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  1. Здрасте) По какой-то причине не хотят появляються метки сдачи прав на вертолётё, может вы знаете в чём проблема? [spoiler=Метки]static const stock Float:FlyTest[][6] = { {2117.8059,-2197.0645,46.8366,2220.5791,-2001.5558,90.2004}, {2220.5791,-2001.5558,90.2004,2428.0085,-1535.6353,110.6502}, {2428.0085,-1535.6353,110.6502,2742.9377,-1404.1401,88.9030}, {2742.9377,-1404.1401,88.9030,2753.7927,-1186.1125,111.4717}, {2753.7927,-1186.1125,111.4717,2536.2297,-744.4689,77.6813}, {2536.2297,-744.4689,77.6813,2510.2568,-806.8907,84.3602}, {2510.2568,-806.8907,84.3602,2754.4998,-1089.1328,90.5159}, {2754.4998,-1089.1328,90.5159,2544.1528,-1515.7018,99.3237}, {2544.1528,-1515.7018,99.3237,2289.2915,-1639.9757,87.4175}, {2289.2915,-1639.9757,87.4175,2284.7976,-1892.8512,89.7638}, {2284.7976,-1892.8512,89.7638,2257.4663,-2031.6531,80.0876}, {2257.4663,-2031.6531,80.0876,2111.3643,-2182.1758,54.0649}, {2111.3643,-2182.1758,54.0649,2067.0957,-2215.2388,21.3314}, {2067.0957,-2215.2388,21.3314,0.0,0.0,0.0} }; [spoiler=место где должны появляться метки] if(vehicleid >= aAutoschool[0] && vehicleid <= aAutoschool[3]) { if((vehicleid >= aAutoschool[0] && vehicleid <= aAutoschool[3]) && GetPVarInt(playerid, "DrivingTest")) { if(UseGPS[playerid]) { DisablePlayerRaceCheckpoint(playerid); UseGPS[playerid] = false; for(new i; i < 2; i++) TextDrawHideForPlayer(playerid, enable_gps_TD); } SendClientMessage(playerid, COLOR_BLUE, "Следуйте по чекпоинтам, соблюдая правила дорожного движения"); ShowPlayerDialog(playerid, dNull, 0, " ", "\n\n{ffffff}Ваша задача следовать по чекпоинтам. Вперед\n\n", "Закрыть", ""); new i = pPressed[playerid]; SetPlayerRaceCheckpoint(playerid,0,DrivingTest[0],DrivingTest[1],DrivingTest[2],DrivingTest[3],DrivingTest[4],DrivingTest[5],2.0); return 1; } else if((vehicleid >= aAutoschool[4] && vehicleid <= aAutoschool[6]) && GetPVarInt(playerid, "FlyTest")) { if(UseGPS[playerid]) { DisablePlayerRaceCheckpoint(playerid); UseGPS[playerid] = false; for(new i; i < 2; i++) TextDrawHideForPlayer(playerid, enable_gps_TD); } SendClientMessage(playerid, COLOR_BLUE, "Следуйте по чекпоинтам, соблюдая правила полёта"); ShowPlayerDialog(playerid, dNull, 0, " ", "\n\n{ffffff}Ваша задача следовать по чекпоинтам. Вперед\n\n", "Закрыть", ""); new i = pPressed[playerid]; SetPlayerRaceCheckpoint(playerid,3,FlyTest[0],FlyTest[1],FlyTest[2],FlyTest[3],FlyTest[4],FlyTest[5],5.0); return 1; } /*else if((vehicleid >= aAutoschool[10] && vehicleid <= aAutoschool[13]) && GetPVarInt(playerid, "WaterTest")) { if(UseGPS[playerid]) { DisablePlayerRaceCheckpoint(playerid); UseGPS[playerid] = false; for(new i; i < 2; i++) TextDrawHideForPlayer(playerid, enable_gps_TD); } SendClientMessage(playerid, COLOR_BLUE, "Следуйте по чекпоинтам, соблюдая правила движения"); ShowPlayerDialog(playerid, dNull, 0, " ", "\n\n{ffffff}Ваша