0.0000000,0.0000000,267.9949951); //object(dyn_mesh_1) (6) CreateObject(1411,-219.1999969,1374.6999512,12.6000004,0.0000000,0.0000000,271.7449951); //object(dyn_mesh_1) (7) CreateObject(1411,-219.3000031,1379.6999512,12.6000004,0.0000000,0.0000000,271.7413330); //object(dyn_mesh_1) (8) CreateObject(1411,-219.3999939,1384.1999512,12.6000004,0.0000000,0.0000000,271.7413330); //object(dyn_mesh_1) (9) CreateObject(1411,-219.5000000,1389.0999756,12.6000004,0.0000000,0.0000000,271.7413330); //object(dyn_mesh_1) (10) CreateObject(1411,-219.6000061,1393.8000488,12.6000004,0.0000000,0.0000000,271.7413330); //object(dyn_mesh_1) (11) CreateObject(3302,-230.1999969,1261.0999756,11.3999996,0.0000000,0.0000000,0.7500000); //object(cxrf_corpanel) (1) CreateObject(3301,-223.1000061,1292.3000488,11.6000004,0.0000000,0.0000000,270.0000000); //object(lod_conhoos5) (1) CreateObject(4933,-218.5000000,1315.0000000,11.3999996,0.0000000,0.0000000,180.0000000); //object(lodch1_las0gj01) (1) CreateObject(4933,-255.8999939,1326.1999512,11.5000000,0.0000000,0.0000000,265.9945068); //object(lodch1_las0gj01) (2) CreateObject(4933,-234.6000061,1326.0000000,11.5000000,0.0000000,0.0000000,266.4899902); //object(lodch1_las0gj01) (3) CreateObject(657,-213.5000000,1330.5999756,11.6999998,0.0000000,0.0000000,0.0000000); //object(pinetree02) (1) CreateObject(655,-233.3999939,1312.3000488,11.1999998,0.0000000,0.0000000,0.0000000); //object(pinetree06) (1) CreateObject(657,-218.6999969,1298.5999756,11.5000000,0.0000000,0.0000000,0.0000000); //object(pinetree02) (2) CreateObject(652,-220.3000031,1332.0000000,10.5000000,0.0000000,0.0000000,2.0000000); //object(sjmpalmbig) (1) CreateObject(641,-212.1000061,1298.1999512,11.6999998,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13) (1) CreateObject(641,-215.8999939,1307.9000244,11.6000004,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13) (2) CreateObject(641,-211.6000061,1315.8000488,11.6999998,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13) (3) CreateObject(641,-241.1999969,1331.5000000,11.6999998,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13) (4) CreateObject(641,-228.5000000,1328.5999756,11.6000004,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13) (5) CreateObject(641,-226.1000061,1321.1999512,11.3999996,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13) (6) CreateObject(641,-227.6000061,1343.3000488,11.6000004,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13) (7) CreateObject(641,-280.0000000,1324.5000000,11.5000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13) (8) CreateObject(641,-222.5000000,1329.8000488,11.6000004,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13) (9) CreateObject(634,-293.5000000,1267.0999756,11.6999998,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11) (1) CreateObject(624,-281.1000061,1265.4000244,11.6000004,0.0000000,0.0000000,0.0000000); //object(veg_palwee02) (1) CreateObject(641,-305.0000000,1250.0000000,11.3000002,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13) (10) CreateObject(641,-265.1000061,1278.4000244,11.6999998,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13) (11) CreateObject(645,-287.6000061,1279.3000488,6.1999998,0.0000000,0.0000000,18.0000000); //object(veg_palmbig14) (2) CreateObject(656,-259.6000061,1278.4000244,11.6999998,0.0000000,0.0000000,0.0000000); //object(pinetree05) (1) CreateObject(657,-267.7999878,1266.9000244,11.6999998,0.0000000,0.0000000,0.0000000); //object(pinetree02) (3) CreateObject(657,-238.3999939,1267.0999756,11.6999998,0.0000000,0.0000000,0.0000000); //object(pinetree02) (4) CreateObject(657,-232.8999939,1263.5000000,11.6000004,0.0000000,0.0000000,0.0000000); //object(pinetree02) (5) CreateObject(657,-213.8999939,1264.4000244,11.6999998,0.0000000,0.0000000,0.0000000); //object(pinetree02) (6) CreateObject(659,-214.0000000,1257.6999512,8.1999998,0.0000000,0.0000000,192.0000000); //object(pinetree01) (1) CreateObject(619,-213.3000031,1254.8000488,11.0000000,0.0000000,0.0000000,10.0000000); //object(veg_palwee03) (1) CreateObject(619,-232.1999969,1284.0000000,11.8000002,0.0000000,0.0000000,9.9975586); //object(veg_palwee03) (2) CreateObject(620,-241.0000000,1307.1999512,11.1000004,0.0000000,0.0000000,0.0000000); //object(veg_palm04) (1) CreateObject(616,-268.2000122,1324.4000244,11.5000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1) (1) CreateObject(615,-275.0000000,1326.6999512,11.6000004,0.0000000,0.0000000,0.0000000); //object(veg_tree3) (1) CreateObject(618,-261.8999939,1316.0000000,11.3000002,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (1) CreateObject(4897,-216.6000061,1383.8000488,7.8000002,0.0000000,0.0000000,0.0000000); //object(beach1a1_las) (1) CreateObject(4897,-197.8000031,1279.0000000,8.1000004,0.0000000,0.0000000,0.0000000); //object(beach1a1_las) (2) CreateObject(4897,-200.8000031,1289.4000244,8.3999996,0.0000000,0.0000000,0.0000000); //object(beach1a1_las) (3) CreateObject(4897,-200.5000000,1234.8000488,6.8000002,0.0000000,0.0000000,0.0000000); //object(beach1a1_las) (4) CreateObject(4898,-187.8999939,1220.0000000,8.6000004,0.0000000,0.0000000,0.0000000); //object(clifftestgrnd) (1) CreateObject(4898,-358.8999939,1236.0000000,7.4000001,0.0000000,0.0000000,0.0000000); //object(clifftestgrnd) (2) CreateObject(4935,-338.5000000,1228.3000488,11.5000000,0.0000000,0.0000000,359.7473145); //object(lodtun2_las01) (2) CreateObject(4898,-364.3999939,1288.1999512,7.5000000,0.0000000,0.0000000,88.0000000); //object(clifftestgrnd) (3