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Найдено: 2,041 результат

  1. EgasVegas

    Подъезды

    Выкладываю FS подъездов Автор:Amfy Команды: Создать подъезд - /addpod Войти/выйти - ALT Примечание: нужно быть Rcon администратором, т.о войти в Rcon : /rcon login и пароль, который стоит в server.cfg относительно строки rcon_password подъезды удалять нужно в файле pod.db, который создаётся при первом запуске скрипта FS Подъезд.zip
  2. #meow

    Скин МЧС

    Скин: МЧС (278) Screen's: [spoiler=Скриншоты] *click* Автор: Неизвестен P.S: Если кто-то знает автора, прошу указать его ниже! Скачать: *Yandex Disk*, *VirusTotal*
  3. Сразу хочу сказать, пак вышел не очень большим, как всем нам хотелось. Я делал всё самое необходимое. Спросите вы :"Егор, где же ёлка?" - я сливал её год назад. "Хорошо, а где же зимние текстуры?" - ребят, я не фотошопер, я обладаю лишь базовыми навыками обработки фотографии для 3d моделирования. Все зимние текстуры вы можете также найти в открытом доступе. Гирлянды, снежинки, подарки - это всё есть в стандартных объектах игры. В моём новогоднем паке есть: 1. Дед мороз (эта модель не моя, из скина я сделал статичную 3d модель и добавил посох к модели) 2. Лёд (3 версии: маленький, средний, большой) 3. Прорубь (большой объекта льда, в котором есть проруби ~35 штук, около них находятся красные флажки для наглядности) 4. Снеговик 5. Сосульки (4 версии : маленькая, средняя, большая, и 1 модель из всех трёх видов) 6. Сугробы (2 версии: маленький, большой) У данного пака единый коллизионный файл, что очень удобно. Новый год от Егора.rar
  4. DonatovBoss

    Ищу нормальный мод Exciting RP

    Ищу мод Exciting RP, это там где регистрация ucp, на форуме их много, но где-то маппинга нету, где то интерьеров нету, был один хороший, но там нету интерьера мэрии, есть у кого-то нормальный?Спросил у основателя сервера, он сказал где-то слит нормальный но сам незнает где... Прошу помочь найти оригинал+ мод-пак
  5. Sanek666

    Grand мод (C New.pwn)

    Когда то у меня был мод Grand да и щас остается , но не в этом суть . Я начал просто писать мод с нуля и буду выкладывать сюда и обновлять его. Выкладываю снова его , т.к тема прошлая была удалена хз почему. 1.0 На данный момент я набросал 1) Регистрация 2) Авторизация 3) Сохранение акк 4) Spawn(не доделал) 5) Вместо (public), использую (function) 6) Forward не нужны Делал все на скорую руку . Вроде регистрация и все другое работает. Версия мода на данный момент 1.4.5[new] Как и говорилось сегодня выкладываю свою доработку мода . Старая версия удаляется . Проверял все работает. Как и описывал выше это сделано было. 1.1 1) Сделал spawn 2) Добавил админку 3) Для проверка была добавлена команда /admins(на диалоге) 4) Регистрация(Выбор пола,город) пока что на время так сделал 5) Использую foreach (Player, i) вместо for(new i = 0; i 6) В olddefine.inc нужно менять эти строчки #define MAX_PEOPLE 50 на сколько рассчитываете людей 1.2 Не много обновил мод! Что успел сделать это вот 1) Добавлено сохранение жизней (выход + вход) 2) Добавлено для проверки команда /eat (1 ларек ) 3) Добавлено отнимание hp ( каждый раз по -1 hp) Вроде что успевал сделать=) 1.3 Успел сделать не многое но все таки , часть сделал маленькую . 1) Античит здоровье 2) Античит броня 3) Перенести в папку user 4) Стример поставить 5) Анти подмена диалога 6) Исправлен баг с жизнями 1.4 1)Дома(динамика) 2)Машины(динамика) 3)Фракция(динамика)(бета) 1.4.4 1)поправлены баги которые известны мне 2)Сохранение денег 3)Античит на деньги 4)Система домов полностью доделана 5)Проверка на машину , чтобы не кто не мог сесть чужой 1.4.4[fix] 1)поправил баг при появление умирал иногда 2)поставил таймер при спавне 5 секунд чтобы прогрузилась карта 3)Поставил все автосалоны а то жаловались почему только 1 4)поправил дома 5)поправил команду /sellhouse (когда продавалась 1 бакс стояло)(по середине экрана текст о продаже появляется) 6)не много исправил автосалоны 7)поправил команду /addhouse(закрытие и еще что то) 8)ксенон(пока что 1 цвет синий) 9)обновил стример 1.4.5[new] В данной версии сделано 1- Убрал динамические фракции 2- Поправил баги в моде которые мне известны 3- Изменил количество строк в моде 4- Переделал Ксенон на диалог (цвета пока что новые не добавлял) 5- Добавлен банковский счет 6- Добавлен textdraw (банковский счет) 7-Добавлена система банкоматом(не динамика) 8- Добавил статистику персонажа(простенькую) Автор: Smerti(я) Скачать с Яндекс.Диск * Внимание! В архиве 1.4.4 версия __________________________________ Скачать с Яндекс.Диск 1.4.5 версию
  6. Автор ; Андрей Воронцов Автор покупки: Я Автор слива: Я Ссылка https://yadi.sk/d/3cVRznY636tjiz
  7. Автор:From Kir Автор слива:FLASHup Ссылка на txdhttps://yadi.sk/d/xoRYcX4236m57i Ссылка на dffhttps://yadi.sk/d/pUTveuWa36m4p4
  8. Мне нужны люди которые шарят в скриптах и текстдрпвах Ещё нужнее спонсоры, сейчас нужен спонсор на 500р Писать сюда также нужен зам основателя , ГЛ по Админкам Гл по лидеркам
  9. Здравствуйте уважаемые пользователи форума cr-mp! Совсем недавно был продан мод HomeTown RolePlay одному человеку. Основатель сервера утверждал, что продает в одни руки, однако, этот мод вскоре появился у 5-6-х людей. В общем хочу его слить, чтобы другие на нем не зарабатывали. В моде присутствуют системы: Система казино Система отеля Система домов(динамика) Система авто(динамика) Система голода Система бизнесов(динамика) Также в моде присутствуют 14 фракций: МВД ФСБ Армия Городская больница №7 Спецназ Южная братва Правительство Гопники Репортёры ТМК форсаж Прокуратура Русская мафия Русская бригада ДПС
  10. DonatovBoss

    Ищу мод Novgorod RP

    Привет форумчани! Ищу нормальный мод Новгорода более менее без багов и мод-пак пожалуйста.У кого есть отправьте пожалуйста...(это который на юсп реге)
  11. DonatovBoss

    Ищу мод+мод-пак Luxury RP.

    В 2017 году был такой сервер. Там были привольные системы. Чтобы не кого не пиарить скину вот такой скрин. У кого есть мод и мод-пак скиньте пожалуйста)).
  12. Парковка ОГИБДД по г.Арзамас Автор: RED Фотографии: Скачать:КЛИК Модель нашел: Daniil Gold
  13. Vasiliy_Beliy

    Ищу скин проводника(цы)