задача следовать по чекпоинтам. Вперед\n\n", "Закрыть", ""); new i = pPressed[playerid]; if(!GetPVarInt(playerid, "WaterTestTimeOn")) SetPVarInt(playerid, "WaterTestTimeOn", 1); SetPlayerRaceCheckpoint(playerid,0,WaterTest[0],WaterTest[1],WaterTest[2],WaterTest[3],WaterTest[4],WaterTest[5],5.0); return 1; }*/ if(pInfo[playerid][pMember] == TEAM_AUTOSCHOOL || (GetPVarInt(playerid, "DrivingTest") || GetPVarInt(playerid, "FlyTest") || GetPVarInt(playerid, "WaterTest"))) { } else { SendClientMessage(playerid, COLOR_GREY, "Транспорт доступен только {FFCC00}экзаменуемым {AFAFAF}или {FFCC00}лицензерам{AFAFAF}!"); RemovePlayerFromVehicle(playerid); return 1; } }
  2. Добрый вечер. У меня к вам искрения просьба . Помогите переместить автошколу в г Южный и удалить автобазу "Колесо" Причина 1 : Вместе где находится автошкола там крашы и туда долго ехать. Причина 2: Автобазу "Колесо" - мешает + краш . Слитый мод :https://yadi.sk/d/zA0Nm2fO3K6zxC Срочно !!! И кому не жалко можете поменяйте тп координаты(Новой автошколы) в тп меню.
  3. Всем привет. пишу в первые. вообщем при попытке сдать на права после теории , мне предлагают выйти на улицу и занять свободный транспорт. Все мы сели показывает поинт едем туда и все .... прав нет и поинты дальше не показывает ... { if(vehicleid == VehInfo[v][vVehicle]) { if(VehInfo[v][vFraction] == TEAM_AUTOSCHOOL && GetPVarInt(playerid, "DrivingTest") > 0 && VehInfo[v][vVehicle] == vehicleid && (v >= 1 && v <= 3 || v >= 103 && v <= 105)) { if(UseGPS[playerid]) { DisablePlayerRaceCheckpoint(playerid); UseGPS[playerid] = false; for(new i; i < 3; i++) TextDrawHideForPlayer(playerid, GPSEnabled[i]); } SendClientMessage(playerid, COLOR_BLUE, ""cPS"Следуйте по чекпоинтам, соблюдая правила дорожного движения"); ShowPlayerDialog(playerid, D_NULL, 0, " ", "\n\n{ffffff}Ваша задача следовать по чекпоинтам. Вперед\n\n", "Закрыть", ""); new i = pPressed[playerid]; SetPlayerRaceCheckpoint(playerid,0,DrivingTest[i][0],DrivingTest[i][1],DrivingTest[i][2],DrivingTest[i][3],DrivingTest[i][4],DrivingTest[i][5],5.0); } { if(vehicleid == VehInfo[v][vVehicle]) { if(VehInfo[v][vFraction] == TEAM_AUTOSCHOOL && GetPVarInt(playerid, "DrivingTest") > 0 && VehInfo[v][vVehicle] == vehicleid && (v >= 1 && v <= 3 || v >= 103 && v <= 105)) { if(UseGPS[playerid]) { DisablePlayerRaceCheckpoint(playerid); UseGPS[playerid] = false; for(new i; i < 3; i++) TextDrawHideForPlayer(playerid, GPSEnabled[i]); } SendClientMessage(playerid, COLOR_BLUE, ""cPS"Следуйте по чекпоинтам, соблюдая правила дорожного движения"); ShowPlayerDialog(playerid, D_NULL, 0, " ", "\n\n{ffffff}Ваша задача следовать по чекпоинтам. Вперед\n\n", "Закрыть", ""); new i = pPressed[playerid]; SetPlayerRaceCheckpoint(playerid,0,DrivingTest[i][0],DrivingTest[i][1],DrivingTest[i][2],DrivingTest[i][3],DrivingTest[i][4],DrivingTest[i][5],5.0); } static const stock