) CreateObject(4898,-292.7000122,1319.0999756,8.1000004,0.0000000,0.0000000,89.9949951); //object(clifftestgrnd) (4) CreateObject(4898,-366.6000061,1322.5999756,7.8000002,0.0000000,0.0000000,89.9945068); //object(clifftestgrnd) (5) CreateObject(4898,-363.7999878,1314.4000244,8.5000000,0.0000000,0.0000000,60.0000000); //object(clifftestgrnd) (6) CreateObject(4933,-286.6000061,1350.9000244,11.5000000,0.0000000,0.0000000,181.9899902); //object(lodch1_las0gj01) (4) CreateObject(3320,-327.5000000,1357.5999756,15.0000000,0.0000000,0.0000000,270.0000000); //object(lodswburbhaus02) (1) CreateObject(3300,-366.8999939,1354.1999512,11.3000002,0.0000000,0.0000000,270.0000000); //object(lod_conhoos4) (1) CreateObject(4898,-349.2000122,1383.6999512,7.8000002,0.0000000,0.0000000,89.9963379); //object(clifftestgrnd) (7) CreateObject(4898,-306.7999878,1420.0999756,8.5000000,0.0000000,0.0000000,89.9945068); //object(clifftestgrnd) (8) CreateObject(4898,-309.0000000,1388.6999512,7.9000001,0.0000000,0.0000000,89.9945068); //object(clifftestgrnd) (9) CreateObject(4898,-244.8000031,1409.5999756,8.5000000,0.0000000,0.0000000,89.9945068); //object(clifftestgrnd) (10) CreateObject(4898,-403.6000061,1368.4000244,8.8000002,0.0000000,0.0000000,0.0000000); //object(clifftestgrnd) (11) CreateObject(4861,-273.3999939,1229.0000000,17.7000008,0.0000000,0.0000000,90.0000000); //object(snpedhuair2_las) (1) CreateObject(4930,-222.1999969,1218.8000488,12.8999996,0.0000000,0.0000000,270.2445068); //object(lodcostrd3_las01) (1) CreateObject(4898,-233.8999939,1191.5999756,6.8000002,0.0000000,0.0000000,270.0000000); //object(clifftestgrnd) (12) CreateObject(4898,-292.6000061,1191.1999512,7.5000000,0.0000000,0.0000000,270.0000000); //object(clifftestgrnd) (13) CreateObject(4898,-339.6000061,1201.6999512,8.1000004,0.0000000,0.0000000,218.0000000); //object(clifftestgrnd) (14) CreateObject(4898,-359.1000061,1424.0000000,6.9000001,0.0000000,0.0000000,267.9962158); //object(clifftestgrnd) (15) CreateObject(5112,-447.7999878,1235.5000000,18.7000008,0.0000000,0.0000000,90.2408447); //object(laroads_26_las2) (1) CreateObject(4897,-395.5000000,1223.8000488,13.6999998,0.0000000,0.0000000,70.0000000); //object(beach1a1_las) (5) CreateObject(4897,-368.2999878,1201.8000488,8.1000004,0.0000000,0.0000000,7.9993896); //object(beach1a1_las) (6) CreateObject(4897,-387.3999939,1218.4000244,10.3999996,0.0000000,0.0000000,43.9980469); //object(beach1a1_las) (7) CreateObject(4898,-448.2000122,1261.9000244,12.3000002,0.0000000,0.0000000,340.0000000); //object(clifftestgrnd) (16) CreateObject(4898,-412.3999939,1287.5000000,11.8000002,0.0000000,0.0000000,280.0000000); //object(clifftestgrnd) (17) CreateObject(4430,-337.2999878,1266.0999756,12.8999996,0.0000000,0.0000000,206.9996338); //object(lodseabed061) (1)
  6. (например дорожныезнаки)) http://forum.gs-games.ru/public/style_emoticons/default/mellow.gif
  7. Signar

    Need For RolePlay

    О СЕРВЕРЕ На сервере множество различных систем и работ, бизнесов и домов и часто с обновлением появляются еще различные системы, работы и т.д. НАЧАЛО: Игру Вы начинаете приезжим из другого города или страны, появляетесь на автовокзале или ЖД вокзале г. Южного. У Вас в кармане только 2000р и GPS. Вы идете в мэрию за паспортом, затем сдаете на права. После этого отправляетесь на одну из нескольких непостоянных работ, о которых я отпишу ниже. РАБОТЫ: Делятся на постоянные и непостоянные. На постоянные работы можно устроится с определенного уровня и только в мериях. На непостоянные (подработки) можно устроится на месте работы и с любого уровня. Всего непостоянных работ у нас на сервере четыре: шахтер, лесоруб, развозчик дров, грузчик. Постоянных (официальных) работ у нас тоже четыре: дальнобойщик, таксист, механик и машинист. ЭКОНОМИКА: На сервере приближенная к реальной экономика... многое связано между собой, например, если игроки не будут работать на шахте, то не будет оружия, т.к. для создания оружия нужен металл. Если не будет лесорубов, то не будет дров. Если казна области будет пуста, то не будет зарплат в гос. организациях и т.п. Все цены также приближены к реальности. ФРАКЦИИ: 6 гос. организаций: полиция, ФСБ, мин. обороны, мин. здравоохранения, радиоцентр, правительство. 2 мафии: русская мафия и итальянская мафия 2 ОПГ: альянс и синдикат Каждая фракция занимается своими делами. ЖИЛЬЁ: На сервере множество домов и комнат. Дома можно улучшать, есть удобное меню управления домом. В скором времени будут и квартиры на продаже. ТРАНСПОРТ: Есть несколько видов транспорта: фракционный, личный, рабочий и государственный. У всех машин есть пробег, показатель ХП, бензин и скорость. У личных машин сохраняется пробег, бензин, ХП. Есть удобное меню. Можно положить в багажник деньги и канистры. ПРОЧЕЕ: Можно купить гараж или бизнес. На сервере множество бизнесов: СТО, АЗС, ларьки, магазины, торговые центры, магазины верхней одежды, магазины скинов, кафе, сотовые салоны. Еженедельно добавляется новый тип бизнесов. Вы также можете купить гараж, улучшить его: поставить пониженную плату за гараж, поставить систему починки транспорта в гараже и купить радио в гараж. Есть множество развлечений и занятий, которые не дадут вам скучать. Мод + Dump MySQL Скачать с Яндекс.Диск
