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SCRIPTMAN

TextDraw Автосалон[NEW]

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SCRIPTMAN

Всем привет!

 

Как я и обещал, я переделал TextDraw Автосалон'а.

Старался сделать его красивым, ну ровным - эт естестна)

Делал я его час, возможно "+" заслужил(не выпрашиваю :D83DDE03: )

Автор: Shapik

Код:

//TD Автосалон бу Шапик

	new PlayerText:Textdraw0[MAX_PLAYERS];
	new PlayerText:Textdraw1[MAX_PLAYERS];
	new PlayerText:Textdraw2[MAX_PLAYERS];
	new PlayerText:Textdraw3[MAX_PLAYERS];
	new PlayerText:Textdraw4[MAX_PLAYERS];
	new PlayerText:Textdraw5[MAX_PLAYERS];
	new PlayerText:Textdraw6[MAX_PLAYERS];
	new PlayerText:Textdraw7[MAX_PLAYERS];
	new PlayerText:Textdraw8[MAX_PLAYERS];
	new PlayerText:Textdraw9[MAX_PLAYERS];
	new PlayerText:Textdraw10[MAX_PLAYERS];
	new PlayerText:Textdraw11[MAX_PLAYERS];
	new PlayerText:Textdraw12[MAX_PLAYERS];


	Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 582.497802, 163.666656, "usebox");
	PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 1.822221);
	PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 627.692504, 0.000000);
	PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw0[playerid], 0);
	PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true);
	PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], -16711681);
	PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
	PlayerTextDrawFont(playerid, Textdraw0[playerid], 0);

	Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 582.497863, 217.916580, "usebox");
	PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 1.822221);
	PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 627.692504, 0.000000);
	PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw1[playerid], 0);
	PlayerTextDrawUseBox(playerid, Textdraw1[playerid], true);
	PlayerTextDrawBoxColor(playerid, Textdraw1[playerid], -16711681);
	PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
	PlayerTextDrawFont(playerid, Textdraw1[playerid], 0);

	Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 631.223999, 185.250000, "usebox");
	PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.000000, 3.053704);
	PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 578.966308, 0.000000);
	PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw2[playerid], 0);
	PlayerTextDrawUseBox(playerid, Textdraw2[playerid], true);
	PlayerTextDrawBoxColor(playerid, Textdraw2[playerid], 1784335871);
	PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 0);
	PlayerTextDrawFont(playerid, Textdraw2[playerid], 0);

	Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 581.560546, 217.916671, "usebox");
	PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.000000, 1.822219);
	PlayerTextDrawTextSize(playerid, Textdraw3[playerid], 529.302917, 0.000000);
	PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw3[playerid], 0);
	PlayerTextDrawUseBox(playerid, Textdraw3[playerid], true);
	PlayerTextDrawBoxColor(playerid, Textdraw3[playerid], -764862721);
	PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 0);
	PlayerTextDrawFont(playerid, Textdraw3[playerid], 0);

	Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 582.029174, 184.666641, "usebox");
	PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.000000, -2.866300);
	PlayerTextDrawTextSize(playerid, Textdraw4[playerid], 528.834472, 0.000000);
	PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw4[playerid], 0);
	PlayerTextDrawUseBox(playerid, Textdraw4[playerid], true);
	PlayerTextDrawBoxColor(playerid, Textdraw4[playerid], -764862721);
	PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0);
	PlayerTextDrawFont(playerid, Textdraw4[playerid], 0);

	Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 588.462951, 163.333312, "Back");
	PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw5[playerid], -1378294017);
	PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw5[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw5[playerid], 1);

	Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 588.931579, 217.583374, "Next");
	PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw6[playerid], -1378294017);
	PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, Textdraw6[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw6[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw6[playerid], 1);

	Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 592.210754, 189.583267, "Buy");
	PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw7[playerid], 16711935);
	PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, Textdraw7[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw7[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw7[playerid], 1);

	Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 535.519958, 218.750015, "Color");
	PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw8[playerid], 12582911);
	PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, Textdraw8[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw8[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw8[playerid], 1);

	Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 541.142089, 163.333297, "Exit");
	PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw9[playerid], 12582911);
	PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, Textdraw9[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw9[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw9[playerid], 1);

	Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 251.596557, 410.666717, "Mercedes-Benz GL63");
	PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw10[playerid], -1);
	PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, Textdraw10[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw10[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw10[playerid], 1);

	Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 313.440917, 425.833526, "411");
	PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw11[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw11[playerid], -1);
	PlayerTextDrawSetShadow(playerid, Textdraw11[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, Textdraw11[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw11[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw11[playerid], 1);

	Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 536.925537, 144.083297, "ABOCA‡OH");
	PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw12[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw12[playerid], 16777215);
	PlayerTextDrawSetShadow(playerid, Textdraw12[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, Textdraw12[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw12[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw12[playerid], 1);
b44c167b4966t.jpg

 

  • Like 3

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#Rips

Ай..... От таких цветом глаза болеть будут, лучше темного цвета сделал фончики


Вопрос, еще в одном а ты кликабельность к текстдравам сдела?

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Alex_Dredd

Не вижу тут работы которую можно было бы проделать за 1 час. И да цвета менее яркие используй пожалуйста.

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SCRIPTMAN

,блиин. Не делал.. Сделаю позже.