Float:DrivingTest[][6] = { {689.1038,443.8523,11.6208,695.3602,453.0860,11.6213}, {695.3602,453.0860,11.6213,694.3532,461.6593,11.6215}, {694.3532,461.6593,11.6215,696.4544,470.4240,11.6209}, {696.4544,470.4240,11.6209,681.1007,461.3087,11.6201}, {681.1007,461.3087,11.6201,686.2193,472.4972,11.6234}, {686.2193,472.4972,11.6234,678.2515,456.7473,12.2940}, {678.2515,456.7473,12.2940,674.7188,475.5619,11.6217}, {674.7188,475.5619,11.6217,656.2324,454.7915,11.6217}, {656.2324,454.7915,11.6217,680.9903,430.6278,11.6226}, {680.9903,430.6278,11.6226,649.3519,402.4631,11.8151}, {649.3519,402.4631,11.8151,603.5487,408.5907,11.8139}, {603.5487,408.5907,11.8139,563.7420,370.8742,11.6291}, {563.7420,370.8742,11.6291,629.7734,551.8146,11.6758}, {629.7734,551.8146,11.6758,546.6478,591.0586,11.6204}, {546.6478,591.0586,11.6204,566.0526,653.2325,11.6216}, {566.0526,653.2325,11.6216,381.1695,739.9445,11.6210}, {381.1695,739.9445,11.6210,232.9354,796.2977,11.6279}, {232.9354,796.2977,11.6279,175.2383,693.8950,11.6229}, {175.2383,693.8950,11.6229,117.5118,542.4460,11.6213}, {117.5118,542.4460,11.6213,177.0246,511.2003,11.6230}, {177.0246,511.2003,11.6230,275.3051,472.7464,11.6223}, {275.3051,472.7464,11.6223,296.2828,521.3855,11.6220}, {296.2828,521.3855,11.6220,412.6223,478.0352,11.6756}, {412.6223,478.0352,11.6756,571.3005,416.6056,11.6726}, {571.3005,416.6056,11.6726,605.7759,490.9171,11.6787}, {605.7759,490.9171,11.6787,631.0452,480.3650,11.8008}, {631.0452,480.3650,11.8008,678.8832,427.4677,11.6207}, {678.8832,427.4677,11.6207,681.0642,441.6730,11.6207}, {681.0642,441.6730,11.6207,0.0,0.0,0.0} }; Вообщем в чем разобрался выше коды... куда копать ?
  4. Нет маркеров при сдачи на права. new DrivingTestTime[MAX_PLAYERS]; ==================================== static const stock Float:DrivingTest[][] = { //??????? ????????? {2518.3521,-943.0078,1.5473}, {2530.6912,-951.1514,1.5648}, {2530.6284,-980.3601,1.5648}, {2539.3662,-987.0689,1.5648}, {2546.7700,-978.8175,1.5648}, {2538.1462,-970.8574,1.5648}, {2546.5083,-965.0141,1.5648}, {2543.1570,-953.0804,1.6003}, {2543.5869,-933.9211,1.5643}, {2519.6567,-932.3250,1.5521}, {2440.2710,-969.5776,1.6911}, {2402.0623,-957.2614,1.6986}, {2401.9036,-809.1680,11.9104}, {2617.1260,-801.5764,11.8587}, {2829.0303,-804.8586,12.0126}, {2881.9363,-877.1386,12.9502}, {2771.3201,-906.3696,23.3435}, {2754.9229,-788.1655,23.3494}, {2775.2251,-676.7038,23.0283}, {2879.6682,-702.0443,12.9838}, {2797.8477,-784.8743,11.8354}, {2364.7886,-787.0987,12.3175}, {2054.1025,-832.2196,15.3488}, {1725.9747,-875.8348,27.4830}, {1583.7145,-706.0786,40.9403}, {1393.3134,-601.9888,40.8304}, {1399.5229,-401.5157,3.8574}, {1405.7042,-242.8828,3.8403}, {1420.1896,-223.1886,3.8581}, {1770.6417,-223.3907,3.8522}, {1792.6815,-250.1992,3.8206}, {1831.4423,-306.7342,6.1373}, {2118.2024,-499.9554,16.5656}, {2138.9604,-803.2497,14.4131}, {2184.6172,-816.4596,14.2913}, {2386.7168,-801.8486,12.2070}, {2396.0981,-853.6970,7.0027}, {2396.5745,-958.5002,1.6927}, {2384.9424,-970.9503,2.1115}, {2303.9861,-970.2287,2.0958}, {2290.3962,-983.5339,2.0686}, {2292.4207,-1108.5098,2.4205}, {2297.8481,-1098.3212,2.4545}, {2298.9441,-1035.9512,2.4320}, {2298.6299,-983.1883,2.0704}, {2227.0259,-971.6880,2.1294}, {2159.6226,-971.7393,2.1293}, {2094.3320,-964.7982,2.0513}, {2086.5649,-973.6376,2.0493}, {2114.1008,-974.5452,2.1446}, {2152.0205,-974.9900,2.1298}, {2332.3323,-976.1116,2.1076}, {2420.5447,-976.5681,2.2213}, {2452.7170,-1005.1452,2.1600}, {2468.4470,-1018.7527,2.0337}, {0.0,0.0,0.0} }; ==================================== static const stock Float:FlyTest[][] = { {2513.2139,-1000.0962,117.0660}, {2680.7329,-1085.0205,105.9101}, {2908.2346,-1126.7103,21.2477}, {2736.8682,-1200.3679,14.8405}, {2528.1045,-1203.1923,40.4371}, {2269.3281,-1132.1639,2.7305}, {2400.2324,-1109.5310,31.7281}, {2458.8047,-1000.4865,2.3861}, {0.0,0.0,0.0} }; ============================================ static const stock Float:WaterTest[][] = { {2522.4609,-1092.4988,0.0825}, {2702.9272,-1100.7075,0.2249}, {2807.8630,-1104.4086,0.0990}, {2935.7297,-1239.4073,0.1528}, {3010.7986,-1217.1238,0.3958}, {3071.2795,-1234.1112,0.7060}, {3029.9722,-1241.5240,-0.2974}, {2959.0789,-1216.1912,-0.2271}, {2901.2136,-1246.0934,0.1416}, {2818.0613,-1208.9335,0.0154}, {2656.1953,-1208.0315,0.0814}, {2567.8455,-1233.3177,-0.0046}, {2358.7080,-1232.1560,-0.0214}, {2106.8176,-1249.7622,0.1163}, {1961.7560,-1209.2106,-0.0071}, {2153.0806,-1143.3785,-0.0745}, {2331.6938,-1149.5795,0.0940}, {2460.1182,-1094.0985,0.1123}, {0.0,0.0,0.0} }; ======================================================= if(GetPVarInt(playerid, "DrivingTest")) { SetVehicleToRespawn(GetPVarInt(playerid,"DrivingTestCARID")); DeletePVar(playerid, "DrivingTestCARID"); DeletePVar(playerid, "DrivingTest"); DeletePVar(playerid, "DrivingTestHealth"); DeletePVar(playerid, "DrivingTestError"); SCM(playerid, COLOR_RED, "Вы провалили экзамен на управление наземным транспортом"); } if(GetPVarInt(playerid, "FlyTest")) { SetVehicleToRespawn(GetPVarInt(playerid,"FlyTestCARID")); DeletePVar(playerid, "FlyTestCARID"); DeletePVar(playerid, "FlyTest"); DeletePVar(playerid, "FlyTestHealth"); DeletePVar(playerid, "FlyTestError"); SCM(playerid, COLOR_RED, "Вы провалили экзамен на управление воздушным транспортом"); } if(GetPVarInt(playerid, "WaterTest")) { SetVehicleToRespawn(GetPVarInt(playerid,"WaterTestCARID")); DeletePVar(playerid, "WaterTestCARID"); DeletePVar(playerid, "WaterTest"); DeletePVar(playerid, "WaterTestTimeOn"); DeletePVar(playerid, "WaterTestHealth"); DeletePVar(playerid, "WaterTestError"); SCM(playerid, COLOR_RED, "Вы провалили экзамен на управление водным транспортом"); ==================================================================================== } switch(newstate) { case 1: //Игрок