  8. Решил урать сисму авто со своего мода и столкнулся с таким: new VehicleName[212][car_info] = {{400,"Landstalker",Off_Road,Trans_Fender,26000,"Jeep Grand Cherokee `89",124,4},//!!!{401,"Bravura",Luxurious,Trans_Fender,9000,"Mercury Cougar `92",130,2},//!!! //Pontiac Grand Am (late 1980’s){402,"Buffalo",Sport_Vehicles,Standard,35000,"Chevrolet Camaro `90",125,2},//1980's Dodge Daytona{403,"Linerunner",Industrial,None,35000,"Kenworth W900L '88",84,2},//FLD 120 Severe Duty{404,"Perennial",Station_Wagons,Trans_Fender,10000,"Chevrolet Nova `67",101,2},//!!! Not_Used{405,"Sentinel",Public_Service,Trans_Fender,35000,"BMW 525 `91",110,4},//!!! Luxurious{406,"Dumper",Industrial,None,9000,"CATerpillar 767",87,2},//Not_Used{407,"Firetruck",Public_Service,None,15000,"Firetruck '69",99,2},{408,"TrashMaster",Industrial,None,9000,"NYC Storage Peterbilt 320",81,2},//Not_Used{409,"Stretch",Classical,Standard,40000,"Lincoln Town Car `92",113,4},//Lincoln Stretch Limousine{410,"Manana",Luxurious,Trans_Fender,9000,"Dodge Aries `80",98,2},//!!! Not_Used{411,"Infernus",Sport_Vehicles,Standard,95000,"Honda NSX `91",140,2},{412,"Voodoo",Lowriders,Standard,30000,"Chevrolet Impala `62",113,2},//Loco_Low_Co{413,"Pony",Station_Wagons,None,20000,"Ford E-250 '86",94,4},//Not_Used //GMC Savana 1500 `97{414,"Mule",Station_Wagons,None,22000,"Chevrolet 250 HD '86",87,2},//129 //Mitsubishi Fuso{415,"Cheetah",Sport_Vehicles,Trans_Fender,105000,"Ferrari 512 Testarossa",120,2},//!!! Ferrari 512{416,"Ambulance",Unique_Vehicles,None,10000,"Ford Econoline Ambulance '86",111,4},//Chevrolet 4500 Public_Service{417,"Leviathan",Helicopters,None,25000,"Sikorsky H-3 Sea King",88,2},//Not_Used{418,"Moonbeam",Station_Wagons,Trans_Fender,16000,"Chevrolet Astro '88",96,4},//!!! //Chevrolet Lumina '91{419,"Esperanto",Classical,Standard,19000,"Cadillac ElDorado",109,2},//Not_Used //Trans_Fender{420,"Taxi",Public_Service,Trans_Fender,20000,"Chevrolet Caprice `91",104,4},//!!! 96{421,"Washington",Public_Service,Trans_Fender,18000,"Lincoln Mark 7 `89",108,4},//!!! Luxurious Yakuza{422,"Bobcat",Off_Road,Trans_Fender,26000,"Chevrolet S10 `82",100,2},//!!! Not_Used{423,"MrWhoopee",Public_Service,None,29000,"Ice-Cream Truck",89,2},//Not_Used //Chevrolet Forward Control 20 ''Ice Cream''{424,"BF_Injection",Off_Road,None,15000,"Dune Buggy",92,2},//Trans_Fender{425,"Hunter",Helicopters,None,99000,"AH-64D Apache USA",121,1},{426,"Premier",Public_Service,Trans_Fender,25000,"Chevrolet Caprice `91",117,4},//!! Hitman Luxurious{427,"Enforcer",State_Transport,None,40000,"Freightliner '90",107,4},//Police_ //international tk{428,"Securicar",Public_Service,None,40000,"International 9400 '92",105,4},//102{429,"Banshee",Sport_Vehicles,None,45000,"Dodge Viper RT/10",121,2},//_Banger{430,"Predator",Boats,None,40000,"Police SpeedBoat",105,1},{431,"Bus",Public_Service,None,15000,"International Loadstar-based",93,500},//128 NYC Transit Flxible People_Carrier{432,"Rhino",State_Transport,None,110000,"M1 Abrams Tank",115,1},//138{433,"Barracks",Public_Service,None,10000,"Bulldog M923 Military Truck",85,2},//Not_Used{434,"Hotknife",Unique_Vehicles,None,35000,"T-bucket Hot Rod",108,2},//Ford //Sport_Vehicles{435,"Article_Trailer1",Trailers,None,0,None,150,0},//{436,"Previon",Luxurious,Trans_Fender,9000,"Nissan Pulsar `88",109,2},//!!!{437,"Coach",Public_Service,None,20000,"Motor Coach Industries MC-9",113,500},//People_Carrier{438,"Cabbie",Public_Service,Standard,10000,"Checker Cab",100,4},//Trans_Fender //Not_Used //Dodge CaravanChrysler Voyager{439,"Stallion",Convertibles,Trans_Fender,19000,"Ford Mustang Mach 1 `65",114,2},//!!!{440,"Rumpo",Station_Wagons,None,26000,"Dodge Ram",102,4},//Not_Used MiniVan{441,"RC_Bandit",RC_Vehicles,None,0,None,47,4},{442,"Romero",Unique_Vehicles,Standard,10000,"Cadillac Hearse `82",107,4},//Trans_Fender //Not_Used{443,"Packer",Industrial,None,20000,"Freightliner Coronado",104,2},//Not_Used{444,"Monster",Unique_Vehicles,None,40000,"Ford F-150 '78",94,2},//Chevrolet Silverado 2500 '86 MonsterTruck //GMC Sonoma '90 //Not_Used Off_Road _Truck{445,"Admiral",Luxurious,Standard,35000,"Cadillac Deville `97",112,4},//Trans_Fender //Mercedes-Benz W123 76-86{446,"Squallo",Boats,None,60000,"Drug Lord Fastest Boat",161,1},//140{447,"Sea_Sparrow",Helicopters,None,28000,"Bell 47G",84,4},{448,"Pizzaboy",Scooter,None,10000,"Piaggio Vespa",119,4},//Not_Used{449,"Tram",Rail_Transport,None,0,"KTM5-2162",114,2},{450,"Article_Trailer2",Trailers,None,0,None,150,0},//{451,"Turismo",Sport_Vehicles,Standard,95000,"Ferrari F40 `90",121,2},{452,"Speeder",Boats,None,30000,"Generic Speedboat",108,1},{453,"Reefer",Boats,None,25000,"Small Fishing Boat",39,1},//Not_Used{454,"Tropic",Boats,None,73000,"Cabin Cruiser",76,1},{455,"Flatbed",Industrial,None,10000,"Bulldog M923 truck '69",105,2},//Not_Used Peterbilt 379{456,"Yankee",Public_Service,None,22000,"Ford L8000",93,2},//Lorries{457,"Caddy",Unique_Vehicles,None,9000,"Golf Cart",86,2},//Not_Used{458,"Solair",Station_Wagons,Standard,18000,"Honda Accord `92",111,4},//Trans_Fender //Mercury Sable //Ford Taurus Wagon '93{459,"Topfun",Station_Wagons,None,20000,"Chevrolet G20 '86",106,4},//Not_Used Berkley's RC Van{460,"Skimmer",Airplane,None,10000,"Cessna 152",126,2},{461,"PCJ-600",Motorcycle,None,10000,"Honda CBR600F",126,2},{462,"Faggio",Scooter,None,10000,"Piaggio Vespa",112,2},//74{463,"Freeway",Public_Service,None,10000,"Harley-Davidson",128,2},//Motorcycle{464,"RC Baron",RC_Vehicles,None,0,"German Red Baron",55,1},//33{465,"RC Raider",RC_Vehicles,None,0,None,35,1},{466,"Glendale",Classical,Standard,20000,"Dodge Polara '61",104,4},//Trans_Fender //Plymouth Fury `68 //Dodge Polara '61 + Buick Roadmaster '55{467,"Oceanic",Classical,Standard,20000,"Dodge Coronet `58",102,4},//Trans_Fender Public_Service //Classical Hitman{468,"Sanchez",Motorcycle,None,10000,"YAMAHA TT250R Raid",114,2},//Honda CR125{469,"Sparrow",Helicopters,None,25000,"Bell 47G",77,2},{470,"Patriot",State_Transport,None,40000,"US Army Hummer H1",100,4},{471,"Quad",Motorcycle,None,9000,None,83,1},//67{472,"Coastguard",Boats,None,10000,None,73,1},//Not_Used{473,"Dinghy",Boats,None,5000,"Rigid-hulled Inflatable Boat",65,1},//Not_Used{474,"Hermes",Classical,Standard,19000,"Buick Custom `53",109,2},//Trans_Fender //Mercury `51{475,"Sabre",Sport_Vehicles,Standard,19000,"Buick GSX '70",115,2},//Oldsmobile Cutlass `78 //Buick Gran Sport GSX '70{476,"Rustler",Airplane,None,45000,"Supermarine Spitfire",156,1},//Curtiss P-40{477,"ZR350",Sport_Vehicles,Trans_Fender,45000,"Mazda RX7 `91",119,2},//!!!