    Ищу скин проводника(цы)
  14. Весьма удобная система GPS, с указанием дистанции до места назначения, с использованием TD. Фото данной системы. [spoiler=Cкриншот] Для работоспособности данной системы, необходимо : Ко всем переменным, добавляем new PlayerText:GPSINFO,Text:GPSTD[4]; В public OnPlayerDisconnect(playerid, reason) добавляем PlayerTextDrawDestroy(playerid,GPSINFO); В секундный таймер if(GetPVarInt(i,"GPS") == 1) { new Float:p[3]; GetPlayerPos(i,p[0],p[1],p[2]); new str[144]; format(str,sizeof(str),"~y~Distance~n~~w~%.1f m",GetDistanceBetweenPoints(p[0], p[1], p[2], GetPVarFloat(i,"GPSX"), GetPVarFloat(i,"GPSY"), GetPVarFloat(i,"GPSZ"))); PlayerTextDrawSetString(i,GPSINFO,str); } В public OnPlayerConnect(playerid) добавляем TD GPSINFO = CreatePlayerTextDraw(playerid, 153.0000, 404.3750, "~Y~Error"); // nope PlayerTextDrawLetterSize(playerid, GPSINFO, 0.1570, 0.8956); PlayerTextDrawTextSize(playerid, GPSINFO, 229.0000, 0.0000); PlayerTextDrawAlignment(playerid, GPSINFO, 1); PlayerTextDrawColor(playerid, GPSINFO, -1); PlayerTextDrawUseBox(playerid, GPSINFO, 1); PlayerTextDrawBoxColor(playerid, GPSINFO, 524025600); PlayerTextDrawSetOutline(playerid, GPSINFO, 0); PlayerTextDrawBackgroundColor(playerid, GPSINFO, 255); PlayerTextDrawFont(playerid, GPSINFO, 2); PlayerTextDrawSetProportional(playerid, GPSINFO, 1); PlayerTextDrawSetShadow(playerid, GPSINFO, 0); К всем глобальным текстдравам GPSTD[0] = TextDrawCreate(123.5000, 395.9624, "ld_beat:chit"); // nope TextDrawLetterSize(GPSTD[0], 0.0000, 0.0000); TextDrawTextSize(GPSTD[0], 34.0000, 35.0000); TextDrawAlignment(GPSTD[0], 1); TextDrawColor(GPSTD[0], 186596351); TextDrawSetOutline(GPSTD[0], 0); TextDrawBackgroundColor(GPSTD[0], 255); TextDrawFont(GPSTD[0], 4); TextDrawSetProportional(GPSTD[0], 0); TextDrawSetShadow(GPSTD[0], 0); GPSTD[1] = TextDrawCreate(202.5000, 395.9624, "ld_beat:chit"); // nope TextDrawLetterSize(GPSTD[1], 0.0000, 0.0000); TextDrawTextSize(GPSTD[1], 34.0000, 35.0000); TextDrawAlignment(GPSTD[1], 1); TextDrawColor(GPSTD[1], 186596351); TextDrawSetOutline(GPSTD[1], 0); TextDrawBackgroundColor(GPSTD[1], 255); TextDrawFont(GPSTD[1], 4); TextDrawSetProportional(GPSTD[1], 0); TextDrawSetShadow(GPSTD[1], 0); GPSTD[2] = TextDrawCreate(140.0000, 401.3125, "LD_SPAC:white"); // nope TextDrawLetterSize(GPSTD[2], 0.0000, 0.0000); TextDrawTextSize(GPSTD[2], 81.0000, 23.7599); TextDrawAlignment(GPSTD[2], 1); TextDrawColor(GPSTD[2], 186596351); TextDrawSetOutline(GPSTD[2], 0); TextDrawBackgroundColor(GPSTD[2], 255); TextDrawFont(GPSTD[2], 4); TextDrawSetProportional(GPSTD[2], 0); TextDrawSetShadow(GPSTD[2], 0); GPSTD[3] = TextDrawCreate(130.0000, 402.5249, "hud:radar_waypoint"); // nope TextDrawLetterSize(GPSTD[3], 0.0000, 0.0000); TextDrawTextSize(GPSTD[3], 21.0000, 21.0000); TextDrawAlignment(GPSTD[3], 1); TextDrawColor(GPSTD[3], -1); TextDrawSetOutline(GPSTD[3], 0); TextDrawBackgroundColor(GPSTD[3], 255); TextDrawFont(GPSTD[3], 4); TextDrawSetProportional(GPSTD[3], 0); TextDrawSetShadow(GPSTD[3], 0); В конец мода stock Float:GetDistanceBetweenPoints(Float:X, Float:Y, Float:Z, Float:PointX, Float:PointY, Float:PointZ) { new Float:Distance;Distance = floatabs(floatsub(X, PointX)) + floatabs(floatsub(Y, PointY)) + floatabs(floatsub(Z, PointZ)); return Distance; } stock GPS(playerid, Float:x, Float:y, Float:z,NameSTR[]) { new str[144]; if(GetPVarInt(playerid,"GPS") == 1) RemovePlayerMapIcon(playerid, 99); SetPlayerMapIcon(playerid, 99, x, y, z, 19, 0, MAPICON_GLOBAL); new Float:p[3]; GetPlayerPos(playerid,p[0],p[1],p[2]); format(str,sizeof(str),"{FFFFFF}Место назначение {FFFFFF}%s{FFFFFF}. Расстояние до место назначение {FFFFFF}%.1f м.(красный флажок)",NameSTR,GetDistanceBetweenPoints(p[0], p[1], p[2], x, y, z)); SendClientMessage(playerid,-1,str); PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0); SetPVarInt(playerid,"GPS",1); SetPVarInt(playerid,"GPS_AREA",CreateDynamicSphere(x, y, z, 10.0, 0, 0, -1)); SetPVarFloat(playerid,"GPSX",x); SetPVarFloat(playerid,"GPSY",y); SetPVarFloat(playerid,"GPSZ",z); format(str,sizeof(str),"~y~Distance~n~~w~%.1f m",GetDistanceBetweenPoints(p[0], p[1], p[2], x, y, z)); PlayerTextDrawSetString(playerid,GPSINFO,str); for(new i; i < sizeof(GPSTD); i++) TextDrawShowForPlayer(playerid,GPSTD[i]); PlayerTextDrawShow(playerid,GPSINFO); return true; } stock UNGPS(playerid) { if(GetPVarInt(playerid,"GPS") == 1) { DestroyDynamicArea(GetPVarInt(playerid,"GPS_AREA")); DeletePVar(playerid,"GPS_AREA"); RemovePlayerMapIcon(playerid, 99); SetPVarInt(playerid,"GPS",0); DeletePVar(playerid,"GPSX"); DeletePVar(playerid,"GPSY"); DeletePVar(playerid,"GPSZ"); for(new i; i < sizeof(GPSTD); i++) TextDrawHideForPlayer(playerid,GPSTD[i]); PlayerTextDrawHide(playerid,GPSINFO); } return true; } Автор данной системы и TD : -WorcOut-
  15. Доброго времени суток выкладываю мод под названием"Exciting DRIFT" Мод уже был слит сегодня другим пользователем. Я успел его скачать, до удаления с облака и выкладываю его сюда повторно. Небольшое описание: MySql r39 Командный процессор ZCMD Качественный Маппинг Множество Телепортов Покупка Игровых Автомобилей Система Домов Уникальный Дрифт Счетчик, с функцией показа угла, когда вы входите в занос И многое другое... Скриншоты: http://imgur.com/a/09aQR
  16. Доброго времени суток дорогие формучане [ссылка стороннего ресурса].Ru. Сегодня я хочу вам слить свою не большую доработку мода Social RP, а это что касается системы семьи, я везде скачивал эти моды но негде я ее не видел доработоной, но вот и я её доработал и хочу поделиться с вами этим модом, берите кому нужно и пользуйтесь на здоровье!!! Мод описывать не буду так как вы все его знаете!!! Автор мода неизвестен!!! Автор доработки: - Kiryan и Jora, это тот же я!!! [spoiler=Ссылка на скрины доработаной семьи!]https://ibb.co/b8M1VS https://ibb.co/gcnVPn https://ibb.co/mrq6x7 https://ibb.co/c4qjjn https://ibb.co/fOuAPn https://ibb.co/d8ogVS https://ibb.co/iUYFqS https://ibb.co/gkC8AS Скачать с Яндекс.Диска
  17. DonatovBoss

    Ищу мод Brilliant RP

    Раньше играл на сервер Brilliant Role Play. Были хорошие системы все у них шло по маслу, но они чего-то закрылись и не понятно куда пропали, хотел бы спросить может у кого есть мод и мод-пака этого сервера?И слит ли он вообще?
  18. вот код краша 0x00557CEA? с чем он связан?
  19. #DNAIKe