пешком (можно писать PLAYER_STATE_ONFOOT) { KillTimer(STimer[playerid]),KillTimer(update_speed[playerid]); for(new i; i < 9; i++) PlayerTextDrawHide(playerid,SpeedMetr[playerid][i]); for(new i; i < 7; i++) TextDrawHideForPlayer(playerid,SpeedBox[i]); if(GetPVarInt(playerid, "DrivingTest")) { SCM(playerid, COLOR_RED, "У вас есть 15 секунд, чтобы вернуться"); DisablePlayerRaceCheckpoint(playerid); DrivingTestTime[playerid] = 15; } if(PI[playerid][TruckerCarID] != INVALID_VEHICLE_ID) { SCM(playerid, COLOR_RED, "У вас есть 15 секунд, чтобы вернуться"); //DisablePlayerRaceCheckpoint(playerid); TruckWorkTime[playerid] = 15; } if(GetPVarInt(playerid, "FlyTest")) { SCM(playerid, COLOR_RED, "У вас есть 15 секунд, чтобы вернуться"); DisablePlayerRaceCheckpoint(playerid); FlyTestTime[playerid] = 15; } if(GetPVarInt(playerid, "WaterTest") && GetPVarInt(playerid, "WaterTestTimeOn")) { SCM(playerid, COLOR_RED, "У вас есть 15 секунд, чтобы вернуться"); DisablePlayerRaceCheckpoint(playerid); WaterTestTime[playerid] = 15; } if(GetPVarInt(playerid, "PriceBus")) { SCM(playerid, COLOR_RED, "У вас есть 15 секунд, чтобы вернуться"); DisablePlayerRaceCheckpoint(playerid); SetPVarInt(playerid, "BusTime", 15); DeletePVar(playerid, "TimeBus"); } } =============================================================================== for(new v = 0; v <= TOTALVEH; v++) { if(vehicleid == VehInfo[v][vVehicle]) { if(GetPVarInt(playerid, "DrivingTest") > 0 && (vehicleid >= 117 && vehicleid <= 126)) { if(UseGPS[playerid]) { DisablePlayerRaceCheckpoint(playerid); UseGPS[playerid] = false; for(new i; i < 4; i++) TextDrawHideForPlayer(playerid, GPSEnabled[i]); } SCM(playerid, COLOR_BLUE, "Следуйте по чекпоинтам, соблюдая правила дорожного движения"); ShowPlayerDialog(playerid, D_NULL, 0, " ", "\n\n{ffffff}Ваша задача следовать по чекпоинтам. Вперед\n\n", "Закрыть", ""); new i = pPressed[playerid]; SetPVarInt(playerid,"DrivingTestCARID",GetPlayerVehicleID(playerid)); SetPlayerRaceCheckpoint(playerid,0,DrivingTest[i][0],DrivingTest[i][1],DrivingTest[i][2],DrivingTest[i+1][0],DrivingTest[i+1][1],DrivingTest[i+1][2],5.0); } else if(GetPVarInt(playerid, "DrivingTest") == 0 && (vehicleid >= 117 && vehicleid <= 126)) SCM(playerid,COLOR_RED,"Транспорт доступен только для сдачи экзаменов."),RemoveFromVehicle(playerid); if(GetPVarInt(playerid, "FlyTest") == 1 && (vehicleid >= 183 && vehicleid <= 184)) { if(UseGPS[playerid]) { DisablePlayerRaceCheckpoint(playerid); UseGPS[playerid] = false; for(new i; i < 4; i++) TextDrawHideForPlayer(playerid, GPSEnabled[i]); } SCM(playerid, COLOR_BLUE, "Следуйте по чекпоинтам, соблюдая правила полёта"); ShowPlayerDialog(playerid, D_NULL, 0, " ", "\n\n{ffffff}Ваша задача следовать по чекпоинтам. Взлетайте\n\n", "Закрыть", ""); new i = pPressed[playerid]; SetPVarInt(playerid,"FlyTestCARID",GetPlayerVehicleID(playerid)); SetPlayerRaceCheckpoint(playerid,3,FlyTest[i][0],FlyTest[i][1],FlyTest[i][2],FlyTest[i+1][0],FlyTest[i+1][1],FlyTest[i+1][2],5.0); } else