{478,"Walton",Off_Road,Trans_Fender,26000,"Ford F-100 `60",99,2},//!!!{479,"Regina",Station_Wagons,Standard,18000,"Ford LTD Stationwagon `77",106,4},//Trans_Fender //Not_Used{480,"Comet",Convertibles,Standard,35000,"Porsche Carrera 911 `70",115,2},//Porsche Carrera 2 Cabriolet{481,"BMX",Bicycle,None,10000,"Girls Bicycles",86,1},//72{482,"Burrito",Public_Service,None,26000,"Ford E-150 '97",106,4},//Minibuses Chevrolet G1500 Cargo Van '97 //{483,"Camper",Station_Wagons,None,26000,"VC Transporter T2",89,4},//Not_Used People_Carrier{484,"Marquis",Boats,None,99000,"Single-Masted Yacht",42,4},{485,"Baggage_Handler",Unique_Vehicles,None,9000,None,80,4},//134{486,"Dozer",Industrial,None,9000,"Bulldogger",54,4},//Not_Used{487,"Maverick",Helicopters,None,45000,"Bell 206 Jetranger",107,4},{488,"News_Chopper",Helicopters,None,50000,"Bell 206 Jetranger",95,2},//83{489,"Rancher",Off_Road,Trans_Fender,40000,"Ford Bronco `80",107,2},//!!! ??????? ???? ????????? ??????? ? 505 ?? 489 (?????? ??? ????? ??????????? ? ??????????? ???????).{490,"Rancher",Public_Service,None,40000,"Ford Bronco `80",107,4},//suburban FBI_Rancher State_Transport{491,"Virgo",Classical,Trans_Fender,9000,"Lincoln Continental Mark 4 `72",110,2},//!!! Lincoln Mark 7 `80//1976 Pontiac Catalina 2-door{492,"Greenwood",Luxurious,Trans_Fender,19000,"Chrysler Fifth Avenue `87",104,4},//!!! Not_Used{493,"Jetmax",Boats,None,48000,"Cuban Jetmax",105,1},{494,"Hotring",Unique_Vehicles,None,45000,"NASCAR Chevrolet Monte Carlo",132,2},//Ford Thunderbird //Sport_Vehicles _Racer{495,"Sandking",Off_Road,None,40000,"Mitsubishi Pajero `87",113,2},//Shogun //Ford Bronco{496,"Blista_Compact",Sport_Vehicles,Trans_Fender,35000,"Honda CRX `87",108,2},//!!!{497,"Police_Maverick",Helicopters,None,45000,"Bell 206 Jetranger",115,4},{498,"Boxville",Station_Wagons,None,22000,"Chevrolet Step Van 30 `88",93,4},//127{499,"Benson",Station_Wagons,None,22000,"Ford F-Series",102,2},//113 Freightliner FL70{500,"Mesa",Off_Road,Trans_Fender,25000,"Jeep Wrangler `90",108,2},//!!!{501,"RC_Goblin",RC_Vehicles,None,0,None,21,1},{502,"Hotring_Racer_A",Unique_Vehicles,None,45000,"NASCAR Chevrolet Monte Carlo",133,2},//Sport_Vehicles{503,"Hotring_Racer_B",Unique_Vehicles,None,45000,"Ford Thunderbird",124,2},//Sport_Vehicles{504,"Bloodring_Banger",Unique_Vehicles,None,5000,"Buick Roadmaster '55",115,2},//Sport_Vehicles //Dodge Polara '61 + Buick Roadmaster '55{505,"Rancher",Off_Road,None,40000,"Ford Bronco `80",107,2},//Trans_Fender Off_Road //Chevrolet Silverado SS Offroad 1985{506,"Super_GT",Sport_Vehicles,Standard,105000,"Mitsubishi 3000GT `91",116,2},//Toyota MR2 '92 //Nissan 300ZX{507,"Elegant",Public_Service,Standard,35000,"Buick Roadmaster `92",115,4},//Trans_Fender//Luxurious LaCosaNostra{508,"Journey",Station_Wagons,None,22000,"Ford Econoline",87,2},//126 //Recreational Vehicle{509,"Bike",Bicycle,None,10000,"Schwinn Sting-ray Fairlady",69,1},{510,"Mountain_Bike",Bicycle,None,10000,None,95,1},{511,"Beagle",Airplane,None,45000,"Britten-Norman Islander",120,2},{512,"Crop_Duster",Airplane,None,45000,"Grumman G-164 Ag Cat",110,1},{513,"Stuntplane",Airplane,None,45000,"Aerobatics Biplane",125,1},//Pitts Special{514,"Petrol_Tanker",Industrial,None,35000,"Peterbilt 359",101,2},//109{515,"Roadtrain",Industrial,None,35000,"Freightliner",103,2},//!!!{516,"Nebula",Luxurious,Trans_Fender,35000,"Buick Century `87",111,4},//!!!{517,"Majestic",Luxurious,Trans_Fender,35000,"Buick Regal `85",109,2},//!!! Not_Used //Chevrolet Monte Carlo `79{518,"Buccaner",Classical,Trans_Fender,19000,"Chevrolet Monte Carlo `73",110,2},///!!!{519,"Shamal",Airplane,None,45000,"Bombardier LearJet 45",156,1},//Not_Used //Gulfstream G500{520,"Hydra",Airplane,None,45000,"BAE AV-8B Harrier II",156,1},//F-16 Fighting Falcon //Eurofighter Typhoon{521,"FCR-900",Motorcycle,None,10000,"Kawasaki Ninja ZX-10R",130,2},{522,"NRG-500",Motorcycle,None,10000,"Honda NSR500",132,2},{523,"HPV-1000",Motorcycle,None,10000,"Kawasaki KZ1000P Police",120,4},//Cop Bike State_Transport{524,"Cement_Truck",Industrial,None,9000,"Cement Truck",106,2},//Not_Used{525,"TowTruck",Public_Service,None,20000,"Chevrolet C20 `66",108,2},//105{526,"Fortune",Luxurious,Standard,19000,"Ford Thunderbird `92",111,2},//Trans_Fender//Not_Used{527,"Cadrona",Luxurious,Trans_Fender,9000,"Chevy Z24 Cavalier `89",107,2},//!!! 