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hteppl

:D83DDE2B:  :D83DDE24:

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SCRIPTMAN

Я цвета подбирал через инет, я с ноутбука на тачпаде, подгонял размеры, переделывал, думал дизайн. Ну так не час, я сел в 19:28-30 где-то так

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Predator

За потраченное время так уж и быть, поставлю +сик. Но скажу прямо - цвета убогие, шрифт тоже не очень. Оформление и расположение соответственно тоже хромают. 

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ShiGanKa

Блин, делайте код под спойлер пж.

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SCRIPTMAN

@ShiGanKa,а для чего тогда тег "код"?! 

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hteppl

 


//TD Автосалон бу Шапик

	new PlayerText:Textdraw0[MAX_PLAYERS];
	new PlayerText:Textdraw1[MAX_PLAYERS];
	new PlayerText:Textdraw2[MAX_PLAYERS];
	new PlayerText:Textdraw3[MAX_PLAYERS];
	new PlayerText:Textdraw4[MAX_PLAYERS];
	new PlayerText:Textdraw5[MAX_PLAYERS];
	new PlayerText:Textdraw6[MAX_PLAYERS];
	new PlayerText:Textdraw7[MAX_PLAYERS];
	new PlayerText:Textdraw8[MAX_PLAYERS];
	new PlayerText:Textdraw9[MAX_PLAYERS];
	new PlayerText:Textdraw10[MAX_PLAYERS];
	new PlayerText:Textdraw11[MAX_PLAYERS];
	new PlayerText:Textdraw12[MAX_PLAYERS];


	Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 582.497802, 163.666656, "usebox");
	PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 1.822221);
	PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 627.692504, 0.000000);
	PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw0[playerid], 0);
	PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true);
	PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], -16711681);
	PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
	PlayerTextDrawFont(playerid, Textdraw0[playerid], 0);

	Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 582.497863, 217.916580, "usebox");
	PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 1.822221);
	PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 627.692504, 0.000000);
	PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw1[playerid], 0);
	PlayerTextDrawUseBox(playerid, Textdraw1[playerid], true);
	PlayerTextDrawBoxColor(playerid, Textdraw1[playerid], -16711681);
	PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
	PlayerTextDrawFont(playerid, Textdraw1[playerid], 0);

	Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 631.223999, 185.250000, "usebox");
	PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.000000, 3.053704);
	PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 578.966308, 0.000000);
	PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw2[playerid], 0);
	PlayerTextDrawUseBox(playerid, Textdraw2[playerid], true);
	PlayerTextDrawBoxColor(playerid, Textdraw2[playerid], 1784335871);
	PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 0);
	PlayerTextDrawFont(playerid, Textdraw2[playerid], 0);

	Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 581.560546, 217.916671, "usebox");
	PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.000000, 1.822219);
	PlayerTextDrawTextSize(playerid, Textdraw3[playerid], 529.302917, 0.000000);
	PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw3[playerid], 0);
	PlayerTextDrawUseBox(playerid, Textdraw3[playerid], true);
	PlayerTextDrawBoxColor(playerid, Textdraw3[playerid], -764862721);
	PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 0);
	PlayerTextDrawFont(playerid, Textdraw3[playerid], 0);

	Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 582.029174, 184.666641, "usebox");
	PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.000000, -2.866300);
	PlayerTextDrawTextSize(playerid, Textdraw4[playerid], 528.834472, 0.000000);
	PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw4[playerid], 0);
	PlayerTextDrawUseBox(playerid, Textdraw4[playerid], true);
	PlayerTextDrawBoxColor(playerid, Textdraw4[playerid], -764862721);
	PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0);
	PlayerTextDrawFont(playerid, Textdraw4[playerid], 0);

	Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 588.462951, 163.333312, "Back");
	PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw5[playerid], -1378294017);
	PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw5[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw5[playerid], 1);

	Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 588.931579, 217.583374, "Next");
	PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw6[playerid], -1378294017);
	PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, Textdraw6[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw6[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw6[playerid], 1);

	Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 592.210754, 189.583267, "Buy");
	PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw7[playerid], 16711935);
	PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, Textdraw7[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw7[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw7[playerid], 1);

	Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 535.519958, 218.750015, "Color");
	PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw8[playerid], 12582911);
	PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, Textdraw8[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw8[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw8[playerid], 1);

	Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 541.142089, 163.333297, "Exit");
	PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw9[playerid], 12582911);
	PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, Textdraw9[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw9[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw9[playerid], 1);

	Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 251.596557, 410.666717, "Mercedes-Benz GL63");
	PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw10[playerid], -1);
	PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, Textdraw10[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw10[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw10[playerid], 1);

	Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 313.440917, 425.833526, "411");
	PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw11[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw11[playerid], -1);
	PlayerTextDrawSetShadow(playerid, Textdraw11[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, Textdraw11[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw11[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw11[playerid], 1);

	Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 536.925537, 144.083297, "ABOCA‡OH");
	PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.449999, 1.600000);
	PlayerTextDrawAlignment(playerid, Textdraw12[playerid], 1);
	PlayerTextDrawColor(playerid, Textdraw12[playerid], 16777215);
	PlayerTextDrawSetShadow(playerid, Textdraw12[playerid], 0);
	PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, Textdraw12[playerid], 51);
	PlayerTextDrawFont(playerid, Textdraw12[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw12[playerid], 1); 

 


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