    Дрифт трасса

    https://www.youtube.com/watch?v=m5MYd3J1N3A&feature=youtu.be Для .IDE 10300, ebisutouge01, ebisutouge, 299, 0 10301, ebisutouge02, ebisutouge, 299, 0 10302, ebisutouge03, ebisutouge, 299, 0 ID объекта можете поменять на свой. Автор:SanyaSpy От самого автора: Скачать с Яндекс.Диск
  20. Vladimir_Kulkov

    Команда /makeadmin на dc_cmd

    Всем привет не видел на данном форуме такую команду как /makeadmin и решил её выложить. Итак начнем! Сначала сделаем #define #define SCM SendClientMessage К вашим командам. CMD:makeadmin(playerid, params[]) { if(Player[playerid][pAdmin] < 8) return SCM(playerid, 0xFF0000AA, "Вы не уполномочены использовать данную команду"); if(sscanf(params, "ii", params[0], params[1])) return SCM(playerid, 0xFF0000AA, "Введите: /makeadmin [0-7]"); if(!IsPlayerConnected(params[0])) return SCM(playerid, 0xFF0000AA, "Данный игрок не в сети!"); if(params[1] < 0 || params[1] > 7) return SCM(playerid, 0xFF0000AA, "Уровень админа [0-7]"); Player[params[0]][pAdmin] = params[1]; static const fmt_str[] = "Админ %s изменил ваш уровень админа на: %d"; new string[sizeof(fmt_str)-2+MAX_PLAYER_NAME-2+1]; format(string, sizeof(string), fmt_str, Player[playerid][pName], params[1]); SCM(params[0], 0xFFFF00FF, string); return true; } А теперь давайте разберем код. new string[128]; // Отвечает за размер строки (Не менять больше! т.к нагружать сервер будет) if(Player[playerid][pAdmin] < 8) // Отвечает за проверку уровня админа (Player - Это переменная где хранятся данные об игроке например у меня: Player) pAdmin - Это массив отвечающий за админа меняйте на свой, (( < 8 - Если уровень админа меньше 8, то возникает ошибка )) if(sscanf(params, "ii", params[0], params[1])) // params, "ii" - Отвечает за текст и айди игрока, params[0] - ид игрока, params[1] - уровень админа if(!IsPlayerConnected(params[0])) // Проверка на в сети ли игрок, params[0] - ид игрока который был введен if(params[1] < 0 || params[1] > 7) // params[1] < 0 если введеный уровень меньше 0, params[1] > 7 если введеный уровень больше 7, то возникнет ошибка, (params[1] - отвечает за текст) Player[params[0]][pAdmin] = params[1]; // Присвоение игроку уровень админа, Player[params[0] - ИД игрока, = params[1] - Уровень который хотят дать format(string, sizeof(string), "Админ %s изменил ваш уровень админа на: %d", Player[playerid][pName], params[1]); // Player[playerid][pName] - Ваш массив с именем (Ставите свой), params[1] - Сколько игроку поставили уровень админа SendClientMessage(params[0], 0xFFFFFFAA, string); return true; // Действие повторяется Автор : неизвестно
  21. DonatovBoss

    Ищу мод-пак Green-Tech RP

    Здравствуйте форумчане. Взял мод-пак грин теча, хотел посмотреть модельки и не заходит в мап эдитор с ним.Пишет проблема в объекте znakonec (что-то такое), захожу через CIMGE пишет этот архив не является архивом GTA-SA.Помогите пожалуйста найти мод-пак без этой ошибки. (кому не тяжело)
  22. Zishka

    Подскажите с мод-паком

    Привет, можете подсказать как в мод-пак засунуть правильно зимние текстуры (дорога, земля, деревья). И если можно, есть у кого ссылка на зимние текстуры?
  23. EgasVegas

    Пост ГИБДД

    Моя давняя работа. Post_GIBDD.rar
  24. Мне нужны люди которые шарят в скриптах и текстдрпвах Ещё нужнее спонсоры, сейчас нужен спонсор на 500р Писать либо сюда либо в вк https://vk.com/nuzenxanax
  25. Vova_Zenko