85 Not_Used //Chevrolet{528,"FBI_Truck",State_Transport,None,40000,"K-5 Blazer Armor Covered",107,2},{529,"Willard",Luxurious,Trans_Fender,19000,"Dodge Dynasty `91",109,4},//!!! Not_Used{530,"Forklift",Unique_Vehicles,None,9000,None,84,1},//Not_Used{531,"Tractor",Industrial,None,9000,None,82,1},//Not_Used{532,"Combine_Harvester",Unique_Vehicles,None,10000,"John Deere Combine Harvester",80,1},//Not_Used{533,"Feltzer",Convertibles,Standard,35000,"Mercedes Benz SL `90",108,2},//Trans_Fender //Mercedes-Benz W107{534,"Remington",Lowriders,Loco_Low_Co,30000,"Lincoln Mark 5 `76",114,2},//Cadilac Seville{535,"Slamvan",Lowriders,Loco_Low_Co,19000,"Chevrolet C10 `66",101,2},//Chevrolet CST `68{536,"Blade",Lowriders,Loco_Low_Co,19000,"Chevrolet Biscayne `65",115,2},//Chevrolet Impala/bel air/biscayne //Chevrolet Caprice `70{537,"Freight",Rail_Transport,None,0,"EMD SD40-2 Locomotive",108,1},//diesel-electric{538,"Brown_Streak",Rail_Transport,None,35000,"EMD F40PH Locomotive",108,1},//diesel-electric{539,"Vortex",Unique_Vehicles,None,26000,"VCS's Bovver '64",77,1},//Not_Used{540,"Vincent",Luxurious,Trans_Fender,19000,"Mercedes Benz E120 `92",109,4},//!!! //Audi 80 sedan (1980's){541,"Bullet",Sport_Vehicles,Standard,105000,"Ford GT-40",127,2},{542,"Clover",Luxurious,Trans_Fender,19000,"Oldsmobile Cutlass `78",110,2},//!!! 1969 Ford Torino (non cobra) & 1968 Pontiac GTO //Chevrolet Chevelle 1972{543,"Sadler",Off_Road,None,26000,"GMC Sierra `68",102,2},// Ford F-100 `60{544,"Firetruck_LA",Public_Service,None,15000,None,99,2},//Not_Used{545,"Hustler",Classical,Standard,20000,"Ford Hotrod `30",100,2},//Trans_Fender //Not_Used{546,"Intruder",Luxurious,Trans_Fender,19000,"Chevrolet Lumina `91",106,4},//!!! 95 Not_Used{547,"Primo",Luxurious,Trans_Fender,19000,"Toyota Corolla `87",102,4},//!!! Not_Used{548,"Cargobob",Helicopters,None,25000,"MH-53J USA",94,500},//Not_Used //MI-17{549,"Tampa",Classical,Trans_Fender,19000,"Chevy Corvair `66",105,2},//!!! 86 Not_Used{550,"Sunrise",Luxurious,Trans_Fender,19000,"Dodge Intrepid",104,4},//!!! Honda Sedan `80{551,"Merit",Luxurious,Trans_Fender,35000,"Mercury Grand Marquis `92",107,4},//!!!{552,"Utility_Van",Industrial,None,20000,"GMC 3500 88-95",90,2},//Chevrolet C/K 88–99 //Not_Used{553,"Nevada",Airplane,None,45000,"Douglas DC-2",156,1},//Not_Used{554,"Yosemite",Off_Road,None,40000,"Ford F-150 88-98",99,2},//Not_Used GMC Sierra 88-98 //Ford F150{555,"Windsor",Convertibles,Standard,35000,"Jaguar XKE `66",104,2},//Jaguar E-Type{556,"MonsterA",Unique_Vehicles,None,40000,"Ford F-100 80-86",94,2},//Off_Road Not_Used{557,"MonsterB",Unique_Vehicles,None,40000,"Chevrolet Blazer K5 '86",94,2},//Off_Road Not_Used //Volkswagen Beetle{558,"Uranus",Racing_Vehicles,Wheel_Arch_Angels,35000,"Mitsubishi Eclipse `91",111,2},{559,"Jester",Racing_Vehicles,Wheel_Arch_Angels,35000,"Toyota Supra `92",114,2},{560,"Sultan",Racing_Vehicles,Wheel_Arch_Angels,35000,"Subaru Impreza `94",113,4},//Subaru WRX STi `91{561,"Stratum",Station_Wagons,Wheel_Arch_Angels,35000,"Dodge Stratus `93",109,4},//Honda Accord station wagon 94-97 //Mercury Sable //Toyota-Gracia{562,"Elegy",Racing_Vehicles,Wheel_Arch_Angels,35000,"Nissan Skyline R323 `91",114,2},{563,"Raindance",Helicopters,None,99000,"Black Howk",88,2},//Not_Used{564,"RC_Tiger",RC_Vehicles,None,0,"German Tiger I tank",54,1},{565,"Flash",Racing_Vehicles,Wheel_Arch_Angels,35000,"Honda Civic `90",110,2},{566,"Tahoma",Lowriders,Standard,35000,"Chevrolet MonteCarlo `84",109,4},{567,"Savanna",Lowriders,Loco_Low_Co,19000,"Chevrolet Impala `64",116,4},//!!!{568,"Bandito",Unique_Vehicles,None,15000,"Sandrail Dune Buggy",97,1},//Off_Road Not_Used{569,"Freight_Flat",Trailers,None,0,None,150,500},//_Trailer{570,"Streak_Carriage",Trailers,None,0,None,150,500},//_Trailer{571,"Kart",Unique_Vehicles,None,15000,"Kart Racer",80,1},//136{572,"Mower",Unique_Vehicles,None,15000,"Riding Mower",78,1},//Not_Used{573,"Dune",Public_Service,None,40000,"Offroad Racing Truck",103,2},//Not_Used Off_Road{574,"Sweeper",Public_Service,None,15000,"Motorized Street Sweeper",78,1},//Not_Used // Machine{575,"Broadway",Lowriders,Loco_Low_Co,19000,"Caddilac `54",111,2},{576,"Tornado",Lowriders,Loco_Low_Co,19000,"Chevrolet Impala `58",111,2},//Chevrolet BelAir `57{577,"AT-400",Airplane,None,45000,"Boeing Qantas 747",167,2},//Airbus A300{578,"DFT-30",Industrial,None,9000,"Mitsubishi Fuso FK",106,2},//Not_Used //Hino 1990{579,"Huntley",Public_Service,Standard,40000,"Range Rover `92",110,4},//Off_Road //Trans_Fender //Not_Used{580,"Stafford",Classical,Trans_Fender,35000,"Rolls Royce Shadow `74",105,4},//!!! Not_Used{581,"BF-400",Motorcycle,None,10000,None,124,2},//Suzuki GSXR 1000{582,"News_Van",Public_Service,None,20000,"Dodge Ram Van 86-93",94,4},//75{583,"AirTug",Unique_Vehicles,None,15000,None,79,1},//Not_Used{584,"Petrol_Trailer3",Trailers,None,000,None,150,4},{585,"Emperor",Luxurious,Trans_Fender,35000,"Infiniti J30 `92",104,4},//!!! Not_Used{586,"Wayfarer",Motorcycle,None,10000,"Honda Goldwing Touring Bike",122,2},//Not_Used{587,"Euros",Sport_Vehicles,Standard,35000,"Nissan 300ZX",110,2},//Racing_Vehicles Wheel_Arch_Angels Sport_Vehicles,Standard{588,"HotDog_Van",Public_Service,None,22000,"Volkswagen '69",92,2},//Not_Used{589,"Club",Sport_Vehicles,Trans_Fender,35000,"VolksWagen Golf II `86",106,2},//!!!