if(GetPVarInt(playerid, "FlyTest") == 0 && (vehicleid >= 183 && vehicleid <= 184)) SCM(playerid,COLOR_RED,"Транспорт доступен только для сдачи экзаменов."),RemoveFromVehicle(playerid); if(GetPVarInt(playerid, "WaterTest") == 1 && (vehicleid >= 185 && vehicleid <= 186)) { if(UseGPS[playerid]) { DisablePlayerRaceCheckpoint(playerid); UseGPS[playerid] = false; for(new i; i < 4; i++) TextDrawHideForPlayer(playerid, GPSEnabled[i]); } SCM(playerid, COLOR_BLUE, "Следуйте по чекпоинтам, соблюдая правила движения"); ShowPlayerDialog(playerid, D_NULL, 0, " ", "\n\n{ffffff}Ваша задача следовать по чекпоинтам. Вперед\n\n", "Закрыть", ""); new i = pPressed[playerid]; if(!GetPVarInt(playerid, "WaterTestTimeOn")) SetPVarInt(playerid, "WaterTestTimeOn", 1); SetPVarInt(playerid,"WaterTestCARID",GetPlayerVehicleID(playerid)); SetPlayerRaceCheckpoint(playerid,0,WaterTest[i][0],WaterTest[i][1],WaterTest[i][2],WaterTest[i+1][0],WaterTest[i+1][1],WaterTest[i+1][2],5.0); } else if(GetPVarInt(playerid, "WaterTest") == 0 && (vehicleid >= 185 && vehicleid <= 186)) SCM(playerid,COLOR_RED,"Транспорт доступен только для сдачи экзаменов."),RemoveFromVehicle(playerid); if(VehInfo[v][vFraction] != PI[playerid][pMember]) { if(VehInfo[v][vFraction] == TEAM_AUTOSCHOOL && (GetPVarInt(playerid, "DrivingTest") > 0 || GetPVarInt(playerid, "FlyTest") > 0 || GetPVarInt(playerid, "WaterTest") > 0)) { } else { SCM(playerid, COLOR_GREY, "Этот транспорт вам недоступен!"); RemoveFromVehicle(playerid); return 1; } } else break; } } if(cars == 0) { if(PI[playerid][pLic][0] == 0) { if(GetPVarInt(playerid, "DrivingTest") > 0) { } else { if(!IsAMoped(vehicleid) && !IsAVel(vehicleid) && !IsAPlane(vehicleid) && !IsABoat(vehicleid)) { SCM(playerid, COLOR_GREY, "У вас нет водительских прав!"); RemoveFromVehicle(playerid); return 1; } } } if(Engine[vehicleid] == false) update_speed[playerid] = SetTimerEx("UpdateSpeedometr", 1000, true, "d", playerid);//KillTimer(update_speed); { if(IsAVel(vehicleid)) { GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(vehicleid,true,lights,alarm,doors,bonnet,boot,objective); } else { if(!InShop[playerid]) { SCM(playerid, COLOR_BLUE, "Нажмите клавишу '{FF6600}2{0099FF}', чтобы завести двигатель, фары '{FF6600}W + ЛКМ{0099FF}'"); if(IsAPlane(vehicleid) == 0 && IsABoat(vehicleid) == 0 && IsAVel(vehicleid) == 0) { for(new c; c < 9; c++) PlayerTextDrawShow(playerid,SpeedMetr[playerid][c]); for(new c; c < 7; c++) TextDrawShowForPlayer(playerid,SpeedBox[c]); } } } } if(GetPVarInt(playerid, "DrivingTest") > 0) { if(GetPlayerState(playerid) != 2) return SCM(playerid, COLOR_GREY, "Вы должны находиться за рулем!"); if(pPressed[playerid] == 54) { if(GetPVarInt(playerid, "DrivingTestError") > 2) { SCM(playerid, COLOR_RED, "Вы провалили экзамен на управление