    Деревня возле озера

    Автор: Garrabrant [spoiler=Скриншот]https://imgur.com/a/0FswxqZ [spoiler=Код] CreateDynamicObject(9139,-2232.8994141,-1148.7998047,47.7000008,0.0000000,0.0000000,71.9879150); //object(sbvgseseafloor06)(2) CreateDynamicObject(4931,-2246.8999023,-1109.9000244,47.0000000,0.0000000,0.0000000,159.9943848); //object(lodch1_las0fhy01)(1) CreateDynamicObject(4934,-2231.1999512,-1113.9000244,47.0000000,0.0000000,0.0000000,69.9948730); //object(lodtun1_las01)(1) CreateDynamicObject(1791,-2138.5000000,-1148.6999512,51.9000015,0.0000000,0.0000000,346.0000000); //object(swank_tv_2)(1) CreateDynamicObject(4931,-2200.3999023,-1160.0000000,47.0000000,0.0000000,0.0000000,249.9943848); //object(lodch1_las0fhy01)(2) CreateDynamicObject(4935,-2219.1999512,-1114.5999756,47.0000000,0.0000000,0.0000000,249.9993896); //object(lodtun2_las01)(1) CreateDynamicObject(4338,-2206.0000000,-1118.5999756,49.9000015,0.0000000,0.0000000,340.9991455); //object(sbseabed_08_sfse)(2) CreateDynamicObject(4932,-2254.3000488,-1135.3000488,47.0000000,0.0000000,0.0000000,247.9998779); //object(lodch1_las0fg01)(1) CreateDynamicObject(4935,-2234.1000977,-1098.8000488,47.0000000,0.0000000,0.0000000,245.9948730); //object(lodtun2_las01)(2) CreateDynamicObject(1953,-2176.6999512,-1170.1999512,49.5000000,0.0000000,0.0000000,250.5000000); //object(turn_plater_r)(1) CreateDynamicObject(4933,-2161.1000977,-1135.8000488,47.0000000,0.0000000,0.0000000,68.4942627); //object(lodch1_las0gj01)(3) CreateDynamicObject(4934,-2146.7998047,-1137.5996094,47.0000000,0.0000000,0.0000000,69.9943848); //object(lodtun1_las01)(2) CreateDynamicObject(9147,-2220.3000488,-1168.6999512,47.0000000,0.0000000,0.0000000,249.9993896); //object(lodibrdg01_lvs)(1) CreateDynamicObject(3516,-2229.1999512,-1171.0000000,48.2000008,0.0000000,0.0000000,69.7500000); //object(vgsstriptlights1)(1) CreateDynamicObject(3514,-2215.1000977,-1122.9000244,48.4000015,0.0000000,0.0000000,271.4941406); //object(vgs_roadsign02)(1) CreateDynamicObject(616,-2200.8999023,-1193.4000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(1) CreateDynamicObject(641,-2219.1999512,-1186.5000000,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(1) CreateDynamicObject(634,-2211.1999512,-1192.3000488,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11)(1) CreateDynamicObject(660,-2216.6999512,-1182.8000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(pinetree03)(1) CreateDynamicObject(616,-2172.6999512,-1195.9000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(2) CreateDynamicObject(616,-2251.0000000,-1169.8000488,49.2999992,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(3) CreateDynamicObject(616,-2236.3999023,-1185.9000244,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(4) CreateDynamicObject(634,-2185.6999512,-1195.5999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11)(2) CreateDynamicObject(634,-2225.5000000,-1192.5999756,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11)(3) CreateDynamicObject(634,-2235.0000000,-1177.8000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11)(4) CreateDynamicObject(634,-2255.6999512,-1163.6999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11)(5) CreateDynamicObject(634,-2280.5000000,-1162.6999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11)(6) CreateDynamicObject(641,-2192.8999023,-1190.9000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(2) CreateDynamicObject(641,-2178.3000488,-1206.4000244,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(3) CreateDynamicObject(641,-2219.8999023,-1198.8000488,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(4) CreateDynamicObject(641,-2229.5000000,-1184.0000000,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(5) CreateDynamicObject(641,-2245.6999512,-1185.5000000,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(6) CreateDynamicObject(641,-2243.0000000,-1171.8000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(7) CreateDynamicObject(641,-2273.1000977,-1171.8000488,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(8) CreateDynamicObject(641,-2252.8000488,-1178.8000488,47.7000008,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(9) CreateDynamicObject(660,-2180.6992188,-1198.6992188,47.0000000,0.0000000,0.0000000,0.0000000); //object(pinetree03)(2) CreateDynamicObject(660,-2216.3000488,-1193.5999756,47.0999985,0.0000000,0.0000000,0.0000000); //object(pinetree03)(3) CreateDynamicObject(660,-2242.3000488,-1180.0999756,47.0999985,0.0000000,0.0000000,0.0000000); //object(pinetree03)(4) CreateDynamicObject(660,-2262.1000977,-1173.3000488,47.0999985,0.0000000,0.0000000,0.0000000); //object(pinetree03)(5) CreateDynamicObject(660,-2268.3999023,-1163.0000000,47.0000000,0.0000000,0.0000000,0.0000000); //object(pinetree03)(6) CreateDynamicObject(616,-2290.1999512,-1158.6999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(7) CreateDynamicObject(641,-2304.1999512,-1145.3000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(12) CreateDynamicObject(641,-2282.1000977,-1144.5000000,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(13) CreateDynamicObject(634,-2289.5000000,-1169.8000488,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11)(8) CreateDynamicObject(634,-2292.8999023,-1146.8000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11)(9) CreateDynamicObject(634,-2313.8000488,-1157.1999512,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11)(10) CreateDynamicObject(634,-2325.5000000,-1134.3000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11)(11) CreateDynamicObject(641,-2314.1000977,-1135.5999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(15) CreateDynamicObject(641,-2344.8000488,-1148.1999512,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(16) CreateDynamicObject(641,-2345.5000000,-1124.9000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(17) CreateDynamicObject(641,-2325.6000977,-1156.5000000,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(18) CreateDynamicObject(616,-2338.3000488,-1152.4000244,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(9) CreateDynamicObject(616,-2319.8999023,-1150.9000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(10) CreateDynamicObject(616,-2335.6000977,-1132.8000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(11) CreateDynamicObject(616,-2357.3999023,-1146.0999756,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_treea1)(12) CreateDynamicObject(634,-2346.8000488,-1138.0000000,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11)(12) CreateDynamicObject(634,-2322.8999023,-1142.5999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11)(13) CreateDynamicObject(634,-2356.8999023,-1118.8000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkbb11)(14) CreateDynamicObject(641,-2358.5000000,-1134.4000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(21) CreateDynamicObject(641,-2345.8999023,-1132.0999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(22) CreateDynamicObject(641,-2371.1999512,-1138.5999756,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(23) CreateDynamicObject(641,-2304.1999512,-1162.5999756,47.0999985,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13)(25) CreateDynamicObject(970,-2204.6999512,-1153.0000000,47.5000000,0.0000000,0.0000000,349.9969482); //object(fencesmallb) (1) CreateDynamicObject(970,-2207.8999023,-1164.5000000,47.5999985,0.0000000,0.0000000,48.0000000); //object(fencesmallb) (2) CreateDynamicObject(970,-2196.8999023,-1177.8000488,47.5999985,0.0000000,0.0000000,331.9993896); //object(fencesmallb) (4) CreateDynamicObject(970,-2198.6999512,-1174.8000488,47.5999985,0.0000000,0.0000000,269.9956055); //object(fencesmallb) (5) CreateDynamicObject(970,-2198.6999512,-1171.4000244,47.5999985,0.0000000,0.0000000,89.4949951); //object(fencesmallb) (6) CreateDynamicObject(970,-2198.1992188,-1167.5000000,47.5999985,0.0000000,0.0000000,77.9998779); //object(fencesmallb) (7) CreateDynamicObject(818,-2149.6999512,-1130.5999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (1) CreateDynamicObject(818,-2150.0000000,-1131.5000000,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (2) CreateDynamicObject(818,-2150.1999512,-1132.4000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (3) CreateDynamicObject(818,-2151.0000000,-1135.5999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (4) CreateDynamicObject(818,-2152.3999023,-1140.0999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (5) CreateDynamicObject(818,-2152.6000977,-1139.0000000,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (6) CreateDynamicObject(818,-2151.1999512,-1141.3000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (7) CreateDynamicObject(818,-2148.6999512,-1142.1999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (8) CreateDynamicObject(818,-2145.5000000,-1143.0000000,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (9) CreateDynamicObject(869,-2152.1999512,-1142.0000000,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (1) CreateDynamicObject(869,-2153.5000000,-1143.9000244,47.4000015,