{590,"Freight_Carriage",Trailers,None,0,None,150,500},//_Box_Trailer{591,"Article_Trailer3",Trailers,None,0,None,150,0},{592,"Andromada",Airplane,None,45000,"C-141 Starlifter",156,1},//Not_Used //C5 Galaxie{593,"Dodo",Airplane,None,45000,"Cessna 150",115,2},{594,"RC_Cam",RC_Vehicles,None,0,None,45,2},{595,"Launch",Boats,None,30000,"Fast Patrol Craft",70,1},{596,"Police_Car",State_Transport,None,25000,"Chevrolet Caprice '91",114,4},// (LSPD){597,"Police_Car",State_Transport,None,25000,"Chevrolet Caprice '96",114,4},// (SFPD){598,"Police_Car",State_Transport,None,25000,"Chevrolet Caprice '90",114,4},// (LVPD){599,"Police_Ranger",State_Transport,None,25000,"Land Rover Series I-III",100,2},//Chevrolet Blazer K5{600,"Picador",Classical,Trans_Fender,26000,"Chevrolet El Camino `68",103,2},//!!! Not_Used{601,"S.W.A.T._Van",State_Transport,None,40000,"Cadillac Gage V-100 Commando",92,2},{602,"Alpha",Sport_Vehicles,Standard,35000,"Dodge Stealth `91",113,2},//mitsubishi 300gt 90-2001{603,"Phoenix",Sport_Vehicles,Trans_Fender,35000,"Chevrolet Camaro Z28 `82",112,2},//!!! Pontiac Trans Am `79{604,"Glendale_Shit",Classical,None,20000,"Dodge Polara '61",104,4},//Beaten_Vehicles //Dodge Polara '61 + Buick Roadmaster '55{605,"Sadler_Shit",Off_Road,None,26000,"Chevrolet C-10 '66",103,2},//Beaten_Vehicles // International Harvester '80 //Scout II Terra pickup truck{606,"Luggage_Trailer_A",Trailers,None,0,None,150,0},//Baggage_TrailerA{607,"Luggage_Trailer_A",Trailers,None,0,None,150,0},//Baggage_TrailerB{608,"Stair_Trailer",Trailers,None,0,None,150,0},//Tug_Stairs_Trailer{609,"Boxburg",Station_Wagons,None,22000,None,93,4},{610,"Farm_Plow",Trailers,None,0,None,150,0},//Not_Used{611,"Utility_Trailer",Trailers,None,0,None,150,0}//Not_UsedЕсли я это удалю, фракции задену? Поподробнее плиз...
  9. Пожалуйста дайте анти мат на rghost.ru
  10. Egorcik

    [CMD]VIP Номера

    Держите не забываем ставить ! Ссылка http://rghost.ru/45585086 Помощь по установке: 1.Качаем архив 2.Открываем архив 3.Находим в архиве 2.pwn и открываем 4.Открываем свой мод 5.Добовляем команды которые в 2.pwn ко всем вашим Cкрин Белорусских неморов:
  11. Всем привет вот вам ремень безапосности и шлем! Добовляем ко всем командам! if (strcmp(cmd, "/bzp", true) == 0) { if(IsPlayerConnected(playerid)) { if(IsPlayerInAnyVehicle(playerid)) { if(bezopas[playerid] == 0) { GetPlayerName(playerid,sendername,sizeof(sendername)); new tmpcar = GetPlayerVehicleID(playerid); new carrr = GetVehicleModel(tmpcar); new skin = GetPlayerSkin(playerid); new rand = random(sizeof(MotoHelmet)); bezopas[playerid] = carrr; if(carrr >= 400 && carrr <= 447 || carrr >= 450 && carrr <= 460 || carrr == 466 || carrr == 467 || carrr == 469 || carrr == 470 || carrr >= 472 && carrr <= 480 || carrr >= 482 && carrr <= 508 || carrr >= 511 && carrr <= 520 || carrr >= 524 && carrr <= 580 || carrr >= 582 && carrr <= 585 || carrr >= 587 && carrr <= 611) { format(string, sizeof(string), " %s Пристегнул ремень безопасности", sendername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,0,0); } else if(carrr == 448 || carrr >= 461 && carrr <= 463 || carrr == 468 || carrr == 471 || carrr == 481 || carrr == 501 || carrr == 510 || carrr >= 521 && carrr <= 523 || carrr == 581 || carrr == 586) { if (Helmet[playerid] == 0) { Helmet[playerid] = 1; SetPlayerAttachedObject(playerid, Head, MotoHelmet[rand], 2, HelmetPos[skin][0], HelmetPos[skin][1], HelmetPos[skin][2], HelmetPos[skin][3], HelmetPos[skin][4], HelmetPos[skin][5]); format(string, sizeof(string), " %s Надевает шлем", sendername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,0,0); } } }
  12. Anonimus

    Вопрос

    Как сменить респавн новичков)С меня +++
  13. Ничего писать не буду скачайте все увидете. Закрывает рот за мат. Не откажусь от + xAntiSwear.amx vokzalSF.pwn
  14. Вот рабочий : Вид от руля!!! Если помог ставьте + Firstlook.amx Firstlook.pwn
  15. Вот вылаживаю кто автор не знаю?Но я там не много изменил. Прошу ставить + Radio.amx Radio.pwn
  16. Как сделать чтоб за один час давалось по 2 респекта? С меня +
  17. stepa

    Неон

    if(dialogid == NEON_DIALOG) { if(response) { new carid = GetPlayerVehicleID(playerid); switch (listitem) { case 0: { CarInfo[GetRealID(carid)][NeonID] = 18647; CreateDynamicObject(CarInfo[GetRealID(carid)][NeonID], 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); CreateDynamicObject(CarInfo[GetRealID(carid)][NeonID], 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(ObjectSelect[GetPlayerVehicleID[carid]][0], carid, -0.8, 0.0, -0.57, 0.0, 0.0, 0.0); AttachObjectToVehicle(ObjectSelect[GetPlayerVehicleID[carid]][1], carid, 0.8, 0.0, -0.57, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x33CCFFAA, "Вы установили красный неон."); GiveMoney(playerid, -500000); } case 1: { DestroyDynamicObject(CarNeonObject[carid][0]); DestroyDynamicObject(CarNeonObject[carid][1]); CarInfo[GetRealID(carid)][NeonID] = 18648; CarNeonObject[carid][0] = CreateDynamicObject(CarInfo[GetRealID(carid)][NeonID], 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); CarNeonObject[carid][1] = CreateDynamicObject(CarInfo[GetRealID(carid)][NeonID], 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(CarNeonObject[carid][0], carid, -0.8, 0.0, -0.57, 0.0, 0.0, 0.0); AttachObjectToVehicle(CarNeonObject[carid][1], carid, 0.8, 0.0, -0.57, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x33CCFFAA, "Вы установили синий неон."); GiveMoney(playerid, -500000); } case 2: { DestroyDynamicObject(CarNeonObject[carid][0]); DestroyDynamicObject(CarNeonObject[carid][1]); CarInfo[GetRealID(carid)][NeonID] = 18649; CarNeonObject[carid][0] = CreateDynamicObject(CarInfo[GetRealID(carid)][NeonID], 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); CarNeonObject[carid][1] = CreateDynamicObject(CarInfo[GetRealID(carid)][NeonID], 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(CarNeonObject[carid][0], carid, -0.8, 0.0, -0.57, 0.0, 0.0, 0.0); AttachObjectToVehicle(CarNeonObject[carid][1], carid, 0.8, 0.0, -0.57, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x33CCFFAA, "Вы установили зеленый неон."); GiveMoney(playerid, -500000); } case 3: { DestroyDynamicObject(CarNeonObject[carid][0]); DestroyDynamicObject(CarNeonObject[carid][1]); CarInfo[GetRealID(carid)][NeonID] = 18650; CarNeonObject[carid][0] = CreateDynamicObject(CarInfo[GetRealID(carid)][NeonID], 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); CarNeonObject[carid][1] = CreateDynamicObject(CarInfo[GetRealID(carid)][NeonID], 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(CarNeonObject[carid][0], carid, -0.8, 0.0, -0.57, 0.0, 0.0, 0.0); AttachObjectToVehicle(CarNeonObject[carid][1], carid, 0.8, 0.0, -0.57, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x33CCFFAA, "Вы установили желтый неон."); GiveMoney(playerid, -500000); } case 4: { DestroyDynamicObject(CarNeonObject[carid][0]); DestroyDynamicObject(CarNeonObject[carid][1]); CarInfo[GetRealID(carid)][NeonID] = 18651; CarNeonObject[carid][0] = CreateDynamicObject(CarInfo[GetRealID(carid)][NeonID], 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); CarNeonObject[carid][1] = CreateDynamicObject(CarInfo[GetRealID(carid)][NeonID], 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(CarNeonObject[carid][0], carid, -0.8, 0.0, -0.57, 0.0, 0.0, 0.0); AttachObjectToVehicle(CarNeonObject[carid][1], carid, 0.8, 0.0, -0.57, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x33CCFFAA, "Вы установили розовый неон."); GiveMoney(playerid, -500000); } case 5: { DestroyDynamicObject(CarNeonObject[carid][0]); DestroyDynamicObject(CarNeonObject[carid][1]); CarInfo[GetRealID(carid)][NeonID] = 18652; CarNeonObject[carid][0] = CreateDynamicObject(CarInfo[GetRealID(carid)][NeonID], 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); CarNeonObject[carid][1] = CreateDynamicObject(CarInfo[GetRealID(carid)][NeonID], 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToVehicle(CarNeonObject[carid][0], carid, -0.8, 0.0, -0.57, 0.0, 0.0, 0.0); AttachObjectToVehicle(CarNeonObject[carid][1], carid, 0.8, 0.0, -0.57, 0.0, 0.0, 0.0); SendClientMessage(playerid, 0x33CCFFAA, "Вы установили белый неон."); GiveMoney(playerid, -500000); } case 6: { DestroyDynamicObject(CarNeonObject[carid][0]); DestroyDynamicObject(CarNeonObject[carid][1]); CarInfo[GetRealID(carid)][NeonID] = 0; SendClientMessage(playerid, 0x33CCFFAA, "Вы удалили неон."); GiveMoney(playerid, -20000); } } SaveCar(GetRealID(carid)); } else return 1; } Ставлю неон , а он не появляется. Хочу добавить бывает прикол такой, что когда ставлю неон красный он ставит шлагбаум и мусорку приходится удалять их через редактор Soe.
  18. Здравствуйте, меня мучает баг при заходе на сервере какие то нули и ii, помогите исправить.
  19. Дело в том, что в нижеприведенный код мне нужно вставить русское слово "Бензин:" А русские слова в игре не отображаются! Помогите плиз. Плюсы всем =) if(LevelFuel[nCarID[playerid]]>50) { format(strBak,sizeof(strBak),"~g~Benzin:~w~%d",LevelFuel[nCarID[playerid]]); } if(LevelFuel[nCarID[playerid]]<=50&&LevelFuel[nCarID[playerid]]>=20) { format(strBak,sizeof(strBak),"~g~Benzin:~w~%d",LevelFuel[nCarID[playerid]]); } if(LevelFuel[nCarID[playerid]]<20) { format(strBak,sizeof(strBak),"~g~Benzin:~w~%d",LevelFuel[nCarID[playerid]]); }
  20. tatarin032000

    Тюнинг с доступом

    Срезал с геймера. И так начнем в enum pInfo Добовляем: bool:pDostupTune, К public OnPlayerRename(name[],string[],playerid) Добовляем: format(var, 32, "DostupTune=%dn",PlayerInfo[playerid][pDostupTune]);fwrite(hFile, var); В public OnPlayerRegister(playerid, password[]) Добовляем: format(var, 32, "DostupTune=%dn",PlayerInfo[playerid][pDostupTune]);fwrite(hFile, var); В public OnPlayerUpdate(playerid) Добовляем: format(var, 32, "DostupTune=%dn",PlayerInfo[playerid][pDostupTune]);fwrite(hFile, var); В public OnPlayerLogin(playerid,password[]) Добовляем if( strcmp( key , "DostupTune" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDostupTune] = bool:strval( val ); } Создаем команду //============================================================================== if(strcmp(cmdtext, "/tune",true) == 0) { if(GetRealID(GetPlayerVehicleID(playerid)) != 1) { if(IsPlayerInAnyVehicle(playerid)) SendClientMessage(playerid,0x00FF00AA,"Тюнинг Т.С"); if(PlayerInfo[playerid][pDostupTune] == false) return SendClientMessage(playerid,COLOR_GREY,"Эту команду могут использовать игроки,которые приобрели доступ к тюнингу"); ShowPlayerDialog(playerid,689,DIALOG_STYLE_LIST,"Тюнинг авто","ДискиnГидравликаnАзотn........:::::Споллерa:::::........nDoublenCarbonnGemnSmallnУдалить Споллер!n ©","OK","Отмена"); return true; } } Команда /setstat id 6 1 дает доступ к команде /tune без этого игрок не сможет тюнинговать транспорт //=============================[Изменить статистику]============================ if (strcmp(cmd, "/setstat", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = cmdstrok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_YELLOW, "Используйте: /setstat [ид игрока] [код] [значение]"); SendClientMessage(playerid, COLOR_YELLOW, "|1 Респекты |2 Номер телефона"); SendClientMessage(playerid, COLOR_YELLOW, "|3 Скилл Механика |4 Скилл продавца наркотиков |5Банковский cчет 6tun"); return true; } giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { tmp = cmdstrok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_YELLOW, "Используйте: /setstat [ид игрока] [код] [значение]"); SendClientMessage(playerid, COLOR_YELLOW, "|1 Респекты |2 Номер телефона"); SendClientMessage(playerid, COLOR_YELLOW, "|3 Скилл Механика |4 Скилл продавца наркотиков |5Банковский cчет | 6tun"); return true; } new stat; stat = strval(tmp); tmp = cmdstrok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_YELLOW, "Используйте: /setstat [ид игрока] [код] [значение]"); SendClientMessage(playerid, COLOR_YELLOW, "|1 Респекты |2 Номер телефона"); SendClientMessage(playerid, COLOR_YELLOW, "|3 Скилл Механика |4 Скилл продавца наркотиков |5Банковский cчет 6tun"); return true; } new amount; amount = strval(tmp); if(PlayerInfo[playerid][pAdmin] >= 4) //Лвл администратора { if (dostup[playerid] != 1) { ShowPlayerDialog(playerid,2934,DIALOG_STYLE_INPUT,"Доступ администратора","Введите пароль от административной панели","Ок","Отмена"); return true; } switch (stat) { //------------------------------------------------------------------------------ case 1: { PlayerInfo[giveplayerid][pExp] = amount; format(string, sizeof(string), "Очки уважения(респекты) игрока установлены %d", amount); } //------------------------------------------------------------------------------ case 2: { PlayerInfo[giveplayerid][pPnumber] = amount; format(string, sizeof(string), "Номер телефона игрока теперь %d", amount); } //------------------------------------------------------------------------------ case 3: { PlayerInfo[giveplayerid][pMechSkill] = amount; format(string, sizeof(string), "Скилл механика игрока установлен %d", amount); } //------------------------------------------------------------------------------ case 4: { PlayerInfo[giveplayerid][pDrugsSkill] = amount; format(string, sizeof(string), "Скилл продавца наркотиков игрока установлен %d", amount); } //------------------------------------------------------------------------------ case 5: { PlayerInfo[giveplayerid][pAccount] = amount; format(string, sizeof(string), "Банковский cчет игрока установлен %dр", amount); } //------------------------------------------------------------------------------ case 6: { PlayerInfo[giveplayerid][pDostupTune] = true; SendClientMessage(playerid,COLOR_YELLOW,"Теперь игрок может использовать тюнинг"); } //------------------------------------------------------------------------------ default: { format(string, sizeof(string), "Невозможное значение", amount); } } SendClientMessage(playerid, COLOR_YELLOW, string); } else { SendClientMessage(playerid, COLOR_YELLOW, "У Вас недостаточно прав для того, чтобы использовать эту команду !"); } } } } return true; } и последние создаем диалог //============================================================================== else if(dialogid == 689) { if(response) { new car = GetPlayerVehicleID(playerid); switch(listitem) { case 0: ShowPlayerDialog(playerid,670,DIALOG_STYLE_LIST,"????? ??????","ShadownMeganRimshinenWiresnClassicnTwistnCutternGrovenAtomicnWheelnImportnDollarnTrancenAccessnVirtualnAnabnOffiriadn ","?????","??????"); case 1: { AddVehicleComponent(car, 1087); CarInfo[GetRealID(car)][cHydraulics] = 1087; } case 2: { AddVehicleComponent(car, 1010); CarInfo[GetRealID(car)][cNitro] = 1010; } case 3: { AddVehicleComponent(car, 1010); CarInfo[GetRealID(car)][cNitro] = 1010; } case 4: { AddVehicleComponent(car, 1001); CarInfo[GetRealID(car)][cSpoiler] = 1001; } case 5: { AddVehicleComponent(car, 1003); CarInfo[GetRealID(car)][cSpoiler] = 1003; } case 6: { AddVehicleComponent(car, 1023); CarInfo[GetRealID(car)][cSpoiler] = 1023; } case 7: { AddVehicleComponent(car, 1014); CarInfo[GetRealID(car)][cSpoiler] = 1014; } case 9: { AddVehicleComponent(car, 0); CarInfo[GetRealID(car)][cSpoiler] = 0; } } if(listitem != 0) { SendClientMessage(playerid,COLOR_LIGHTBLUE,"?? ??????? ????????? ?????? ?? ????"); GivePlayerMoney(playerid, 0); } SaveCar(GetRealID(car)); } } //============================================================================== else if(dialogid == 670) { new car = GetPlayerVehicleID(playerid); if(response) { switch(listitem) { case 0: AddVehicleComponent(car, 1073); case 1: AddVehicleComponent(car, 1074); case 2: AddVehicleComponent(car, 1075); case 3: AddVehicleComponent(car, 1076); case 4: AddVehicleComponent(car, 1077); case 5: AddVehicleComponent(car, 1078); case 6: AddVehicleComponent(car, 1079); case 7: AddVehicleComponent(car, 1081); case 8: AddVehicleComponent(car, 1085); case 9: AddVehicleComponent(car, 1080); case 10: AddVehicleComponent(car, 1082); case 11: AddVehicleComponent(car, 1083); case 12: AddVehicleComponent(car, 1084); case 13: AddVehicleComponent(car, 1098); case 14: AddVehicleComponent(car, 1097); case 15: AddVehicleComponent(car, 1096); case 16: AddVehicleComponent(car, 1025); case 17: AddVehicleComponent(car, 0); } CarInfo[GetRealID(car)][cWheels] = GetVehicleComponentInSlot(car, CARMODTYPE_WHEELS); SendClientMessage(playerid,COLOR_LIGHTBLUE,"?? ?????????? ????? ?? ???? ????$"); GivePlayerMoney(playerid, 0); } SaveCar(GetRealID(car)); } //============================================================================== Вот и всё вроде если у вас будут проблемы пишите!
  21. Ребят,не допру никак Как сделать чтобы иконки домов на навигаторе отображались допустим я у 8 бит,а дома стоят напротив,а на карте не видно их поблизости,надо увеличить дистанцию(тоесть дистанцию видимости иконок)
  22. Я хочу у вас спросить как изменить камеру когда на сервер входишь! Закидаю +, срочно надо !!!
  23. Подскажите ид этого дома или где его можно скопировать с меня + кто подскажет. id зеленного дома с гаражом
  24. C:\Users\Даня\Desktop\Samprp\gamemodes\Samp-Rp.Ru.pwn(74) : fatal error 100: cannot read from file: "crp" Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error. Помогите пожалуйста
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