наземным транспортом"); ShowPlayerDialog(playerid, D_NULL, 0, " ", "\n\n{F04245}К сожалению вы не сдали экзамен на управление наземным транспортом\n\n", "Закрыть", ""); } else { SCM(playerid, COLOR_GREEN, "Поздравляем! Вы сдали экзамен на управление наземным транспортом"); ShowPlayerDialog(playerid, D_NULL, 0, " ", "\n\n{ffffff}Поздравляем, вы сдали экзамен на управление наземным транспортом\n\n", "Закрыть", ""); PI[playerid][pLic][0] = 1; }
  5. #Bazuka

    Интерьер Автошколы

    Интерьер автошколы Автор: Я CreateDynamicObject(1569, 396.24, -97.40, 998.95, 0.00, 0.00, 90.00); CreateDynamicObject(1417, 415.77, -93.86, 1001.15, 0.00, 0.00, 0.00); CreateDynamicObject(2081, 396.74, -98.93, 998.81, 0.00, 0.00, 90.00); CreateDynamicObject(1739, 422.49, -102.64, 1001.50, 0.00, 0.00, 0.00); CreateDynamicObject(1746, 413.68, -94.86, 999.64, 0.00, 0.00, 180.00); CreateDynamicObject(3172, 419.48, -98.62, 999.66, 0.00, 0.00, 90.00); CreateDynamicObject(1663, 420.81, -98.56, 999.64, 0.00, 0.00, -90.00); CreateDynamicObject(2894, 419.31, -99.53, 1000.16, 0.00, 0.00, 90.00); CreateDynamicObject(10178, 396.78, -94.80, 1000.17, 0.00, 0.00, 0.00); CreateDynamicObject(10219, 403.28, -91.60, 999.44, 0.00, 0.00, 0.00); CreateDynamicObject(10219, 405.27, -91.60, 999.44, 0.00, 0.00, 0.00); CreateDynamicObject(2081, 396.75, -100.87, 998.81, 0.00, 0.00, 90.00); CreateDynamicObject(3077, 403.41, -89.88, 998.18, 0.00, 0.00, 0.00); CreateDynamicObject(19361, 404.87, -92.11, 998.26, 0.00, 0.00, 90.00); CreateDynamicObject(19361, 401.67, -92.11, 998.26, 0.00, 0.00, 90.00); CreateDynamicObject(10219, 401.27, -91.61, 999.44, 0.00, 0.00, 0.00); CreateDynamicObject(19361, 400.15, -90.44, 998.26, 0.00, 0.00, 0.00); CreateDynamicObject(18767, 405.50, -96.95, 994.35, 0.00, 0.00, 90.00); CreateDynamicObject(19361, 411.57, -96.77, 1000.60, 0.00, 0.00, 90.00); CreateDynamicObject(19453, 413.09, -105.40, 1000.60, 0.00, 0.00, 0.00); CreateDynamicObject(19361, 411.58, -100.50, 1000.60, 0.00, 0.00, 90.00); CreateDynamicObject(19453, 413.10, -92.02, 1000.60, 0.00, 0.00, 0.00); CreateDynamicObject(19453, 417.85, -103.76, 1000.60, 0.00, 0.00, 90.00); CreateDynamicObject(19453, 417.87, -93.51, 1000.60, 0.00, 0.00, 90.00); CreateDynamicObject(19453, 422.59, -98.31, 1000.60, 0.00, 0.00, 0.00); CreateDynamicObject(19453, 422.60, -107.91, 1000.60, 0.00, 0.00, 0.00); CreateDynamicObject(19376, 415.96, -98.32, 999.14, 0.00, 90.00, 0.00); CreateDynamicObject(18767, 405.50, -95.96, 994.35, 0.00, 0.00, 90.00); CreateDynamicObject(18767, 405.50, -94.96, 994.35, 0.00, 0.00, 90.00); CreateDynamicObject(18767, 405.49, -93.96, 994.35, 0.00, 0.00, 90.00); CreateDynamicObject(19376, 426.44, -98.32, 999.14, 0.00, 90.00, 0.00); CreateDynamicObject(19376, 418.31, -107.94, 999.14, 0.00, 90.00, 0.00); CreateDynamicObject(1746, 413.70, -102.41, 999.64, 0.00, 0.00, 180.00); CreateDynamicObject(1739, 