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (2) CreateDynamicObject(869,-2152.8000488,-1146.1999512,47.2999992,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (3) CreateDynamicObject(869,-2148.1000977,-1143.1999512,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (4) CreateDynamicObject(869,-2147.1000977,-1145.0999756,47.4000015,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (5) CreateDynamicObject(874,-2145.6000977,-1144.5999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (1) CreateDynamicObject(874,-2141.3999023,-1148.5999756,46.9000015,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (2) CreateDynamicObject(874,-2140.8000488,-1146.1999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (3) CreateDynamicObject(874,-2139.8999023,-1144.5000000,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (4) CreateDynamicObject(874,-2139.1999512,-1142.1999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (5) CreateDynamicObject(874,-2139.1000977,-1139.9000244,47.0000000,0.0000000,0.0000000,8.0000000); //object(veg_procgrasspatch) (6) CreateDynamicObject(874,-2140.0000000,-1137.6999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (7) CreateDynamicObject(855,-2145.3999023,-1146.0999756,46.9000015,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass01) (1) CreateDynamicObject(855,-2146.0000000,-1148.4000244,46.7999992,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass01) (2) CreateDynamicObject(855,-2153.5000000,-1141.9000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass01) (3) CreateDynamicObject(855,-2154.8999023,-1145.4000244,46.7999992,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass01) (4) CreateDynamicObject(635,-2140.1000977,-1135.3000488,47.0000000,0.0000000,0.0000000,247.9943848); //object(veg_fern_balcny_kb1) (1) CreateDynamicObject(635,-2148.8999023,-1130.0999756,47.0000000,0.0000000,0.0000000,247.9998779); //object(veg_fern_balcny_kb1) (2) CreateDynamicObject(3514,-2150.3000488,-1145.0000000,48.2999992,0.0000000,0.0000000,12.0000000); //object(vgs_roadsign02) (1) CreateDynamicObject(635,-2154.5000000,-1141.6999512,47.0000000,0.0000000,0.0000000,247.9998779); //object(veg_fern_balcny_kb1) (3) CreateDynamicObject(1245,-2144.5000000,-1146.5000000,46.7999992,0.0000000,327.6000061,74.0000000); //object(newramp) (1) CreateDynamicObject(635,-2141.6999512,-1149.0999756,46.9000015,0.0000000,0.0000000,247.9998779); //object(veg_fern_balcny_kb1) (4) CreateDynamicObject(635,-2139.1999512,-1143.8000488,47.0000000,0.0000000,0.0000000,247.9998779); //object(veg_fern_balcny_kb1) (5) CreateDynamicObject(5826,-2142.8999023,-1141.5999756,47.2999992,0.0000000,0.0000000,340.0000000); //object(lodroad04) (1) CreateDynamicObject(635,-2144.6999512,-1166.1999512,46.9000015,0.0000000,0.0000000,247.9998779); //object(veg_fern_balcny_kb1) (6) CreateDynamicObject(635,-2145.8999023,-1175.3000488,47.0000000,0.0000000,0.0000000,247.9998779); //object(veg_fern_balcny_kb1) (7) CreateDynamicObject(635,-2150.6999512,-1183.5999756,47.0000000,0.0000000,0.0000000,247.9943848); //object(veg_fern_balcny_kb1) (8) CreateDynamicObject(635,-2159.6999512,-1192.5000000,47.0000000,0.0000000,0.0000000,247.9998779); //object(veg_fern_balcny_kb1) (9) CreateDynamicObject(818,-2145.1000977,-1166.6999512,46.9000015,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (10) CreateDynamicObject(818,-2145.5000000,-1169.1999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (11) CreateDynamicObject(818,-2146.1000977,-1172.1999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (12) CreateDynamicObject(818,-2145.6000977,-1176.5999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (14) CreateDynamicObject(818,-2146.6000977,-1179.1999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (15) CreateDynamicObject(818,-2148.1999512,-1181.6999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (16) CreateDynamicObject(818,-2152.1999512,-1184.5999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (17) CreateDynamicObject(818,-2154.1999512,-1187.0999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (18) CreateDynamicObject(818,-2157.1000977,-1190.0999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (19) CreateDynamicObject(874,-2152.6845703,-1173.1748047,45.9282722,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (8) CreateDynamicObject(874,-2145.3999023,-1166.9000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (9) CreateDynamicObject(874,-2145.6000977,-1169.0999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (10) CreateDynamicObject(874,-2146.0000000,-1171.8000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (11) CreateDynamicObject(874,-2145.6999512,-1175.0999756,47.9000015,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (12) CreateDynamicObject(874,-2145.6999512,-1173.5999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (13) CreateDynamicObject(874,-2145.8999023,-1177.4000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (14) CreateDynamicObject(874,-2146.3000488,-1179.5999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (15) CreateDynamicObject(874,-2147.8999023,-1181.9000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (16) CreateDynamicObject(874,-2148.8999023,-1183.1999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (17) CreateDynamicObject(874,-2151.3999023,-1185.1999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (18) CreateDynamicObject(874,-2153.1999512,-1186.8000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (19) CreateDynamicObject(874,-2155.3999023,-1188.3000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (20) CreateDynamicObject(874,-2157.0000000,-1191.1999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (21) CreateDynamicObject(874,-2159.3999023,-1193.5000000,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (22) CreateDynamicObject(869,-2147.1999512,-1167.6999512,47.4000015,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (6) CreateDynamicObject(869,-2150.1000977,-1167.4000244,47.4000015,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (7) CreateDynamicObject(869,-2148.1000977,-1169.6999512,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (8) CreateDynamicObject(869,-2150.6000977,-1169.5000000,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (9) CreateDynamicObject(869,-2148.3999023,-1171.6999512,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (10) CreateDynamicObject(869,-2150.8999023,-1171.9000244,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (11) CreateDynamicObject(869,-2148.0000000,-1173.9000244,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (12) CreateDynamicObject(869,-2150.8000488,-1174.3000488,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (13) CreateDynamicObject(869,-2147.6999512,-1176.0999756,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (14) CreateDynamicObject(869,-2151.0000000,-1176.3000488,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (15) CreateDynamicObject(869,-2148.5000000,-1178.5999756,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (16) CreateDynamicObject(869,-2151.6999512,-1178.3000488,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (17) CreateDynamicObject(869,-2150.3999023,-1180.6999512,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (18) CreateDynamicObject(869,-2153.0000000,-1180.5999756,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (19) CreateDynamicObject(869,-2152.5000000,-1182.5999756,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (20) CreateDynamicObject(869,-2155.1999512,-1182.6999512,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (21) CreateDynamicObject(869,-2154.6999512,-1185.0999756,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (22) CreateDynamicObject(869,-2157.3999023,-1184.5999756,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (23) CreateDynamicObject(869,-2157.8000488,-1188.0999756,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (24) CreateDynamicObject(869,-2159.8999023,-1186.4000244,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (25) CreateDynamicObject(869,-2159.5000000,-1190.0000000,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (26) CreateDynamicObject(869,-2162.0000000,-1188.6999512,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (27) CreateDynamicObject(970,-2146.3999023,-1166.0000000,47.5000000,0.0000000,0.0000000,346.0000000); //object(fencesmallb) (12) CreateDynamicObject(970,-2150.5000000,-1165.0000000,47.5000000,0.0000000,0.0000000,346.0000000); //object(fencesmallb) (13) CreateDynamicObject(970,-2154.6000977,-1164.4000244,47.5999985,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (14) CreateDynamicObject(970,-2157.8000488,-1166.0000000,47.5000000,0.0000000,0.0000000,53.2500000); //object(fencesmallb) (15) CreateDynamicObject(1237,-2159.6000977,-1169.1999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (1) CreateDynamicObject(1237,-2160.5000000,-1172.0999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (2) CreateDynamicObject(1237,-2161.6000977,-1175.0999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (3) CreateDynamicObject(1237,-2162.8000488,-1177.9000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (4) CreateDynamicObject(1237,-2164.8999023,-1182.9000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (5) CreateDynamicObject(1237,-2166.8000488,-1187.3000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (6) CreateDynamicObject(1237,-2167.5000000,-1189.3000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (7) CreateDynamicObject(1237,-2168.6000977,-1196.6999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (8) CreateDynamicObject(4100,-2141.1000977,-1164.0999756,52.0000000,0.0000000,0.0000000,308.0000000); //object(meshfence1_lan) (1) CreateDynamicObject(4100,-2156.6000977,-1147.3000488,51.9000015,0.0000000,0.0000000,38.0000000); //object(meshfence1_lan) (2) CreateDynamicObject(4100,-2176.3000488,-1153.5000000,52.0999985,0.0000000,0.0000000,298.0000000); //object(meshfence1_lan) (3) CreateDynamicObject(818,-2164.6000977,-1194.3000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (20) CreateDynamicObject(818,-2167.8999023,-1194.8000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (21) CreateDynamicObject(818,-2162.3000488,-1193.0999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (22) CreateDynamicObject(855,-2166.6000977,-1195.0000000,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass01) (5) CreateDynamicObject(855,-2163.1000977,-1194.0999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass01) (6) CreateDynamicObject(869,-2162.1000977,-1191.9000244,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (28) CreateDynamicObject(869,-2164.1000977,-1191.1999512,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (29) CreateDynamicObject(869,-2167.0000000,-1192.6999512,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (30) CreateDynamicObject(869,-2166.3000488,-1190.5000000,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (31) CreateDynamicObject(869,-2165.0000000,-1187.5999756,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (32) CreateDynamicObject(869,-2162.8000488,-1185.1999512,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (33) CreateDynamicObject(869,-2161.3999023,-1180.8000488,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (34) CreateDynamicObject(869,-2162.6000977,-1183.9000244,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (35) CreateDynamicObject(869,-2160.3000488,-1177.9000244,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (36) CreateDynamicObject(869,-2159.5000000,-1175.0999756,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (37) CreateDynamicObject(869,-2158.6999512,-1172.5000000,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (38) CreateDynamicObject(869,-2158.1999512,-1169.4000244,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (39) CreateDynamicObject(874,-2161.8999023,-1193.9000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (23) CreateDynamicObject(874,-2164.5000000,-1194.9000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (24) CreateDynamicObject(874,-2167.1000977,-1195.8000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (25) CreateDynamicObject(970,-2170.0000000,-1136.8000488,47.5999985,0.0000000,0.0000000,64.0000000); //object(fencesmallb) (16) CreateDynamicObject(970,-2167.3999023,-1133.8000488,47.5999985,0.0000000,0.0000000,34.0000000); //object(fencesmallb) (17) CreateDynamicObject(970,-2163.6999512,-1132.6999512,47.5999985,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (18) CreateDynamicObject(970,-2165.5000000,-1138.8000488,47.5000000,0.0000000,0.0000000,68.0000000); //object(fencesmallb) (19) CreateDynamicObject(970,-2164.3000488,-1141.4000244,47.5000000,0.0000000,0.0000000,338.0000000); //object(fencesmallb) (20) CreateDynamicObject(970,-2159.3999023,-1141.0000000,47.5000000,0.0000000,0.0000000,69.0000000); //object(fencesmallb) (21) CreateDynamicObject(970,-2162.1000977,-1142.1999512,47.4000015,0.0000000,0.0000000,338.0000000); //object(fencesmallb) (22) CreateDynamicObject(635,-2164.3000488,-1139.0999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_fern_balcny_kb1) (10) CreateDynamicObject(635,-2161.8999023,-1140.5999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_fern_balcny_kb1) (11) CreateDynamicObject(869,-2161.5000000,-1140.5000000,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (40) CreateDynamicObject(869,-2163.1000977,-1139.3000488,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (41) CreateDynamicObject(970,-2145.0000000,-1168.5000000,47.5000000,0.0000000,0.0000000,74.0000000); //object(fencesmallb) (23) CreateDynamicObject(970,-2145.5000000,-1172.3000488,47.5999985,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (24) CreateDynamicObject(970,-2145.6000977,-1175.1999512,47.5999985,0.0000000,0.0000000,84.0000000); //object(fencesmallb) (25) CreateDynamicObject(970,-2146.6000977,-1179.3000488,47.5999985,0.0000000,0.0000000,70.0000000); //object(fencesmallb) (26) CreateDynamicObject(970,-2148.8999023,-1182.5000000,47.5999985,0.0000000,0.0000000,40.0000000); //object(fencesmallb) (27) CreateDynamicObject(970,-2151.8000488,-1185.4000244,47.5999985,0.0000000,0.0000000,46.0000000); //object(fencesmallb) (28) CreateDynamicObject(970,-2154.6999512,-1188.4000244,47.5999985,0.0000000,0.0000000,44.0000000); //object(fencesmallb) (29) CreateDynamicObject(970,-2157.5000000,-1191.3000488,47.5999985,0.0000000,0.0000000,48.0000000); //object(fencesmallb) (30) CreateDynamicObject(970,-2160.6000977,-1193.6999512,47.5999985,0.0000000,0.0000000,32.0000000); //object(fencesmallb) (31) CreateDynamicObject(970,-2163.3000488,-1195.0000000,47.5999985,0.0000000,0.0000000,20.0000000); //object(fencesmallb) (32) CreateDynamicObject(970,-2166.8000488,-1196.1999512,47.5999985,0.0000000,0.0000000,18.0000000); //object(fencesmallb) (33) CreateDynamicObject(635,-2165.3000488,-1194.9000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_fern_balcny_kb1) (12) CreateDynamicObject(1237,-2168.6000977,-1192.4000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (9) CreateDynamicObject(869,-2159.1999512,-1182.4000244,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (42) CreateDynamicObject(869,-2157.6999512,-1180.0999756,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (43) CreateDynamicObject(869,-2155.1999512,-1179.5999756,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (44) CreateDynamicObject(869,-2157.1999512,-1177.3000488,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (45) CreateDynamicObject(869,-2154.5000000,-1176.5000000,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (46) CreateDynamicObject(869,-2156.8999023,-1174.5999756,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (47) CreateDynamicObject(869,-2153.8000488,-1174.4000244,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (48) CreateDynamicObject(869,-2156.8999023,-1172.6999512,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (49) CreateDynamicObject(869,-2154.0000000,-1172.1999512,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (50) CreateDynamicObject(869,-2155.6000977,-1170.0999756,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (51) CreateDynamicObject(869,-2153.0000000,-1169.1999512,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (52) CreateDynamicObject(869,-2155.1999512,-1166.9000244,47.4000015,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (53) CreateDynamicObject(818,-2170.6000977,-1141.0000000,46.9000015,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (13) CreateDynamicObject(818,-2155.3999023,-1143.5000000,46.9000015,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (23) CreateDynamicObject(818,-2156.0000000,-1145.3000488,46.7999992,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (24) CreateDynamicObject(970,-2156.8000488,-1141.5999756,47.2999992,0.0000000,0.0000000,68.0000000); //object(fencesmallb) (34) CreateDynamicObject(970,-2151.5000000,-1133.5000000,47.5999985,0.0000000,0.0000000,340.2500000); //object(fencesmallb) (35) CreateDynamicObject(818,-2164.1999512,-1131.9000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (25) CreateDynamicObject(818,-2165.8000488,-1132.3000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (26) CreateDynamicObject(818,-2167.8000488,-1133.5000000,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (27) CreateDynamicObject(818,-2169.6000977,-1134.6999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (28) CreateDynamicObject(818,-2170.5000000,-1136.5999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass02) (29) CreateDynamicObject(1245,-2169.2998047,-1139.5996094,46.8999939,0.0000000,327.9968262,90.0000000); //object(newramp) (2) CreateDynamicObject(2934,-2185.0996094,-1186.6992188,48.5000000,0.0000000,0.0000000,71.9989014); //object(kmb_container_red) (1) CreateDynamicObject(2934,-2186.1000977,-1189.5000000,48.5000000,0.0000000,0.0000000,72.0000000); //object(kmb_container_red) (2) CreateDynamicObject(2934,-2185.8000488,-1188.0999756,51.4000015,0.0000000,0.0000000,72.0000000); //object(kmb_container_red) (3) CreateDynamicObject(970,-2170.6999512,-1196.0999756,47.5999985,0.0000000,0