422.50, -98.44, 1001.50, 0.00, 0.00, 0.00); CreateDynamicObject(1739, 422.50, -94.56, 1001.50, 0.00, 0.00, 0.00); CreateDynamicObject(2894, 419.31, -98.74, 1000.16, 0.00, 0.00, 90.00); CreateDynamicObject(2894, 419.33, -97.78, 1000.16, 0.00, 0.00, 90.00); CreateDynamicObject(2894, 419.91, -99.37, 1000.16, 0.00, 0.00, 90.00); CreateDynamicObject(2894, 419.96, -97.87, 1000.16, 0.00, 0.00, 90.00); CreateDynamicObject(1417, 417.49, -93.89, 1001.15, 0.00, 0.00, 0.00); CreateDynamicObject(1417, 419.30, -93.85, 1001.15, 0.00, 0.00, 0.00); CreateDynamicObject(3077, 420.52, -103.63, 999.12, 0.00, 0.00, 0.00); CreateDynamicObject(3077, 416.95, -103.62, 999.12, 0.00, 0.00, 0.00); CreateDynamicObject(10178, 422.21, -100.61, 1000.38, 0.00, 0.00, 180.00); CreateDynamicObject(10178, 422.15, -96.53, 1000.38, 0.00, 0.00, 180.00); CreateDynamicObject(10250, 406.64, -101.06, 998.81, 0.00, 0.00, 180.00); CreateDynamicObject(10250, 409.48, -101.07, 998.81, 0.00, 0.00, 180.00); CreateDynamicObject(10250, 403.79, -101.08, 998.81, 0.00, 0.00, 180.00); CreateDynamicObject(19376, 415.00, -101.46, 1002.32, 0.00, 90.00, 0.00); CreateDynamicObject(19376, 418.21, -91.87, 1002.32, 0.00, 90.00, 0.00); CreateDynamicObject(19376, 425.48, -101.47, 1002.32, 0.00, 90.00, 0.00); CreateDynamicObject(19453, 405.12, -101.46, 1000.60, 0.00, 0.00, 90.00); CreateDynamicObject(19453, 395.49, -101.46, 1000.60, 0.00, 0.00, 90.00); CreateDynamicObject(19453, 396.18, -96.61, 1000.60, 0.00, 0.00, 0.00); CreateDynamicObject(19453, 396.19, -86.98, 1000.60, 0.00, 0.00, 0.00); CreateDynamicObject(19453, 405.31, -89.76, 1000.60, 0.00, 0.00, 90.00); CreateDynamicObject(19453, 395.69, -89.77, 1000.60, 0.00, 0.00, 90.00); CreateDynamicObject(19453, 409.96, -92.31, 1000.60, 0.00, 0.00, 0.00); CreateDynamicObject(19453, 409.96, -105.08, 1000.60, 0.00, 0.00, 0.00); CreateDynamicObject(19376, 404.67, -96.61, 998.79, 0.00, 90.00, 0.00); CreateDynamicObject(19376, 394.18, -96.61, 998.79, 0.00, 90.00, 0.00); CreateDynamicObject(19376, 404.67, -86.99, 998.79, 0.00, 90.00, 0.00); CreateDynamicObject(19376, 394.18, -86.98, 998.79, 0.00, 90.00, 0.00); CreateDynamicObject(19376, 404.57, -94.64, 1002.18, 0.00, 90.00, 0.00); CreateDynamicObject(19376, 404.57, -104.26, 1002.18, 0.00, 90.00, 0.00); CreateDynamicObject(19376, 394.13, -94.65, 1002.18, 0.00, 90.00, 0.00); CreateDynamicObject(19376, 394.08, -104.22, 1002.18, 0.00, 90.00, 0.00); CreateDynamicObject(2081, 409.34, -96.45, 998.81, 0.00, 0.00, -90.00); CreateDynamicObject(10178, 396.63, -90.86, 1000.17, 0.00, 0.00, 0.00); CreateDynamicObject(2081, 409.34, -94.54, 998.81, 0.00, 0.00, -90.00); CreateDynamicObject(2081, 409.34, -92.62, 998.81, 0.00, 0.00, -90.00); CreateDynamicObject(2081, 409.33, -90.70, 998.81, 0.00, 0.00, -90.00); CreateDynamicObject(19390, 409.95, -98.68, 1000.60, 0.00, 0.00, 0.00);
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