.0000000,348.0000000); //object(fencesmallb) (36) CreateDynamicObject(970,-2174.8000488,-1196.5999756,47.5999985,0.0000000,0.0000000,22.0000000); //object(fencesmallb) (37) CreateDynamicObject(970,-2178.8000488,-1198.0000000,47.5999985,0.0000000,0.0000000,10.0000000); //object(fencesmallb) (38) CreateDynamicObject(970,-2181.8999023,-1196.9000244,47.5999985,0.0000000,0.0000000,304.0000000); //object(fencesmallb) (39) CreateDynamicObject(970,-2183.3000488,-1193.1999512,47.5999985,0.0000000,0.0000000,280.0000000); //object(fencesmallb) (40) CreateDynamicObject(970,-2183.1999512,-1185.3000488,47.5999985,0.0000000,0.0000000,68.0000000); //object(fencesmallb) (41) CreateDynamicObject(1676,-2180.6000977,-1158.0000000,48.9000015,0.0000000,0.0000000,342.0000000); //object(washgaspump) (1) CreateDynamicObject(1676,-2176.1000977,-1159.5999756,48.9000015,0.0000000,0.0000000,340.2500000); //object(washgaspump) (2) CreateDynamicObject(1676,-2182.3999023,-1164.0999756,48.9000015,0.0000000,0.0000000,342.0000000); //object(washgaspump) (3) CreateDynamicObject(1676,-2178.6999512,-1165.4000244,48.9000015,0.0000000,0.0000000,340.0000000); //object(washgaspump) (4) CreateDynamicObject(4342,-2183.1000977,-1125.3000488,54.2000008,0.0000000,0.0000000,158.9996338); //object(sbseabed_02_sfse) (2) CreateDynamicObject(635,-2179.8999023,-1137.0000000,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_fern_balcny_kb1) (13) CreateDynamicObject(635,-2184.5000000,-1135.0000000,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_fern_balcny_kb1) (14) CreateDynamicObject(635,-2191.6000977,-1132.0999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_fern_balcny_kb1) (15) CreateDynamicObject(635,-2198.3999023,-1129.8000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_fern_balcny_kb1) (16) CreateDynamicObject(635,-2175.3000488,-1138.5000000,46.9000015,0.0000000,0.0000000,0.0000000); //object(veg_fern_balcny_kb1) (17) CreateDynamicObject(869,-2183.3000488,-1135.1999512,47.4000015,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (54) CreateDynamicObject(869,-2180.6999512,-1136.1999512,47.4000015,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (55) CreateDynamicObject(869,-2174.6000977,-1138.4000244,47.4000015,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (56) CreateDynamicObject(869,-2181.8000488,-1136.0999756,47.4000015,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (57) CreateDynamicObject(869,-2188.8000488,-1133.5999756,47.4000015,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (58) CreateDynamicObject(869,-2191.8999023,-1133.3000488,47.4000015,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (59) CreateDynamicObject(869,-2192.6000977,-1131.6999512,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (60) CreateDynamicObject(869,-2198.6000977,-1129.9000244,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (61) CreateDynamicObject(874,-2183.8000488,-1135.4000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (26) CreateDynamicObject(874,-2180.1999512,-1136.3000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (27) CreateDynamicObject(874,-2175.1999512,-1138.0999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (28) CreateDynamicObject(874,-2189.0000000,-1133.0999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (29) CreateDynamicObject(874,-2193.1999512,-1131.8000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (30) CreateDynamicObject(874,-2197.3999023,-1130.4000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (31) CreateDynamicObject(1256,-2194.6999512,-1131.8000488,47.7000008,0.0000000,0.0000000,0.0000000); //object(stonebench1) (1) CreateDynamicObject(1256,-2185.3999023,-1135.3000488,47.5999985,0.0000000,0.0000000,0.0000000); //object(stonebench1) (2) CreateDynamicObject(1256,-2176.1000977,-1138.9000244,47.5999985,0.0000000,0.0000000,0.0000000); //object(stonebench1) (3) CreateDynamicObject(635,-2194.6000977,-1153.5999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_fern_balcny_kb1) (18) CreateDynamicObject(635,-2196.6000977,-1152.8000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_fern_balcny_kb1) (19) CreateDynamicObject(4100,-2175.3000488,-1140.5000000,52.0000000,0.0000000,0.0000000,34.0000000); //object(meshfence1_lan) (4) CreateDynamicObject(4100,-2184.6000977,-1137.1999512,52.0999985,0.0000000,0.0000000,26.0000000); //object(meshfence1_lan) (5) CreateDynamicObject(869,-2194.6999512,-1153.4000244,47.4000015,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (62) CreateDynamicObject(869,-2197.1999512,-1152.6999512,47.4000015,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (63) CreateDynamicObject(874,-2196.1999512,-1151.6999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (32) CreateDynamicObject(970,-2198.0000000,-1116.4000244,47.5999985,0.0000000,0.0000000,340.0000000); //object(fencesmallb) (42) CreateDynamicObject(970,-2195.0000000,-1117.4000244,47.5999985,0.0000000,0.0000000,340.0000000); //object(fencesmallb) (43) CreateDynamicObject(635,-2194.6999512,-1115.6999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_fern_balcny_kb1) (20) CreateDynamicObject(635,-2197.0000000,-1114.8000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_fern_balcny_kb1) (21) CreateDynamicObject(869,-2194.8999023,-1115.4000244,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (64) CreateDynamicObject(869,-2197.1999512,-1114.5000000,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (65) CreateDynamicObject(869,-2206.8999023,-1126.5000000,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (66) CreateDynamicObject(869,-2209.0000000,-1125.6999512,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (67) CreateDynamicObject(874,-2210.3000488,-1125.5999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (33) CreateDynamicObject(874,-2204.8000488,-1127.5999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (34) CreateDynamicObject(970,-2238.3999023,-1103.1999512,47.5999985,0.0000000,0.0000000,262.0000000); //object(fencesmallb) (46) CreateDynamicObject(970,-2237.6999512,-1107.0999756,47.5999985,0.0000000,0.0000000,298.0000000); //object(fencesmallb) (47) CreateDynamicObject(970,-2234.6000977,-1108.9000244,47.5999985,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (48) CreateDynamicObject(1432,-2235.8999023,-1105.9000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (2) CreateDynamicObject(635,-2237.8999023,-1102.9000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_fern_balcny_kb1) (24) CreateDynamicObject(970,-2226.3000488,-1097.6999512,47.5999985,0.0000000,0.0000000,334.0000000); //object(fencesmallb) (44) CreateDynamicObject(970,-2222.8000488,-1099.0999756,47.5999985,0.0000000,0.0000000,340.0000000); //object(fencesmallb) (45) CreateDynamicObject(970,-2220.8000488,-1101.8000488,47.5999985,0.0000000,0.0000000,275.2500000); //object(fencesmallb) (49) CreateDynamicObject(3095,-2227.0000000,-1101.6999512,46.5000000,0.0000000,0.0000000,336.0000000); //object(a51_jetdoor) (1) CreateDynamicObject(3095,-2228.3000488,-1105.3000488,46.5000000,0.0000000,0.0000000,336.0000000); //object(a51_jetdoor) (2) CreateDynamicObject(3095,-2225.1000977,-1104.4000244,46.5000000,0.0000000,0.0000000,3.0000000); //object(a51_jetdoor) (3) CreateDynamicObject(970,-2220.6000977,-1105.8000488,47.5999985,0.0000000,0.0000000,91.0000000); //object(fencesmallb) (50) CreateDynamicObject(970,-2220.6000977,-1109.9000244,47.5999985,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (51) CreateDynamicObject(3095,-2225.1999512,-1111.5999756,46.5000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (4) CreateDynamicObject(3095,-2163.1000977,-1165.5000000,46.5000000,0.0000000,0.0000000,340.0000000); //object(a51_jetdoor) (5) CreateDynamicObject(3095,-2171.5000000,-1162.4000244,46.5000000,0.0000000,0.0000000,339.7500000); //object(a51_jetdoor) (6) CreateDynamicObject(3095,-2169.2998047,-1181.5000000,46.5000000,0.0000000,0.0000000,337.9998779); //object(a51_jetdoor) (7) CreateDynamicObject(3095,-2174.5000000,-1170.9000244,46.5000000,0.0000000,0.0000000,341.0000000); //object(a51_jetdoor) (8) CreateDynamicObject(3095,-2166.3000488,-1173.9000244,46.5000000,0.0000000,0.0000000,340.0000000); //object(a51_jetdoor) (9) CreateDynamicObject(3095,-2179.6999512,-1159.5000000,46.5000000,0.0000000,0.0000000,340.0000000); //object(a51_jetdoor) (10) CreateDynamicObject(3095,-2177.6000977,-1178.6999512,46.5000000,0.0000000,0.0000000,340.0000000); //object(a51_jetdoor) (11) CreateDynamicObject(3095,-2181.6999512,-1168.5999756,46.4599991,0.0000000,0.0000000,340.0000000); //object(a51_jetdoor) (12) CreateDynamicObject(3095,-2187.8000488,-1156.6999512,46.5000000,0.0000000,0.0000000,340.0000000); //object(a51_jetdoor) (13) CreateDynamicObject(3095,-2193.5000000,-1170.3000488,46.5000000,0.0000000,0.0000000,348.0000000); //object(a51_jetdoor) (14) CreateDynamicObject(3095,-2190.1000977,-1162.5000000,46.5000000,0.0000000,0.0000000,338.0000000); //object(a51_jetdoor) (15) CreateDynamicObject(3095,-2193.1000977,-1174.9000244,46.5000000,0.0000000,0.0000000,338.0000000); //object(a51_jetdoor) (16) CreateDynamicObject(3095,-2194.3000488,-1160.5999756,46.5000000,0.0000000,0.0000000,338.0000000); //object(a51_jetdoor) (17) CreateDynamicObject(3095,-2194.3000488,-1172.9000244,46.5000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (18) CreateDynamicObject(3095,-2194.0000000,-1166.0999756,46.4599991,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (19) CreateDynamicObject(970,-2194.3000488,-1155.5999756,47.5999985,0.0000000,0.0000000,338.0000000); //object(fencesmallb) (53) CreateDynamicObject(970,-2191.6999512,-1154.4000244,47.5000000,0.0000000,0.0000000,70.0000000); //object(fencesmallb) (54) CreateDynamicObject(970,-2168.8000488,-1186.3000488,47.5999985,0.0000000,0.0000000,340.0000000); //object(fencesmallb) (55) CreateDynamicObject(970,-2172.6999512,-1185.0000000,47.5999985,0.0000000,0.0000000,340.0000000); //object(fencesmallb) (56) CreateDynamicObject(1256,-2227.0000000,-1118.0999756,47.7000008,0.0000000,0.0000000,158.0000000); //object(stonebench1) (5) CreateDynamicObject(1256,-2241.3999023,-1114.4000244,47.5999985,0.0000000,0.0000000,158.0000000); //object(stonebench1) (6) CreateDynamicObject(1256,-2248.3999023,-1133.1999512,47.7000008,0.0000000,0.0000000,198.0000000); //object(stonebench1) (7) CreateDynamicObject(970,-2212.3999023,-1112.0000000,47.5999985,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (57) CreateDynamicObject(970,-2246.0000000,-1151.9000244,47.5999985,0.0000000,0.0000000,318.0000000); //object(fencesmallb) (58) CreateDynamicObject(970,-2249.0000000,-1149.1999512,47.5999985,0.0000000,0.0000000,320.0000000); //object(fencesmallb) (59) CreateDynamicObject(970,-2251.1000977,-1145.8000488,47.5999985,0.0000000,0.0000000,280.0000000); //object(fencesmallb) (3) CreateDynamicObject(970,-2252.3000488,-1142.1999512,47.5999985,0.0000000,0.0000000,296.0000000); //object(fencesmallb) (10) CreateDynamicObject(4100,-2191.3000488,-1151.9000244,52.0999985,0.0000000,0.0000000,296.0000000); //object(meshfence1_lan) (6) CreateDynamicObject(4100,-2212.6000977,-1127.5999756,52.2000008,0.0000000,0.0000000,18.0000000); //object(meshfence1_lan) (7) CreateDynamicObject(4100,-2200.5000000,-1131.4000244,52.2000008,0.0000000,0.0000000,24.0000000); //object(meshfence1_lan) (8) CreateDynamicObject(4100,-2217.6000977,-1142.9000244,52.0999985,0.0000000,0.0000000,322.0000000); //object(meshfence1_lan) (9) CreateDynamicObject(4100,-2258.1000977,-1127.8000488,52.0999985,0.0000000,0.0000000,289.5000000); //object(meshfence1_lan) (10) CreateDynamicObject(4100,-2237.1000977,-1135.9000244,52.0999985,0.0000000,0.0000000,288.0000000); //object(meshfence1_lan) (11) CreateDynamicObject(4100,-2242.8000488,-1117.9000244,52.0999985,0.0000000,0.0000000,66.0000000); //object(meshfence1_lan) (12) CreateDynamicObject(869,-2220.0000000,-1150.5000000,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (68) CreateDynamicObject(869,-2215.3000488,-1153.5999756,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (69) CreateDynamicObject(869,-2209.3999023,-1154.4000244,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (70) CreateDynamicObject(635,-2246.5000000,-1152.8000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_fern_balcny_kb1) (23) CreateDynamicObject(635,-2250.8999023,-1148.0999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_fern_balcny_kb1) (25) CreateDynamicObject(635,-2252.6999512,-1142.6999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_fern_balcny_kb1) (26) CreateDynamicObject(635,-2248.8000488,-1151.0000000,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_fern_balcny_kb1) (27) CreateDynamicObject(874,-2253.1999512,-1142.6999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (35) CreateDynamicObject(874,-2252.3000488,-1144.9000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (36) CreateDynamicObject(874,-2251.6000977,-1146.9000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (37) CreateDynamicObject(874,-2250.1999512,-1148.9000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (38) CreateDynamicObject(874,-2249.0000000,-1150.3000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (39) CreateDynamicObject(874,-2247.1000977,-1151.8000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (40) CreateDynamicObject(874,-2245.5000000,-1153.0000000,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (41) CreateDynamicObject(635,-2239.1000977,-1105.1999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_fern_balcny_kb1) (28) CreateDynamicObject(869,-2240.3000488,-1105.1999512,47.4000015,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (71) CreateDynamicObject(869,-2240.1999512,-1103.0000000,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (72) CreateDynamicObject(636,-2236.6999512,-1139.6999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_fern_balcny_kb2) (1) CreateDynamicObject(636,-2234.3000488,-1152.8000488,47.0000000,0.0000000,0.0000000,225.9997559); //object(veg_fern_balcny_kb2) (2) CreateDynamicObject(635,-2220.0000000,-1107.0999756,47.0000000,0.0000000,0.0000000,247.9998779); //object(veg_fern_balcny_kb1) (29) CreateDynamicObject(8623,-2198.6999512,-1131.4000244,47.0000000,0.0000000,0.0000000,258.9916992); //object(bush03_lvs) (1) CreateDynamicObject(8623,-2188.8999023,-1134.9000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (2) CreateDynamicObject(8623,-2179.0000000,-1138.6999512,46.9000015,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (3) CreateDynamicObject(8623,-2165.3000488,-1142.5000000,46.9000015,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (4) CreateDynamicObject(8623,-2162.1000977,-1143.6999512,46.9000015,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (5) CreateDynamicObject(8623,-2147.1999512,-1147.9000244,46.7999992,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (6) CreateDynamicObject(8623,-2210.6999512,-1146.4000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (8) CreateDynamicObject(8623,-2214.8999023,-1144.5999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (9) CreateDynamicObject(8623,-2234.1000977,-1104.5000000,47.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (10) CreateDynamicObject(8623,-2243.1000977,-1135.0000000,47.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (11) CreateDynamicObject(8623,-2244.1000977,-1137.5999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (12) CreateDynamicObject(8623,-2245.3000488,-1140.6999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (13) CreateDynamicObject(8623,-2246.8999023,-1144.8000488,47.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (14) CreateDynamicObject(8623,-2246.1000977,-1142.6999512,47.0000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (15) CreateDynamicObject(635,-2217.8999023,-1145.0999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_fern_balcny_kb1) (30) CreateDynamicObject(1762,-2220.1000977,-1102.5999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(swank_single_2) (1) CreateDynamicObject(1762,-2221.6999512,-1098.5000000,47.0000000,0.0000000,0.0000000,0.0000000); //object(swank_single_2) (2) CreateDynamicObject(3524,-2226.0000000,-1150.9000244,47.0999985,0.0000000,0.0000000,342.0000000); //object(skullpillar01_lvs) (1) CreateDynamicObject(1256,-2236.1999512,-1147.5999756,47.7000008,0.0000000,0.0000000,252.0000000); //object(stonebench1) (4) CreateDynamicObject(3514,-2233.0000000,-1143.0999756,48.0000000,0.0000000,0.0000000,0.0000000); //object(vgs_roadsign02) (2) CreateDynamicObject(4960,-2211.8999023,-1154.0999756,47.5999985,0.0000000,0.0000000,117.9945068); //object(lodoads_20ghi_las01) (1) CreateDynamicObject(635,-2213.1000977,-1147.4000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_fern_balcny_kb1) (22) CreateDynamicObject(635,-2204.5000000,-1151.5999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_fern_balcny_kb1) (31) CreateDynamicObject(970,-2206.1999512,-1150.6999512,47.5000000,0.0000000,0.0000000,74.0000000); //object(fencesmallb) (11) CreateDynamicObject(970,-2209.8000488,-1151.6999512,47.5000000,0.0000000,0.0000000,76.0000000); //object(fencesmallb) (52) CreateDynamicObject(855,-2203.6999512,-1152.0999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass01) (7) CreateDynamicObject(855,-2202.8999023,-1149.9000244,47.0000000,0.0000000,0.0000000,0.0000000); //object(genveg_tallgrass01) (8) CreateDynamicObject(869,-2204.3000488,-1150.1999512,47.4000015,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (73) CreateDynamicObject(871,-2204.3999023,-1149.3000488,47.2000008,0.0000000,0.0000000,0.0000000); //object(veg_procfpatchwee) (1) CreateDynamicObject(874,-2213.1999512,-1147.5999756,47.0000000,0.0000000,0.0000000,0.0000000); //object(veg_procgrasspatch) (42) CreateDynamicObject(869,-2213.1000977,-1145.6999512,47.4000015,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (74) CreateDynamicObject(869,-2217.6000977,-1144.9000244,47.4000015,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (75) CreateDynamicObject(869,-2211.8000488,-1149.9000244,47.5000000,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (76)
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